Hopefully safeguarded and fixed the terrible bug that would cause some players to lose all their PP after yesterday's patch. I'm not entirely clear why this happened, but I think it's related to improperly saving and corrupting the save file due to functions like PC sleep or battery death interfering, or antivirus / steam cloud lock, or something that would prevent the game from cleanly saving, especially if you disabled Auto-Save and/or Save-on-quit in the settings, which I suggest never disabling if you run the game idle for long periods. Sorry about that. As a small compensation every save file that prestiged at least once will get 50 PP when launching the game. Primordial Hunger now has: "After every 100%, the excess chance rolls for one more PP." Fixed some additional Big Number rounding issues. Fixed free scientists and runesmiths sometimes not spawning after buying Foundations of Stone. Fixed Megapick sometimes weirdly falling to the ground if Clusterpick triggered.
Here are the patch notes (1.41.124): Auto boss now works past "Shellcrusher" Auto dungeon now works correctly with updated tooltips Flamespawn "Path of Flame" skill description has been updated Flamespawn "Infernal Fury" skill description has been updated Flamespawn "Burning Restoration" skill description has been updated Flamespawn "Inferno" skill description has been updated Flamespawn "Infernal Fury" now works correctly Flamespawn "Burning Restoration" now works correctly Flamespawn "Inferno" now works correctly Fixed an issue that prevented beastmaster from summoning tamed beast Fixed an issue that prevented beastmaster from using "Mend pet" Beastmaster can no longer dismiss or tame pets during combat Fixed several issues with the wrong race skill being displayed
NEW AQUASCAPING CHALLENGE - "Forgotten Corner" Is it full of dust bunnies, forbidden treasure, or peaceful jewels? Your aquascape will show us!Shout out to @mowly2 for their Glassy Shore tank from last week's challenge!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to #aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
Hey everyone!🚀I’m super excited to announce that my game Starvester is Out Now!! 💫 I can’t wait to hear what you all think and see just how giant you can build your megastructures ✨A reminder of what to expect before flying in:⭐ Deploy swarms of drones⭐ Mine resources⭐ Unlock upgrades⭐ Harvest the power of the stars! Join the fun in our discord here and see what’s going on over on Instagram / TikTok ♥️Starvester is a game that I’ve poured all my passion into over these last 8 months of development, and I’m overwhelmed by the response so far. Thanks for all your support and feedback in the past few months, I couldn’t have finished the game without it!I’ll be here working to fix any issues that come up over the next few days. See you in space 💫Shaun (dev)
EGGCELERATOR BOOST | v3.2.00 A new boost has been added to Community Button! New Boost: Eggcelerator The Eggcelerator boost adds a brand-new way to speed up egg progress through regular gameplay. 25 upgrade tiers added Boosts up to 15% at max tier Click progress now contributes toward idle incubator progress Both incubators benefit from the boosted rate This means your clicks can now help push your incubators forward, making egg hatching feel more active and rewarding while you play. The DLC incubator also includes a 25% boosted hatch rate compared to the free in-game incubator option. You can check out the DLC here: https://store.steampowered.com/app/4704130/Community_Button__Egg_Incubator_Idle_Hatch_Slot/ New Theme: Pirate Theme A brand-new Pirate Theme has also been added! Set sail with a new look for Community Button and bring some pirate energy to your clicking, hatching, and idle progress. New pirate-themed visuals Fresh theme style for your game More customization for your Community Button experience Mailbox Added A new in-game mailbox has also been added! This gives me a better way to send players: Game updates Important notices Rewards Thank-you gifts Future event items Free Thank-You Reward Check your mailbox in-game to claim your thank-you reward: 3 Free Egg Catalysts! Thanks again for playing, testing, reporting bugs, and helping Community Button keep growing. CLICK THE BUTTON 🟢
Hello everyone, Beta Update 0.8.1 has arrivedThe new beta update is finally here! We look forward to receiving your feedback and further improving upon these changes and newly added systems. Have fun!Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.OfficersOfficers have been reworked, gaining several new skills, a passive bonus when equipped on a ship, and an idle income, they have to be doing something while not on board. Officers can now also be trained at Omnitac Agency Personnel Centers, upgrading their rarity and unlocking new skills.The Personnel Center is a new facility available at most stations, and serves as the place to browse and hire new officers. You'll also find Crew here! CrewA new addition is the crew mechanic, unnamed crew members (grunts) who help increase combat, mining, and salvage power. There are different types of crew: Deckhands, Gunners, Miners, Salvagers, and Marines. Deckhands repair the hull of your ship but offer no specialized bonuses, while the others are more focused in their roles. Marines for instance are great at Boarding... To complement both Officers and Crew, we added the Leadership skill tree to increase their effectiveness.BoardingEnemy ships now have a chance to become boardable. This is where your crew comes in especially useful, boarding the enemy ship, conquering its compartments, and sending the newly acquired vessel to the Dry Dock. The Dry Dock is a new facility where you can choose to recommission captured ships, strip them for parts, or sell them for a profit.Combat takes place on its own little map where you can send your crew into the different compartments to fight for control of the ship.InstallationsNext to boarding, are the installations. They function is a similar way to boarding, but you explore ...
