Hello, Diapers Club Members! We are actively working on the next major patch! In the meantime, we wanted to quickly address the huge coin stacks problem, a common issue affecting our awesome players who love to let the game idle.
Hello miners,the time has finally come:Dig into the Core is now available on Steam!After almost exactly two months of testing, feedback, balancing, bug fixing and final improvements, Version 1.0 is now live and ready to play.We also want to make one thing very clear: Dig into the Core is not an unfinished game and it is not an Early Access title. Version 1.0 is fully playable, complete and contains the full core experience we planned for launch. Everything that comes after release will be additional improvements, small patches, quality of life updates and optional content expansions.A huge thank you to everyone who supported the game during development, tested builds, reported bugs, shared feedback and helped shape the final launch version.This is only the beginning of the post-launch journey. We will continue to improve Dig into the Core with bug fixes, quality of life updates, balancing, translations and additional content.Our first roadmap is already live, including plans for the Prestige System in June, the Ordo Virexon story expansion in July and more optional content later in 2026.If you play the game and enjoy your time in the depths, we would be very grateful for an honest Steam review. Positive reviews help a small indie game a lot — but most importantly, your feedback should be honest and constructive.You are also very welcome to join our Discord, share feedback, report issues and follow the next updates.Thank you for being part of this journey.See you in the depths!
There was an issue where achievements were blocked after the player failed to meet the requirements to unlock specific achievements, deleted a save, and then started a new game. I also discovered a bug that could prevent the player from progressing past level 2 after deleting a save; old upgrade data was being loaded from memory.Fixed a bug where deleting a save causes achievement data not to reset.Fixed a bug where deleting a save bricks the game on level 2.Achievements that were affected by this are now fixed: "Almost as Popular as Zoe", "Dude, you're RICH!", and "Head in the Clouds".Thank you to everyone who continues to play Vibe Clicker to pass some time. All your support means a lot to me. Enjoy your achievements and keep fighting the urge to become a Vibe Lord!
“Epic Fury” Fix Campaign – Phase 19The dev team humbly asks for your reviews and support!The happiness and support of our Lucky Legends are the biggest motivation that keeps us moving forward. You're also welcome to join our community group and share some of your luck with everyone:QQ Group: 149577079Major Updates This RoundFixesFixed an issue where Therese could not be properly obtained from the Destiny Mage Pack.Fixed an issue where Sazhen Meteor could not be properly obtained from the Destiny Priest Pack.Fixed an issue where Taren could not be properly obtained from the Fate Priest Pack.Fixed an issue where new players could occasionally encounter ranged enemies in the starting stages and be defeated unexpectedly.Fixed an issue where creating a new account and skipping the summoning sequence could cause the interface to become stuck with no way to return.Fixed duplicate character name issues appearing on certain hero cards.What's Next?Our next major focus will be a complete rework of the Talent Point Allocation System, along with many of the optimization suggestions provided by players.We know that many features and user interactions still need improvement, and we'll continue refining the experience step by step.Thank you for your support, thank you for your feedback, and most importantly—keep having fun!Let's continue the Epic Fury campaign together!
Reverted Infinite Scailing Repeatable challenges this caused issues i didnt foresee. Anyone with a bugged out challenge when loading the challenge should reset its self to the correct required amount.
