Hey everyone,If you've seen the reviews about saves disappearing after a power cut or a PC restart, this is the patch that fixes it. Two specific reviews from April 30 and a small pile of similar reports lined up on the same root cause, so I rebuilt the save backup pipeline from the ground up.What was wrongThe game wrote one backup file next to the main save. A power loss at exactly the wrong moment could corrupt both at once, and then Steam Cloud would sync the broken save to your other machines. No way back from there.What's different nowTwo backup generations instead of one. The current backup gets rotated to a "previous" slot before any new write, so if the new backup write gets cut off, the older snapshot is still intact.Backup writes now actually hit the physical disk before the game treats them as done. Modern operating systems delay disk writes for performance, and a power loss in that delay window used to take everything with it. The new code forces the OS to commit the bytes to the platter before moving on (fsync on Mac and Linux, FlushFileBuffers on Windows).Every save write is verified by re-reading the file before the backup gets touched. If somehow the main save came out unparseable, recovery falls back to the previous backup instead of overwriting it with the bad data.Recovery is non-destructive now. The old code consumed the backup during recovery, so a single bad attempt could leave you with no backup at all. The new code copies the backup into place instead and keeps the source untouched for the next try.The "Wipe and Restart" button actually wipes everything now. The old version was leaving backup files behind, so the next launch would silently restore your old progress. That probably explains a couple of "I can't reset my save" reports I couldn't reproduce.Side files that were bypassing the protectionsThe hardening above existed for the main save, but three side files (wheel drop timer, jukebox playlist, Steam progression) were writing directly w...
To celebrate Idle Bicep's 3rd Birthday, I've made this 2nd customization update, that expands what was possible with mods. You can now create and use the following customization elements: Text Fonts Icons Plates (the big red circle in the background) Mouse Cursor Amulets (biceps decorations) Salt Skins Growl Sounds Growth Sounds This update also improves window resizing support, allowing you to play on nearly every aspect ratio possible. I will be updating the customization guide for the new mods in the near future, if you find any issue please report it here so I can fix it: https://steamcommunity.com/app/2355250/discussions/0/6492543723424265562/?ctp=4 Thanks for these amazing 3 years!
Hey everyone! We've been hard at work squashing bugs and polishing things up based on your reports. This patch covers a couple of weeks of fixes. There's also some new content sprinkled in. Read on for the full rundown! ✦ What's NewYou can now switch the current stage to a visited one directly in the settings. Added a larger UI scale option for better readability on bigger screens. Slimes, Crystal Crab, and Spitfrog have new visual variants. Keep an eye out! 🌐 MultiplayerLobbies have been reworked with improved logic and a much cleaner layout. You can now join a random lobby if you just want to jump in. Taps now correctly sync to other players in the session. 🔧 Bug FixesFixed a bug where taps could overflow and cause incorrect values at high counts. Swapping rings in your equipment slots no longer wipes your stats. Mummy Wraps and Dragon Helmet now do what they're supposed to. Chest item drops were occasionally disappearing — fixed. Fixed several crashes that could happen during normal play. Tooltips now close when you move your mouse away (finally). Auto-upgrade now works correctly at all times, not just when the book is open. Sell Duplicates no longer incorrectly sells your highest level item first. Fixed inputs being missed when playing at low FPS. Pirate bosses now count correctly toward enemy totals. Critical hits now restore the right amount of health from lifesteal. A bunch of items that weren't triggering their effects properly have been fixed. Fixed various UI elements overlapping or appearing in the wrong layer. ⚖️ BalanceBurn damage has been increased — fire is more threatening now. Lifesteal has been rebalanced across the board. The cannon now deals different damage depending on the projectile type. Item upgrade costs have been adjusted to better reflect rarity. General tweaks to combat feel and enemy difficulty. As always, if you run into anything odd, drop it in the bug reports channel on Discord or leave it in the Steam discussions. Thanks for playing...
