Game Updates

Patch notes and dev posts · 7,640 Steam updates
BitCraft Online
BitCraft Online
18 days ago · ClockworkMinch

Game Update Cadence Changes

Hello Everyone,Today we have an announcement regarding the cadence with which we ship updates to the game.We will be transitioning from the strict 2 week update cycle to a more ad hoc update cycle for the next month or two.This will give our team the ability to focus on polish, performance, bug fixes, and stability, as we gear up for some exciting developments!There will still be updates coming over this period, but they will be driven by when we have something to roll-out as opposed to happening on a strict schedule.On the game content side, we are plowing ahead on the profession improvements in addition to some larger structural content changes which we’ll be getting your feedback on soon.The next update which is likely to come out after this change is the upgrade to SpacetimeDB 2.10 which represents nearly a 1 year jump in SpacetimeDB versions, unlocking a ton of potential improvements. We are hoping to roll this out in the next week or so and will let you know when we have a date locked in.Thank you for your understanding and we hopeful this will allows us to tackle some important things for the game which we have not been able to address in the previous 2 week cycles.
Idle Spiral
Idle Spiral
18 days ago · idle.system.company

v3.0.45

- Extended the Tornado unlock progression through T225. - Added exponent upgrades for a–g to the p tab, including the previously inactive T99 upgrade for a. - Added Z-Reactor EX_C at T98, which strengthens the exponent of c and features an intricate, braided flower-like curve. - Added Z-Reactor EX_L2 at T200, which accelerates Loot progress and features a woven spherical curve. - Added six new Professor Challenges: - Sinkhole — T92 - Sphere — T102 - Drunk — T111 - Poor Math — T119 - No Rebirth — T150 - Sin Spiral — T225 - Each new Professor Challenge features 11 completion levels with progressively harder goals designed for long-term progression. - Added a per-clear cap to Professor Poor Math’s reward to prevent excessive scaling with extremely large parameters. The original Poor Math challenge is unchanged. - Added Tornado-based access to additional Battle Upgrade groups at T90 and T108, while preserving existing unlocks. - Increased the Tornado-granted Inspiration bonus from 100 to 200 at T96. - Increased the Tornado-granted Formula Fragment bonus from 20 to 40 at T117. - Added a custom numeric multiplier for Nuke Mode, saved separately for each enemy. All seven existing presets remain available. - Improved compatibility with older saves by filling missing progression entries without discarding existing progress. - Improved startup recovery for incompatible saves, displaying the rejection reason while protecting the original data from being overwritten. - Reduced curve-rendering workload on the desktop Battle screen. - Improved text contrast in account-linking and feedback dialogs, including the Google sign-in button. - Fixed clipped level labels in the store’s Variable Upgrade section. - Fixed the Tornado reward preview incorrectly displaying “Next Reward: Tier 9999.” It now shows the actual next unlock and its description. - Added English and Japanese descriptions for the new Tornado milestones. - Added a clear message when all current milestone unlocks have bee...
Push Push
Push Push
18 days ago · TwilightBaby

PushPush - Version Update - 1.0.1.1

· Fixed the issue where cats were displayed abnormally in the cat bed. After updating, go to Settings - Close the game - and reopen it to fix. · Fixed the issue where sound still played when the sound was set to 0. · Fixed the incorrect price display for some small animals when leveling up. · Optimized the layer priority of some animals. · Pinned the response priority of the one-tap hide button. · Optimized the abnormal scaling of vegetables.
Scratch Inc.
Scratch Inc.
18 days ago · Makopaz

1.4.00 - Seasonal Events Update

Seasonal events are coming to Scratch Inc., starting this October with Candy Inc. These will be new takes on the main game with faster progression, permanent QoL, new types of prestige levels, and event-only rewards.Get candy, open shops, hire monsters, and build a candy empire. Candy Inc. will have its own progression and leaderboards, with Gold, a new Bat Shirt, and the Halloween cosmetic pack to earn and bring back to the main game.This update adds a preview of the event. Once you’ve completed your first Loyalty reset, you’ll find an Event button with a preview now and the full event when it launches. It’s planned for October 2026, and I’ll share the exact date closer to launch. Hoping to have another ready for the winter holidays as well!There are also a few improvements available now:Switch between upgrade tabs without closing the current menu, on mobile and desktop.Optimized leaderboard and analytics processes to improve performance.Improved translations.Improved gold purchase and restore handling.Various fixes and improvements throughout the game.Also, I’ll be releasing a very different game soon: an incremental survival game with a deep story I’ve been working on the past year. Stay tuned!
Rushcremental
Rushcremental
18 days ago · Tyre Bytes