Join Enigma server NOW and engage in two New Server Events - the one called Emperor, to reach the best Max Stage, and another - Warfront, to get most Campaign Stars! Players that will be at the 🏆 top 50 rankings 🏆 of the global leaderboard at the end of either event will get amazing prizes! Most important! Their names will be forever marked in the Enigma ⚔️ Hall of Fame ⚔️. And the champion who will claim 🥇 top-1 of the Emperor event 🥇, will also get 1 random Ancient Artifact as a bonus prize! 🏆 Join the competitions NOW and carve your name into history! 🏆
Here are the main updates in version v0.6.08: New Features: Cultivation stage unlocked up to the Nascent Soul stage Added the Broken Secret Realm map gameplay (consecutive battles, stage clearing, and farming; accessible from the open world after Foundation Establishment) Added Ancient Secret Treasure cultivation gameplay (unlocks at Foundation Establishment) Added special monsters in the open world that randomly drop Secret Realm Tokens (used to enter the Broken Secret Realm) Opened the Wuxu Cliff area in the open world (Nascent Soul stage) Alchemy now includes Nascent Soul stage pill recipes Artifact crafting unlocked up to the Nascent Soul stage, with four new types of forgeable magic treasure blueprints Added dialogue text for functions at each cultivation stage Added some new achievements Optimizations and Adjustments: Optimized completion conditions for some quests Reduced the cooldown interval for auto-potion use Adjusted difficulty for the open world map and the Demon Suppression Tower Fixed display errors regarding stage unlock conditions for shops and skills Reset the usage count after using an item via right-click in the storage interface Save File Notes: If the computer crashes or the game process is closed during saving, save file corruption may occur. A new save backup feature (saves_backup) has been added to prevent cloud saves from being wiped. If you encounter save corruption and cannot start a new game, you can first enable Steam offline mode, then manually delete the save files in the saves folder, and copy the save files from the saves_backup folder into the saves folder to attempt a repair. Save file location: Press Win+R on your keyboard, enter the following path, and press Enter: %USERPROFILE%\\AppData\\LocalLow\\skyblack games\\IAmTheDao\\userData\\saves Reporting Bugs or Questions: You can provide feedback by joining our Discord or sending an email to: skyblack7301@gmail.com
Hi there, I'm Christer, one of the devs 👋I like to tinker with electronics in my spare time, so for this game I thought it would be fun to try to play the game with an actual old DVD remote.If you want to try to play this way too then this guide will help guide you through the process of doing so. If all goes well this is what it should look like in the end:Okay, on with the tutorial! First a list of requirements:🧠 Skills you need: Basic Arduino knowledge🏗️ Physical things you will need: An old DVD player remoteArduino board with an 32u4 processor, such as the Arduino Micro or Arduino Leonardo (what I'll be using) USB cable to connect the board to your PCSome kind of breadboardBreadboard jumper wires38 KHz IR receiver module for Arduino (like the IR 1838M, but most will do as long as they are the right frequency)💽 Software you will need:Arduino IDEOnce you are sure you have everything you need, it is time to build the circuit and program the Arduino.🛠️ Build guide:The actual building is fairly simple, see the diagram below for how to wire up everything (Though be careful to wire the power the right way in, your specific reviving module might have different wiring).🖥️ Programming:Once everything is wired up it is time to program the Arduino to receive signals, and then, hopefully, output keyboard commands!First step is reading your specific remote's commands. Every brand and manufacturer might have slightly different output signals so we will have to do a bit of research ourselves, but hopefully this shouldn't be too hard. Step one is uploading the code below to your Arduino and opening the Serial Monitor tool in the Arduino IDE. Once we have established a connection we press the appropriate buttons on the remote (left, right, up, down, enter/select, return) to learn all their HEX codes and write them down.#include #include #define IR_RECEIVE_PIN 7void setup(){ //Serial.begin(115200); // // Establish serial communication IrReceiver.begin(IR_RECEIVE_PIN, ENABLE_LED_FE...
Hi guys, today's update improves drastically the load/speed ratio. I've read tons of complaints about this, about how adding load to the system would bring your speed down very fast, my bad. I am here today to change that. Load will still affect your speed, but in a way more forgiving way. Here is a comparison table:Network loadOld speedNew speed0% (idle)100%100%10%100%93%20%50%86%30%33%79%40%25%72%50%20%65%60%17%58%70%14%51%80%13%44%90%11%37%100% (full)10%30%This patch should fix the "my save is gone" issue. This version of the game has a new way of saving progress to disk, should completely erase that issue. If you find it, let me know, will get back to works on it.The patch also improves the loading time of the game, should start 25%-30% faster, and if you play in window mode, the first 2 frames flicker is now gone.The game now properly supports almost any aspect ratio. You can make the window of the game take any aspect ratio and the game should render fine. If you go for a vertical window (taller than wider) the UI will look a bit compressed but will still be playable. The game will also remember the position of the window, the resolution you set, and in what monitor it was. It will launch at the same place with the same size/window mode every time.I have also removed the link to the wiki as it is no longer live.I have added a new setting to disable the "F" key shortcut to switch window modes, you can find it in the settings section under the UI category.That's all for now, let me know if you have any QoL suggestions, or improvements to the game I can add, thanks.
