Game Updates

Patch notes and dev posts · 7,982 Steam updates
a weird game about sausage
a weird game about sausage
128 days ago · 无敌善擦大王

V1.2

Bug Fixes Fixed Physics Engine Error: Resolved an issue where the sausage physics engine would calculate incorrectly on certain computers. Fixed Clipping Issue: Fixed a bug causing sausages to get stuck or clip into the frying pan on some hardware configurations.
FEED THE QUEEN
FEED THE QUEEN
128 days ago · Quiétude

1.0.2 - performance issues

- fixed "Miracle" achievement - fixed the run timer never resetting after a victorious run - added Vulcan start option: try this if you have GPU incompatibility issues - eg. if you have graphical and/or performance issues, very frequent crashes, if the game crashes on start-up, etc. - fixed multiple instances of potential memory leaks - this should generally help with crashes, lag issues, particularly on lower-end devices.
Mosaic of The Pharaohs
Mosaic of The Pharaohs
128 days ago · Divide The Plunder

Update 1.1.05270

Fixes Fixed a stray tile appearing in the bottom-left area of the board Fixed the Dendera Zodiac achievement and several other achievements not unlocking correctly Fixed a softlock where pressing Enter/Return to open a popup (e.g. How to Play) could leave the screen unresponsive when the popup closed
Book of Fei
Book of Fei
128 days ago · Yunthelia

A Note from Arya | Cleaner Battle Display (v3.01.007)

Hi, Brave Hero! Arya here. We tidied up the battle info display this time — cleaner screen, clearer numbers!Improvement: Floating Battle Info Display: When you turn off "Show Floating Battle Info" in settings, skill shouts and special effect trigger texts will now also be hidden. Enjoy a much cleaner battle screen!Fix: Elemental Dragon Active Skill Damage Display: Fixed an issue where the Elemental Dragon's active skill damage numbers displayed incorrectly in some situations. The numbers will now show up properly every time!Miscellaneous Bug Fixes: Squashed a few minor bugs to keep things running smoothly.Clean screen, clear mind — happy adventuring!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
Community Button
Community Button
128 days ago · RecursionSplash

Faster Server Requests | v3.0.00

Faster Server Requests + Steam Inventory Sync | v3.0.00 Hey everyone! This update focuses on improving the backend structure behind Community Button’s Steam Inventory systems. The goal is simple: make server activity lighter weight while keeping the same core functionality players already expect. What Changed? Community Button uses a lot of server-authoritative systems behind the scenes, including pets, eggs, shards, boosts, catalysts, Steam Inventory syncing, daily progress, and more. With v3.0.00, I’ve started restructuring how some Steam Inventory communication is handled so the game can reduce unnecessary heavy server work during normal gameplay. This should help create a cleaner and more scalable foundation moving forward. Why This Matters A lighter server flow gives Community Button more room to grow. This kind of structure helps support future multiplayer-focused ideas such as: Guilds / clans Multiplayer events Community boss raids Larger shared systems More live server-powered features Nothing is confirmed yet, but this update is part of building the foundation for bigger possibilities. Steam Inventory Sync Steam Inventory can now be synced to the game at any time. You can find this option in-game under: Settings → Preferences → Sync Steam Inventory This gives players more control while letting normal server requests stay faster and lighter. Final Notes The goal is to keep the game feeling smooth, stable, and responsive while preparing Community Button for more ambitious systems over time. Thanks for playing, testing, reporting issues, and helping shape the future of the game. Keep clicking! 🖱️🔥
Legends of Wasteland
Legends of Wasteland
128 days ago · 清友工作室

v1.2.2 Update Log

1. Fixed an issue where cloak suffix Total Multiply (More) values were calculated incorrectly, which could cause certain values to overflow. Total Multiply (More) values are now calculated after stat conversion.2. Fixed an issue where preset talent trees could be switched during combat.3. Changed the Fire Dragon Bow’s “Ignites always pierce” effect to a chance-based pierce effect to ensure smoother game performance.4. Fixed the “Ignore Skill Mana Cost” modifier on 【Holystride Boots】. Skills can now be cast even if their mana cost exceeds the character’s maximum mana.
Alice's Gaze
Alice's Gaze
128 days ago · StarMoon Cat星月猫

