Removed a debug tool I accidentally left in the last patch. Apologies to anyone affected!
The new update is live, based on feedback from players. Fixed an issue where the wrong sprites could appear when switching genres using the arrow buttons. Fixed an issue where some Chinese text could get cut off. Fixed a nasty bug that could crash the game when returning after writing under a pseudonym. Long messages in the bug report window now fit much better after pressing Send. Yes, there is a bug report feature! You can find it on the second page of the Options menu. Extremely popular books (far more popular than I ever expected anyone to manage) could hit the dreaded 64-bit limit. These values are now displayed as INF (infinite) instead of breaking. I may implement a better solution in a future update. Fixed an issue where two cutscenes could trigger at the same time if you rediscovered a plot at the exact moment you finished writing your first book. Books worth more than 10 quintillion are now displayed correctly. I've also reduced the nonillion achievement to just a sextillion. This is working fine for most, but not for others. I'll see what I can do and hopefully release a new patch tomorrow. Thanks for writing!
This quick patch fixes a problem where your offline time was not saved if you sat in the main menu for too long.ChangelogFixesFixed an issue where offline time was not saved if the game autosaved in the main menu
Celebrate ten years of crafting. Build a unique Artifact as you progress, granting permanent buffs afterward. How many permanent buffs can you collect? Join the community, claim nodes, craft shards and develop your very own legendary artifact!
https://store.steampowered.com/app/4267800/_/ After the last round of playtesting for Bandit Simulator TD, we received a ton of feedback and suggestions from our players! Now, the game has entered the full-content development phase. We'd like to continue sharing some of our recent fixes and progress with you: Building Visual Upgrades We've replaced the original building designs to achieve a more unified and consistent art style. {STEAM_CLAN_IMAGE}/45936264/c3ee9dc0c04dbc51ee3b52cd9758937e89c4ba5f.png Better Map Integration Buildings now look more coordinated and harmonious with the surrounding map environment. {STEAM_CLAN_IMAGE}/45936264/59014f1492422d2281292295466bb6a96926cff4.png Rich Building Progression The game features a deep and varied building upgrade and evolution system. {STEAM_CLAN_IMAGE}/45936264/a10ec587d455a7340b530e1d1fcb3889b8526f6c.png We sincerely beg all our brothers and sisters who enjoy Xiao Mang's games to Follow + Wishlist (click, click!) ↑↑↑↑↑↑! Game Introduction TL;DR Keywords: Tower Defense TD + Base Building + Idle Clicker = Addictive & Satisfying This is a simple game that combines "Tower Defense Combat + Base Building + Idle/Clicker" mechanics. The game simulates the development of an ancient bandit stronghold. Combat is based on Tower Defense mechanics, paying homage to (and blending with) several classic genre masterpieces (like the Warcraft RPGs Bandit TD, Element TD, Immortal Simulator, etc.). We've refined and simplified these concepts, combining them with idle/clicker gameplay to deliver an experience that is both "satisfyingly addictive" and "simple and relaxing." Every character acts as a fixed tower. They don't move on their own. Whether it's combat, gathering, or crafting, everything is carried out through Tower Defense mechanics. If you enjoy Xiao Mang's games, please be sure to Follow & Wishlist—it really helps the game survive and thrive! https://store.steampowered.com/app/4267800/_/
This small update for Lured In introduces some fixes for Steam Deck, as well as more changes to the chef and scientist to fix problems and make them more balanced.This update also adds in a few new things, such as fish silhouettes in the water, cancelling minigames, and some panels for the ascension/research menus. Lured In now also uses a save backup system, so if a save gets corrupted, it can attempt to load your backup save instead. This should help alleviate problems people have had with saves being corrupted.ChangelogAdditionsAdded in a backup save system. Now whenever the game saves, it creates another duplicate save. Then if your main save is ever corrupted, the game attempts to load the backup. Hopefully this will prevent the rare scenarios when someone quits on the frame of a save, and their data is corruptedAdded in fish silhouettes that bite and nibble your bobber in the waterAdded the ability to cancel out of a minigame while your inside of it with escape (start on controller)Added in some panels inside of the research and ascension menus to show your current amount of currencyChangesMade it so the chef and scientist will only trade with fish that you have already discovered beforeMade it so the chef and scientist will use the minnow as a backup fish incase there are no valid fish to pick fromImproved the rate at which the aquarium cursor updates its position on mouseChanged the position of the chef and scientist so they are easier to click onSlightly changed the shape of the navigation area to leave a notch where customers will avoid the chef and scientistMade multiple tweaks to functions to better support moddingIncreased the distance away that the broomba can collect donationsUpdated all translations and contributorsFixesFixed an issue where some nodes in the research tree were unselectable. The game will now automatically calculate valid boundaries for menus like these.Fixed an issue where the cursor inside ascension/research menus was hidden behind ...
