Game Updates

Patch notes and dev posts · 6,903 Steam updates
Wrath and Retribution
Wrath and Retribution
44 days ago · Mad Vulture Games

Update 1.2 with sub system targeting and new modules is here

This update comes with one of the most requested features so far: Sub system targeting. You can now target individual turrets and other systems on capital ships, lock on your missiles and create deadly blind spots.The new Chimera, a smaller-size capital ship, poses a real but manageable threat and will make you familiar with turrets and sub system targeting as early as Neptune. But be aware that these ships come in quite some different configurations throughout the game!Additionally, there is a full range of additional modules that you can get as mission rewards. The primary focus is engine tech, but the radar systems have gotten a deadly upgrade too.Lastly, a couple of other fixes and additions made it into the release - the full changelog is below.Let me know what you think about this release, come join the forums in case you like to share anything or need some help, but most importantly:Enjoy and have fun!PS: If you haven't done so, please consider leaving a review for the game.Reviews do a lot for the Steam algorithm and mean great support for me especially as a solo dev, so if you want to share your thoughts about the game, now is a good time!Changelog 1.2NewSub system targeting - you can now target individual turrets or other systems and lock your weapons on itAdding Chimera enemy cruiser, appearing from Neptune high risk missions onwardsNew Module: Max Thruster Speed increaseNew Module: Max Booster Speed increaseNew Module: Max Booster CapacityNew Module: Booster Refill RateNew Module: Shift cooldownNew Module: Radar Range increaseNew Upgrade: Radar RangeShowing control hints in HUD - can be toggled off in settingsShowing an indicator on the reward selection screen if an item is completely new to the player (not yet secured for permanent use)Showing target line on hub map from player position to selected destinationEnabling scrolling in codex entry detailsChangesShredder projectile speed increasedIncreased share of moderate, elevated and high risk missions in...
Shop Titans
Shop Titans
44 days ago · Zesty Hamburger

The Sweet Sixteen Update

This update releases next week!New Feature & ContentTier 16Another year, another spring. As the weather softens on this side of the realm, it would have been as any other season… if a meteor hadn’t crashed near the Kingdom! This cosmic event foretold by Evelyn during her Stardust research brought about a new load of exotic resources and interstellar threats and the means to combat them!That’s right, a new Tier is here! Tier 16 is finally here and there are 36 new mainline blueprints, six new chest blueprints and one new blueprint for Mundra to discover and craft! Thanks to the aloof (and aloft) Xzyurnip, new fearsome weapons such as the Paradox Entity, elegant attire like the Worldshaper Robe and the morbiulicious Vegan Glorb are now available to all!Of course, such exquisite new crafts can only be made using the highest quality materials. With Evelyn’s most recent discoveries, the exotic Stardust.StardustTier 16 items require the new Stardust resource in order to be crafted. As this resource has just been discovered, there’s no worker in charge of it! You’ll have to roll up your sleeves and do it yourself! Plop down the new Stardust Grinder bin in your shop, and feed it a few components of your choice. Over time, they’ll be ground down into the Stardust resource you can use to craft this new tier.New Quest & Timewarped ComponentsVenture into the Meteor Zone to face invaders from outer space! The Xzyurnip and its offspring (the Xzyurnippies) guard the crash site, but amidst the rubbles of the landfall, new exotic materials have been identified: Xzyur Claws, Xzyur Eyes and Alien Bulbs. Webbed Wings, Precious Gems and Overgrown Vines exposed to the otherworldly scenery have also been known to Timewarp into Wing Nexus, Paramount Gem and Hybridized Vine.The new Meteor Zone quest can be unlocked starting at Merchant Level 68 for 30 billion (30G) Gold or 6000 Gems.New Lost City of Gold BlueprintsWith Tier 16 upon us and every Platinum item released and looted, it’s time f...
Book of Fei
Book of Fei
44 days ago · Yunthelia

A Note from Arya | One-Click Challenge Cleanup (v3.00.023)

Hi, Brave Hero! Arya here. Got a sweet quality-of-life feature for you today — no more clicking through every leftover plot in challenge chapters!New Feature: One-Click Challenge Plot Completion: After clearing a challenge chapter, you can now complete all unfinished plots in that chapter with a single click. Quick, clean, done!Miscellaneous Bug Fixes: Squashed a few minor bugs for a smoother, more stable adventure.If anything comes to mind, let me know! I'll keep working to make your journey ever more comfortable~Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
Fish Game
Fish Game
44 days ago · teamasitp

