# 修正塑形丹作用描述中的一处错误 PS:G胖已经不给曝光量了,如果觉得小破游还可以,请简单在评测处投个 好评,帮助小破游好好活下去。 无论如何,狮子都会继续努力将小破游打磨得越来越好玩的~ Q群:831328982(此群新开,老群已满,新开于23年7月8号,来了就是开宗长老!) 小破游已进入正式版,关于正式版的说明,可查询 https://store.steampowered.com/news/app/1863750/view/3680044960553631143?l=schinese 历代更新记录与近期工作计划,可查询 https://store.steampowered.com/news/app/1863750/view/3327618707375081269
Hi! I've been working on a major improvement to the game and here we are with version 1.0.8! Although the list of changes is not large, there is much more going on in the game. Added: - Junkyard, a building that generates nuts (new currency) every certain amount of time, depending on the level of development of the building - Vehicles that can be bought and upgraded with nuts. Vehicles generate various rewards every certain amount of time, depending on their level - Boost cards to speed up time without spending star cards - The power plant is a new building - Four characters related to the power plant Changes: - The options window has been enlarged - Increased the building limit to 2000 - The system of receiving characters from quests has been reworked, now you get them much more often Fixes: - Daily rewards did not have a window animation - When the build time was less than a second, the game did not change the bar to automatic
{STEAM_CLAN_IMAGE}/42524872/c1a0d6b76bedb338211702049534d7fbdd52f6ac.png Hello, hello - the ending(s) update is here! This update contains the new endings + localization support + quality of life changes - I'll go over them below... but you might want to just play and see it! {STEAM_CLAN_IMAGE}/42524872/6e7cfdc0f382c915b172f67ba38824cae1a8e1a1.png NEW ENDINGS There are two new endings in the game - I won't go over what happens or when. If you continue progressing, you will end up finding all of them - so don't worry about missing something! {STEAM_CLAN_IMAGE}/42524872/8ccc1495cb6f52d76d0bce6ee68f28b44cb8797b.png PRESTIGE PRESTIGE This update adds a new simple prestige at the very end of the game - just in case you want to play a bit further and see some huge gains! {STEAM_CLAN_IMAGE}/42524872/498c0889afc078061bcc1fa9653d4ef8b379d3ef.png LOCALIZATION SUPPORT PT-BR LOCALIZATION + PARTIAL FRENCH & TURKISH SUPPORT The game now supports supporting multiple languages! I've translated it to PT-BR myself, and we also have the coolest community members working on other languages too! For now, you can also select French or Turkish, which are 50%+ translated as well. If you'd like to help increase the amount of languages, just join our Discord and hop over to the translation corner! QUALITY OF LIFE CHANGES Reworked the peeler & peel tooltips for improved readability & clarity Spikies now remove your worst peel instead of the last one Added a bonus multiplier counter to the carpentry king Added a kurse gain indicator when feeding the alchemy king If the player breaks maximum delivery speed, it is now converted into bag size Improved multiple tooltips that were harder to read than the remainder Improved penance instructions & they now appear more easily Improved when the dark section shows up + added cryptic hints Bonus kings from kards no longer devalue progression by increasing the king count Offline bonuses & time skips now fill up Alchemy's potion cauldron's capacity Reduced...
■v5e ・Ep2仲間の効果を実装(レリック装備と絆) ・Ep2エリアを少し拡張 ・Ep2のホームにEp1へ戻るオブジェクトを追加 ・Ep1へ戻るオブジェクトを一度触れている場合、Ep1から2へ行くときにEp2ホームに直接移動するように変更 ・Ep2設置物の解除を実装 ・一部の地でバックアップを作成できないように修正 ・Implemented the effects of Ep2 companions (Relic equipment and bonding). ・Slightly expanded Ep2 area. ・Added an object to return to Ep1 at the Ep2 home. ・If the object that returns to Ep1 is touched once, it will go directly to the Ep2 home when going from Ep1 to Ep2. ・Implemented the release of Ep2 installations. ・Fixed inability to create backups in some locations.
