New Year, New Look! To celebrate the traditional spring festival with you, the little animals are tippy-tapping with excitement! They’ve been busy making the whole ranch look red, festive, and full of joy.From Red Lanterns hanging high and Spring Couplets full of warm wishes, to the Lucky Cat quietly soaking up good luck at the door—everything is glowing with holiday warmth, just waiting for you to light up the atmosphere.We hope these little festive touches bring you a moment of relaxation and joy in your busy life, and bring lots of good luck to your ranch in the new year!A huge thank you to all Ranchers for your amazing support and company throughout 2025. Because of you, Tiny Pasture has been able to grow step by step. We look forward to spending another wonderful year with you! Best wishes to all of you:Have a happy Spring Festival! Good Health! And Happiness Every Day! 💗 ——CaveLiquid studio Great Value Bundle Sale is ON! Now is the perfect time! Update List: Added 8 New Spring Festival Decorations! A brand new animal, the "Horse", is galloping its way here! Fixed an issue where the click area for some decorations was inaccurate. ixed a bug where some backgrounds behaved abnormally when switching states.
I’m excited to share that Let It Consume will be a part of Steam Next Fest! 👾 This is a huge moment for the game, and I can’t wait for more players to jump in, try the demo, and share their thoughts.To celebrate, and to make sure the experience feels better than ever, I’ve just released a new update with several improvements: 🌍 New and improved translations 🛠️ UI fixes for a smoother experience 🔤 Updated typography for better readability 🎰 Polished slot machine view 🏙️ New in-game background to give a more refined, polished feelIf you’re curious about Let it consume, NOW is the perfect moment to try out the demo. And don’t forget to wishlist the game if you haven’t already!
Thanks to everyone for the continued feedback! Here’s what’s new in this update:New Feature: Shadow Scout – This upgrade allows you to identify if an action will reveal further subsequent actions before you commit.Visual Polish – Tuned up several graphics and VFX elements for more immersive look.Stability Fix – Resolved a persistent "jittering" bug that occurred on certain hardware configurations after completing each action.
Smelly Bits Update Over 1000 players played the demo since it released less than 2 weeks ago! Thank you so much for checking out our shitty little game - it means the world to us!Thanks to you we were also able to gather a lot of feedback, which helped us improve the game & make a lot of changes, fixes & additions. That's why we just pushed a rather big update to the demo.Here's what's new: CHANGELOG:Added 2 new upgrades: Smelly Bits & Smelly AttractionComplete re-work of level progressionChanges to upgrade progressionBalancing changes to all poop typesBouncy-Poops now change directions when colliding with a Rocket-PoopAdjustments to upgrade descriptionsRe-worked settings menuYou can now zoom in/out & drag around the skill treesVisual changes to upgrade menusUpgrades are now greyed out if you can’t afford themYou can now press ESC to leave the upgrade menu & open the settingsBug fixes & adjustmentsEnjoy playing and much love!Julia & Nicaka. Hooded Traveler GamesJoin us on Discord:https://discord.gg/invite/vpfhKvuCFw
Dear Players, wishing you all a Happy Chinese New Year! May the Year of the Horse bring you great fortune and success!"Island Robot Farm" is now available 20% OFF historical low price for a limited period of 14 days! Here’s a quick preview: we are already hard at work developing new content for the farm, with more exciting updates to come this year!Thank you for your continued companionship. In the new year, let’s continue building a better farm together and enjoy the fun of creating our own island paradise!
Dear Ranchers! We’re thrilled to share some exciting news: The Tiny Pasture x Tingus Goose Bundle is officially live! Grab the bundle now to enjoy a special discount!if you’re looking to experience two animal-themed games with totally different styles and tempos—but equal amounts of charm—there’s never been a better time to jump in! ⏰ One Purchase, Double the Fun! https://store.steampowered.com/bundle/67440/Tingus_Goose_X_Tiny_Pasture/ To thank all our supportive Ranchers, Tiny Pasture will be launching a Lunar New Year Update on Feb 11th! Get ready for brand-new festive decorations and a mysterious new animal joining your desktop ranch. Stay tuned!
