Game Updates

Patch notes and dev posts · 13,014 Steam updates
Idle Waters
Idle Waters
466 days ago · Ignita Games

V 1.0.15

Hello everyone!Another small update to fix issues related to achievements that some of you had reported:Fix: A true treasure hunter - This achievement wouldn’t complete if you got a treasure from the cat instead of fishing it. After starting the game, the achievement should now complete automatically.Fix: Trader - Sometimes this achievement wouldn’t complete even if you made a trade. Please enter the game and make a trade (3 fish for one item). If the achievement still doesn’t unlock, try saving and reopening the game.I hope some of you can finally reach 100% thanks to these fixes. Thank you for reporting them and providing detailed information!I really appreciate all your feedback, positive reviews and comments!!Happy Fishing!!
Bread
Bread
466 days ago · The Royal Bakery

Update

• Permanently fixed the timer getting stuck on -1. • Added new transition. • Removed "RESET CRUMBS" button from the Settings screen. • Removed particle system. • Added support for translations. • Added machine translations for Simplified Chinese, Russian, Spanish, Portuguese, German, Japanese, French, Polish and Traditional Chinese. If anyone wants to volunteer their time to help with more accurate translations, contact me on Discord. Help would be greatly appreciated. • Fixed a tiny memory leak. • Changed fonts for multiple language support. • Ubuntu port released. Join the Discord server to report bugs and make some suggestions. Keep on baking The Royal Bakery
Behind Glass: Aquarium Simulator
Behind Glass: Aquarium Simulator
466 days ago · BitBros Games

20 New Fish Species + Recolor Your Gravel

It’s time for another update packed with fresh content and enhancements. Here’s what’s new in your aquariums:20 New Fish Species 🐟Black SurgeonfishChinese High-Fin Banded SharkCuckoo WrasseFlagtail ProchilodusGold Nugget PlecoHarlequin HindHarlequin TuskfishJapan SurgeonfishLeopard Coral GrouperLumpfishPale ChubPike CharacinPolleni CichlidRed Sea Sailfin TangSiamese TigerfishSixbar DistichodusSohal SurgeonfishSpotfin BettaStriped PanchaxYellowtail SurgeonfishGravel Customization 🪨We’ve added two new gravel types, and even better — you can now recolor all gravels to match your style and create even more vibrant aquascapes.And as always 🐛This update includes various bug fixes and small improvements to keep things running smoothly.Thanks for playing Behind Glass — and happy aquascaping!
Horse Plinko
Horse Plinko
467 days ago · horseplinkoofficial

Update Notes for V70

Changelog: Increased amount of plinktonium gained per prestige Added visual effects where missing in minigames like Rainbow Trail in Unicorn Minigame and Walk Animation in Loser Minigame and more. Started on Cosmetic System, almost finished just needs tested more (Hopefully will be added in Next Update) Added some effects to the main menu
Chonkers
Chonkers
467 days ago · Space Llama

1.3.25 - Optionally Playful Chonkers

Hello! Quick update for everyone who preferred the litterbox and bowl worked the way they did before.With the last update, ESET Antivirus started to give false positives. Please let us know if you're still receiving these warnings. Creating an exception rule for the game folder will be enough let you keep playing the game.Thank you all for your feedback! v1.3.25 Changelog:Added a toggle option in the menu to disable the litterbox and bowl minigames.Lantern won't change status anymore when clicking on it while in Chill mode.
Idle Waters
Idle Waters
468 days ago · Ignita Games

V 1.0.14

Hello everyone!I had to make this update as soon as possible after noticing (thanks to your reports!!) a new bug in the journal introduced by the previous update. I apologize to anyone who encountered this issue.Fix: When buying information using karma in the journal, it was only retrieving the item name, and the "Buy Information" button wasn't being removed.Fix: Every time you fished, the journal would refresh to the first entry, making it annoying to use when tracking a specific fish.Sorry for the trouble, and thank you for your patience!I really appreciate all your feedback, positive reviews and comments!!Happy Fishing!!
Desk Garden
Desk Garden
468 days ago · 三鲜豆皮杀手

July 6th Update

New Features:Added Gold Rainbow CardsAdded Decoration Exchange featureAdded Plant Transplanting functionSupport for locking empty plotsSupport for auto-locking Gold Color CardsAdded one-click planting strategy selectionAdded menu bar scaling supportAdded ESC key to exit edit modeCtrl+Click to select plots in edit modeAdded batch store/sell/lock plots in edit modeAdded "Remove All" and "Sell All" in storageAdded achievement refresh featureDecoration levels now displayed in the IndexOptimizations & Fixes:Remember window pinning state & display monitor IDAdjusted one-click planting orderFixed abnormal grayscale transparencyFixed layer hierarchy issuesAdded confirmation prompt for save deletionOther bug fixes and optimizations
Idle Waters
Idle Waters
469 days ago · Ignita Games

V 1.0.13

Hello everyone! It’s been a while since the last update. Thank you for your patience!!One of the most requested features is finally here: a way to filter your collection to see which fish you have and which you don’t:You’ll now find a button to open the filtering options. You can filter by:Caught or UncaughtMapLevelDaytimeWeatherWhether you already have the aquarium itemVariantsThere’s also a search bar, so you can quickly find a fish by typing part of its name.I hope this makes managing the endgame a lot easier!Next, I'll be working on a small content update to make the endgame a little more easy and enjoyable. Please wait a little longer for this one.Thank you, everyone! I really appreciate all your feedback, positive reviews and comments!!If you are enjoying the game, please consider buying the Supporter Pack:Happy Fishing!!
Galaxy Idle Clicker
Galaxy Idle Clicker
470 days ago · Soehnle