Releasing with an Original Sound Track

The game launch will include the soundtrack composed by Frédérik Charest featuring the chill vibes found throughout Rushcremental. Turn off the busy brain after a hard day, put on the soundtrack, and unwind in the music of the wasteland.The album features all original songs remixed and ordered for a stand-alone listening. Lock-in and focus while listening to a heavy synth-rock style music influenced by math rock and guitar tapping.“I'm a guitar player first,” says Frédérik, “so most of my melody came from me transposing what I played on the guitar into digital music.”The sound of Rushcremental was found by listening to synthwave, cyberwave and trying to mix chill vibes with the sound of the 80s. A Game + Soundtrack bundle option will be available to give a discount when buying both at the same time.
Paper2Galgame
Paper2Galgame
19 days ago · peter

Paper2Galgame Is Coming to NVIDIA’s Suzhou Event! Vote for Us & Enjoy 10% Off

Hello, everyone! This is the Paper2Galgame development team.We’re heading to Suzhou!On October 15, 2026, Paper2Galgame will take part in the 2026 NVIDIA startup midyear showcase at Jinji Lake, Suzhou, China. We’re excited to share our vision of turning papers, course materials, and everyday learning into a Galgame experience.🗳️ Help Us Out with Your Vote!Paper2Galgame began with a simple idea: what if you could learn alongside your favorite characters?Your support and feedback have helped bring that idea to life. If you enjoy Paper2Galgame or believe in making learning more engaging, we’d love your vote at this event!👉 Vote for Paper2Galgame here The voting page is in Chinese. Our name is mirako☕ Meet the Developers in SuzhouIf you’re nearby, come meet us in person!We’d love to hear how you use Paper2Galgame, what features you’d like to see next, and what your ideal learning Galgame would look like. Whether you have feedback, questions, or just want to say hello, we look forward to chatting with you.📅 Date: October 15, 2026 📍 Location: Jinji Lake, Suzhou, ChinaPlease check the event information for the exact venue and attendance details.🎉 Celebrate with 10% Off for 14 Days(10.1-10.15)To mark the occasion, we’ll also be running a 14-day sale with 10% off Paper2Galgame on Steam!If you’ve been curious about the game, this is a great chance to jump in. Feel free to share the news with friends who enjoy AI, visual novels, or discovering new ways to learn.Please refer to our Steam store page for the exact sale dates and local pricing.Thank you for being part of this journey. See you in Suzhou!The Paper2Galgame Team
Artillery Miner
Artillery Miner
19 days ago · alexmlytrainer8

Working To Fix The Save Bug

Firstly thank you to everyone!The game's launch has been mind-blowing! More than 8,000 miners have locked and loaded their guns and explosives, and with 1,400 peak artillery wielders wreaking havoc on those blocks! I'm doing my utmost to give you the best game I can deliver, and I'm deeply grateful to everyone who is blasting away for ores and upgrades!Addressing Save Issues:I am aware that some of you have had some auto save issues. Firstly I just want to apologise to anyone who has lost their save, please if this has happened to any of you, let me know so I can try to figure out what is going on. I'm working hard to try to fix it as soon as possible so that nobody will have any issues.If you're having any problems at all, with either the save system, or anything else, please join our Discord\https://discord.gg/QvxAYhzBX6]. I'm available to sort out any obstacle you may have.Regards Alex,
Talented
Talented
19 days ago · TurtleFox Games

