The largest update yet is here. It features: Steam InventoryThe number of pals tripled, now featuring 30+ unlockable pals.Pals have various rarities, from common to legendary.Each pal is represented by an item in your Steam Inventory.Earn & buy crates that unlock new pals.Coming soon: Trading support - trade pals with your friends or sell them on the community market!Note: With the introduction of the inventory system, the DLCs have been retired. Owners of the DLCs will of course be automatically granted all of the pal items they purchased with the dlc (: Steam WorkshopDownload custom desktop pals created by other players!Create custom desktop pals using animation spritesheets! General ImprovementsPals trigger effects when interacted with (more effects coming soon!)New settings added.Game file size reduced.UI improvements.I have been working on this update for so long - I am really excited to finally bring it to you. Enjoy, and as always, please shoot any feedback you might have my way! ~Adam Join our discord!
QoL - Colony ships now return automatically after outpost colonisation - Combat logs now report which ships died each round - Battlefield replay open a local battlefield visualisation! - Building copy level now shown on the left hand sidebar Bug fixes - Percentage buffs no longer amplify a ship's negative base stats - Fixed a bug with repair interaction blocked on multi copy buildings - Added colour coded per resource values on the faction resource flow instead of bare total - Aidboard notifications now jump to the aidboard - Fixed multiple issues with server rehydration so important information is not dropped off the packet - Expedition detail on star map will now only display the actual resource buff that is acting on that tile when there are multiple expeditions, instead of displaying every expedition side by side, as the game will pick the highest buff to apply, so other lesser values don't need to be displayed - Removed the always send option from raid routes - Fixed up the visibility rules for colonise missions that resolved into combat all thanks to @toaster!
ImprovementsAdded Chainsaw SFX.Added caps to Savings Interest Rate and Savings Payout Time.Added a cap to Max Experience to improve late-game progression.Bug FixesFixed Watering Drone SFX playing even when drones are hidden or the Volume was set to 0.
FIXES: - Fixed an issue where the Equipment Sets box wouldn't scale properly - Fixed a re-introduced issue where the Objective log could cause the whole page to scroll - Fixed a weapon recipe using an incorrect base weapon
Hello friends, After a long journey, I'm thrilled to finally bring Corner Market to you. A big thank you to everyone who supported the process, there's still plenty of work ahead, but it's wonderful to share this moment. Play it, enjoy it, and please don't hesitate to share any issues you run into or suggestions you have. Launch Discount To celebrate the release, Corner Market is 20% off for a limited time. Grab it while it lasts! Thanks for playing, and see you in the market!
Hello, boba-tea enthusiasts! After a lovely Steam Next fest, Bobanook! is finally out! The demo will stay up for another week, but the full game is now available for purchase. To all that wishlisted the game, a sincere thank you from us, the developers. Hopefully the full game satisfies your expec-tea-tions. ☕
New Features:Character Voice Lines: Added new character sound effects! Currently, opening dialogue and gift-receiving feedback audio have been implemented.Optimizations & Bug Fixes:Intro Dialogue: Removed the second part of the opening tutorial dialogue regarding game instructions.Photo Mode: Fixed an issue where facial expressions were missing when using the photo action.Virtual Open World: The taskbar icon will now automatically appear when pressing Alt + Tab, making it much easier to switch between windows!