The CHEMISTRY and EQUIPMENT Update

You’ve been waiting so patiently for this: we are extremely excited to announce that the CHEMISTRY AND EQUIPMENT update is now live!This is a significant update–our biggest ever–that’s going to make the tanks in Fish Game feel that much more realistic and closer to real-life aquariums, while also allowing new fishkeepers to learn about the real-world chemistry needs of freshwater aquariums. It’ll give players more opportunities for more tanks and more automation, OR to be highly involved in tank care–whatever their preference may be!Here’s a breakdown of what to expect.Chemistry System - a complete overhaul!The game now models real-world chemical interactions that fishkeepers will recognize from IRL aquariums, pulling from over two dozen tank factors.There’s now true fluid simulation. Flow visibly pushes fish, plants, bubbles, and fish food. It affects water chemistry and ties in with fish needs and preferences. For example, some fish enjoy swimming in higher currents or need more exposure to oxygen, which flow can provide. Flow is also impacted by the shape of the scape in a tank, meaning it can be changed and directed by hardscape and substrate!All of this will impact the dynamic behaviours in your fish tanks. We can’t wait for you to start exploring the changes and additions!To round out the update, we’ve also added some fun new UI, so players can see all of the interactions and changes in tank chemistry–something that IRL fishkeepers can only wish they had when tank ecosystems start to crash!Fish Game is meant to be fun above all else (it’s why we called it Fish Game and not Fish Simulator!). Equipment gives players the ability to have more aquariums with less management! Just like in actual fish keeping, many tanks can become close to self-sustaining. If players aren't ready to dive into the equipment experience, the Settings menu will have an option to freeze the chemistry at its original state.EquipmentBrand new chemistry wouldn’t be complete without tools to...
AFK leveling fight monsters
AFK leveling fight monsters
44 days ago · 国服摆子

5/15更新

①开放了新副本:腐败森林 需通关一次超越之梦魇困难难度解锁 腐败森林产出进阶60级装备的材料及新的神器 ②朱音技能1新增75%概率降低防御效果 ③辉夜姬技能1触发概率增加了20% 技能2分摊伤害30%→20%,进入战斗后增加生命值10%→20%(满级效果) ④神代琉璃生命值3877→4212(满级满觉醒) ⑤风铃技能2除自身外全体获得自身防御力40%护盾→80% ⑥黑狼助战增加20%攻击2回合→增加25%攻击3回合 ⑦浪客助战降低防御1回合→降低防御,我方行动8次后解除 ⑧法师助战新增每次行动额外获得1点能量 ⑨增加了冰龙皇之岛、魔龙洞窟和超越之梦魇的派遣地点 ⑩冰龙皇兑换增加了技能1和技能2伤害的宝石 ⑪三头魔龙困难图鉴新增对冰龙皇增伤,超越之梦魇困难图鉴新增对三头魔龙增伤 ⑫修改了战斗力规则,医师和骑士的防御和生命属性可以提供更多战斗力 ⑬修复了诺亚满魂气触发的退敌减防御不生效的bug ⑭修复了蓝色吊坠强化后不显示减伤的bug
Fish Game
Fish Game
44 days ago · Ryguy

Weekly Aquascaping Challenge

NEW AQUASCAPING CHALLENGE - "Swamp Shallows" Creepy? Luscious? Biotope? Post your best swamp shallows tank.Shout out to @Harleen Quinzel for their Famous Art tank from last week's challenge!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to ⁠#aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
蜀仙传·挂至飞升
蜀仙传·挂至飞升
44 days ago · ~DlyJJ~

20260515日常更新

优化调整:1.所有技能描述中“全体队友”调整为“全体队友(不含自身)”,以便大家更清晰的理解技能目标2.天工阁【出售】页面内的奇珍异宝栏中,新增了直接消耗银两兑换元晶的功能,60银两=1元晶3.游戏内的【川建国】随着川宝的离开一并离开了,后续还有机会限时返场4.灵兽被动技能【初阶·毒牙/中阶·毒牙】使目标中毒的几率分别由15%/25%提升为25%/35%5.灵兽被动技能【初阶·尸毒/中阶·尸毒】使目标中毒的几率分别由15%/25%提升为30%/50%6.灵兽被动技能【初阶·迷心/中阶·迷心】使目标失心的几率分别由15%/25%提升为30%/50%Bug修复:1.修复了灵兽被动技能【中阶·金身】效果配置错误的Bug特别注意:更新后川宝就无法领取了,没有领取的同学请领取后再更新。没有领取到的同学也不要着急,川宝后续会不定时返场点击链接加入群聊【「蜀仙传」玩家1群】:https://qm.qq.com/q/HtJXY93qCI,人数即满!
挂机修仙
挂机修仙
44 days ago · weixinsuixin