Devlog #107 - Tree Worlds

Hello Again Talented Gamers!We have a very exciting announcement! Our 3rd DLC - Talented: Tree Worlds now has a Store Page!We're trying out something new with this DLC, you'll be able to customise your skill tree with one of four Talent Tree skins known as "Tree Worlds". Each Tree World has unique shapes for the Talent fitting a specific theme alongside a special background. Mossara is the home of the Nightshade Grove and of great importance to all Alchemists due to the variety of magical plant life. There are legends that say the world was completely barren until a single tear fell from the eye of a Googly and wildlife spread overnight.Chocolune is the only place you can find the Archer and Alchemist's favourite treats. Discover combos good enough to eat in this delicious candy themed Tree World.Tree Worlds is purely cosmetic, so you won't need to purchase it to unlock any of the Achievement coming in 1.5! There are still 2 more Tree Worlds to discover when the DLC drops.The next time you hear for us will be the release of both the 1.5 update and the Tree Worlds DLC! So until then...Stay Talented
Legends of Wasteland
Legends of Wasteland
19 days ago · 清友工作室

v.1.3.0 Update Log

1. Added the Templar class and its specialization talent trees, offering more build options.2. Added new Sanctum and Fortified skills.3. Added various base and legendary equipment, including scepters, shields, armor, and accessories.4. Unlocked a new Soul Skill page.5. Updated the town interface and access to several features, and improved the Black Market and PetShop experience.6. Improved equipment filtering to support new equipment types and ensure better compatibility with existing filter rules.7. Fixed various UI and combat issues.
xiuzhen idle
xiuzhen idle
19 days ago · 天野小茫

Development Log #7

https://store.steampowered.com/app/4267800/_/ Hello everyone! Xiao Mang here, saying hi to you all! We're thrilled to announce that: Bandit Simulator TD is officially set to launch on Steam on October 12, 2026! Compared to the demo version, we've made massive changes and will be adding plenty of new content and gameplay features! In this edition, we're covering a major rework: How You Recruit Characters. Character Recruitment Rebuilt from the Ground Up Previously, all Legendary (unique) characters were unlocked linearly through a tavern that opened up as you cleared stages. That progression felt too linear — it lacked randomness, surprise, and player freedom. Now, we've diversified the ways to obtain Legendary characters. Currently there are three methods: Tavern – Still recruits Legendary special characters, but only those of lower rarity. City Conquest – After capturing a city, you can take its original governor captive. If you meet the requirements (stronghold level), you can recruit them to your side. {STEAM_CLAN_IMAGE}/45936264/c66de9c44e2114f40b888c8b44d69487ac06464a.png Recruitment Building – Once your stronghold's recruitment building reaches a certain level, there's a chance for Legendary characters to appear directly. This greatly boosts the surprise and randomness factor. Of course, as with all Xiao Mang games, some ultimate characters will be obtainable later through dungeon exchanges or unlocks. (Whether we can get this done by October 12 remains to be seen!) {STEAM_CLAN_IMAGE}/45936264/c87ef61db40f3a473eb1c7fec6e30449fce59bda.png Introducing the Legendary Roster – Collect Them All! We've added a Legendary Roster (essentially a compendium/collection book). Collect all the Legendary characters through various channels! A little secret: the number of Legendary characters has already reached 205 designs. {STEAM_CLAN_IMAGE}/45936264/83d7b6e2f92f6912adc65cbf4d0798c3347ebb85.png We sincerely beg all our brothers and sisters who enjoy Xiao Mang's games to Foll...
Desktop Raid
Desktop Raid
19 days ago · Vivi 笑笑

Desktop Raid - September 11 Update & "Eastern Mythology" DLC

Dear Adventurers, this update brings brand-new casual and challenge dungeons, diverse combat mechanics, and the highly anticipated Eastern Mythology DLC. Here are the full details of this update:🎮 Daily Content & Free Updates【New Dungeons & System Improvements】UpdateDetailsNew Dungeon: EdenUnlocked upon reaching the required high-tier Adventure Level. This is an peaceful idle haven where no monsters will ever spawn. Simply sit back and enjoy the beauty of idle progression while the system periodically grants Chests and EXP Tomes. You may even get extremely rare Massive EXP Tomes, making this the perfect destination for relaxed leveling.New Dungeon: Mirror WorldA realm filled with unknown challenges. The system will randomly select one Mercenary from your current Adventure Party and create a perfect mirror phantom of them. Use strategy to defeat your trusted companion and surpass yourself!System ImprovementsCharacter Panel Revamp: You can now clearly view the exclusive special effects provided by your equipped skin. Status Bar Upgrade: The character status panel now features a visual UI display for Buffs, making combat statuses easy to understand. Class Balance: We have comprehensively tuned the mechanics and power of underperforming classes such as Elf Ranger, Necromancer, and Death Knight, improving their combat performance in the current version.【New Combat Mechanics: Statuses & Sets】Mechanic/SetDetailsNew BUFF: CrippledA brutal tool for relentlessly tormenting enemies. When the target's Bleed stacks reach a certain threshold, the “Crippled” effect is triggered. Crippled greatly reduces the target's attack damage while also making them more vulnerable to take increased damage. This status can stack multiple times, but its effect is reduced against powerful Legendary Bosses.New BUFF: Poison BurstThe ultimate burst effect for poison builds. When the target's Poison stacks reach their limit, all Poison stacks are cleared, triggering a devastating toxic explosion. Exp...
FlashBoss
FlashBoss
19 days ago · hedgeh

