Game Updates

Patch notes and dev posts · 8,987 Steam updates
Fantasy Idle Dungeon
Fantasy Idle Dungeon
8 days ago · leaves

v1.1.17 Update Notes

v1.1.17 Update Notes: Added: 1. Added a filter function for Inner Elixirs in the Jenin Lodge interface when equipping Inner Elixirs to Jenin Bug Fixes: 1. Fixed the issue where clicking on main city buildings was ineffective. 2. Fixed the issue where clicking on the party button was ineffective. 3. Fixed the bug causing save file corruption due to blue screens, system crashes, etc. (corrupted save files cannot be recovered).
Snt Plan
Snt Plan
9 days ago · Sn兔子

V0.003 Update Announcement

Update Details: 1. Optimized the interface area for setting the automatic use of HP/MP. 2. Optimized the Warehouse display and added an "All" tab option, making it easier to view all items. 3. Added a "View Loot" button option to Auto Battle, making it easier to view obtained items. 4. Optimized multiplayer party display issues and fixed an issue that prevented multiplayer battles from starting. 5. Publicly disclosed the base drop rates for each item in "Gathering".
Clicker Ore
Clicker Ore
9 days ago · Tiny Depth Studio

1.1.7 Update Notes

New FeaturesPrestige Boss Reward Bonus Boss rewards now scale with your prestige! Every prestige level grants +15% to all boss rewards — at Prestige 10, that's 2.5× loot from every single boss. The boss selection screen and the victory panel always display your boosted amounts, so what you see is exactly what you'll earn.ChangesPlaytime Reward reworked. The launch formula (highest-floor ore gold raised to a prestige-based power) scaled unevenly across the game. The reward is now much simpler and fairer: 100 minutes' worth of your gold income, measured at the highest floor you've reached this prestige — your full DPS and Attack Speed multiplier included. Every hourly claim is now worth more than an hour of active mining at your best floor, at every stage of the game.Boss rewards rebalanced. Base amounts were tuned to make room for the new prestige bonus.RemovedSkill Stones no longer drop from bosses.
Vanya Online - Idle MMORPG
Vanya Online - Idle MMORPG
9 days ago · Demona Vosz

Love is Dead Update is Live + 200 Founder Packs Sold!

Thank You, Vanya Community! Today we celebrate an incredible milestone: over 200+ Founder Packs sold across Steam, Web, and Mobile! From everyone at Demona Vosz, thank you for believing in Vanya and helping us continue building the MMORPG we've always dreamed of.Every Founder Pack purchased directly supports future updates, servers, music, and new content. ❤️ Love is Dead Expansion is Now LiveThe Love is Dead content expansion has officially arrived!This update introduces one of the biggest progression systems ever added to Vanya.WingsPlayers can now:Farm Wings from new content.Equip Wings for massive character bonuses.Collect numerous Wing from Wings Cult Store.Become stronger than ever before. Every Wing offers meaningful progression and opens up new endgame goals. Brilliant ItemsA brand new rarity has arrived.Brilliant items are incredibly rare drops that emit a powerful glow and provide exceptional power.Finding one is intended to be one of the rarest and most rewarding moments in Vanya. Thank YouThe Steam launch has been an incredible milestone for Vanya, and we'd like to sincerely thank everyone who joined us on Steam, Web, and Mobile.Like many online game launches, not everything went perfectly.One of the biggest pieces of feedback we received was that launching without a fresh server made it difficult for new players to compete. We listened immediately, and Nythar, a brand-new world, was opened the very next day to give everyone a fair opportunity to start together.We also encourage new players to look beyond reviews written after only a few minutes of gameplay. Vanya is a long-term MMORPG designed around progression, exploration, rare loot, and community. Many of its systems simply can't be experienced within the first hour.We're committed to improving Vanya with every update, and your feedback—both positive and negative—helps shape the future of the game. What's NewNew Wing equipment system and slotBrilliant rarity itemsPowerful new progression for level 3...
Majestria: Incremental Survival
Majestria: Incremental Survival
9 days ago · Processor

The Aedros Update (v.1.0.4.1)