Demo Update Log

Patch 1: Removed the gaze mechanic – you can now claim all rewards directly. Many of you pointed out that the gaze mechanic was too tedious, and I appreciate your feedback! My plan is to rework it for the official version so that Alice can actively gaze at a specific area to grant it additional bonuses.Patch 2: Added background audio mute functionality.Patch 3: Some players reported that carrots weren't growing at 80.6B. I think I've fixed this bug, but I'm not entirely sure if it's resolved.Patch 4: Many of you said that manually tapping swords and potion bottles in the dungeon was too tedious – I completely agree. I've added two auto-charge skills for swords and potions in Alice's skill area. However, players may need to clear Dungeon Floor 3 to unlock them. I realize this pacing might not be ideal, and I'll continue gathering testing feedback!I'm still slowly working on other optimizations. Thank you all for your support! Some players also reported that long idle sessions cause lag – I need to investigate further, as the issue might differ between web and desktop versions.
F.A.R.M.S.: Chill Factory
F.A.R.M.S.: Chill Factory
128 days ago · Plema

Patch 1.1.30: Right-Click Link and Node Deletion

This update adds a quick way to delete links and nodes by right-clicking, making editing much smoother. ・You can now delete links and nodes directly by right-clicking (quick click) on them. ・Accidental deletions are prevented while performing other actions, such as panning the camera, placing machines, or dragging components. ・Added a "Delete Link" guide to the control helper/key guide UI across all supported languages.
Hamster Talk
Hamster Talk
128 days ago · hwani

🐹 Officially Launched! Meet Cute Hamsters | 20% Launch Discount

Hello, friends of hamsters! Hamster Talk officially launched on Steam!🎉In this official version, you can enjoy:🐹 96 hamsters living their daily lives on your screen🧸 A variety of cuter and more diverse decorations to customize to your taste🌍 Visit your friends' towns and leave some hearts🌿Harvest apples and blueberries, and watch your hamsters run on their wheels💘 Pet your hamsters and shower them with love🎉 Official Launch Celebration: 20% Discount!To celebrate the official release, we are running a 2-week Steam launch sale with a 20% discount. If you've been waiting for these adorable hamsters, now is the perfect time to meet them! 🐹If you have any bug reports or feedback, please let us know on our Discord.We carefully review every message.https://discord.gg/jF7vpBjzNmWe hope Hamster Talk finds a cozy place on your screen.Thank you.Team Hamster Talk
Crusaders Quest : Hero Town
Crusaders Quest : Hero Town
128 days ago · CQ LABS - LEON

[Dev Note #6] The Fortress of Souls and Soulbound Weapons

{STEAM_CLAN_IMAGE}/45953597/f9d193ea0853afb445666c1969b8b197ba9f98dc.pngHello, Captain. This is CQ LABS.Today, we would like to introduce a new growth element coming with the upcoming update, the Soulbound Weapons.The Fortress of Souls Awakens.{STEAM_CLAN_IMAGE}/45953597/41a1e972ad0d56ca77b8bc86f0ee7cf929a89856.pngLong ago, in the final battle against the Apostle Soltar, the Crystal Sword of Light, Danan, was shattered to pieces.{STEAM_CLAN_IMAGE}/45953597/9465c443c1a5b0e54aee05d80e4486173fa3b16c.pngThose shards of light scattered across Soltar's stronghold, the Fortress of Souls, and slumbered for ages among the beings whose souls he had stolen.Now, the time has come to awaken that sleeping light.The Shattered Light, Reborn as a Weapon{STEAM_CLAN_IMAGE}/45953597/2f839a9b9b6835989ac701044362b4d0125233fd.pngThe reclaimed shards of light blaze once more before the forge of the blacksmith Fergus.The legend shattered a hundred years ago is reborn as weapons for the heroes, the Soulbound Weapons.{STEAM_CLAN_IMAGE}/45953597/c74e95c9d2fc3fe284e5a8f74b794a9a2bccaa04.gif{STEAM_CLAN_IMAGE}/45953597/a67b078dd6646aa96ba79cfa82ffc9cd0c8b0ec2.gifCraft and equip Soulbound Weapons to wield power stronger than ever before!Look forward to what kind of weapon the shattered light will become in your hands, Captain!Thank you.CQ LABS
万词破 - 单词女友
万词破 - 单词女友
128 days ago · 157134335

Launch Announcement | Word Girlfriend Goes Live Tonight at 20:00!