Hotfix: - Solved an issue where some people were not seeing their DLC skins. Thank you all for your support! :)
✨Hello friends ✨ Excited to announce that 3 skins from Snail Simulator are in the game! Big love to Mr. Snail Dev for letting these little guys join the chaos 🐌🐌🐌 Check Snail Simulator or our Snails Unite bundle out sometime if you haven’t already :) OUT NOW!
Spell Damage triggering Thorns fixed
Linux Launch from Steam Option - Launch from Steam option via Linux is now live - ensure you have unchecked any compatibility option in game settings and it will now launch direct from steam in Linux native Updated Combat Sim - Expanded the combat simulator - Modifiers hotkey now includes: Varkon Conscription Buff Value, Veil Shard 25% upgrade - Multi Culture Defenders: hotkey to toggle between defending cultures and add ships for each to the defense - Tactics: hotkey that lets you determine the withdrawal % of the attacker and defender
Patch 1.1.31: Range Copy & Paste Feature In this update, we have implemented the "Range Copy & Paste" feature, dramatically speeding up factory layout design and expansion! New Features ・Range Copy & Paste You can now select and copy multiple machines, relays, and links at once, and paste them all together in another location. Settings from the copied machines, such as storage output settings, lock states, and sorter settings, are also carried over to the pasted machines. ・Individual Color-Coded Paste Preview Before executing a paste, the layout is shown as a preview, with each object color-coded in real-time based on its placement validity. - Green: Ready to be placed. - Yellow: Machine is out of stock / needs to be purchased, but will be auto-purchased as you have sufficient money. - Red: Cannot be placed (overlapping with another object or placement limit reached). ・Auto-Purchase Feature When pasting a copied selection that contains machines you don't own or need to buy more of, they will be automatically purchased and placed if you have sufficient money. ・Paste Failure Toast Notifications If a paste fails, a toast notification will now pop up on the screen to show the exact reason (e.g., "Something is already placed in this position" or "No machines in stock"). ・Cheat Sheet Update Instructions for copying and pasting have been added to the in-game Cheat Sheet.
If your save data appears to be missing after opening the game, please try the following steps:First, make sure the game is updated. You can force an update through Steam and install the latest version.Open the following folder: /Users/YourUsername/Library/Application Support/com.DefaultCompany.DeskBirdIf there is data inside, please back up all files first.Then locate the save folder: /Users/YourUsername/Library/Application Support/Birdwatching Notebook/Birdwatching Notebook Please back up all files there as well.Copy all files from /Users/YourUsername/Library/Application Support/com.DefaultCompany.DeskBird into /Users/YourUsername/Library/Application Support/Birdwatching Notebook/Birdwatching Notebook and replace all existing files.Additionally, if some players cannot find their username folder:On Mac, click 【Go】 in the top-left menu bar.Select 【Go to Folder...】 and enter the following path:~/Library/Application Support/Birdwatching Notebook/We are truly sorry about this save issue, and we hope this solution can help everyone!Thank you all so much for your support and feedback after launch 😭Indie game development is never easy, but we’ll continue fixing issues and updating the game. We hope we can keep birdwatching together with all of you for a long time to come.