Added: New powerful scrolls! Defeat the Hell Boss to permanently unlock game-changing skills that will appear in your future runs. Each Hell victory unlocks a new unique scroll to discover. Changes: Fixed various minor bugs related to skill branches and duplicate skill drops. Thank you so much for all the feedback! It really helps us make the game better with every update.
Clicker Ore
Clicker Ore
9 days ago · Tiny Depth Studio

1.1.6 Update Notes

New FeaturesPlaytime Reward A brand-new reward timer has arrived in the shop! Every 60 minutes, you can claim a gold reward based on the highest ore floor you've reached. The reward also scales with your Prestige Level, ensuring it stays valuable throughout your progression. A live countdown tracks the remaining time, and the shop displays a notification when your reward is ready. Claim it, and the timer immediately starts over — forever repeatable!Auto Task Finder Tired of rerolling tasks by hand? Select your target rarity, press Find, and the system will automatically reroll tasks until it finds one matching your chosen rarity, then stop automatically.ImprovementsTask Finder: Improved the search animation for a smoother and cleaner experience.Performance: Performed extensive optimization and cleanup in the main game scene for better overall performance.FixesFixed an issue where the tutorial hand pointer could remain stuck on screen after prestiging.Gold-per-minute calculation now correctly accounts for the Attack Speed multiplier.RemovedRemoved the Earn Diamonds and Spend Diamonds achievements.
Vespera
Vespera
9 days ago · Thade

⚔️ Patch 0.13.4 — Ability Discovery, Boss Counterplay & Quality-of-Life

Combat & Abilities 🔸 Newly unlocked Abilities now glow until clicked once. Abilities unlocked before this update are treated as already viewed. 🔸 Any active damaging DoT now reduces boss Health regeneration by 25%. Active Poison increases the reduction to 50%. 🔸 Multiple DoT families cannot reduce boss regeneration beyond 50%. Boss lifesteal and scripted healing remain unchanged. 🔸 Boss-regeneration counterplay works consistently during active and offline combat and is explained in the DoTs & Poison and Combat Mathematics Codex pages. 🔸 Re-selecting a saved Talent Build after resetting or respeccing now restores its saved Core and subclass ranks instead of overwriting it with the reset tree. Crafting & Equipment 🔸 Gear Synthesis now lets you filter eligible Inventory and Bank equipment by rarity and equipment slot. 🔸 Equipment previously moved through the Account Vault can now be used in Gear Synthesis when otherwise eligible. 🔸 Gem Socketing equipment lists now show how many Gems are already installed in each item. 🔸 Reordering a Crafting queue now preserves the selected job’s original duration and progress. 🔸 Craft All orders now continue until usable materials are exhausted while respecting Save Materials reserves. Blocked orders move behind orders that can still be completed. 🔸 Individual Crafting recipes can now be hidden from recipe lists. Enable Show Hidden Recipes to view or restore them. 🔸 Newly obtained Inventory items now use a small New indicator instead of the yellow Legendary-style frame, making item rarity immediately clear. Gathering & Controls 🔸 Class Gathering specialties now provide a consistent 10% faster cycle: Barbarian Mining, Warden Hunting, Arcanist Fishing, and Nightblade Lumbering. This replaces the previous 25% reduction. 🔸 Improved click behavior around Gathering Queue Amount and Loot Rule reserve controls.
Keypress Express
Keypress Express
9 days ago · nitzangamesLLC

Fixes: engine artwork + added train height settings

Fixes • Fixed several engines rendering wrong — missing their wheels and sitting oddly above the track. The EMD F7, Alco PA, EMD GP30 and Class 55 Deltic are all correct now. • Fixed a number of engine paint schemes not appearing at all. If you painted an engine and it vanished, it's back — no need to repaint. Added • Settings → Train height: shift the train down or up. Use it if the train floats above the bottom of your screen — most likely if your Windows taskbar is at the top.
Catio Simulator
Catio Simulator
9 days ago · lukefischingergames

Hotfix v1.1.3

This is a hotfix for a bug that caused a test save file to persist into the live version of the game for new players. I'm very sorry to anyone already affected by this, as I know it likely spoiled the early stages of the game for you, in particular by skipping the tutorial entirely. If you'd like to start a new save profile to experience the game as intended, you can do this by via the button in the lower right corner of the main menu.
Suncraft
Suncraft
9 days ago · Spicy Tuna Games