The full release version will officially launch tonight at 20:00. During the launch period, the game will be available at a limited-time 15% discount. The mainland China price is set at 49 RMB (confirmed as the lowest price within the next six months), bringing you a sweet story and an interactive learning experience.The full release version will officially launch tonight at 20:00. During the launch period, the game is available at a limited-time 15% discount. The mainland China price is set at 49 RMB (confirmed as the lowest price within the next six months), offering a complete storyline and an interactive learning experience.The official release is not the end, but the beginning of a brand-new stage. We will continue to update content and optimize the experience, constantly improving learning effectiveness, interactive engagement, and long-term motivation systems, so the game can continue to grow even after its official release.After four years of development, Word Breaker - Word Girlfriend has gradually evolved from a simple idea into its complete form today.Every suggestion, every piece of feedback, and every word of encouragement has accompanied her growth step by step.Today, she is finally ready to meet everyone officially.Official Launch Time Word Breaker - Word Girlfriend will officially launch on Steam tonight at 20:00 (Beijing Time).Launch Discount During the launch period, all regions will enjoy a 15% discount. Mainland China price: 49 RMB (confirmed as the lowest price within the next six months).We hope Word Breaker - Word Girlfriend will be more than just a game, but also a relaxing and companion-like learning journey.While learning vocabulary, we hope she can accompany you through moments that might otherwise feel boring, exhausting, or lonely.The official release is not the end, but the beginning of a brand-new stage.We will continue updating content and optimizing the experience, constantly improving learning effectiveness, interactive systems, and...
Pet the Cat
Pet the Cat
128 days ago · turbocat_software

Demo_0.8a Update Announcement

Thank you all for playing the Demo! The game has now been updated to Version 0.8a:Player damage numbers against enemies are now displayed as integers, and enemy HP values have been adjusted accordingly.Added a new UI glow effect notification when “Repulsion Field” and “Abilities” finish cooling down.Fixed a bug where the “Full Moon Brooch” could instantly kill bosses when triggered.Once again, thank you for your support! Have fun playing!
Now THAT'S a Big Dragon!
Now THAT'S a Big Dragon!
128 days ago · [[[Alphageddon]]]

The Steam Next Fest is near...

Hello, slayers!Since the last announcement I pushed a few patches to the demo!These updates focused on performance, tweaks, and getting things ready for Steam Next Fest... including a little something extra on the way. Highlights of the latest changesPerformance improvements — smoother gameplay, especially in the dungeon sections and during longer sessions.Balancing pass — adjustments to progression and pacing based on demo feedback.Bird achievement fix — the bird-killing achievement no longer requires completing it in a single run. Progress now carries across sessions.Steam Next Fest prep — behind-the-scenes work to get the demo festival-ready.Surprise coming on festival day — a new feature will drop when Steam Next Fest starts. More details then! ----------If you're enjoying the demo, please consider leaving a review on Steam.It really helps the game get discovered and makes a huge difference for solo developers like me.🐦🪙
DriveWave
DriveWave
128 days ago · Dumbbell Games

Hotfix - v1.5.215

Hey everyone,Mostly a deep save-system sweep this round. A few of you sent long reports and some screenshots over the past week, and digging into them turned up more than I expected.Jukebox playlistTwo layers, stacked.Every time the game shut down, an empty SavePlaylist was being written even if you had not touched the Jukebox that session, overwriting your saved playlist on disk with an empty array. Underneath that, the save plugin was storing raw string arrays without the type marker it needs to deserialize them, and the load path was silently returning null. So even on saves where the data was intact, the playlist looked empty on relaunch.Both addressed. There is one unavoidable migration cost: anyone whose disk save was already wiped by the first bug will need to re-add their tracks once. After that, it sticks.Lifetime distance counterSome of you reported the counter reading high at startup, dropping mid-session, and jumping again on the next launch. The cache that holds total distance across all cars was being built before the current car was spawned, so the current car's saved odometer got included in the cache AND added live, double-counting it. Reordered so the cache always rebuilds with the current car excluded. Existing saves untouched, the display corrects itself on the next restart.AchievementsProgress bars sitting half-filled while the achievement said "Completed!" - the UI was reading stale progress from saves where the unlock happened before the progress field was written. Bar now snaps to full on unlock and the unlock path always writes the target value back so it stays consistent.Streak100, 500, and 1000 were not unlocking retroactively if your best streak was already past the threshold before those achievements existed. They check on launch now.Crash protection if your unlocked-achievement list ever gets out of sync with the inspector list.Wheel DropsThe whole timer save and load layer was throwing too many bugs to be worth keeping and it was very ...
Black Cat Book Club
Black Cat Book Club
128 days ago · Idea Garden Games

Playtests Open!

