Forage Wizard has Just released. There is a temporary 10% off special to celebrate the release so get it now! 🔮🌳🧙♂️⚔️🐸Enter the forbidden woods in search of a legendary artifact. Learn to become the Forage Wizard by crafting, building and slaying slimes! Help the inhabitants of the woods and unlock a giant magical skill tree to turn the forest into a giant machine of your own production.If you need any help while playing, please send a message on the steam discussions or message us on Discord here: https://discord.com/invite/MadVuPTvec. I'll try to be as active as I can over the next week to help you with anything.Thanks for making Forage Wizard PossibleThank you all so much for following the development of Forage Wizard, playtesting Forage Wizard and making Forage Wizard possible. I hope you really enjoy it!Best of luck,VSDebtor
New Features Equipment Loadouts — Save your gear setups (Combat / Skilling / Mining) and swap with one click. 1 slot free, unlock up to 5 with gold. Track Drakes — New Hunting task at Lv 50 in Stormbreak. Primary source of Dragon Hide for the lvl 50 Crafting recipe. Dense Coal Has Uses — Crush into regular coal, or Hot-Forge Obsidian Bars (faster smelt, less coal). Balance Cave Wyrm and Elder Dragon now drop Dragon Hide Magic Dust supply buffed — Grind output 3 → 5 per gem, plus new mob drops (Treant, Wild Shaman, Revenant, Shadow Stalker, Lich Queen, Arcane Construct) Pickpocket Archmage and Shadow Broker now drop Magic Dust at higher rates Bug Fixes Dungeon clear toast no longer reports the wrong room number Dungeon kill tracking now credits the correct monster (was being credited to the next room) Inventory-full no longer silently consumes materials — tasks now pause with a clear warning Quality of Life Crafting widget shows "X owned" for output items Inventory sort and view mode persist across tab switches and sessions Inventory header turns red with a "FULL" badge when at capacity Out-of-arrows warning during ranged combat (no more silent fallback) Steam Rich Presence — friends can see what you're training and where (requires localization upload on Steamworks side)
Display / FullscreenAdjusted Windows graphics API so the game prefers Direct3D 11 over Direct3D 12. This addresses reports where fullscreen looked much darker than windowed mode on some PCs. Thanks to pmcelreavy for spotting this issue on their PC, that was a huge help in pinning this down. - Logan
Multiplayer Polish: Flying items from hidden players will no longer be synced, reducing visual clutter in co-op sessions.Localization Fixes: Fixed text display issues in rooms, canned chat, and other UI surfaces.System Tray Toggle: Added an option in Settings to show or hide the game icon in the system tray, giving you more control.
Hello everyone,The demo of our upcoming desktop game Ratalorica is now available on Steam!The full game will be available on May 19th and you can add the game to your wishlist to be notified and help the game to be more visible!The demo is limited in terms of features but your progress (money, souls, upgrades) will be saved and available for the full release!What's the difference between the demo and the full game:Customization: the possibility to buy little objects to customize your combat zone.Upgrades: Only upgrades level 1 are available in the demo, the most powerful will be available on release.Leaderboard: Do you want to compare your hunter or trader skill with your friends? It will be possible in the full version.Village world and Stones world are also locked in the demo...Play now during 2 weeks before the release of the full game! (Check the green button under the screenshots to download the demo)Follow the studio page for more news & announcementshttps://store.steampowered.com/publisher/Cold_Coffee_Studio
Minor bug fix.
Hello everyone! We took a bit longer to fix this, since there were more issues on the console's/builder's parts we found, which are also fixed now. Fixes: Fixed issue that made consoles reset/limit the total amount to 100 Fixed issue where Linux runtime wouldn't properly start the game Fixes issue on upgrades beeing too powerful, instead of dupplicating the base value it would multiply the already-multiplied rate. Fixes issue on upgrades appearing with the value of the first upgrade value rather than the correct one, example: 3rd upgrade would be 1 000 000 but was showing 100. If you have any feedback join us on Discord! Link Below. (Discord Icon) - The Banana team
Korean wasn't saving between levels but I fixed it.