NEW AQUASCAPING CHALLENGE - "Waterfalls" They come in all shapes, sizes, and geographies. Show us your waterfall tank!Here's a dev. tank for The MOST Plants tank from last week's challenge!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to #aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
We’re very happy to finally announce the release date of Glimvale: My Mini Overworld 💖💖📅 Glimvale will release on June 18th, 2026!To celebrate this announcement, we’ve also updated the trailer with new footage and improvements made during development.In Glimvale, you build and decorate your own tiny MMORPG village, welcome adventurers, manage activities, and create a cozy little world full of life.Thank you so much for all the support so far, wishlists, feedback, streams, and messages really help our small team a lot 💖💖💖We also added a lot of your usernames into the in-game name pool 💖 If you’d like to appear in the game, feel free to send us your nickname!We’ve also been working on:Twitch integration ✨A small supporter pack with extra decorations and an additional adventurer classSee you soon in Glimvale ✨💜💜💜💜Thank youu :) ✨✨✨✨Wishlist the game to support development :
New Skill \ Officially Launched!Spend bottle caps to upgrade partial enhancement projects of the Brain Burst Device. All progress enhanced by bottle caps will not reset after rebirth, retaining all development progress across reincarnation cycles.Greatly boost early-stage progression efficiency after rebirth, speed up resource collection, and streamline vehicle development. No more starting from scratch after every rebirth!Bug Fixes:Fixed the issue where the Scarlet Wolf Evil Missile would disappear abnormally.
- Hardened the Steam Linux launch - it may be possible to launch directly from steam on Linux now but will require further testing (Proton still not compatible) - Freighters and colony ships are now locked behind the orbital exchange - Fixed a bug with ETA timers when sending attacks so you cannot exploit fast attacks due to timer counting down - Fixed a bug causing cursor to blink on game settings screen - Fixed Flux Quartermaster directive so it works with new cargo routes - Fixed infinite John Wick survivor ship bug in some combats - Fixed a bug where names of ships wouldn't appear in left sidebar during training - Reduced spire costs and vision requirements in existing multiplayer world to speed up end game - For anyone who purchased via itch, there are now Steam Keys available to download
After some feedback from the community I've fixed some issues: - Find all Jumboo achievement should now trigger for everyone (anyone that can't trigger it may have to start again to trigger it. Apologies!) - Fixed issue where buttons in main menu wouldn't work for some unless language was changed - UI fixed for Ultra widescreen users That's all for now! Next update will be adding some more detailed icons and some optimisation for the upgrade screen.
Ladies and gentlemen, friendly: Wishing all fellow Taoists a happy May Day~ 1. Fix the issue of the Crystal Store Adventure Accelerator not resetting daily 2. New May Day redemption code: wuyikuaile Thank you to all players for your continuous support and feedback. Wishing you all a smooth adventure in the world.
A new update is ready for download. This patch introduces several new options and addresses various bugs to improve the overall gameplay experience. ✨New SettingsChest Popups: A new setting allows for the deactivation of treasure chest popups. Audio cues remain active if preferred. The chest remains accessible by double clicking the click counter in the pocket.Click Tracking: Added an option to deactivate mouse click tracking. The worm reacts and counts only inputs from the keyboard or gamepad.Click Label: A new toggle allows hiding the click label in the pocket. This element remains visible whenever the game is in focus.Pocket Icons: Added an option to hide icons in the pocket. These remain visible whenever the game is in focus.Slot Highlighting: Included a toggle to turn off slot highlighting. This prevents items from being highlighted when hovering over them in the inventory.🐛Bug Fixes & ImprovementsSettings UI: The user interface for settings is now updated. Some options are relocated to different categories for better organization.Preset Management: Resolved a bug where the Delete Presets button was unresponsive. Additionally, clicking presets while the game is loading no longer causes them to be deleted.Steam Inventory: Fixed an issue where certain items appeared in the Steam inventory but failed to show up in the game.Crafting System: Fixed a bug that caused crafting to fail when using specific items.Happy Wiggling!🪱
Thank you for playing "Chill with You: Lo-Fi Story".The development team is currently working on game optimization and bug fixes.We sincerely apologize for any inconvenience caused by these issues.Please note that some issues may take time to resolve, and we appreciate your understanding.▼ Currently Confirmed Issues・Performing certain actions at specific timings may cause Satone to act strangely. (e.g., stopping movement, staring at the camera, etc.)・Satone may forget some dialogue lines after the Pomodoro timer ends.・Pressing buttons at specific timings may result in unnatural screen displays, such as menus or operation buttons remaining hidden.・Pressing the "End Call" button at specific timings may result in the call not ending while the UI remains hidden.・Performing specific operations may cause in-game audio to stop.・Changing audio devices or settings while the game is running may cause issues with sound playback.・Imported music tracks may not display correctly under certain conditions.・Following specific steps may cause the set track order to change.・When launching the smartphone version on certain devices, the game may fail to connect to Satone's room, showing only the sky.*This list currently focuses on major issues and those frequently reported.*Other issues are also under investigation; details will be added to this notice as they become available.All reports from players are being reviewed by the development team.Thank you for your continued support of "Chill with You: Lo-Fi Story".