Hi everyone! Big changes are on the horizon, and as always they start in the public_beta branch. The biggest highlights here are probably: - Adding Honors (Achievements) - Improving shader performance - Free-player max away time going from 4-10 hours to a flat 10 hours (more discussion on these 3 and a full list of changes below) If you're interested in getting updates early and/or helping to test Idle Iktah, here's how to join: 1. Open Idle Iktah Properties - Either by right-clicking Idle Iktah in the Library games list, or by clicking the ⚙ on the Idle Iktah page 2. Click on "Game Versions & Betas" 3. Select the "public_beta" option Thanks for playing! More Discussion 1. Honors / Achievements - From what I can tell being able to 100% a game on Steam is a MUCH bigger deal to some folks than it is on other platforms. As such, some of the more "ridiculous" honors are not included as Steam Achievements. They're still in the game, they just aren't required to 100% the game on Steam: A Ridiculous Reserve - Have 1,000,000 of any one resource A Hoarding Problem - Have 1,000,000,000 of any one resource Pack Leader - Adopt 10 pets A Friend to All - Adopt all pets Trendsetter - Wear a piece of seasonal clothing from every seasonal event The Odd One In - Score 40 or better in Creek to Coast while wearing full Mountain gear Best in Show - Finish all exhibits with a score of 200 The Archivist - Finish the Archives 2. Shader Performance - There have been a number of players who found the game ran much better after going into Sun Settings and turning off the shader effects. This should no longer be necessary, and the game should run much faster with active weather and day/night cycles. 3. Free-player max away time => 10 hours - The last update changed Golden Sunstone Status max away time from 24 hours to 7 days. In this update we get rid of beds/pillows affecting max away time for free players and just set it to a flat 10 hours. Changes: - Add Honors (and platform achievements) -...
Changelog v0.3.96Server stability improved.Server stability showed high metrics today, though some issues persist and we are working on resolving them. Thank you for your supportBug FixesFixed a bug where neutral harvesters could be launched in the sea;Windows 10 support added;ChangesThe player market is now available in the top menu; hovering over a city is no longer required to open it;Ships now take straight routes on the map to improve path calculation performance;The in-game chat has received a 3rd text scale level;Departure time can now be hidden to fit more information;Added vertical chat scaling alongside horizontal scaling;Improved UI element display at 2560x1440 screen resolution;Added links to the marketplace in the rulebook;The Steam Marketplace now opens via the overlay instead of an external browser link;Fixed visual icons for individual elements: neutral resource collection, market;We also invite you to leave a review for the game; this helps us make it better based on your feedback.
The Ascension SystemIzumi-sama wants to speak to heroes who have ascended....This system is intended to be challenging and require some thought and creativity to progress!Unlockable Classes and RacesSeveral new playable classes and races are now unlockable based on pre-existing mid and late game questsThe Samurai and Shroomancer classes have been addedThe Octokin, Stagborn and Tortoisefolk classes have been added This brings 106 new class/race combinations to the game, bringing the total up to 568!New Endgame QuestlineDiscover the secrets of the Leviblood Bug FixesFixed an issue with the Trophy Derby (and Trophy Dream) where only trophy fish caught for the first time were being counted. They now count all Trophy fish caught.
Adjusted Sill Cats so that Windows notifications are displayed correctly when needed at startup. Renamed some achievements to make them easier to understand. Fixed other minor bugs.
Optimized backpack performance and added pagination settings Fixed an issue where some fish could not be consumed Improved the fishing display Improved recovery speed for Food Stagnation and Pill Toxicity.
Highlights: Royce the traveling merchant sets up his own anvil—as islanders unlock, he auto-maintains a stock of spare tools and bait so you stop hand-crafting them. Plus two important fixes: Daily Feed in the Animal Pen was still being consumed while the game was closed (offline), and a chef's leftover cooking queue after the Great Ship set sail could pile food up endlessly and freeze the game. New Content Royce · Auto-forging at the anvil: As islanders unlock, Royce sets up an anvil on the island and auto-maintains a stock of spare tools and bait for each of them—no more hand-crafting tools and bait in the Crafting tab. The queue and progress show at the bottom of the Crafting panel; it's auto-maintained and can't be cancelled. He stands aside while you're crafting at the panel or trading with him, and finishes the current piece before leaving to trade. Unlocks after your first trade with Royce, once the anvil is "set up" during his introduction (existing saves past that tutorial get it automatically). Gameplay Improvements Royce · smoother Auto-Sell confirm: The Auto-Sell Confirm button now enables only once you've set up at least one item; pressing it starts the auto-loop and closes the panel, departing as soon as there's enough surplus. In auto mode, adding an item just registers the slot—no quantity popup (the amount sold is surplus minus your reserve). Bug Fixes Animal Pen · no more offline Daily Feed drain: Fixed Daily Feed being consumed while the game was closed (offline)—the feed countdown now only advances while you're playing, as intended. Affected saves self-correct on load. Great Ship · fixed a post-departure freeze: Fixed a case where, after the Great Ship set sail, a chef's leftover cooking queue could make cooked food pile up endlessly on the ground and eventually freeze the game. Saves already affected fold the piled-up food back into storage on load.