demo已发布
Today kicks off the big 2 Left Thumbs Publisher Sale!Explore the full event page to scope out loads of discounts, free games, bundles and more! This post sort of puts the cart before the horse... But as a part of today's event, we are announcing that Void Pachinko is officially published by 2 Left Thumbs! We've been working quietly behind the scenes to polish the game up for further playtesting.Be sure to Register on the main store page so you don't miss out! NEW RELEASEYesterday saw the release of Underboard, a new team-based tactical roguelike autobattler!(The lead artist of which did the awesome custom art for this sale!) COMING SOON 4 more games have received official release dates! Each of which offers a public demo.Dice A Million - Dice-rolling Deckbuilder Roguelike - February 25thCrawling Angels - Physics-based Puzzle Horror - March 13thWasteland Bites - Survival Horror Food Truck Manager - April 3rdBesmirch - Survival Horror Farming Sim - May 11thWHAT ELSE?There were too many announcements this year to include in store page post.Check out this news post with EVERYTHING related to this year's 2 Left Thumbs sale!FOLLOW ALONGFollow 2 Left Thumbs on social media to stay up-to-date on all the latest games and news. 👇BlueskyTikTokInstagramYouTubeDiscordTwitter
Release v1.6.22:+ Significant balance changes, mainly around jobs & revenue+ Bug fixes and improvements
Extra small update this time, mainly to make a few of the new achievements pop if you've already hit their requirements. But also including a few new things New Features: The Free Prestige 2 Perk now also grants: Golden Weapons just need to be hovered over instead of clicked New label showing how many Golden Weapons you have clicked, and if Golden Weapons are disabled by the AFK Stock Fear upgrades are unlocked sooner after each higher prestige tier Prestige Perks now have a "Pending" badge to signify they aren't active yet New setting to mute the game when clicking off of it (turned on by default) Bug Fixes: On loading, the conditions for the new achievements are checked, so they will be awarded if the conditions are already met
Dear Islanders, To make life on the island smoother and more comfortable, we’ve rolled out a new update with a series of optimizations and fixes. This update focuses on performance improvements, better controls, and a calmer visual and audio experience.🛠️ Performance & Stability ImprovementsImproved movement performance for residents, including penguins and ducks, resulting in smoother behaviorImproved performance when using crops that throw Ascension ParticlesFixed performance issues caused by crystal overflowReduced the volume of frequently triggered sound effects for a quieter island experience🗺️ Controls & Interaction ImprovementsImproved the island expansion experience:Fixed inaccurate mouse selection during expansionImproved clarity of expansion range indicatorsFixed an issue where crops could occasionally float and fail to reset when moved in batches🌱 Gameplay & Balance AdjustmentsSignificantly increased the crystal capacity of all Smiling FruitsReduced the frequency of visual effects that appeared too often and interfered with visibilitySlightly reduced the movement speed bonus gained from resident upgrades to maintain a more relaxed pacingThank you for your continued support and feedback. We hope this update makes your time on Tiny Isle even more smooth and enjoyable.
Feedback was loud and clear! i've swapped out needing unique mission eggs to having Biome specific eggs! (As for Bubble Eggs, i'm working on an Egg shop of sorts so they will be purchasable. if it takes too long i'll swap them out to other eggs easily obtainable!)
WHAT'S NEW??1.05 PatchFixed a bug that prevented the resolution selector from working. Adjusted the options UI so it is not cut off on certain resolutions, such as on steam deck.Fixed the info display for the fuel PUMP button to correctly read 20%, also fixed the calculation for the display of total and pumped fuel to read correctly (the effect is unchanged). Feed the Reactor Trading CardsTrading cards are here!!5 cards to Collect: Flubara, Dice, Thermidor, Glooble and Vulcan.There are also 3 profile backgrounds and 5 emoticons!! Thanks for playing! And of course, huge thanks to those who sent in bugs and feedback!! AND Thank you for 35,000 players!!! I am truly humbled by the response to the game and all the kind words. -Adam
New Hidden Easter Egg BOSS: Reach the maximum title in Endless Mode (Eternal Legend) to unlock this challenge.Added a new hidden class to the Guardian Branch (chance to unlock upon promotion after using "Feast of Fate").Added DOT (Damage Over Time) tracking to the Combat Statistics Panel.Added toggle switches to Level 3 Cafeteria & Library. Once disabled, heroes will no longer use these facilities.Added some game assist settings in the Settings panel, including transparent display of damage effects, automatic pickup of dropped items, etc.Improved UI logic. Finally, wishing everyone a Happy Chinese New Year in advance!