Fixed the small stats not showing total harvestedFixed the machines using up all of the stuff in the inventory
Updates The next major update will introduce Ranching, a new Homesteading expansion where players can hatch, raise, and harvest their own prey. To prepare for the upcoming Ranching update, Tracking creatures now have a chance to drop Eggs Drop rate (1 in 71). Repeatable Challenges now display their repeat count in cyan (e.g. Rx5) instead of grey. Repeatable Challenges now scale indefinitely, increasing requirements by 1.25× each repeat. Increased the display duration of the Tutorial completion message. Pressing Enter can now confirm Start Next Tier off Challenge. Balance Changes Reduced experience gained by Homesteading sister skills from growing. Sister skills now receive 30% of the Homesteading XP earned. Previously, sister skills could progress at nearly the same rate as Homesteading itself. This change ensures players are still rewarded with bonus experience while keeping each skill's primary training methods relevant. Reverted a tooltip change which caused certain tooltips to be on the pointer rather than fixed bottom left. Bug Fixes Fixed an issue where abandoning a Challenge could display an incorrect value. Fixed tooltips overlapping UI buttons. Fixed a performance issue caused by active Movement Challenges triggering unnecessary checks multiple times per second. Fixed an issue where certain UI panels could not be dragged even when UI dragging was enabled. Fixed a notification sound issue where moving the mouse would prematurely stop the sound from playing. Fixed a error when dieing that wouldn't reset the world light colour back to white.
Hello, this is the Hamster Talk team.We have rolled out a new update incorporating your valuable feedback.■ New Features & ContentNew Indoor Wallpapers AddedNew wallpaper items have been added to help you decorate your screen and create a fresh new atmosphere.You can check out the new wallpapers under Shop > Decoration > Indoor.Official Mac OS SupportHamster Talk now officially supports macOS.Global Town Chat System IntroducedA global chat feature has been added, allowing you to communicate with other players in the Town.The global chat feature becomes available after your very first visit to the Plaza.■ Quality of Life (QoL) & Display ImprovementsPopo Farm Auto-Placement EnabledThe Popo Farm auto-placement button, which was previously disabled, is now fully active. You can now manage your Town much more conveniently.Vertical Monitor Resolution OptimizationWe have improved an issue where the screen zoomed out excessively, making controls difficult when visiting Towns on vertical monitors (where the screen height exceeds the screen width).To improve usability on vertical monitors, the playable area is now limited based on the monitor's width.Decorations, play facilities, and Popo Farms located outside this restricted area will automatically be moved inside the screen upon login.Auto-Closing Town Visit Pop-upWhen returning to your own Town after visiting another player's Town, the Town visit information pop-up will now close automatically.Improved Town Visit UIThe search and random Town visit UI will now remain visible even while visiting other players' Towns, allowing for a seamless, uninterrupted Town-touring experience.■ System Balance & Tutorial AdjustmentsPlay Item Platforms: Unlock Levels & Selling Prices AdjustedThe unlock levels and selling prices of certain play item platforms have been adjusted. These adjustments provide a smoother progression experience.Natural Popo Farm Balance AdjustmentsThe purchase prices for Apple Tree and Orange Tree Popo Farms have b...
Hi everyone! ^^🤗 Today, we're excited to introduce a very special guest to Lakeside Bar!To celebrate the Steam store page launch of our upcoming game, Seaside Wash, we've brought the main character into Lakeside Bar.🙊 Meet Monkey!Monkey, the main character from Seaside Wash, has officially joined your bar as a new staff member!Whether serving customers or helping around the bar and the lake, Monkey is ready to become part of your cozy lakeside adventure.🛳️ About Seaside WashSeaside Wash is our upcoming cozy ship restoration simulator where you'll clean, repair, and restore a variety of vessels while enjoying the relaxing atmosphere of seaside life.If you'd like to support our next project, we'd greatly appreciate it if you could add Seaside Wash to your wishlist on Steam. Every wishlist helps us tremendously!✨ Wishlist Seaside Wash today and follow its development journey: We hope you enjoy this special crossover and welcome Monkey to the team! ❤️ 🎯 Don't forget to follow our developer page for the latest updates and upcoming projects: https://store.steampowered.com/developer/BITCOVER❤️ 🍹 Thank you so much for always supporting. See you at the bar!Warm regards, Bitcover Team
The beta version of ascension mode is now available. To access the beta go to ULTRATAP in your library, open it's properties, go to "game versions & betas" and enter the code "letmeinthebeta" in the private versions section.Ascension mode unlocks when you've beaten the game and functions like a new game+ featuring escalating and stacking difficulty modifiers.