Latin Pareto is out, plus the revision games

Latin Pareto is released: 1,000 more words in tiers 6 to 10, the second half of the Latin trunk, with lessons in six languages. Together with Latin Core that is 2,000 words and the whole grammar of the classical language, read-along, in the same Latin voice. What else changed since the last update Revision games for every language. Once a cluster's boss is beaten, its words come back in the revision room: dictation in the pack's voice, cloze sentences, and the typed boss fight, where you spell the answer instead of picking it. The pool is the tier you just cleared, so the practice is at your level. Every pack in every interface language. The German, Spanish, Japanese, Chinese and Russian interfaces now carry every released pack's translations and lessons; Russian and Chinese caught up this month. A pronunciation bug fixed. The Italian lessons' pronunciation fields were read as one run of words; they now speak their phrase lists as phrases. Two notes for Windows users. Windows 10: Windows Terminal is required for FlashBoss to render correctly. Please install it free from the Microsoft Store. Windows 11: I have been receiving reports of Windows Defender blocking FlashBoss in some situations. The signing verification process is ongoing and an announcement will be made when this issue is resolved. Next: Swahili Core releases next week, as the first instalment of the full 3,000-word language course. A note from me. While there are some ongoing difficulties, FlashBoss is now functionally complete, and the era of teething pains is behind us. The content run will continue to the end of the year: Swahili, Indonesian and more. Achievements are coming. We have tested the pipeline and are ready to roll out best stats per account, which will capture the progress already made. Good luck with your learning endeavours. -- Master Odiin
Orc Incremental
Orc Incremental
19 days ago · Velasco

Update v1.0.3

Update v1.0.3LOCALIZATIONAdded missing Simplified and Traditional Chinese translations. The large amount of missing translations for both Chinese variants was the product of a mistake as the full translations were available upon release and due to an error they never made it into the game in their complete state. We sincerely apologise for the mistake.FIXESFixed an issue in the Demon level where a defeat could turn into an instant victory when the dying Demon exploded. This was fixed in a previous version, but we forgot to include it in the changelog. Thanks to Ekuland and an anonymous user for reporting this.Fixed an issue where the "Clockwork Tree" and "Twilight Tree" upgrades were not working.Fixed an issue where a sacrificed Chieftain would respawn after restarting the game and loading the save. Thanks to Cookie, two anonymous users, and pinkkknight for reporting this.Fixed a startup error affecting some graphics cards. Thanks to Dirk and Alexandru for reporting this.Fixed an issue where rerolling sacrifice rewards did not respect the minimum rarity.Fixed an issue where rerolling Chieftain cards offered normal units instead.Fixed an issue where rerolling sacrifice rewards increased the cost of the next card draw.Fixed an issue where leaving the game during a card draw and returning would charge gold again. If there was no longer enough gold, the cards would not be drawn.Fixed an issue where sacrifice rewards could have a lower rarity than the lowest-rarity unit sacrificed.Totems now correctly count when determining the minimum sacrifice reward rarity.Fixed an issue that limited cards to two enchantments instead of the intended maximum of three.Fixed an issue where critical hits would make zero damage, affecting units that gained critical chance through upgrades but didn't have a native critical chance.GAMEPLAY/QUALITY-OF-LIFEReduced the base card reroll cost from 50% to 25% of the normal card draw cost.Added a new upgrade: "Wayback Elixir" to the Blight Tree. Th...
Community Button
Community Button
19 days ago · RecursionSplash