Hey guys,Just pushed a small update with two fixes:Fixed an issue where Steam achievements could sometimes stop unlocking after playing for a while.Added a Background Animation Toggle under Settings > Visual for anyone who prefers the background to stay still.Thanks for the reports and feedback!
Fixed a small bug that caused the player to advance various floors if you spam the advance floor button.
This update releases next week!New Feature & ContentNew Premium Worker: Ripley the Reaper!Your time has come, shopkeepers! …Wait.Not quite! Sorry about that. Introducing Ripley! If you can’t see it, that’s good news. The story goes that Reapers are only visible to those well acquainted with death, or when it is time for one to move on to the afterlife. Fortunately, Ripley is not very good at its job. It is, however, very good at crafting those fearsome Scythes! And being part of the underworld, its Masks are very potent. They provide those who wear them with a Mana Shield that will protect them from harm. Give it some time to recharge between wallops! In addition, Ripley’s premium worker power Eternal Rest allows Heroes and Champions to begin their resting time as soon as a quest’s timer finishes. In other words, this could allow you to claim a quest and see its participants already fully rested and ready to go! Ripley will announce your timely end when you reach merchant level 37, and can be purchased for $24.99 USD.Mana ShieldMana Shield is a new Hero stat most commonly associated with Masks. This special “Blue HP” protects your real HP from damage until it runs out. Unlike HP however, it completely regenerates after 3 turns if the owner is not hit.New Royal Merchant Perk: The Autocrafting MachineWe are introducing a brand new perk for Royal Merchants new and old: The Autocrafting Machine! Set up a queue of items and toss-in the components required (no resource needed!) and the machine will craft them slowly over-time! The size of the queue depends on your Royal Merchant loyalty, and for you hoarders out there, don't worry, this machine doesn't take up a furniture slot! Seasonal ContentSoular Harmony Content PassStarting from August 19th and until September 1st, collect Eclipse Medallions and earn new rewards like the Eclipsed Uniform customization, Eclipsed Pair blueprint, Aperture Catalyst blueprint, and many more thematic decorations! Unlock Full Access for 150...
Milk Can Clicker has officially left Early Access and is now available as Version 1.0! Over the past months we've received an incredible amount of feedback from the community. This update combines the biggest player-facing improvements since Version 0.941 and many of them were inspired directly by your suggestions. ## 🏗️ Expanded Town Version 1.0 greatly expands your town. • The maximum number of town buildings has increased from 8 to 14. • Six brand-new buildings expand your production possibilities. • Larger production chains unlock new long-term strategies. ## 🥛 New Products & Production Chains The new buildings introduce a wide range of additional content. • Produce brand-new products. • Process them across later maps. • Unlock new marketplace stalls. • Complete additional delivery contracts for greater rewards. • Your production chain now extends far beyond the previous late game. ## 🚜 Gameplay & Balance Many gameplay systems have been improved. • Rebalanced production chains across multiple maps. • Updated selling values. • Delivery contracts are now significantly more rewarding. • Improved money and reputation rewards. • Smoother and more satisfying late-game progression. ## ⚙️ Quality of Life Numerous convenience improvements have been added. • New "Buy All" workshop feature. • Multiple user interface improvements. • Clearer information displays. • Many small gameplay improvements throughout the game. ## 🏆 Steam & Long-Term Progression • Full Steam Cloud Save support. • Expanded Steam Achievements. • Improved quests and progression systems. ## 🎉 New Endgame Questline Version 1.0 introduces the first complete endgame questline. Progress all the way to the Milk Festival and experience the current conclusion of the main progression. The Milk Festival represents the current conclusion of the available content—but Milk Can Clicker will continue to grow with future updates. ## 🐞 Bug Fixes Alongside the new content, numerous bugs have been fixed. Including improvem...
2026 Cat Awareness Feline SaleHello everyone! The 2026 Cat Awareness Feline Sale on Steam is now live! We've launched a 25% off sale, and other games from Happy Universe Studios are also discounted at the same time!More BundlesPlus, more incremental game bundles are now live. Come check out these great incremental games!It's Chopping Time! Idle Chapel Incrempire Roulette Dungeon Upcoming New GameOur new game Meow Squad: Incremental Fishing is well underway and progressing smoothly. We believe it will be ready to meet you all very soon. Stay tuned, and don't forget to add it to your wishlist!