・Ep2への道が開通しました。 ・Ep2は基礎システムは完成していますが、 一部機能は、まだ検討中で未実装となっています。 これらのシステムは今後拡張予定です。 ・The road to Ep2 is now open. ・Some features are still under consideration and have not yet been implemented. These systems will be expanded in the future.
* Sticker image has been changed. * Sticer image are now displayed before the number of balls held. # Please note that we will not be able to match players with different versions of the game.
The ranking time will not exceed the theoretical maximum value
更新日期:2023-04-18 版本号:2.3.71 1.增加1v1匹配 2.天赋调整: 瑶瑶:4~6人场天赋触发概率调整为30% 美樱:抽取卡片时,有50%概率额外抽取1张 3.初始资金调整:国际场30000,国内25000 4.增加qq三群
1. Taurus Palace drop enchant max has been changed to 1 at a time. 2. Enchantment material max adjustment: There is a 50% chance of full enchantment occurring
Hello, everyone. We've recently recieved requests from you for more resolution, so we're adding new resolutions to choose with this update. Including: 2560*1440 3840*2160 3440*1440 Please leave your review if you think the game is interesting, The Story of Animal Sprite is the first game of Alonds, each review is critical to us.
Add a switch to display button blood in the settings menu. Can reduce memory usage.
Dear shopkeeper, I've heard your feedback and have added a new feature to the mixer mechanic. After each game day, customer feedback in the report will tell you how many perfect and good mixes you made, as well as which mixes didn't impress them. This will help you hone your skills and impress customers even more! I encourage you to always share your feedback with me in the Steam Community Hub discussions. Your thoughts and suggestions help make the game even better. Thanks for playing and happy brewing!" - Napas Torteeka -
Fixed a bug where enemy strength would be incorrect in some cases. Fixed bug where demonic swords wouldn't be crafting after opening game.
* The amount of reward for obtaining sweets has been increased overall. * The sweets on the lane is now a little closer to the center of the lane. * The amount of money spent per play has been reduced. * The conditions for clearing the Sweets Basket event have been eased. * The initial amount of money to have in your possession has been changed to 2000 yen. * Fixed a problem in which upgrade box expansions were not immediately reflected when downgrading.
Hi everyone, Since the game launch, we received some feedback from non-english speaking territories that could not go on the game from zero, even could not see any turorial or tips either. (ps: This game only supports mouse and keyboard, and does not support controllers.) We are sorry for the inconvenience and have updated the game today to attempt to solve this issue. Story of Animal Sprite is the first game of Alonds, so we do need more feedback all over the world. Let's make the game better together! Thanks :)
Hello shopkeeper! {STEAM_CLAN_IMAGE}/43191664/ea0dbd85f947014c132dedee00be1d8f75da9720.gif I'm excited to announce a major update to our boba tea shop management game! I've added three new branches to help you sell even more delicious boba tea. Additionally, I've introduced some exciting new mechanics for each branch, including: Bobrewery: Experiment with unique tea blends, sugars, and innovative boba to create the perfect mix. Earn Mixer Rating Stars and accumulate them every day to become the ultimate boba mixologist. {STEAM_CLAN_IMAGE}/43191664/394f8edc11ea69a923ae4fcfb7fcfaf948bd6f34.gif Boba Yacht: Attract VIP customers to your shop and earn big tips with the right mix of tea, sugar, and boba. Keep an eye out for the seven different VIPs and reach their "mixer star" requirements to unlock their visits. {STEAM_CLAN_IMAGE}/43191664/542acf19ce64083125d528b0ba5cedb8e3080511.gif Boba Franchise: Expand your boba empire by purchasing sub-branches and upgrading them manually. Each sub-branch has its own unique performance and upgrade strategy, so choose wisely. {STEAM_CLAN_IMAGE}/43191664/af87263fa779c149ff3111518e6d511d44eac0bb.gif I've also added a Mixer feature, allowing you to choose the perfect combination of milk tea, brown sugar, and boba for maximum customer satisfaction. Earn Mixer Rating Stars with the right mix, but beware of bad mixers that can decrease your Liking score. Also this update comes with a lot of new achievements to unlock! With the addition of new branches, mixer mechanic, VIP customers, and sub-branches, there are now more ways to challenge yourself and earn rewards. Please note that the leaderboard will be reset with the upcoming update. However, you can still find your old records in Steam's Community Hub. Thank you for your understanding! I hope you enjoy the new update and have fun unlocking all the achievements! - Napas Torteeka -
Hello, everyone! The Story of Animal Sprite is now available! And it's 10% off the first week after the release. Get it if you like cute animals!We can't wait any more to see you guys in Forest Town! Please leave your review if you think the game is interesting, The Story of Animal Sprite is the first game of Alonds, each review is critical to us. https://store.steampowered.com/app/2301850/_/ Thanks! Alonds
Fixed a bug where temporary happiness increases/decreases would not be reset after prestige. Fixed a bug where next unlockable upgrades didn't show in some cases. Added a toggle which enables you to hide max level upgrades. Smoother Clickable resources interactions.