Hello everyone, Patch 2.2.1 is now available. This is a small update, but it is also an important step toward the upcoming Mysterious Mode, which is currently still under development. This patch mainly contains updates of below: Added Highest Earnings Record Added localization support for the new highest earnings record text. Fixed other minor bugs. From now on, your best earning result from a Single Mode run will be saved, and you can see it on the main menu when you enter the game or switch modes. The reason I added this now is because Mysterious Mode will have two different ways to start: one where you begin with coins borrowed from the bank, and another where you bring in your own coins based on your previous highest earnings record in single mode. Hope you have a good time :)
Changelog: Added FPS Limiter Added Bleach achievement to prevent confusion for new players (code is added, I will set up the actual achievement soon) Added more story beats on compression events Added 2 new animations for prestige and game won Fixed achievement triggering early Ensured that windowed mode always shows the window border Added custom fish names (and fixed hatchery name replication). Notes: This patch contains the first real additions to the game since launch, along with a few bug-fixes. This mostly appeared in the tutorial/story text and related animations. The ending is a little better, but I'm still playing with a few final elements. I have a small story beat planned at the ending isn't really foreshadowed, so I'm adding a few more small bits of text throughout the game to support it. I am close to done with the OST integration as well. Once these smaller changes are in, I'm going to start focusing more on the first major update. This will take some time (probably a month or two), so if you are interested in being involved, consider hopping on the Discord server for more frequent updates. I'm always looking for players who want to try out new builds before they go live. https://discord.gg/4S3mfzNenY TL:DR - If you enjoyed the game and are waiting for a big update before playing again, this isn't it. I'm working on something a bit more substantial that will be worth coming back to. If you're looking for an excuse to play the game again, there are a few new bits of text and animations to discover, but no major mechanical changes.
BUG FIXES Long Plasma Forge / Nanofabricator crafts no longer fail. Cargo no longer disappears on the active asteroid mine. Wide machines (Worm, Annihilator, Excavator, Blast Drill, Seismic) render centered. Clicking your own drilled marker on the orbit map closes the map. Rapid mine switching no longer wipes machines. Orbit tooltip now reads per-chunk instead of per-asteroid. Iridium / cobalt / hydrogen rows in the stats panel now show their proper icons. Abyssal Cores counter on the Mastery tab updates live. BALANCING Engine MK now drives transit time: MK I 5:00, MK II 4:00, MK III 3:00, MK IV 2:00. Asteroid + comet blocks ×3 HP. LAUNCH PAD + ORBIT MAP Cargo manifest groups identical machines (×N row, X removes the whole group). Cargo capped at one mine's worth of slots. Auto Build & Launch prefers existing drilled mines with free slots. Picker opens centered on your first drilled mine. Engine row shows transit time alongside thrust. MASTERY First-prestige tooltip previews the Launch Pad / Research Lab / Automation unlocks.
Announcing the Time Travel World DLCThis Time Travel-themed world unlocks 16 additional levels for Coloring Voxels. Travel both backwards and forwards in time to build what was, what is, and what will be!Travel through the ages and see what's in store!Available for $1.99, £1.79, or your regional equivalent. The pack will be released on the 15th of May at 20:00 GMT+1/12:00 PDT. To win this DLC for FREE, join our Discord and enter the competition!
↑ General Exploration Overview↑ Equipment Overview (English Version)New Features:Added a new Exploration mode. After building the Airship, you can dispatch Heroes to explore the outside world, challenge islands, monsters, Bosses, ore deposits, and Treasure Chests, and earn new Exploration rewards.Added the Equipment system, including Equipment drops, selling, Favorites, Quick Sell, Equipment Attribute effects, bonus skills, and Reforge, giving you even more ways to develop your Heroes.Other Updates:Added Auto Cast Totem Magic. You can enable it in Settings.Added Auto Start Event. You can enable it in Settings.Added Auto Hatch. You can enable it in Settings.Added new Steam achievements related to Exploration and Equipment.Increased the maximum monster Auto-Summon difficulty to 9.Raised the level cap of the Goblin Tax Station to 15.Improved the selling experience in the Materials storage and added a one-tap Sell All for Materials.Improved the interaction speed for blessing Heroes. You can now press and hold to bless multiple Heroes more quickly.Optimized the display and interactions across multiple interfaces.
Hi Gardeners!We’re happy to announce that Chosen Garden is joining Steam DeckBuilder Fest!The game will be Steam Deck Verified soon, and controller support is available now.With this, we have completed the April update on our roadmap (just a little late ːsteamhappyː).We’re also introducing two incredible deckbuilder game, Villages&Dungeons and Roulette Hero. Check out the bundle, Double the decks, less the price!