AI-art & BigBang

Hi everyone! The Big Bang patch is almost ready for release. Get ready to explore new universes, new mechanics, and a fresh twist on the gameplay with the Big Bang (NG+)! The patch will go live as soon as the art rework is complete, all AI-generated images will be fully removed and replaced with hand-drawn art from a real artist.I know it's been over a month since the last update, but this next patch is going to be a big one. It will introduce a brand new mechanic for Mech Upgrades (unlockable at BH 11), lots of bug fixes, and the new Big Bang prestige layer. Thank you all so much for your continued support. I'm really excited to share this with you soon. Stay tuned!
Nanomon Virtual Pet
Nanomon Virtual Pet
470 days ago · [AG] riv otter

Nanomon Post Launch Roadmap

Hey Tamers, I hope you have been taking good care of your Nanomon. Did you remember to clean up the unnatural yogurt? Please do that before reading the rest of this announcement! Remember, a clean enclosure helps for a happy Nanomon. Anywho, I’m happy to announce that we have a roadmap for Nanomon for future updates to include more seasonal events, new items, and more! I’m going to keep our timeline a little close to the vest for now but as we get closer to each phase, I’ll be sure to talk more about them in depth. Until then though, remember to keep yourself and your Nanomon hydrated. If you are feeling the heat, so is your Nanomon.Riv otter
Click and Conquer
Click and Conquer
470 days ago · SOCKHOUSE STUDIOS

Localisation Française

Nous sommes ravis d’annoncer que la localisation française a désormais été ajoutée au jeu! Les joueurs peuvent profiter de l’expérience complète du jeu en français, ce qui rend l’aventure plus accessible et agréable pour notre communauté francophone.Merci pour votre soutien continu, et bon jeu à tous!We’re excited to announce that French localization has now been added to the game! Players can enjoy the full game experience in French, making it easier and more fun for our French speaking community to dive in.Thank you for your continued support :)-Sockhouse
Stronghold Kingdoms
Stronghold Kingdoms
471 days ago · Firefly_Studios

Stronghold Crusader: DE - Roadmap Reveal

https://www.youtube.com/watch?v=71UzpnLOH7U Updates and DLC To Add New Lords, Customisation and More! Good Day, Sire! Stronghold Crusader: Definitive Edition is now less than two weeks from launch, so what better time than now to share all there is to know about the game's post-release plans! Following the positive reception of the two public demos and in keeping with Stronghold: DE’s post-launch, we're announcing two major post-launch content updates for Crusader: DE. These will take the form of an Autumn and a Winter Update, both releasing this year alongside two paid DLCs. https://clan.akamai.steamstatic.com/images/32942208/8f40990ce7a71421b643639197584c99a4027f26.png The free initial Autumn Update will feature a series-first economic campaign as well as a brand new CPU commander. Five missions will challenge players to complete a series of economic objectives, leaning heavily into our city builder gameplay mechanics. The new computer-controlled character can meanwhile also be played as friend or foe, selectable in the game’s offline skirmish and online multiplayer modes. Last but not least, three new maps will also be added, one for skirmish, another in Free Build mode and a balanced multiplayer battlefield. Following this content drop, the game’s free Winter Update will add perhaps the greatest player request so far... The ability to customise CPU opponents, castles and campaigns! Players will be able to create the rivals or allies of their dreams (or nightmares), design their defences and then place all of this into custom mission scenarios created by the community. https://clan.akamai.steamstatic.com/images/32942208/5313cab036a111f6c5b495987e9b8564aad4fdd7.png If that wasn’t enough, the Winter Update continues this community-first trend with the addition of a second co-op trail of missions. The 10 missions found in the first co-op trail not enough for you? Well, dare to brave the challenges of this new trail and you just might come out victorious. Once again ...
Tower Wizard
Tower Wizard
471 days ago · barribobdevelopment

Version 1.0.3

Fixed incorrect base damage display value for Spirit SagesLocked blessings that are not in the next row to be unlocked will have their descriptions hiddenAdded row selection highlighting for Dragon AbilitiesFixed some rare cases when Druids and Sorcery spirits would disappearFixed issue where at a certain point you would get too many totemsRemoved use of Unicode in the Cosmic Wall health descriptionThe game will now create a secondary backup file every time it is saved (located under C:\\Users\\ \\AppData\\Roaming\\Godot\\app_userdata\\Tower Wizard\\)Fixed skills not updating immediately when numeric notation was changedAdded a requirements button to The ObservatoryChanged file extension of import file button to *.res
Nanomon Virtual Pet
Nanomon Virtual Pet
471 days ago · MooMooMang

4th July Event!

Hey guys! Just a small little event I made today for our American friends! I'm still hard at work on bug fixes and patches, this was just something I did to relax after work :) More updates to come! Thanks for playing, and being such a great community
PegIdle
PegIdle
471 days ago · yo

Keep on Mining! releases on July 16!

I am happy to announce that the new incremental mining game, Keep on Mining! will release on July 16! Go give it a wishlist! https://store.steampowered.com/app/3769130/Keep_on_Mining/?curator_clanid=43674917 https://clan.akamai.steamstatic.com/images/43674917/294582634c05466352cc2d4d7f56ba3ec04a25f6.png
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