Official Version V1.0.108 Update Log

Official Version V1.0.108 Update LogAdjusted attributes of Nascent Soul, Spirit Transformation and Body Integration realms to reduce game difficulty.Optimized the activation method of Gold Offering Servant. No need to enter the Market for manual purchase; it will automatically activate 10 seconds after launching the game.Added the Skill Cultivation upgrade function in Settings - Auto Settings. The cost of automatic skill upgrade is twice that of manual upgrading.
焚天烈火之元素领主
焚天烈火之元素领主
44 days ago · b0aecf50

游戏小技巧介绍之挂机技巧

角色蓝球的右下侧,点设置按钮,可打开系统设置,在这里可以配置很多与挂机相关的内容挂机技能设置:进入战斗设置,战士需要勾选上自动翔空,自动烈火等。法师与道士需要选择一个挂机技能,不然会冲上前进行肉搏。画面显示:点游戏窗体的放大按钮,会进入全屏模式,此时点ESC则会返回最大化的窗口模式,这样便于一些玩家沉浸式的游戏体验画面比例设置:进入画音设置,通过调整场景缩放的比例,可以获得不同的角色大小以及可视范围挂机自动拾取:该功能勾选上之后,杀怪掉落物品后会优先拾取道具再继续杀怪。这样容易限于怪物的包围,可以6元首充购买一个宠物,宠物会自动拾取,这样就避免了自身的危险索敌攻击:D是锁定怪物;S是锁定其他玩家;A是普通攻击锁定的目标,A是战士在战斗时需要注意使用的快捷键
Sill Cats
Sill Cats
44 days ago · SQOOL Kato

20260515 - Stability Improvements

In some environments, when Steam failed to access or modify the files it needed during launch or shutdown, the resulting unstable state could carry over to the next session and cause further instability. This issue has been improved. There are still many small bugs, but we're working hard so that your cats can play on your PC with peace of mind.
I AM THE DAO
I AM THE DAO
44 days ago · skyblack7301

UpdateFix 0.6.01

Here are the main updates in version v0.6.01: System Adjustments: Added display of manor/cave dwelling experience Increased pill toxicity cap from Qi Condensation to Golden Core stage Increased damage of certain Dao techniques for Spell Cultivators and Body Cultivators Reduced material requirements for Antidote Powder Increased the clear time value of Antidote Powder Increased spirit herb yield from spirit fields Added movement speed affix to magic treasure advancement attributes Optimized certain UI displays Bug Fixes: Fixed a display bug with spirit field description images Fixed the missing character creation interface when entering the game for the first time Fixed an issue where a quest requiring equipping a Dao technique could not be completed Fixed a text display error for manor hub affixes Fixed text description errors for Dao techniques Fixed incorrect passive attributes for Dao techniques Fixed incorrect tooltip text for cultivation pills Save File Notes: If the computer crashes or the game process is closed during saving, save file corruption may occur. A new save backup feature (saves_backup) has been added to prevent cloud saves from being wiped. If you encounter save corruption and cannot start a new game, you can first enable Steam offline mode, then manually delete the save files in the saves folder, and copy the save files from the saves_backup folder into the saves folder to attempt a repair. Save file location: Press Win+R on your keyboard, enter the following path, and press Enter: %USERPROFILE%\AppData\LocalLow\skyblack games\IAmTheDao\userData\saves Reporting Bugs or Questions: You can provide feedback by joining our Discord or sending an email to: skyblack7301@gmail.com
Project Chromata
Project Chromata
44 days ago · arboraeternum