Here are the main updates in version v0.6.07: System Adjustments: Optimized the activation process for the tower-climbing task Unified the button logic for using pills in the cultivation and storage interfaces Bug Fixes: Fixed an issue where monster respawns in the open world were abnormal Fixed an issue where the quantity affected by one-click use was incorrect Fixed an issue with the spirit field growth time reduction Save File Notes: If the computer crashes or the game process is closed during saving, save file corruption may occur. A new save backup feature (saves_backup) has been added to prevent cloud saves from being wiped. If you encounter save corruption and cannot start a new game, you can first enable Steam offline mode, then manually delete the save files in the saves folder, and copy the save files from the saves_backup folder into the saves folder to attempt a repair. Save file location: Press Win+R on your keyboard, enter the following path, and press Enter: %USERPROFILE%\AppData\LocalLow\skyblack games\IAmTheDao\userData\saves Reporting Bugs or Questions: You can provide feedback by joining our Discord or sending an email to: skyblack7301@gmail.com
Hello my wonderful Gardeners,I hope you are doing well. I want to apologies for the delay in this update. I was supposed to complete it and update 2 weeks ago, but I feel sick and couldn't do any work for weeks. I am sorry for the delay, and I will try my best to release the next update fasterSo about this updateWhat's New?1. Medium and Large Oven2. Medium and Large Wine barrels3. Medium and Large Dehydrators4. Medium and Large GrindersAll are available to unlockWhat Changed?1. There have been some adjustments to the prices and unlock requirements of all of the machines2. Animals have been limited to 10 total for each animal (That was done due to the next update) And that is the new update. In the next on you can expect more animals and for them to impact how the farm functions and also decorations. It will be the end of second week June 2026.If you have any suggestions on decorations, let me know.I hope you have been enjoying the game so far. Have a wonderful day ahead and take careTiny Racoon Dev
Hey everyone,I just pushed a small update for Click and Conquer focused on the long-standing windowed mode issue.This update is focused on fixing the long-standing windowed mode issue. I believe this patch should resolve it. If it still happens on your setup, I already know the full fix path, it will just take a bit more development time (and I won’t disappear for another year before handling it).For anyone curious about the technical cause:When a game window matches your monitor resolution, some operating systems automatically treat/optimize it like fullscreen. In Click and Conquer, switching to windowed mode could reset the game window back to the project’s hardcoded resolution (1920x1080). On 1080p displays, the OS would then immediately push it back into fullscreen behavior.I couldn’t reliably reproduce this on my own machines because my monitors are larger than 1920x1080.I’m not yet sure whether this behavior is specific to Godot or not, but please test this update and let me know if you still see the issue.A permanent “fix for all cases” would require changing the project’s base resolution, which requires a bigger UI pass (rescaling/repositioning across the game), so I wanted to get this improvement out to you first.I have some future announcements to follow, but for now thank you for sticking with the game
Dear Commander:We plan to start update maintenance on 15:00, May 29 (UTC+8). The maintenance is expected to take 120 - 240 minutes.*Please pay attention to the community and in-game rolling announcements for specific times.After the maintenance, please update the client to the latest version before start the game.During the maintenance, the players will be forcibly disconnected and unable to login. Please logout before the maintenance to avoid any data loss.The following is the introduction of update contents:Star Corona SP — "Illuminated SilverDragon" Arrives!Reunited with a figure from her past, Vina's latent power awakens completely, transforming her into the Illuminated SilverDragon. In the future, other SP will also experience their own breakthrough moments as their stories unfold.Reach Sanguine 2 with Legendary Dragon · Vina and consume an Astral Engraved Rule to activate her Star Corona SP form — Illuminated SilverDragon. She will gain an all-new skill set, exclusive Sanguine skill, exclusive weapon and relic, a standalone Archive entry, and brand-new voice lines.How to obtain Astral Engraved Rule:Head to the Fate Starwheel and spend Sanguine Stone to draw for it.Star Corona Growth System Notes:Level Inheritance: The Star Corona hero perfectly inherits the base hero's growth level.Independent Configuration: Certain growth systems (such as Front, Pact, and Talents) require independent point allocation. These can be reset and reassigned at any time.Further Growth: To raise the growth system's upper limit or continue training, switch back to the base hero.New System: "Fate Starwheel"Each spin costs 300 Sanguine Stone and grants 1 Fate Pointer. You can activate up to 3 pointers per spin. Claim all 3 Grand Prizes on the wheel, and every remaining reward on the board will be yours in one sweep!SP Blackguard Rerun — Legendary Dragon · VinaEvent Period: After the update ~ June 25, 2026Starborne Era — New ContentPrologue: "First Arrival in the Otherworld"Entering the ...