Added 12 new cosmetics to the Night MarketFaberge Egg TimerSmart Egg TimerWhite MundoOrange MundoGrey MundoTortoiseshell MundoNight FanLove FanFancy TableDirty TablePicnic TableGalaxy Trash CanAdded vsync, fps cap, and vibration settingsAdded Turkish (fan)translation. Thank you, Helin! Removed the Press-and-hold to prestige and added a confirm pop-up in steadFixed a bug where you could get stuck with the coin in hand, unable to interact with ticketsFixed a bug where you were not able to claim Final Chance
Hello! Hope everyone is doing well. I'm here to announce Kin and Conquest, a combat-oriented spinoff of Kin and Quarry. It has a Playtest you can check out right now if you want to give it a shot.Thank you.
1. Added 4x speed; the game now supports 1x, 2x, 3x, and 4x speeds by default. 2. More stat and attribute explanations, plus onboarding text prompts. 3. New toggle for automatically picking up relic gems (normally all gems are collected automatically when a run ends).
1. 灵砂,修为等关卡奖励也增加10倍 2. 修复飞升后,境界没有变成元婴的问题(上个公告遗漏通知了,各位飞升后就是元婴修士了) 3. 套装爆率提高一倍。
If you haven't already please leave me a Steam review, it really helps me a lot!V1.0.7- Update NotesNewAdded more Music, Increased the default volume.Added a Toggle for the Supporter Pack Visual in Settings > Game.Bug Fixes & Tweaks and AdjustmentsFixed an issue where the tooltip Upkeep would be on the same line as Cost.Fixed an issue where early game firing people would give you extra coins.Fixed an issue with being able to summon the horse while in the Crafting Menu on Controller.Fixed an issue where removing a crop from enhanced farm would cost you the enhanced farm cost.Fixed an issue that allowed you to place decorations on top of the Water/Inn/Temple/Stables.Readjusted the Sell Prices of Enhanced Gold Crops.Normal ModeAdd the Poop Icon on the Pig in Advancements so you know what to unlock for Poop.Added New Advancements to Animals, to show the Needs of an animal like no food or no animal tile.Readjusted the Animal Advancements tab.Changed the Sprites for Animal Tiles.Fixed an issue where enhanced crops didn't count towards your advancements.Lowered the requirements for Royal Envoy Tasks.Increased the rewards for Royal Envoy Tasks.Reworked the Royal Envoy Task so you always get at least 1 or 2 New Decorations.Incremental ModeFixed an issue with Decoration Achievements.Added Icon to Enhanced Farm Tile to show they can make you Gold.Added Icon to Pigs to show they make Manure.
Beta Russian(RU) localization is now available
* Reverted game timing back a week, as that had less issues * Instant Bonus Time conversion takes whole minutes (existing savefiles rounded up to the nearest minute) * Fixed growing arcana numbers with a specific genesis upgrade
Join Everfrost Lodge server NOW and engage in two New Server Events - the one called Emperor, to reach the best Max Stage, and another - Warfront, to get most Campaign Stars! Players that will be at the 🏆 top 50 rankings 🏆 of the global leaderboard at the end of either event will get amazing prizes! Most important! Their names will be forever marked in the Everfrost Lodge ⚔️ Hall of Fame ⚔️. And the champion who will claim 🥇 top-1 of the Emperor event 🥇, will also get 1 random Ancient Artifact as a bonus prize! 🏆 Join the competitions NOW and carve your name into history! 🏆
Greetings fellow cultivators. Here is some fixes and requested QoL Let me know if anything is broken! Fixed the counter for player manuals in the Sect Training Panel Added toggle to confirm cancelling missions Added toggle to confirm Expel Sect Member Fixed crafting tower typo Added more information to Tier 12 divination perk Fixed boat upgrade cost reduction to also apply on checking upgrade possibility Adjusted some logic in Auto recruit Removed elemental material cost from Qi pills, increased other costs instead Doubled base droprate for Sect manuals Added a fix for rare occurence of disciples managing to work two jobs, this is forbidden techniques that is punishable with heavenly tribulations.