Project Chromata Update - Version 1.9.2

Hello, Chroma Engineers!The stabilization effort continues thanks to all your reports and feedback! I truly thank you for reporting your findings and sending your suggestions! Introducing a small balance and bugfix patch!Patch Notes - Version 1.9.2GLOBALAdded: Visual Theme picker in Settings → Visuals lets you lock the UI to any stage's color palette. Themes unlock as you reach each stage.Fixed Bug: Codex entries are now sorted in accessibility order instead of alphabetically. Scouting Logs, Assault Logs, and Purification Logs now follow realm progression order, and Assault Logs within each realm follow landmark order.NULL / VOID HUNTFixed Bug: Void Hunt dots and the trap now correctly reposition when resizing or switching to fullscreen mid-run.Added: Void Hunt now has a minimum play area of 900×620 pixels. The game will no longer shrink below that size on smaller windows.Fixed Bug: Right-clicks in Void Hunt no longer affect gameplay.Fixed Bug: Void Hunt traps can no longer get stranded off-screen, and a recenter button now appears if one does.Fixed Bug: Scroll wheel now works correctly in the Void Hunt Upgrades and Null Store modals.Fixed Bug: Golden dots now correctly despawn when leaving the screen instead of wrapping back around.Fixed Bug: Golden dots now correctly reward 5x the base dot value instead of being silently capped at 3x.Balance: Void Hunt base dot reward is now a flat 50 NE for all players, replacing the old storage-based scaling.Added: The Void Hunt trap now shows a level progress bar above it and an exposure bar below it for at-a-glance monitoring.Added: New permanent Void Hunt upgrade: Resonant Threshold raises the per-dot NE reward cap by +5 per level, up to 20 levels.STAGE 1Added: Each color tank now shows a net total rate below its input and output, allowing players to quickly see whether a color is gaining or losing overall.STAGE 4Fixed Bug: Cleared landmarks from before v1.9.1 now correctly show how many Mastery Shards were collected.Added: P...
Meow My Crop!
Meow My Crop!
44 days ago · Lovesick9

🎉2026 Players in 2026!

In the year 2026, our game has officially reached a peak of 2026 concurrent players!🐱 Thank you all SO MUCH for your incredible support!! We are beyond happy to see so many people loving our Meow My Crop!🎨【 2026 Exclusive Celebratory Art】Freshly baked from our artist who put their absolute heart and soul into this!! Feel free to save and keep it!👔 【About the Bonus Cosmetics】A mysterious commemorative headgear is currently rushed into production! It will be sent out to everyone very soon!The farming never stops, and neither do the rewards! We’ll be hosting more fun events and giveaways in the future, so please stay tuned! 🐾
Sill Cats
Sill Cats
44 days ago · SQOOL Kato

20260515 Eliminating Possible Bug Causes

We've taken extra precautions to eliminate any remaining factors that could potentially cause cats not to appear. Added a fallback check for cases where Steam's DLC ownership verification fails. Improved the logging system. There are no changes to app behavior or content. Please continue to love your cats!
Loot Tycoon
Loot Tycoon
44 days ago · Vivi 笑笑

100% Idle Loop Implemented & End-Game Curve Scaled | Update 0.4.5 is Live!

Hey Adventurers!Thank you all for the incredible support and for flooding the community with so many honest suggestions.Today, I’m delivering the single most highly requested feature you guys have been begging for: A fully automated, 100% idle AFK loop! My goal with this patch was to let you truly take your hands off the keyboard and experience zero-click looting. You can now hire a Clerk to run your shop while you're out grinding. The shop stays open, the gold keeps flowing, and your runs last longer. The ultimate idle dream is finally real!On top of that, I’ve smoothed out the endgame difficulty curve so you can push your broken builds even higher.Update Details🤖Meet Your New Employee: The Clerk (Auto-Sell System)Once you unlock Auto-Restock, you can now hire a Clerk! They will automatically sell your items while you are out in a dungeon or fighting in the Arena.You get full control with new custom Auto-Sell filters.Added live sales notifications so you can watch your bank account grow while you're deep in a dungeon.Pumping up your customer traffic will now directly speed up how fast your Clerk sells items while you're AFK.⚔️Never Stop Running: Auto-Start AdventureUnlocks automatically after clearing Floor 1.Smart Looping: If you have a Clerk, you'll auto-run dungeons until your Stash is completely full. No Clerk? You'll auto-run as soon as your Stash is empty.Dying in combat now smartly sends you straight back to the Shop.Opening any menu in the Shop pauses the auto-start countdown so you can manage your gear in peace.I've added all your pre-run toggles (Auto-Start, Next Floor, Auto-Advance, Auto-Loop) directly to the departure screen in the Shop.(Heads up: Taking a manual portal back home or entering the Arena pauses the auto-start, so remember to toggle it back on!)🔥Endgame Scaling & Major TweaksEndgame Push: Massively nerfed the difficulty scaling curve after Floor 200. Go test your limits and see how high you can climb!Arena Auto-Loot: Entering a portal after...
Wretch: Divine Ascent
Wretch: Divine Ascent
44 days ago · JaYan

Seasonal Mode Test is Coming Soon!