The Waifu Gala is here, and we're excited to be part of the celebration!From July 27 to August 10, players from across Steam will be discovering and celebrating their favorite waifus—and our girls are joining the lineup! If they've earned a place in your heart, we'd love your support.Crown the ultimate Waifu! Vote her now: https://waifugala.com/Event Dates: July 27 – August 10 Thank you, and happy Waifu Gala! 🌸Check out: Steam Curator: Waifu Gala for more info!
Optimisations: - Improved game stability and performance to reduce stuttering.
Hello, this is GoldenPickGames.We’re excited to announce that Spell Knight: Abyss Cleaver is now officially available on Steam!Spell Knight: Abyss Cleaver is an action RPG where you wield massive weapons, cut through hordes of enemies, and continuously strengthen your equipment and abilities through repeated battles.Key FeaturesSatisfying combat that lets you sweep away hordes of enemies with massive weaponsCreate and experiment with different character buildsA variety of main weapons, secondary weapons, and special equipmentUnlock new equipment by clearing stagesUpgrade your equipment using Gold and Enhancement StonesFast-paced progression and exciting action, even during short play sessionsThanks to all the support and valuable feedback we received during the demo period, we were able to bring the game to its full release.There may still be areas that need improvement, but we will continue listening to player feedback, fixing bugs, and improving the game.If you enjoy the game, please consider leaving a Steam review. As a solo developer, every review gives me tremendous support and helps me continue developing the game.Thank you sincerely to everyone who has been waiting for Spell Knight: Abyss Cleaver.You can play it now on Steam.Thank you.GoldenPickGames
Infinite Ruins is Out Now!The wait is over!Infinite Ruins has officially launched on Steam.Descend into ancient ruins, command magical golems, unlock powerful synergies and uncover the forgotten memories hidden beneath the earth.During development, your feedback helped shape the game through multiple playtests, balancing updates and countless improvements.Thank you for being part of this journey.If you enjoy the game, leaving a Steam review is one of the best ways to support future updates.Happy mining!
**🖼️ NEW AVATARS — SHOP → AVATARS** 🔸 Added four cosmetic Avatar Packs to the Shop for 1,000,000 Gold each 🔸 Every class pack contains Male and Female portraits for the base class and all three subclasses 🔸 Avatar Packs can only be purchased by their matching class and can be enabled or disabled whenever you want 🔸 Avatar Packs are entirely cosmetic and do not change character stats 🔸 Refreshed the default Male and Female portraits for every class and subclass 🔸 Your chosen portrait now follows your character through Area Combat, Dungeons, Tower, The Frontier, Spire, Veiled Reliquary, combat logs, the compact combat HUD, and World Boss raids **⚔️ Combat & Endgame Clarity** 🔸 Damage, healing, DoT, and other floating combat numbers now remain visible and inside the fight panel during Tower, Spire, and Frontier battles 🔸 Floating combat numbers now remain correctly positioned at higher UI scales 🔸 Available Frontier Fight actions are now green, while Stop remains red 🔸 Disabled Frontier fights now clearly explain why they cannot be started 🔸 Spire floors now advance without opening an outdated Victory screen or showing XP from the previous floor during the next fight **💎 Equipment & Production** 🔸 Gem slots can now be unlocked directly on unequipped Inventory gear without equipping it first 🔸 Gathering and Crafting time breakdowns now show Combat active — 70% efficiency whenever Combat affects the displayed duration
- Bug Fixing - Fixed some achievement localization issues - Fixed the issue where the decoration menu did not update when unlocking new scenes
Hello, this is the TBH: Task Bar Hero development team. We sincerely apologize to everyone who has been affected by the server instability and item disappearance issues that began on Saturday, July 25 (KST). We responded to these problems as quickly as possible, but intermittent server instability has continued to be observed. We have now identified and resolved the underlying causes of the instability, and we will continue to monitor the situation closely going forward. We also understand that many of you were alarmed by the issue in which all of your items appeared to have vanished. Our development team has completed its investigation into the cause and is currently carrying out recovery work. This occurred in connection with the server failure, and the items you owned have not been lost. If all of your items have disappeared, please submit a report through the link below.We will restore and deliver them to you as quickly as possible. A detailed recovery schedule will be shared in a follow-up announcement. ■ Item Disappearance Issue — Support Request Form https://docs.google.com/forms/d/e/1FAIpQLSd8MNz0GlS01TCLBUo6tH6Q0NlpbiwckH2zEFWU8yQobHBi0A/viewform Once again, we sincerely apologize for the inconvenience, and we will do our utmost to provide a more stable service in return. Thank you. TBH: Task Bar Hero Development Team
1. Fixed lag issues caused by saving during combat 2. Added game level progress in the bottom-left corner 3. Included level completion time in the battle log
More skins will come for all classes.