Jurassica is back in Farm Empire – and this year there’s even more to look forward to! Besides the popular dinosaurs and the cozy summer atmosphere, this year’s version introduces two brand-new surprises: Dino Bingo and an automatic camera. The new Dino Bingo mini-game gives you even more opportunities for fun and rewards while exploring Jurassica. Keep an eye on your bingo cards and see how many Boost Coins you can win! At the same time, it has become much easier to photograph the dinosaurs to increase your earnings. The new automatic camera now takes pictures completely on its own, so you no longer have to sit and click manually all the time. This means you can now simply relax and enjoy the journey through the dinosaur park. All players with access to the world map can visit Jurassica, and as always, plenty of prehistoric fun, and great earning opportunities await. Have fun in Jurassica!
Dodge behavior fixed
Bug Fix Report Thanks for your patience while I cleaned up several server and inventory-related issues. Fixed Issues Daily Challenge Sync + Claim Fixes Daily challenge progress, syncing, and claiming should now behave properly. Egg Incubator DLC Progress Boost Fix The DLC incubator progress boost should now apply correctly. Egg Incubator Stuck Progress Fix Fixed cases where incubator progress could become stuck or stop updating properly. Steam Inventory Sync Fixes Improved Steam inventory syncing and fixed several bugs that could cause inventory data to appear incorrect or fail to update properly. Consumable Boost Bottle Fixes Fixed bugs affecting consumable boost bottles and how they apply/sync in-game. Thank You This update should make daily challenges, incubators, consumables, and Steam inventory syncing feel much more reliable. If you still notice anything acting strange after the update, please report it in Discord so I can investigate it as quickly as possible. Thanks again for helping test and improve Community Button. CLICK THE BUTTON 🟢
Co-created with our group members up to now, we’re launching Phase II of the “Epic Fury” fix event!Fixes include:✅ Added and implemented: “Respawn anytime during the maze challenge” feature!!!🎨 Updated some icon effects on the respawn interface🔧 Adjusted the respawn talent “Card Pack Refresh” — increased the quantity bonus; now you can refresh more card packs properly!🃏 Fixed the unreasonable drop issue for “Destiny” and “Fate” cards — now they only drop for their corresponding classes, and the drop rates for both have been increased!PS: More updates coming after the dev wakes up and finishes the IV drip! Good luck and enjoy the game, lucky players!—— 4:00 AM today… can I still find my man Zhan for some basketball, bro? 🏀
This update fixes issues with collection items in Cozy Caverns Fixed collection items not counting in Cozy Caverns.
After two years of solo development, Rock Island is finally here.Thank you to everyone who played the demo, added the game to their wishlist, helped with testing, shared feedback, and continued following the project along the way. To me, this is more than just a release — it feels like the beginning of a new chapter after a long development journey.About the GameRock Island is an incremental game built around resource loops and system growth.At the center of the island stands a mysterious giant cube that continuously produces resources. Your goal is to lead the islanders and build an ever-expanding tribal system around it.You will:Gather resourcesAutomate productionBuild skill and class synergiesManage resource distribution and growth loopsUnlock increasingly absurd numbers and chain reactionsAs the system expands, the island gradually evolves from a slow and simple operation into a completely overwhelming flood of resources and effects.About This ReleaseThe full release includes:A complete core gameplay loopMultiple classes and progression pathsIsland exploration and unlockable contentExtensive incremental build mechanicsSteam achievementsMulti-language localization supportI will also continue working on:Balance adjustmentsBug fixesNew content updatesImprovements based on player feedbackIf You Encounter Any IssuesSince Rock Island was developed entirely by me as a solo project, there may still be undiscovered bugs or areas that need improvement.If you encounter:BugsPerformance issuesLocalization/text errorsBalance problemsAny suggestions or ideasPlease feel free to share your feedback anytime.Player feedback will directly influence the future direction of the game.Final WordsIf you enjoy Rock Island, leaving a Steam review would mean a lot.For indie games, every review, recommendation, wishlist, and share can make a huge difference.Thank you sincerely for all the support. I hope you enjoy building your own chaotic and ever-growing resource empire on the island.— De...
Fixed a little error with text.
IMPORTANT BUG FIXES Fixed issue that broke furniture in first biome.
Patch Notes:Our Season of Critters is here for three more weeks!Bring Wildlife Photos to Sardinex to exchange for cool rewards!!New PvP and Trials events have begun!After the Trials event ends, get ready for a Gauntlet event until June 11thA Battle Bard Expedition event is here until June 4th!After the Battle Bard Expedition ends, get ready for a Double GvG event featuring new thrones until June 11th!Change Logs:Fixed an issue where players were experiencing disconnections when claiming Seasons rewards in a specific time frame