We are thrilled to announce the latest content update for our fantasy incremental game, featuring new buildings and mechanics to take your gameplay to the next level. A new threat has emerged in our realms. {STEAM_CLAN_IMAGE}/43582980/accb2f05d162242a59acfa2326ae629e8e54e1c0.png New mechanic: combat You can now lead expeditions into the dead lands to gather the new mysterious energy and engage in battles against undead armies. Your victories will grant you new abilities and bonuses to help you progress further in the game. Dark energy and the Dark shrine Newly discovered dark energy can be harnessed to improve your settlement. With it, you can build and upgrade the Dark Shrine, which enhances your production capabilities and provide new passive bonuses. You can also use dark energy to forge demonic weapons, to help you gain an edge in battle. But beware, using too much dark energy may have consequences. New buildings: Barracks, Blacksmith, Mana pool, Dark shrine The barracks allow you to recruit and train more soldiers to conquer the enemy. The blacksmith enables you to forge and improve weapons, making your troops even stronger in battle. Finally, the mana pool allows you to convert your other resources into mana. Gather your troops, forge powerful weapons, and prepare for battle! {STEAM_CLAN_IMAGE}/43582980/e61676104fdc5966cc11282a8658e9c3bdda592a.png Patch notes: Existing buildings Town hall - Decreased cost increment on Crowd control - Decreased cost increment on Hard working - Decreased cost increment on Population Prosperity - Refunded prestige points spend on these upgrades, so users that upgraded those wouldnt have less prestige points. Academy - Fixed bug where treadmill crane effect would persist through prestige New upgrades - Demonic tools Warehouse New upgrades - Demonic chests - Dark dimension Mine New upgrades - Demonic pickaxe Farm New upgrades - Demonic scythe Woodcutter New upgrades - Demonic axe Click shrine New upgrades - Demonic whisper Bakery N...
Hi! The new version of the game introduces daily rewards, as well as several bug fixes and changes. Added: - Daily rewards, every 24 hours from the last claim, you will be able to get another one, and so on! - Scaling of quest rewards, from now on, quests rewards will scale - 4 achievements Changes: - Stats and achievements are now in one window - Achievements are added automatically, after that you can collect the reward for getting them, not like before that collecting the reward gave an achievement - Building upgrade quest scaling has been reduced, from now on less will be required to complete the goal - You can own 1000 of each building, this is a limitation that will change the gameplay. This number will increase with each major update Fixes: - Trades didn't show correct data and didn't work (v1.0.6 broke trading) - Card icons in the shop were not updating - Sometimes the helicopter got stuck on the edge of the screen - In the character/building upgrade window, the text did not fit in the window at higher values - When selecting a card in the store, the bar was sometimes filled incorrectly
Buffed the conversion formula of transcension points between layers, causing lower layers to yield more transcension points to higher layers. This aims to reduce the slowdown in progression during TL2 and up For those of you that are interested in the internal math, the related formula was changed from:0.7^((TLn-1)^0.5))] to 0.775^((TLn-1)^0.5))](not including the diminishing return that applies when available points surpass currently claimed points) Fixed a bug that caused auto-ascend "when possible" to not work as intended, if the "autobuyers on manual ascensions" option was disabled Fixed a bug that could cause ascension and prestige autobuyers to trigger for the current layer when purchasing a gameplay unlock Fixed a small imprecision in the number displays, very rarely causing them to display as 0.99eN when they should show as 1.00eN Fixed a bug that could cause Steam to think Increlution (my other game) was launched when launching the game directly from the installation folder