Suncraft Fixes v1.0.1

🔧 Suncraft Fixes v1.0.1A small update with bug fixes and quality-of-life improvements. 🐛 Bug FixesFixed corrupted text on some languages setups: Quest titles, character names, and menu text could appear garbled on devices set to certain languages (such as Turkish). Text now displays correctly regardless of your system language.Fixed camera jitter that occurred when inside the cave on ultrawide displays.Smoother cave entry. The camera no longer visibly slides into position when entering the cave. It now settles cleanly right away. ✨ Quality of LifeAdded a close (X) button to the Skill Tree and Equipment panels to support mouse-only playstyle.Reduced the effort needed to break Obsidian rocks so they are scanned faster.Audio: fixed a few loud and imbalanced sound effects.
idle:Doodle Realm
idle:Doodle Realm
9 days ago · 白虎真人

demo and 0.8.16

Demo Save Notice: The demo is currently too far behind the full game, so their saves are not compatible. Next week, I will update the demo to the same version as the full game. Existing demo saves will be reset, but saves created after that update will carry over to the full game.Thank you all for the support. It has been a month since the Early Access launch, and your feedback has shaped many quality-of-life improvements and feature updates. It has also helped me narrow down what comes next.Most of my time will now go toward new content, so updates may slow down a little compared with the first month. Here is the rough plan for the next three major updates:New bosses for Floors 90 and 100, along with new equipment, Relics, units, stats, and mechanics.new equipment crafting system, a new lightweight camp system, additional floors, and more bosses.A new Survival mode.0.8.16ChangesAdded a one-click option to enhance equipment all the way to +15.The Boss Codex now includes bosses from Endless Mode. The additional Codex rewards also increase the chance of rolling higher-tier affixes on equipment.Mega Zom-Bro now detonates every corpse on the battlefield when it dies, dealing massive damage across a huge area.Astral Robe now lets Area skills ignore Aegis. This mostly benefits Ooze builds and Corpse Explosion setups using Shroud.Omen Crystal now lets Strike skills ignore Aegis.Morlag Oath Hammer now lets Armor Penetration push effective Armor below zero.Bug FixesFixed the default filter using Chinese text when the game was set to English.Fixed materials being lost when stacks exceeded their limit.Fixed several known skill-related performance issues.
Gamblers Table
Gamblers Table
9 days ago · Pick

New idle game about scamming people - Scam Artist

New game coming!Hey there! I'm super happy to announce another game prototype coming out. Back then, Gamblers Table started out the same way and I'm excited to know what you think of this one.Scam Artist is an idle building game where you place down slot machines that never actually pay out or sell trading card packs that never have any hits and slowly build up your riches to upgrade your apartment until it looks like the most professional scam operation ever!You can play the prototype for free in your browser over on itch.io and let me know what you think: https://greenpixels.itch.io/scam-artist-prototypeWishlist it directly here to let me know you're interested:Quick rundown of the gameplayYour scamming adventure starts in your moldy decrepit apartment - with a good old shell game. In this game you drag and drop machines, structures and more stuff that people lose their money on - and then you just collect your earnings! "Where is the ball? ... WRONG - Money gone, sucker!"But the one pulling the strings in the background is your awful landlord. Hopefully you can make enough money to give him the boot eventually.When did this guy last shower man ...You can decorate your apartment. Decoration is not just something visual. It changes the gameplay and makes everything faster, more profitable and more impressive.And don't worry: You can add on more than enough space to to fit in just about everyone.If you're interested you can show it by wishlisting the game on Steam and feel free to know of any ideas you have for the game!Thanks for reading and until then!- greenpixels
Upgradia
Upgradia
9 days ago · Remy

Upgradia Early Access Crown Drop Party Event!