🎉 新增功能1️⃣ 全新难度「灵界」——困难模式,飞升需谨慎!🧨在人界(简单难度)叱咤风云久了,飞升的念头压都压不住? 于是我们为你打开了「灵界」的大门,但请注意:归墟葬海的点数奖励不生效轮回属性也不生效怪物统统变强了纯靠你的装备、灵宠、法宝、技能等硬实力!温馨提示:自身实力没到位,千万不要强行飞升,否则落差大到想删档……😱2️⃣ 灵界福利 & 套装大放送!💎虽然难,但回报也香得离谱:经验掉落 10倍 于人界灵石掉落 10倍 于人界还会掉落 套装!新增 11 套 套装,每套属性各不相同,搭配控狂喜~🧩3️⃣ 装备词条筛选,千呼万唤始出来!🔍终于不用在成堆装备里眼花了!词条筛选功能上线,想要什么属性,一筛即得~✨🛠️ 优化功能4️⃣ 法师技能目标落点,再次优化!🎯法师道友们,你们的目标锁定体验又双叒升级了,这次落点更精准、手感更丝滑~(再也不怕技能打歪了!)感谢各位道友的支持,飞升路上我们陪你一起肝!🚀 也请各位道友能给个好评评测,万分感谢万分感谢。。若新版有任何Bug,欢迎加群反馈:1084164621
There's a small chance of a certain glitch happening with any version prior to 2.2, where your SAVE FILE CAN CORRUPT and you will LOSE ALL DATA, ESPECIALLY if you are getting to extremely high levels on Brain Booster on v2.0. I highly recommend everyone, even those enjoying the unbalanced nature of v2.0, to update to v2.2. The game is more fun there, I promise. I've also set the scaling back down to 1.15x instead of 1.2x for Lab Assistant and Brain Booster and created a "max price" to prevent negatives once players get to the quintillions. I'm also aware that past a certain amount of vials the value interferes with and gets caught behind the progress bar. I'll fix this in the next update, along with other potential bugs I'll try finding.
* Additional localization fixes. ~ Text alignment for non-english versions. ~ Font alignment fixes for Russian, Chinese, Korean and Japanese.
Patch Notes:Mobileversary Season is here for three more weeks!Bring Ancient Batteries to Sardinex to exchange for cool rewards!!New PvP and Trials events have begun!After the Trials event ends, get ready for a Gauntlet event until May 14thThe Festiviflux Invasion event is here until May 7th!After the Festiviflux Invasion event ends, get ready for an Inferno Dimension Expedition event until May 14th
Hello Land Drifters!I've been busy with a new feature but felt like there was some things I could add to hold you over!Check out the Quest Board, you'll notice a new quest for those who have at least reached the fifth zone.I wonder what it could do?For those who have reached the third island might also notice someone locked upThe Focus Ambush also got modified a bit, how it works will be more obvious, taking time off the initial attack (not a percentage), and will now always work even when the passive isn't on like other passives. It will also grow in power quicker at earlier levels.Energy will now also get offline exp and show that exp in the offline rewards. The individual activities will level up too, but there's too many to display in that window, so just the main energy levels are shown.Build 0.3.43-Added a new quest in the quest board to get a new item to aid you in combat.-Added a jail to the first zone in island 3 for a character cosmetic.-The passive "Ambush" has had some changes. It now grows in value quicker. The text has been modified since it takes time off your first attack rather than a percentage. How this is displayed in combat has also changed, it will lower the attack speed number rather than just having the bar start at a higher percentage. It also used to require the passive to be enabled to benefit from it, but now it works regardless like other passives.-Energy experience now is gained and displayed in offline rewards. Note: The abilities gain exp too, but there's too many to display so just the main levels are shown.-Fixed the graphics in a waterfall in fishing zone 7.-Some gathering talent description changes.