Attention all survivors! The Early Access release of Stories from the Outbreak is finally here! https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27023349/a5083be4e65ad4d268b45f3d08df9f6606254b04.gif Embark on a turn-based roguelike zombie RPG with a shorter scenario that immerses players in the beginning of the zombie apocalypse. With 11 unique characters, more than 15 enemies, and three expansive maps, the gameplay is challenging, and permadeath adds to the intensity. Form a team of survivors, traverse the area maps in search of shelter and supplies, fight zombies, and decide the fate of your crew. The game explores the apocalyptic atmosphere through pixel art and characters that speak to each other, showing polarization in views. Will different opinions prevent them from reaching their goals? The game is available on Windows, macOS, and Linux. Join the fight for survival and make your own story in a world overrun by the undead! Get the game here: https://store.steampowered.com/app/1968630/Stories_from_the_Outbreak?utm_source=steamnews27march Thank you for supporting us in our journey. Join us in our discord server to share your experiences, give us feedback, and connect with others survivors. Best regards, Elizabete and the rest of the Coldwild Games team
Attention all survivors! The Early Access release of Stories from the Outbreak is finally here! https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27023349/a5083be4e65ad4d268b45f3d08df9f6606254b04.gif Embark on a turn-based roguelike zombie RPG with a shorter scenario that immerses players in the beginning of the zombie apocalypse. With 11 unique characters, more than 15 enemies, and three expansive maps, the gameplay is challenging, and permadeath adds to the intensity. Form a team of survivors, traverse the area maps in search of shelter and supplies, fight zombies, and decide the fate of your crew. The game explores the apocalyptic atmosphere through pixel art and characters that speak to each other, showing polarization in views. Will different opinions prevent them from reaching their goals? The game is available on Windows, macOS, and Linux. Join the fight for survival and make your own story in a world overrun by the undead! Get the game here: https://store.steampowered.com/app/1968630/Stories_from_the_Outbreak?utm_source=steamnews27march Thank you for supporting us in our journey. Join us in our discord server to share your experiences, give us feedback, and connect with others survivors. Best regards, Elizabete and the rest of the Coldwild Games team
Attention all survivors! The Early Access release of Stories from the Outbreak is finally here! https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/27023349/a5083be4e65ad4d268b45f3d08df9f6606254b04.gif Embark on a turn-based roguelike zombie RPG with a shorter scenario that immerses players in the beginning of the zombie apocalypse. With 11 unique characters, more than 15 enemies, and three expansive maps, the gameplay is challenging, and permadeath adds to the intensity. Form a team of survivors, traverse the area maps in search of shelter and supplies, fight zombies, and decide the fate of your crew. The game explores the apocalyptic atmosphere through pixel art and characters that speak to each other, showing polarization in views. Will different opinions prevent them from reaching their goals? The game is available on Windows, macOS, and Linux. Join the fight for survival and make your own story in a world overrun by the undead! Get the game here: https://store.steampowered.com/app/1968630/Stories_from_the_Outbreak?utm_source=steamnews27march Thank you for supporting us in our journey. Join us in our discord server to share your experiences, give us feedback, and connect with others survivors. Best regards, Elizabete and the rest of the Coldwild Games team
Hi! The new version mainly fixes some bugs, but also adds something new - windows animations. The exact changes to v1.0.6 are below. Added: - Windows animations, the game definitely suffered from lack of any animations, so I added a simple show/hide animation. Fixes: - Free chest timer didn't decrease when player was offline - it should. - When a player tried to upgrade a building, the popup showed incorrect information. - After reaching the maximum level of the building and restarting the game, the building disappeared.