The cat welcomes you in their Library.We are so stoked to finally let people play this game.It's been a long journey; the game has changed and improved a lot over these months and FINALLY we can share a first playable version!It's an early build, more content, more polish and more cat-ness will be added shortly.If you play, please consider giving us some feedback about your experience (link in Settings).Check out the new trailer too: Thank you cat-lovers,We are also part of the Steam event Witches Wizards and Warlock
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
128 days ago · CNE_Shawn

Tales of the Champions, Part 9

{STEAM_CLAN_IMAGE}/29347222/369d17f6198c6300822f118fe3a22bbef22b0e20.png We're back with the penultimate installment of Tales of the Champions! On our next two Tales adventures, Birdsong travels to the haunted ruins of Mezro, while Tess leads the Fallbacks into Undermountain for a teambuilding adventure! Completing the base adventures will unlock Birdsong (Seat 9) and Tess (Seat 8), while completing the new variants will unlock Feats, Corrupted Gems, Gold Champion Chests, and an exclusive Thayan Knight Skin for Tess! Also included in today's update are Tier 5 Blessings for The Red Knight! Are you ready to take on the challenge? Read on to learn more! Kindred Spirits {STEAM_CLAN_IMAGE}/29347222/80065b7239a6c806002399e0c8d18ecaaf8a39e8.png Allies of Chult travel with Birdsong to investigate the haunted ruins of Mezro. Complete Area 250 Rewards: Birdsong Champion Unlock Variant 1: Lonely Spirits Allies of Chult travel with Birdsong to investigate the haunted ruins of Mezro before they're overwhelmed by the dead. Birdsong starts in the formation. She can be moved, but not removed. You may only use unaffiliated Champions and/or Champions that can be unlocked in the Tales campaign. Only Birdsong and Champions in the formation from the most represented alignment on the good/evil axis can deal damage. In nonboss areas, when an enemy is defeated they immediately turn into a Lonely Spirit, which can not be damaged and continues to advance upon and attack the formation. Lonely Spirits can only be removed by changing areas. Getting to Know Idle Champions: Some Champions have abilities that work best with a limited set of heroes. Choose your heroes well to make the most of these abilities! Complete Area 450 Rewards: 4 Birdsong Gold Chests and 250 Corrupted Gems Variant 2: Kindred Spirits Allies of Chult travel with Birdsong to stop the party at the haunted ruins of Mezro from getting out of hand. Requirement: Must have completed a Tier 2 Variant in an Event. Birdsong starts in t...
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
128 days ago · rimmindgame

New Equipment Arrives! Trickster Control Chip

New Equipment: Trickster Control ChipEquipment Name: Trickster Control ChipEquipment Mechanic: After equipping the Trickster Control Chip, the vehicle unlocks a exclusive Trickster combat state. Attacks on zombie units invade and disrupt their nerves, inflicting a sustained phantom pain debuff.Core Effect: Enemies affected by phantom pain receive a 1.1x exponential damage multiplier increase per hit from the Trickster state. This effect can stack up to a maximum of 256 times.
Flooded
Flooded
128 days ago · tupiindyk

Nightmare Mode Has Arrived 😈

Hello!We’ve just released a brand new update for Flooded — introducing Nightmare difficulty, created for players looking for a much bigger challenge.This new mode pushes every system further: fewer resources, harsher conditions, tougher decisions, and far less room for mistakes. If you already mastered the standard experience, Nightmare mode is here to truly test your survival skills. 😈To celebrate the update, the game is also available at its biggest discount ever — 85% OFF for a limited time.If you were waiting for the best moment to try Flooded, this is probably it. 🌊And while you’re here, we’d also love to invite you to check out our upcoming game Don’t Wake The Beast - a roguelike where stealth, tension, and escaping massive creatures are key. If Flooded clicked with you, there’s a good chance this one will too. Thank you for your continued support 🌊🎴
Unnamed Space Idle
Unnamed Space Idle
128 days ago · Sylv