Fusion Update | v5.0.83

Fusion Update | v5.0.83 Fusions Stop Giving You T5 wild pets If you've taken a pet all the way to Tier 5, it no longer shows up in fusion results for its rarity. Fusing a rarity now rolls only among the pets you haven't maxed yet, so every fusion makes progress The remaining pets keep their normal relative chances — nothing else about the table changed Maxed out every pet of that rarity? Then the full table comes back, so a fusion always pays out Community Pet Fixed the community pet's EXP bar tearing through dozens of levels every time you launched the game. It now settles in gently from close to where you actually are
Community Button
Community Button
19 days ago · RecursionSplash

Auto Clicker Progresson Update | v5.0.82

Auto Clicker Progresson Update | v5.0.82The Auto-Clicker Breaks Past 1,000The tier cap is gone. Shroomba's ladder now runs all the way to tier 1,100.100 New TiersMaximum auto-click speed raised from 30 to 50 clicks per secondEvery tier from 1,001 to 1,100 follows the same curve you already know — it just keeps goingNothing below tier 1,000 changed. Same prices, same speeds. Your progress is exactly where you left itIf you were sitting at MAX with nowhere to spend your coins, there's somewhere to spend them now.Your Fleet Levels Finally Pay OffCollection clickers used to stop getting faster at level 100. Every level after that was just a number.Not anymore:Levels past 100 now keep adding speed, all the way to double strength at level 1,100This applies to levels you've already earned — no grinding required. The speed is there the moment you log inThe "next speed-up" readout on the home panel works again instead of showing MAX foreverFixesThe home panel no longer reports MAX when clickers in your fleet could still get fasterThanks for clicking. See you at 1,100.
Blush Blush
Blush Blush
19 days ago · Sad Panda Studios

Throne Thirst

Hey Panda Peeps, Bow down to the prince? We Panda Peasants don’t pledge fealty to just any pretender who shows up in a crown, but for Itharion? Why yes, we WILL kiss the ring. Among other things… Just take a look at his all-new pin-up, and you’ll soon see for yourself: he’s even better looking from this very specific angle. (IYKYK.) And you can unlock it for your Memory Album by completing the Limited Time Event that starts right now! Just log in every day to collect all your Event Tokens, or pay a tithe of Diamonds if you’d rather, and this enticing image will be all yours! We love you so hard,The Pandas
LORED
LORED
19 days ago · Drillur

0.3.12

Added a setting to save the sleep state of LOREDs (in the Save tab). Sleeping LOREDs will not produce offline earnings if this setting is checked! Removed the Calibrate Your Enthusiasm Upgrade GodotModLoader creates mod-hooks.zip in your install folder for certain mods. When the game updates, this zip can cause a crash. Now, if a version difference is detected, mod_hooks.zip will be automatically deleted and will need to be re-created. Capped the speed of Thingies to 1 second; their output and XP gain are multiplied by the lost duration Reduced the price of the game for the Polish złoty by 20% Fixed resolution settings not saving/loading properly Fixed Cash Shop LOREDs adding to Stage 3's Limit Break XP Fixed the 3 Upgrades which unlock the 3 Demon LOREDs from not counting in the affordable Upgrade count Fixed being able to receive 200 Coin from Ben infinitely Fixed the Elder Achievement triggering early after loading a different save Fixed the Achievement check buttons from not displaying correctly
Gelli Fields
Gelli Fields
19 days ago · fairliicontact

Gelli Fields V5.2

This fixes more issues from the Hingewood Heights update. Fixed issue where shineshrooms weren't counting towards lunal chest challenge. Fixed issue where lunal boulder wasn't saving and loading HP. Fixed issue where cutscenes played more than once when returning to the train station. Removed the forest whistler(again)
Idle Hacking: An Inaction RPG
Idle Hacking: An Inaction RPG
19 days ago · trgKai