Hey Grove Keepers!The day that we've been waiting for finally came! The Beekeeper free update has arrived at your farm! 🐝🐻🍯 The Beekeeper lets you set up your own apiary in your grove. Build beehives and surround them with flowers to produce different kind of honey for selling, as well as wax - a new resource that enables you to hire different queen bees, construct better hives and buy new beautiful (definitely not tacky;) lanterns for your farm! And all of this starts at your new character - Beekeeper.Here is the complete list of things this update brings:A new character-shop in the grove - Beekeeper4 Beehives with different statistics and range4 Queen Bees that change the strategy of the Beehive you put them in 🐝4 New Wild Flowers 🌼🌹🌻🌷4 New Lanterns 🪔Wax - a new resource8 types of Honey 🍯New Album pages with 8 types of Honey to collect 📖16 Rewards for collecting Honey types - new skins for: benches, mailboxes, toys, grass and backgrounds 🏆🥇Don't let the Beekeeper wait for you - make some room at your busy farm, set up a few beehives, surround them with colorful flowers and wait for the cheerful bees to make your favorite sweet honey.We hope this new update will breathe even more life into your groves and farms, filling them with flowers, beehives, and cheerful bees. And allowing for even more motivation in your lives.Stay cozyYour Little Lanterns Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider giving it a go. And if you're already growing with it, recommend it to someone who would like it - it helps more than you know. Let's all grow together!Your Little Lanterns
Hello everyone! I'm happy to announce that Miseria is available on Steam!Descend into the depths, grow stronger, uncover the stories of those who dared enter the pit before you, and discover what awaits at the bottom.Thank you so much to everyone who played the demo, wishlisted the game, shared feedback, or simply followed the development of Miseria. Your support has meant a lot throughout this journey.The wait is over.See you in the depths :)
Hey Grove Keepers!Together with our friends at Stuck In Attic we prepared a next magical bundle for you: Hocus Focus x Focus Grove. Hocus Focus is a magical work/study companion, where you are a student in a magic university 🧙♂️🏰✨ As usual, you get additional -10% discount.As a magic university student you not only have chest full of productivity tools at your disposal, but you can also control time and weather, unlock new locations, collect cute Mitzkins, and level up in-game and in real life!If you try out Hocus Focus, let us know what's the best thing you like about the magical university! 🌼🍃 You can get your bundle here: Stay cozyYour Little Lanterns Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider giving it a go. And if you're already growing with it, recommend it to someone who would like it - it helps more than you know. Let's all grow together!Your Little Lanterns
Discord Invite:https://discord.gg/MUC9f3Dm9U
Hello everyone,Here are the main highlights of this update:Feature Adjustments:Added inventory TIPS to shelves. You can now view independent status TIPS for each exploration squad by clicking on their avatars. Added a \ option in the equipment crafting interface — items will be sorted by current inventory count. Moved the "insufficient ability" indicator arrow to the top-right corner in the equipment crafting interface.Added lock status icons to equipment selection interfaces such as Suggestions / Support.When opening the Workshop Management interface, it now defaults to the last tab you had open.Bug Fixes:Fixed a display error that occurred when placing objects repeatedly in the same spot.Fixed an issue where renamed equipment would still display its default name in the customer request interface.If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.
Have fun!
Hi everyone! ^^✨🔥 Great news! The Lakeside Bar Digital Deluxe Bundle is back with its biggest discount yet - 🎁50% OFF🎁If you've been waiting for the perfect time to complete your collection, now's your chance. Get all 3 items in the Digital Deluxe Bundle at an incredible value and enjoy even more of the cozy lakeside experience.🗓️ Limited-Time Offer: August 06 - 20 (20:00 PDT)😉💖 We're getting ready to share exciting updates about one of the important milestones for Seaside Wash!Be sure to follow the game and our developer page so you don't miss any announcements.👉 Wishlist & Follow Seaside Wash: 🎯 Follow the BITCOVER Developer Page: https://store.steampowered.com/developer/BITCOVER💙 Thank you so much for your support. We hope you enjoy the sale, and we'll see you at the bar!Warm wishes, Lakeside Bar Team
🔧修正猫猫升品后,有时没有在UI上更变品质颜色的BUG 🎮预载第二个免费DLC的内容(等STEAM审批过了马上发) 个人制作游戏如坐井观天, 恳求在STEAM页面打下宝贵评价,无论 恶评 或是 好评, 狮子会回复每一个评价,从中吸取鞭挞、或鼓励,做出 更好玩 的作品
💥+New Game Plus+💥We've been listening to feedback and working for a while since launch and the biggest feedback anyone has had is that players love the game so much that they want more game to play!🫡Message Received!🫡With that we'd like to introduce New Game Plus ...New Enemy BehaviorsNew Balance NumbersNew Achievements!In addition to that we've compiled several points of feedback and made improvements to ...Optimizations for smoother gameplay, especially later levelsSome players reported hitching and slow downs when enemy waves got truly intense and we've made some changes that should mitigate if not remove these issues in later levels.Right-Click to max upgradePrestige levels is part of the game and common in the genre, but clicking many times can feel tedious and agitate some player. NOT ANYMORE! Right-click any upgrade to maximize spending in the upgrade and instantly reach max level if you have the resources.Steam Cloud IntegrationEspecially with the increased content of the game, players wanted the ability to use cloud saves to pick up where they left off. We're still verifying the functionality, but Steam cloud saves are now available and automatically sync when players exit the game.More informative tooltipsWith different upgrades having different maximum levels players wanted better context about where they were with regards to each one. The upgrade popup now includes that info.Better readability of upgrade descriptionsFont sizes and readability have been improved on most descriptions so players on small screens and Steam Deck can have a more comfortable experience.Several bug fixes Supply crates drop earlier in rounds to make them more accessibleAuto-turret now prioritizes the supply crate to ensure its destructionVarious UI controls not quite functioning as intendedAchievement adjustments to make them more reasonableMANY MORE!A Heartfelt ThanksFinally, thank you to everyone that has played the game, given feedback, left a review, or been involved in any w...