Greetings fellow Cultivators. I’m here with some news regarding IC2. Lately i have been posting some teasers and info in the discord. Another thing i brought up is that i have commissioned art. {STEAM_CLAN_IMAGE}/45607971/94364d720872b0ad277d256ed70994cdc0f1e3e8.png One problem is that my budget is very small, so the amount of art i can commission is quite limited. Thus if you want to give support for IC2 art, i made a Patreon If you can support i would really appreciate it. There are some rewards for those that choose to support. If you want a teaser for IC2's new combat and what it allows for. My goal is that there will be something similar to an early access at the end of the year.
Hi shop managers! Quick maintenance Hotfix v1.0.0.0.55 is now live! This update focuses on performance optimization and refining the bankruptcy recovery protocols, ensuring your corporate warfare remains buttery smooth: ⏳ Mechanic Tweak: Increased Time Field Item Cap We have significantly raised the inventory cap for "Time Field" items. (To the cyber-gods manipulating time: you can now hoard far more Temporal Fold Fields. Push your boba production lines far beyond the constraints of relativity!) 🛠️ Core Bug Fixes Batch Open/Close Stuttering Fixed: Fixed severe lag spikes and frame drops when opening or closing multiple branches simultaneously on the world map. (We've optimized the physics engine for corporate warfare. Now, when you maliciously close hundreds of stores at once to crash the market, the simulation won't choke and smoke out your CPU.) Stock Position Display Overflow Fixed: Fixed a bug where excessively long stock position numbers (caused by absurd leverage) would overflow or break the trading UI. (Your wealth expansion literally outpaced our UI constraints. We’ve implemented nano-adaptive fonts on the trading panel, ensuring even your most astronomical profits fit neatly on screen.) Bankruptcy UI Visibility Fixed: Fixed an issue where the Bankruptcy Restructuring interface would become invisible if the player still owned more than 10 shares upon cash flow failure. (The veil of Cyber-Wall Street has been lifted. Even if you're desperately clutching onto more than 10 surviving shares, if your margins snap, the ruthless liquidation panel will now reliably slap you in the face!) Bankruptcy Tasks Repeatability Fixed: Fixed a bug where bankruptcy redemption tasks would permanently disappear after being completed just once. (The indentured servitude loop has been patched! Did you really think you could pay off your corporate debt with just one shift? You can now continuously accept high-intensity bankruptcy tasks to grind your way back to total ownership.) Ple...
Important Updates:Added a brand new girl appearance, including two new golden-themed outfits.Among the new appearances, 4 have exclusive weapons. When equipped, the original firearms will be hidden. (monster hunting and apocalypse progress will still be determined based on the actual equipped firearm type)Added the matchmaking feature, allowing you to find stranger teams that permit match joining.Other Optimizations:Head equipment now supports hiding.Added a "draggable" toggle in the settings menu. When unchecked, the desktop pet becomes immovableBug Fixes:Save file resilience has been further strengthened to prevent save corruption issues.