🐱 Multiplayer Farming Mayhem! 《MeowMyCrop》 is LIVE and FREE to Play!Our multiplayer cat-farming idle game, 《MeowMyCrop》, is officially out NOW!💅 Feline Fashion: Over 600+ skins to unlock! Log in now to claim your High-Quality Exclusive Outfit. Plus, daily free gift redemptions for the first 7 days!🎵 Immersive Vibes: 30+ original tracks and soothing white noise to keep you company while you work or study.💻 Play Your Way: Fully compatible with WIN + MAC. We support Keyboard/Mouse, Controllers, Drawing Tablets, and even MIDI Keyboards to boost your crop growth!🤝 Cat-Cloud Party: Join up to 25 players! Will you be an honest farmer or a sneaky crop thief? Use real-time Status Bubbles to show your friends exactly how you're feeling!🎁 Want More? Check out our DLCs:「Supporter Pack」Exclusive High-Quality Skin Set*1:Includes the orange-rarity "Snow Leopard Cat" (Body) + blue-rarity "Sunglasses" (Expression) + green-rarity "Tycoon" (Hat) + blue-rarity "Gold Chain" (Clothes) + blue-rarity "Big Shoes" (Chair) + orange-rarity "Money Gun" (Fertilizer). Interactive Throwing Items:Includes poop, fireworks, and hearts. These items can be obtained randomly when harvesting fruits. They can be used on yourself or your friends.「Original Soundtrack」Get all 30+ tracks instantly, with all future music updates included for free.FAQQ:Why does my game suddenly stop detecting clicks?A:Run as administratorQ:Why do Mac users have no response when clicking in the game after launching it?A:Mac users need to add Meow My Crop to Accessibility and Input Monitoring. If the game has been updated, remove Meow My Crop from Accessibility and Input Monitoring first, then add it again.Q:Why can't I get the decoration for following the developer?A:You can try claiming it manually: Follow Nocturnal Games Studio → Go to About → Visit the group page → Join the group, and the item will be rewarded.Q:Wallpaper Engine is not working.A:You need to create an application rule in Wallpaper Engine.Q:Inviting friends in ...
Hello little aphids! Your guide is here with the team's new game *Meow My Crop!*This is a casual idle game with online multiplayer, featuring cute cats and fun crop-stealing gameplay. It will be officially released for FREE at 9:00 PM tonight!💅 Feline Fashion: Over 600+ skins to unlock! Log in now to claim your High-Quality Exclusive Outfit. Plus, daily free gift redemptions for the first 7 days!🎵 Immersive Vibes: 30+ original tracks and soothing white noise to keep you company while you work or study.💻 Play Your Way: Fully compatible with WIN + MAC. We support Keyboard/Mouse, Controllers, Drawing Tablets, and even MIDI Keyboards to boost your crop growth!🤝 Cat-Cloud Party: Join up to 25 players! Will you be an honest farmer or a sneaky crop thief? Use real-time Status Bubbles to show your friends exactly how you're feeling!🎁 Want More? Check out our DLCs:「Supporter Pack」- Exclusive High-Quality Skin Set*1:Includes the orange-rarity "Snow Leopard Cat" (Body) + blue-rarity "Sunglasses" (Expression) + green-rarity "Tycoon" (Hat) + blue-rarity "Gold Chain" (Clothes) + blue-rarity "Big Shoes" (Chair) + orange-rarity "Money Gun" (Fertilizer).- Interactive Throwing Items:Includes poop, fireworks, and hearts. These items can be obtained randomly when harvesting fruits. They can be used on yourself or your friends.「Original Soundtrack」Get all 30+ tracks instantly, with all future music updates included for free.Enter the code bugtopia in-game to claim a special gift prepared just for you! Let's meet again in Meow My Crop!
Added controller support, allowing the game to be played with a Gamepad or Steamdeck
ChangesRemoved charge time from all abilitiesAdded "Max Reached Stage" entry in statisticsNow displays the possible stage change interval Bug FixesFixed a memory leakFixed a Rare item appearing in the Epic set BalancingNerfed Crystal Crab thorns damage growth Reduced upgrade costs Increased sell prices Increased drop item level Reduced NutStackBoss damage Item ChangesIron Hammer - CritChance: 6% -> 8% Barbell Bonker - CritChance: 1% -> 10% Bladed War Fan - CritChance: 1% -> 10% Emerald Blade - CritChance: 7.5% -> 9% Grip of Nature - CritChance 4% replaced with Regeneration 4% Ring of Love and Fury - CritChance: 5% -> 6% Thanks for playing, and as always -> let us know what you think on the community hub or our Discord!
May the fourth... another meme date, another meme patch! Features: -Made clicks on the main menu more fun -Optimized the menus in general -You can now save and load your progress on each level, as well as restart from 0 clicks. Thank you for all your feedback so far! New levels and new game plus mode are in development now! May your clicks be cursed!