Network Breaches - Our Biggest Update Yet

Breach has arrived in Idle Hacking.Our largest update yet adds a new game mode that progresses independently of the normal idle progression. Head into hostile networks alone or with up to three other players, fight through their defenses, and collect loot as you descend. Keep going for a bigger haul, or extract with what you’ve earned. Getting greedy can cost you.Four classes. Plenty of builds to try.Summon attack daemons as a Daemonbinder, protect your squad as a Gatewarden, turn exploration into an advantage as a Tracewalker, or finish off enemies as a Nullblade.Each class has its own talent tree and progression. Collect Cyber Relics, experiment with your setup, and work out what keeps your squad alive on the next floor.There’s always a harder network.Earn Access Tokens to open randomly generated Breaches with scaling difficulty. Craft modifiers onto your Tokens to make runs more dangerous—and more rewarding.Set your squad’s priorities and let the run unfold. Repeat runs and shared Token queues let you plan ahead and keep the idle side of Idle Hacking working for you.Bring something back for your equipment.Breach also introduces Plugins and Catalysts, giving you new ways to improve and customize your gear. For those willing to risk a final craft, Unstable Catalysts can permanently change an item before sealing it against further crafting. The odds are shown up front. The result is yours to live with.Alongside the new equipment options, Hacking combat is changing: your attacks and enemy attacks will now interleave according to Attack Speed. If your build depends on finishing every fight before the enemy gets a turn, it’s time to revisit your defenses.Thank you to everyone who tested Breach, reported bugs, and helped us get it ready for release.Log in, choose your class, and see how deep you can go.
Junkyard Builder
Junkyard Builder
19 days ago · Muaddib

PROGRAMMING FEST IS LIVE! 💻

The Programming Fest is now live on Steam! 🎉From September 10 to September 14, dive into a selection of games all about programming, IT, computers and everything that happens behind the screen.We're taking part with two of our titles:🖥️ ServiceIT: You can do ITA new update is out today! 🔧We've added new content and improvements to the game, giving you even more things to do as an IT technician.👉 SERVICEIT UPDATE 💻 IT Specialist SimulatorRecently, IT Specialist Simulator received its biggest update yet: the GIGA Programming Update.We're taking things much further than just fixing PCs. You can now dive into programming, Git, databases, server systems, Flash, JavaScript, HTML, terminal commands and more.Basically, it's getting closer and closer to becoming your very own IT playground.Also NEW UPDATED DEMO IS NOW LIVE. Check it out for free now: DEMO LINK🧑‍💻 BUNDLESIf you want these games cheaper, check out our bundles prepared for this occasion🎮 WANT TO PLAY SOMETHING COMPLETELY DIFFERENT?If programming isn't quite your thing, we've got you covered.We recently released The Dream Office, where you can build, manage and customize your very own workplace.So if you've had enough of computers for the day, maybe it's time to build an office instead. 😎👉 🧑‍💻 PROGRAMMING FESTSeptember 10–14 on SteamCheck out the participating games, grab some deals and see what the world of programming has to offer!See you in the Fest! 🚀
Crush Crush
Crush Crush
19 days ago · Sad Panda Studios

Break Boards, Not Hearts

{STEAM_CLAN_IMAGE}/24136664/129c9b1dea8df65606e18f684cb94afaeaa10e77.png Hey Panda Peeps, Are you in search of a new sparring partner? How about a date with a kung fu cutie? Then you’re going to want to meet Ling Ling, your soon-to-be latest crush! But of course, the only way to get to her involves fighting past an army of masked goons - just kidding! She’s waiting for you in the School Spirit Event. You don’t even need to know kung fu, although with all the clicking you’ll need to do, THUMB fu might be another story! Hop through the swirly portal and return to S.T.F. campus, where you’ll have until September 16th to check off all your academic Event Goals. Make the grade by the deadline, and you’ll unlock Ling Ling for your main game. A disciplined gal like her might be a little tough to woo, but if anyone can manage it, we’re sure it’s you! We love you so hard, The Pandas
Loop Miner
Loop Miner
19 days ago · Enter the Game

Loop Miner is Out Now!

{STEAM_CLAN_IMAGE}/46120661/b0bbf464249f3bd10bc4dc2aea052f0d962d29ef.jpg Hello, miners! Loop Miner is now available on Steam! Join a hardworking little mole on an endless journey underground. Dig up resources, sell minerals, discover artifacts, and make each new loop faster and stronger than the last. Key Features Endless incremental mining progressionSimple and satisfying mining, selling, and upgradingUpgrade your pickaxe, turrets, drones, and mining abilitiesDiscover artifacts and reach ever-deeper mines25 Steam Achievements and Steam Cloud support Speedruns and Rankings Test your skills in speedrun challenges and compete with other players in the rankings. Refine your strategy, improve your record, and aim for the top! Thank you to everyone who supported us on the way to launch. Grab your pickaxe and start digging—we’ll see you underground!
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