EA Crown Drop Party Event!We’re excited to announce Upgradia’s first Early Access event: the EA Crown Drop Party Event!Upgradia launches into Early Access on August 3rd at 12:00 PM BST (11:00 AM UTC), and the EA Crown Drop Party Event begins with it.From August 3rd to September 3rd, seven exclusive EA Crowns will be dropping across the world. Battle monsters, open Dungeon Chests, go Active Fishing, and harvest through Active Farming for your chance to collect limited-time crown cosmetics.Every Crown Chest and rare direct crown drop has a shot at one of the seven exclusive EA crown styles. Fight your way through Upgradia, push into tougher zones for better chances, and keep an eye out for those golden drop moments. The event only runs for a limited time, so sharpen your gear, gather your loot, and see how many crowns you can claim before the party ends.Event HighlightsCrowns7 exclusive Early Access crowns to collectDropsCombat, Dungeon Chests, Active Fishing, and Active FarmingEvent DatesAugust 3rd - September 3rdReward TypeLimited-time event cosmeticsStart TimesRegionStartsUK / BSTAugust 3rd, 12:00 PMUTCAugust 3rd, 11:00 AMUS Eastern / EDTAugust 3rd, 7:00 AMUS Central / CDTAugust 3rd, 6:00 AMUS Mountain / MDTAugust 3rd, 5:00 AMUS Pacific / PDTAugust 3rd, 4:00 AMCentral Europe / CESTAugust 3rd, 1:00 PMAustralia East / AESTAugust 3rd, 9:00 PM
Fisher Idle
Fisher Idle
9 days ago · Bahamut Games

v1.0: 100+ Fish, Reeling Mini-Game & Collections!

The moment you've been waiting for, fishermen! 🎣🌊It's finally here our biggest update yet, and the one so many of you have been asking for. You can now grab a rod and fish yourself in the cozy world of Fisher Idle! With this release we're proudly stepping into v1.0. Cast your line, reel in over 100 unique species, build your personal collection, and chase those legendary catches. Let's dive into everything that's new: 🎣Our Top Priority: Hands-On Fishing! Idle earnings keep rolling but now your fisher no longer just stands around. Head to the fishing spot, cast your line, wait for a bite, and reel it in with a skill-based mini-game. Every catch is unique: random sizes, size-based prices, and rarity tiers that make each pull exciting. Thank you for all your feedback and patience it shaped this update from start to finish! 🆕 New Additions🎣 Player Fishing is now live Enter the fishing spot and catch fish yourself with a reaction-based cast & bite system. 🐟 100+ unique fish species Each with its own look, size range, price, and catch rate. ✨ 5 Rarity tiers Common, Uncommon, Rare, Epic and Legendary each with its own frame color and catch odds. 🎯 Reeling mini-game added After a bite, tap fast to fill the bar before the fish slips away. Rarer fish fight harder so not every catch is guaranteed! 📖 Fish Collection added A dedicated journal that tracks every species you've discovered, your biggest catch, and total catches per fish. Your collection is saved, so you can show it off on Steam. 🎣 3D fishing rod A rod model now appears in fishing mode with cast, bite and catch animations. 💰 Instant sell Sell your catch straight from the result popup for coins. 🔁 Changes & Improvements🖼️ Result popup reworked rarity-colored frame, fish icon, size, and a "New Species Discovered!" banner for first catches. 📊 Reel bar rebuilt as a clean slider with color feedback (red → green) so you always know how close you are. 🎨 Fishing UI polished with smoother animations and a more professional, u...
Necromancer Idle: The Endless Drain
Necromancer Idle: The Endless Drain
9 days ago · JBlivionDev

Update 1.0.1 — 07/31/2026

── UI ── - Added a Settings button consolidating several options - Added a manual Rebirth button to the Settings menu - Added messages showing the reward for passing academy trials - Added messages for actions related to gods and temples - Added a tooltip explaining what the backpack (and similar items) does - Added indicators on Heal and Ask for Help actions clarifying they restore health to full - Fixed a bug that placed rooms in the wrong order on the Speedrun panel ── Time Management ── - Fixed a bug that left the game frozen after completing the Chapter 2 Academy trial - Time spent while the PC is asleep (suspended) is now banked into the offline time pool - Time with no actions running (empty queue or the game manually paused) is now also banked into the offline pool instead of being lost - The ×2/×3 offline pool speed buttons can now be pinned with a second click, and resume that speed as soon as actions are queued again ── Chapter 2 ── - Added three rooms - Added a unique boss in "The Coast"; killing it triggers a permanent change to the room - Added a quest in "The Meadow" - Removed a quest in "Lighthouse Square" ── Chapter 3 ── - Added a quest in "The Emerald Coast" - Added a quest in "The Silver Forest" - Removed two quests in "The Oak Market" - Fixed: the starting room now requires disembarking on the coast before any other action can be taken ── Chapter 4 ── - Added two new ways to earn coins by helping refugees (aid refugees / build a palisade) - Removed two quests in "Iron Ford"
The Interdependent View-Dimension: Zena
The Interdependent View-Dimension: Zena
9 days ago · jiezankeji