Greetings, warriors! It's time for our weekly development progress update.First, what we've been busy with lately — the Seasonal Mode is about to enter testing (barring any unforeseen issues, it should be next week).Unlike regular PvP battles, the Seasonal Mode will feature unique out-of-game elements and season-specific rule mechanics that change each season, adding a fresh twist to combat.The first season's mechanics won't be too complicated — we want players to get started quickly, and we're eager to gather more feedback on the Seasonal Mode for continuous improvement.We're hoping the seasonal system will create a lot of fun synergies — some interesting enhancement rules could lead to strong chemistry in gameplay.Check out this concept art (does not represent final quality): Second, development of the new character is nearing completion. We'll begin sharing detailed introductions next week.Here's a little hint — this new character wields a two-handed heavy weapon, delivering slow but powerful strikes.The upcoming Seasonal Mode test and subsequent new character test will still be available to all players who already own the game via the test branch. Once the exact dates are confirmed, we'll announce them immediately.Wishing you all a great weekend! See you next week.
PANOPTYCA : Idle RPG Manager
PANOPTYCA : Idle RPG Manager
44 days ago · happyone

[Ver 1.1.0.3] Hotfix

Hello, Commanders. This is the Panoptyca team.Panoptyca Hotfix - ver 1.1.0.3 is now live.This hotfix includes 4 bug fixes, as listed below.■ Bug FixesFixed an issue where enchants on a Shaman's secondary weapon did not apply totem-related stats to damage.Fixed an issue where attacks from totems were always treated as critical hits.Fixed an issue where attacks from totems applied an additional 100% critical hit damage on top of the intended amount.Fixed an issue where the 'Multi-Hit on Same Target +1' effect was missing from the 'Raven Essence' item description in some languages.As always, thank you for playing Panoptyca and for sharing your feedback with us.If you encounter any bugs or have additional feedback, please contact us at help@tesse.co.kr or through our Discord channel.Thank you.
狩魔之旅
狩魔之旅
44 days ago · 知北游

5月15日 2.0.2版本更新

1.优化装备强化系统,每次强化显示强化的值与最大值比率。2.优化附魔系统,每次附魔可以支持自定义锁属性强化。3.优化道侣系统中道侣特性的文本说明4.优化宗门建筑中派驻人物不自动离开的问题。5.优化宗门任务中可能点击刷新任务没有响应的问题。6.修复玛雅开局自带2点鬼火。9.调整法宝聚灵玉璧的存储值上限。10.优化最终减伤的算法。11.优化铁匠铺打造,目前满10级后无需等待时间。
Chill & Reel
Chill & Reel
44 days ago · Maru Game Studio

Feedback Fixes Update

Thanks for the feedback! This update includes a couple of fixes based on recent player reports: - Skin unlock condition popups now remain visible even after the condition has been completed, so players can still check what they achieved to unlock each skin. - Fixed an issue where fish caught in one map could still be sold from another map through the showcase, which allowed money to be transferred between maps. Please let us know if you run into any other issues. Thank you for playing Chill & Reel!
Idle Cultivation
Idle Cultivation
44 days ago · Linmios

Dao Companion, Idle Cultivation 2

Greetings fellow Cultivators! Dao Companion Dao Companion system is now available. It can be found in the Palace panel. However there might be some smaller problems or balancing issues. I will listen to feedback and apply some finetuning as needed. I had a hard time deciding exactly what i wanted it to be, so if there is any suggestions on how to expand it, not massive additions, i will listen and consider it. Other Fixes Fixed achievement for recruiting specific origins should now trigger from auto recruit. (And retroactively) Fixed so sects no longer want to sell or buy needles or fists Information on Idle Cultivation 2 As previously mentioned this was the last bigger update for Idle Cultivation. I will continue to fix bugs and some balancing issues. But now i will focus on other projects. Recently i have had a stream of interesting ideas for Idle Cultivation 2. If you want to give suggestions, contact me in the discord or through Survey. It is still in planning phase but i am quite excited about my plans at the moment.
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