Version 0.80.1.7

Slightly improved turret smartness on not overlappingChanged "Auto Buy All" in Bases to disable all if mixed settingsAdded tooltip to battle alignment upgrade in veil regions with formulaChanged the type specific damage display on cores (Shield % etc) to hopefully clarifyChanged late game compute core to not stack poorly with the other compute upgradeFleet battle validation fails now prompt a deletion sooner to keep them cleared outFixed some issues with Veil Shift and A B routesFixed Strata Growths not saving partial progress properlyFixed core auto upgrade to be on for brand new coresFixed base auto buy setting being set to invalid stateFixed synth modules overflow in long languages (texts truncated)Fixed crew add half option on rank confirmation popupFixed crew tab flashing red after Supremacy unlock in some situationsFixed false advisor validations on certain battlesFixed typos
Tap Tap Loot
Tap Tap Loot
128 days ago · Turtle Knight Games

Update 1.0.81

Hey everyone! A new patch is live with fresh content, QoL improvements, and a round of bug fixes & balancing. Here's what's new: {STEAM_CLAN_IMAGE}/45928562/4edbbcf26104d4320a85dd893637805a04dbe33c.png ✨ New Features Achievement Transmogs — 8 new reward transmogs added (check the collection page!) Sell Items Below a Rarity — quickly clean up your inventory by selling items under a chosen rarity Snapping Setting — new option for snapping behavior 🐛 Bug Fixes OnHit/OnFirstHit effects now only trigger when an attack actually connects DoT effects are now undodgeable and unblockable Fire & Poison DoT effects fixed Snapping behavior fixed Pipe Cracker movement bug fixed Dynamic controller toggling and background polling fixed CoCoNut Cannon attacks fixed Wool Trail fix Enemy Block is now set up properly Snail Shell drop fixed Fixed Stage manual change ⚔️ Enemy Balance CoCoNut Cannon → damage adjusted 🎒 Items Crit chance increased on all items OnHit buff effects moved to OnAttack → buffs now apply before the hit lands Chicken Drumstick OnCrit → OnHit Lifesteal: 0.08 → 0.05 Pipe Popper → damage increased Thanks for playing, and as always → let us know what you think! 🐛➡️🦋
Plink by Pokerist
Plink by Pokerist
128 days ago · ichkg

🥊IT'S FIGHT NIGHT: Song Yadong vs Deiveson Figueiredo!🥊

👊The octagon is set, the gloves are on, and it's time to pick your fighter!🔥🇨🇳 Song: the Chinese powerhouse ranked #5 in the bantamweight division, fighting on home soil in Macau. The crowd is behind him, and he's hungry for a statement win.🇧🇷 Figueiredo: the former two-time Flyweight Champion, a seasoned warrior with championship DNA. Never count out "Deus da Guerra." ⚔️🗓 𝐅𝐢𝐠𝐡𝐭 𝐍𝐢𝐠𝐡𝐭 𝐡𝐢𝐭𝐬 𝐭𝐡𝐞 𝐆𝐚𝐥𝐚𝐱𝐲 𝐀𝐫𝐞𝐧𝐚, 𝐌𝐚𝐜𝐚𝐮, 𝐨𝐧 𝐌𝐚𝐲 𝟑𝟎𝐭𝐡.💴 Bet on the fight, and you could be one of 𝟓𝟎 𝐥𝐮𝐜𝐤𝐲 𝐫𝐚𝐧𝐝𝐨𝐦 𝐰𝐢𝐧𝐧𝐞𝐫𝐬 to walk with a massive 𝐱𝟓 𝐁𝐎𝐍𝐔𝐒 on your winnings!😮
Sudoku Studio
Sudoku Studio
128 days ago · liph

Sudoku Studio v1.2 Update

Added modes: Butterfly Sudoku, Classic Sudoku (4x4), Classic Sudoku (16x16), Diagonal Sudoku (4x4), Diagonal Sudoku (16x16)Added Practice Mode for Classic Sudoku and Diagonal SudokuAdded copy/paste support for cell values and candidatesAdded changelogImproved rule validation and conflict highlighting for multiple Sudoku variantsFixed Killer Sudoku combination exclusion states not being cleared after reset
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