Version 0.3.3.6 Update

New Features:Affection System Update: The Affection System has been upgraded! You can now unlock two brand-new outfits.Shop Enhancements: Added a "Best Sellers" section to the shop interface, along with demonstration videos for items.Shop Filtering: Added a filtering function to the shop interface for easier browsing.Dress-up Filtering: Added a filtering function to the dress-up interface.Events & Gameplay Hub: You can now access the Check-in interface via the「 Events|Fun 」section on the main menu. More event content and gameplay features will be released here in the future!Optimizations & Bug Fixes:Audio: Fixed an issue where the background music would occasionally fail to play.Occlusion Logic: Zena will no longer trigger action animations when she is obstructed by other objects.World NPC Update: The cafe worker in the Virtual Open World got tired of washing plates, so she's now washing cups instead!World Seating: You can now choose which side of the long benches in the Virtual Open World to sit on.World Camera: Fixed an issue where the camera would glitch after standing up from seats in the Virtual Open World.World Rendering: Fixed an issue where the player's hands were not displaying correctly in the Virtual Open World.Currency UI: Fixed an abnormal display issue with the in-game currency.Dedicated Servers: Dedicated game servers are currently undergoing testing.
Boid Predator
Boid Predator
9 days ago · Slay369er

Bug Fixes #1

Fixed font issue (assets weren't bundled properly). Those affected should just be able to update and load in.Interceptors should stutter less and track better. Please continue posting your findings! I'll do my best to keep up with them.
Whack-A-Monster
Whack-A-Monster
9 days ago · Brainfog Games

You Asked For More, We Heard You - Prestige & New Level In Development

Hey everyone! Thanks again for the great launch! We are already nearing 3000 players which is totally crazy! Besides most people really enjoying the game, we got overwhelming feedback about the game needing more content. We heard you, and have already started working on it! Here's a little teaser of a New Upcoming Level. {STEAM_CLAN_IMAGE}/45950371/a71bfc9b474b117e9c9f43dded1338be8513d27c.gif We have also started working on a Prestige System next to the new level to expand the game even further. We won't spill any details on this but might give a little sneak peak somewhere in the upcoming weeks. Untill then. Have an awesome day. Brainfog Games. P.s Some of the rumours seem to have come up again, And we would like to repeat ourselves: There is Definitely Not A Cow Level In Whack-A-Monster
Aetherdrifter
Aetherdrifter
9 days ago · Kpt.KittyBucket

Aetherdrifter is Live!

It's out. I can hardly believe I get to type that.Hi — I'm KptKittyBucket, and AETHERDRIFTER is my game. As of today it's live in Early Access, and if you're reading this, you found it. Thank you. Genuinely.The short version of what you're looking at: a sci-fi idle RPG in the Melvor / Old School RuneScape tradition, about being the last ship-mind awake in a galaxy that went quiet a thousand years ago. You gather, refine, build, fight, and slowly turn a dying hull into something enormous — and the whole time there's a story threading through the background about what actually closed the sky, told by a tired, funny old machine called the Core who I have grown unreasonably attached to.I built this because I love idle games that respect you. So the rules I held myself to: offline progress is exact — the ship earns precisely what it would have earned, calculated properly, not estimated. No fake timers. No paid skips. It works in a full-screen session or a glance between other things, and it'll keep working while you sleep.What's actually in there today: all eleven skills, the full ship ladder from a little Scout Skiff up to a world-sized Ark, ship-vs-sector combat with proper bosses, four factions with their own politics and a Galactic Senate, a 217-hex star chart, crew, relics, a hydroponics bay I spent way too long on, the complete story through its ending, a prestige loop beyond that, and 100 Steam achievements where 100% is genuinely reachable. It's a finished loop, start to credits — Early Access isn't a warning label here, it's an invitation.Why Early Access, honestlyBecause I've tuned this game against my own save files and a handful of very patient friends, and that only gets you so far. The next stretch should be shaped by real players. Balance will move. Art and sound will keep improving. If something feels grindy or unclear, I want to hear about it — the most recent balance pass (faction standing, auto-cooking in the galley) exists because one playtester grumb...
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
9 days ago · gameguruchris