Hi everyone! ^^🎉🎉 We’re excited to officially announce Lakeside Bar is now available on macOS in version major update 1.3Besides, in this version, we introduce:🎵 A FREE Summer Time Soundtrack DLC🎁 Brand-New Staff Skins✴️ New Decoration Items🛳️ A Special Crossover with Seaside WashWe hope you enjoy the update! If you’re having a great time, please consider leaving us a review. It really motivates us to keep improving and bringing new content to the game ❤️ ️🎯 Don’t forget to follow our developer page to stay updated with the latest news and upcoming projects: https://store.steampowered.com/developer/BITCOVER💖 Thank you all so much, and see you at the bar 💕Kindly regards, Bitcover Team
Some highly requested features are making their way into the game this update! Combat loadouts Combat loadouts have been added! These are separate from the existing loadouts and can be accessed from the combat tab The Combat loadouts upgrade is required to access combat loadouts You can create up to 50 loadouts and assign specific loadouts to specific enemies Single tier purchase Costs 10m gold Requires a Health level of at least 75 When you've assigned loadouts to enemies you're fighting, combat loadouts are automatically equipped during all types of combat, online or offline. Same as task loadouts, automatic combat loadout equipping requires having the existing Auto loadout token unlocked Adding a cosmetic effect to an item will no longer make it unequippable in loadouts. Applies to both combat and skilling loadouts Clan changes Clan vault improvements To better secure and manage your clan vault without having to be as selective with who you give vault access to, the clan vault has been split into different tiers. This allows clans to organise their items by value or importance, and restrict access to higher tiers for only their most trusted members Existing vault items have automatically been placed into tier 1. Anyone who previously had vault access retains access to tier 1, so nothing changes until you start using these new tiers Both the leader and deputy leaders can grant clan members access to different tiers, but deputy leaders cannot grant access beyond their own tier Beyond the first tier, you cannot deposit items into a tier higher than your own access level When sending items to the vault, you now have an option to choose which tier it goes into Items can be moved between tiers by interacting with them in the vault Multi-select has been added to the clan vault to allow you to withdraw and move multiple items at once A small new popup has been added to manage clan members instead of having the clan related buttons scattered in the player profile popup Gr...
Hi everyone! ^^🔥🔥 We're incredibly excited to announce that Major Update 1.3 is officially live today! This update brings a new soundtrack DLC, free staff skins, new decoration items, macOS support, and a special crossover with our new game, ✨ Seaside Wash ✨🎵 Free Soundtrack DLC – Summer TimeSummer Time, a new free soundtrack DLC filled with bright and relaxing tunes inspired by sunny beaches, warm afternoons, and gentle ocean breezes.Whether you're managing your bar, relaxing after a long day, or simply enjoying the cozy atmosphere, these tracks are designed to bring a refreshing summer vibe to your experience.🎁 Free New Staff SkinsGive your team a fresh new look with brand-new staff outfits, available completely free in this update!Customize your favorite staff members and add even more personality to your bar.✨ New Decoration ItemsIt's time to refresh your bar! Major Update 2.0 introduces a collection of beautiful decoration items to help you create the perfect cozy lakeside atmosphere.💻 Now Available on macOSWe're happy to announce that Lakeside Bar now officially supports macOS!Players can now enjoy the cozy lakeside experience on a brand-new platform. If you're enjoying the game, we'd greatly appreciate a review. It helps us continue improving and creating more content.🛳️ Seaside Wash × Lakeside BarWe're also excited to officially introduce our upcoming game: Seaside Wash!The Steam store page for Seaside Wash is now live, and to celebrate, we've brought a special guest into Lakeside Bar.🙊 Monkey, the main character from Seaside Wash, has joined your bar as a new staff member!Hope you enjoy and support our next adventure, and hope you can add Seaside Wash to your wishlist: 🤗 We hope this update brings even more fun, relaxation, and customization to your time at the bar. 😍 We can't wait to hear your feedback! Let us know which feature you're most excited about, and if you're enjoying the update, please consider leaving a review. 🎯 Don't forget to follow our deve...