Bug Fixes
Dear miners, Update 1.4 is finally here, and it's a big one. We've spent the past weeks hammering on this update, and we are genuinely thrilled to put it in your hands. We heard you loud and clear: prestige didn't feel rewarding enough. Starting with your very first prestige, you now unlock a stack of brand-new features: rocket launches, asteroid mining, new resources, new crafts, a new furnace, a tech research system, and a full automation system. There is a lot of new ground to dig through. Background mines also got a deep performance overhaul. Every shaft now ticks on the same C++ simulation as your active mine, so the game stays smooth even with a roster of asteroid mines running in parallel. This patch touches a lot of systems, so it is very possible that a few bugs slipped through our testing. If you hit anything weird, please send a report straight from the in-game feedback form, or post on the Steam community forum. We read every single one and fixes go out fast. Thanks for digging with us. Now go build a rocket. LAUNCH PAD + ORBIT MAP Build a rocket out of three MK-tiered parts (Engine, Fuel Tank, Payload Bay), top off propellant, load cargo and send it to space. New orbit map view: probes scan one band at a time to reveal asteroid + comet locations. Drill missions land on revealed targets and become full mines with their own terrain (asteroid stone, iridium ore, cobalt ore, hydrogen ice). New endgame furnace: the Nanofabricator. Crafts logic_circuit (the automation currency) and astrium (the rocket-MK alloy). RESEARCH LAB Two-tab research panel: Aerospace and Industrial & Auto. Aerospace nodes upgrade rocket parts to MK II, MK III, MK IV. Engine thrust, tank capacity and bay capacity scale per level. Cost in astrium. Industrial & Auto nodes unlock automation actions and conditions. Cost in logic_circuit. Queueable, no fixed hierarchy. AUTOMATION New Automation panel: assemble routines from action and condition nodes unlocked through the lab. 1 Hz tick walk...
We have launched the game!I can't wait to read your reviews!I'm working on some minor bug fixes already.Let me know how you are getting on!Cheers!Chris
-Swapping position for the in-battle menu to show on top of the chat window. -Text formatting inside chat window especially for names that been longer than 12 characters. - 10 new enemies that you'll face starting with map level 50 and beyond. - Inside the click/idle system you couldn't spent skill points right away when leveling , that was a bug , hopefully now it is fixed. That's all for now , more coming soon. Wish you all the best and happy gaming !!!
{STEAM_CLAN_IMAGE}/24136664/e0a2f4ff0ef58a473938e87b40ce45665ce4aa6f.png Hey Panda Peeps, If a sweet, gentle unicorn maiden were to fight a stronk and smexy orc lady, who do you think would win? Wait! Don't answer that. There will be NO fighting on our watch, just another girl vs. girl vote to see who'll be your next fully dateable waifu! This time, your options are two never-before-seen fantasy-themed beauties: Moonbeam and Zugorra! The winner will be your reward girl during the first-ever High Fantasy Event (coming soon to a game near you). Just like last time, you get one free vote to cast for either Moonbeam, the precious unicorn-girl, or Zugorra, the glorious green orc woman! If you're feeling especially excited by one or the other, then you can also trade some of your treasure (i.e. Diamonds) for up to 9 more votes. The process of voting is simple - just open up your game, and you'll see a pop-up featuring Moonbeam, Zugorra, a scale, and some very useful buttons! Once you see it, you'll know what to do. The voting period runs from May 4th to 8th, so go forth and crown your queen! We love you so hard, The Pandas
Replicat is joining Steam Deckbuilders Fest! 🎉I’m incredibly excited to share that Replicat will be part of this year’s celebration of all things deckbuilding on Steam. It’s a huge honor to have my cozy, cat-filled roguelike memory deckbuilder featured alongside so many other inventive card games.Introducing the Wholesome Deckbuilders Club 🃏Alongside Replicat being in the Fest, I’ve also teamed up with two other indie devs to create a special bundle: Wholesome Deckbuilders Club. This bundle brings together three cozy-but-crunchy deckbuilders:Three different themes, one shared goal: deep, replayable deckbuilding without losing the wholesome vibes.If you’re browsing Deckbuilders Fest thinking “I want something clever but not grim,” the Wholesome Deckbuilders Club is exactly that.How you can support 💛If you’d like to help Replicat during Steam Deckbuilders Fest:Play the game and share your wildest scoring handsLeave a review if you’ve enjoyed your time with itCheck out the Wholesome Deckbuilders Club bundle and see if the other games speak to you tooTell a friend who’s into cozy roguelike deckbuilders and needs more cats, crops, and cards in their lifeThank you so much for supporting Replicat and the other indies in this little club. I hope you have an amazing time during Steam Deckbuilders Fes and I can’t wait to see what kinds of decks, builds, and ridiculous runs you come up with.