New Champion: Flint

{STEAM_CLAN_IMAGE}/29347222/5453c6712cbab6e8ff712934d8cb7fa08ebdb440.png Flint Fireforge is many things - a fearless warrior, a renowned craftsman, and a loyal friend to the bitter end. He is the gruff and grumbling fatherly figure among his group of companions, fiercely protective of them despite seeming to be constantly frustrated by their choices (some moreso than others). He is swift to act when danger appears, leading the charge with fury and reckless abandon against the evil forces of Takhisis.Flint is a Support and Tanking Champion who buffs Champions in his column and the column behind him based on how many Champions are adjacent to him. He also decreases the damage Champions take and increases the damage they do if an adventure has lots of Underground areas. Once unlocked, you can find this dwarf fighter in Seat 9 (Makos). To learn everything you need to know about this cantankerous member of the Heroes of the Lance, read on! Flint {STEAM_CLAN_IMAGE}/29347222/6844ee8d5dcda125971b0a55880505decc08bd86.png Flint NAME 9 SEAT 2.5% CRIT CHANCE 100% CRIT DAMAGE Male (He/Him) GENDER 148 AGE Neutral Good ALIGNMENT 30 OVERWHELM Dwarf SPECIES Fighter CLASS Support / Tanking ROLES Heroes of the Lance AFFILIATION STR: 16 DEX: 10 CON: 18 INT: 10 WIS: 12 CHA: 13 TOT: 79 Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until August 5th, 2029) AbilitiesBasic AttackBattleaxe(melee) -Flint attacks the nearest enemy with his trusty battleaxe.Passive AbilitiesThat Doorknob Kender - Despite how annoyed and frustrated Flint can be when it comes to Tasslehoff, the two are inseparable. If Tasslehoff qualifies for an adventure restriction based on his tags, age, ability scores, etc., Flint may be used as well.Formation AbilitiesForged Bonds - Flint gains a Forged Bonds stack for each Champion adjacent to him. Flint buffs all Champions in his column and the column behind him by 100% for each Forged Bonds stack, stacking multiplicatively.Stubborn Determination - Flint reduces the d...
Idyll Isle
Idyll Isle
9 days ago · Future Soil Media

Idyll Isle 1.0.6.4 Patch Notes

Highlights: A small update around placement and farm plots—placement rules have been widened, so the bottom-most row of land can now be built on and tilled and more of the island is usable; and in farmland planning, the two progress bars now only appear on hover instead of sitting over your crops. We've also fixed the Perfectionist achievement refusing to unlock on some accounts. Gameplay Improvements Building / Agriculture · wider placement rules: The bottom-most row of land can now be built on and tilled rather than sitting unused, and the space around passages like the Abandoned Mine and Collapsed Passage is now judged against their actual footprint. More of the island is usable. Agriculture · farmland planning no longer covers your crops: In farmland planning, the Growth and Water bars now only appear while you hover a plot instead of sitting permanently over the crop icon; the hover tooltip also gained a Water percentage, so it's clear at a glance which plots need watering. UI · Handbook list alignment: Entries in the Handbook now use a separate bullet column, so wrapped lines line up cleanly with the text above instead of looking like the bullet slipped onto its own row. Bug Fixes Achievements · Perfectionist: Fixed Perfectionist never unlocking for players who had already earned every other achievement. Affected players need to do nothing—just launch the game and it will light up shortly after. Building · placement grid no longer jitters: Moving the camera mid-placement now keeps the grid and building preview locked in step—no more drift or slight shaking.
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