After almost two years of development, Spiritstead is finally available on Steam! 🥳What began as a small project we thought would take around four months grew into our first full game as a team. Along the way, we went through redesigns, stubborn bugs, countless playtests, and many late nights, but we kept going and finally made it across the finish line. ❤️We also want to give a huge thank you to the WINGS team. Their support allowed us to make Spiritstead into the game it is today. They guided and encouraged us throughout development, and we learned so much from having them by our side. We truly could not have asked for a better team to support us on this journey.And thank you to everyone who played the demo, shared feedback, wishlisted the game, created content, or supported us throughout development. We truly hope you enjoy exploring the world of Spiritstead!Spiritstead is available now with a 10% launch discount for the next two weeks.Important note for demo playersThe full game has changed significantly since the demo, so demo save files are not compatible with the release version. Although an old save may still appear in the menu, continuing it could cause bugs. Please start a new game for the best experience.
🥛 MILK CAN CLICKER 1.0 LAUNCHES TOMORROW!On August 7, 2026, Milk Can Clicker will leave Early Access and reach version 1.0.What started with a small milk can has grown into an extensive idle and incremental game featuring multiple maps, production chains, deliveries, automation, prestige, quests, and numerous achievements.🐄 EXPAND YOUR MILK PRODUCTIONStart with a small farm and develop your production step by step. Produce new goods, expand your buildings, and unlock additional areas.⚙️ AUTOMATE YOUR OPERATIONSImprove your production chains, automate recurring tasks, and increase your income even when you are not actively clicking.⭐ USE PRESTIGE FOR PERMANENT PROGRESSBegin new runs, collect prestige points, and unlock permanent improvements that will support you during future playthroughs.🏆 COMPLETE QUESTS AND UNLOCK ACHIEVEMENTSTake on different objectives, pursue long-term goals, and work your way through the game’s numerous Steam achievements.THANK YOU!A huge thank you to everyone who played, tested, and helped improve Milk Can Clicker throughout Early Access.Your feedback helped identify bugs, revise systems, and develop the game further on its way to this important milestone.🐄 The cows are ready.🥛 The milk cans are full.🚀 Milk Can Clicker 1.0 launches tomorrow!See you at launch!
Hello everyone! To celebrate the Early Access launch of Rancher: A New Life, we've prepared an amazing discount deal on the Farm Manager 2021 bundle!Don't miss out—check it out now! #rancher #simulator #farm #cozy Rancher: A new lifeStart a new life as a Rancher. Travel the forest paths by quad bike, raise cattle, build, repair, and improve your farm. Take care of animals, go fishing, cook, grow vegetables, practice your accuracy on shooting range, take photos, and much more. Relax away from the hustle and bustle of the city!
Fix: items from shop now spawn only after clicking checkout - solves Coop issue where second player could pick up item.Fix: Evaluation for Network with Default DENY VLANs caused stutter.CoopFix: Wrong resolution in coop when inserting the router and firewall in the rackFix: Cables runned by more people at same time caused issuesFix: Authoritative push of economy from host (to make sure XP, money rep is always same for all players)Fix: Video tutorials are now turned offFix: LACP syncedFix: Container doors syncedFix: Objectives syncedFix: Labels syncedFix: EOL was running only on host, clients now runs the visual EOL part as well
Release v1.6.30:+ Balance & other minor changes---Major Release v1.6.0: Military ranks, household pets, marriage deals and much more!