Today's update brings soccer themed decorations (including a functional soccer ball), as well as new fish types and a bunch of fixes!New contentSoccer themed decorations (Goal, Grandstands, Soccer ball...)Added some decorative trees to town customization optionsNew fish: Anglerfish, Axolotl and Piranha (4 variations each)Gameplay changesFavor obtained from daily rewards can be obtained even if favor is maxed out (like event rewards).ImprovementsAdded an indicator when saving or uploading cloud dataWhen going back to the main menu, the game will wait until the cloud save is uploaded.Improved behavior for Friends (on Switch) and Favorites (all platforms).BugfixesFixed animal doing a quick fade in transition in some cases where it should be a slow oneFixed farm / land name not always being correct for visitors.Fixed fuel not being properly kept for visitors when switching land.The Farm Academy no longer keeps the prestiged item highlighted.Fixed errors during cloud save uploads not being properly detected.Fixed some crops starting at full growth (visual only)Fixed yellow grass behaving differently than green one on specific decorations.Fixed townspeople feedback messages hidden by UI.Fixed UI problem when the visitor list is too large.Fixed Job rewards not having prestige in mind for resources on the HUD.Fixed Strawberry Dango having incorrect harvest particles.Fixed HUD showing incorrect timer for production buildings for a second.Fixed Friend name not shown on the Friends search when visiting a farm.Fixed Favorites not working properly when the favorited player is visiting a farm.Today's Farm Showcase: "Just a couple pics" by DevilDawgg (DDPHVM)
・Fixed an issue where, in some environments, lowering the screen resolution in the Settings menu could remove other resolution options and prevent the resolution from being changed again
武道残编
18 days ago
· 26672146
1.白玉透亮皮肤时,角色的红颜加成那行字体颜色换成金色 2."转生永久加成"参数调整 3."转生后获得永久加成"参数调整 4.旧装备去掉显示 5.江湖所有地图掉落调整
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!
v1.1.1 Update Notes Added a feature that allows you to freely adjust the size of the minimized window. Added a feature to customize the minimize hotkey. Both features can be found in the Settings menu. Reduced the cost required to purchase toilets. Thank you for your support and feedback. We will continue improving the game experience.
Hello,This is the development team.The feature for listing items on the Steam Market has been temporarily suspended.Accordingly, an update that disables the in-game Trade Ship menu has also been applied.Players on older versions can still enter the Trade Ship menu, but an error will occur and the feature will not work when attempting to load items onto the Trade Ship. We therefore recommend updating to the latest version.(*Only the feature for listing new items on the Steam Market is unavailable. You can still cancel your existing listings to retrieve those items, and you can still purchase items listed by other users as normal.)■ Steam Market temporary closure time: June 8, 2026 (Mon)· 12:00 AM PDT (San Francisco, midnight)· 4:00 PM KST (Seoul)· 8:00 AM BST (London)■ Update details· The Trade Ship menu has been modified so that it can no longer be accessed.This measure is intended to reduce the excessive traffic caused by bots and similar activity.We will announce the exact schedule for when items can be listed on the Market again in a separate notice.We sincerely apologize once again for the inconvenience to your gameplay.Thank you.The Development Team
Hi everyone! ^^🏝 We're happy to introduce Summer Time, a collection of bright and relaxing tracks inspired by sunny days, gentle sea breezes, and carefree summer afternoons.If you enjoy our games and music, please consider following our developer page to stay up to date with future releases, announcements, events, and upcoming cozy projects. Your support helps us continue creating relaxing experiences for our community. ❤️ 👉 Follow our developer page here: https://store.steampowered.com/developer/BITCOVERThank you for your continued support, and we hope you enjoy spending your summer with us!Have a wonderful day, and happy listening! ❤️- Bitcover Studio -
Adventure Mode takes you beyond clicking and into the wild. Harvest trees, discover treasure chests, and explore an entire world. This is just a taste of what's ahead. Treasures Harvesting