The Drive Bros Open Playtest is live! Team up with a friend, hit the road, and experience the thrill of co‑op driving. 🎮 Play today, share your feedback, and help us shape the future of Drive Bros! 👉 Don’t wait—join the playtest now and be part of the ride! Join our Discord Now to share your feedback, and while you’re there, check out our other games. Follow US!— Alkame Games
Here is the patch that was teased on the latest patch notes, here is what's new:Added Steam Rich presenceAdded smooth transitions in game menusFixed some issues with certain characters when creating and uploading Blueprints to the workshopThat's it for now, let me know if you find any issues or if you have any suggestions for the game!
Hello, explorers!Visual ImprovementsUpdated UI with new backgrounds and redesigned buttonsParticle system completely rebuilt for better performanceRandom Events ReworkedNow spawn at random screen positionsPulse for 10 seconds to catch your attentionSpecial particles rain down inside the eventOptimized system for improved performanceBug FixesFixed various minor bugs---Even with these smaller updates, we're working hard to improve the game while developing the next major content update. Your feedback during this process means a lot to us!
Be prepared! Mushi demo is coming to Steam Next Fest with a few days headstart from 20 Feb 2026. {STEAM_CLAN_IMAGE}/42896979/c3e38fa45abd12261f5f03138561bf0c2a493b3d.jpg Demo completion award will be active for all players during Steam Next Fest*. To all Tower Walker supporters: "Mushi is the successor and a continuation of the TW (Tower Walker) formula where the aim is to add more depth and gameplay in a brighter fantasy world setting. We don't seek to conform the game to fit any known genre, our focus is to stay true to our own formula and keep improving on it. We are looking forward to all of you testing out our next game." Characters from demo will transfer to full game? - Yes, all characters and your shared storage can be fully transfered to the full game later with local offline savefiles. Mushi will be a fullprice game? - Yes, one-time payment around $10 and you own the full game. TLDR... Is it like a new Tower Walker but better? -Yes! https://store.steampowered.com/app/4192770/Mushi/
Breeding feature has been added to fish. When female fish are fully mature and there is a male fish of the same species, breeding buttons will now appear. You can breed once every 24 hours and get eggs of the same fish species. You must have at least one empty space in your aquarium for breeding. Each egg takes up 1 space in the aquarium.Now when you buy a fish, instead of a fish directly, an egg will drop into the aquarium and you will wait for the egg to hatch. The time will be slightly longer for higher level fish.Fish hatched from eggs will have a random gender. All your existing fish will remain male.If you experience problems with the save system, press the "reset game" button from the settings button. We don't expect this to happen, but we don't want any problems in your gameplay. If you experience a problem, this will be the best thing to do.Adult fish will now provide you with income. You can see this information when you click on a fish. Passive income only works while the game is open.We have made some changes to the fish breeding and earning system.If a fish goes hungry for 24 hours, it will get sick, and sick fish will die if not treated within 24 hours. This is not something you can see in starter fish because they grow quickly and growing fish don't get hungry. (This is how it is for now, but we may change it in the future. Large fish may get hungry.)Touch mode has been added. This causes your fish to flee. It doesn't negatively affect them for now. We added it for your enjoyment.
Jane has been invited to showcase her incredible cooking skills on the TV show "Cooking Strike"! To prove she’s ready, she must complete five levels in a row. As you progress through the challenge, the TV crew will upgrade your kitchen with professional equipment. Be careful—failing a level resets your progress, and you'll have to start from the beginning. But don’t worry, you can try as many times as you like! The show is covering all the food costs, so your supplies remain untouched. Complete all five levels to earn a major reward, including booster parts, Coins, Rubies, and blog points! If you don’t finish before the event ends, no problem—you won’t lose anything, and another TV opportunity will come soon! {STEAM_CLAN_IMAGE}/43157681/d1198ebfa8ac8ada29368de0cfcbd839e694b254.png
Heya Pinies! It's our darndest pleasure to announce that we've formalized a road map for Asbury Pines' journey from Early Access to 1.0! Without exaggeration, the invested and thoughtful support and feedback from our game community made this path -- and everything leading to it -- possible. I know we say "thank you" a lot, but we guffin' mean it! TLDR: we plan to overhaul gameplay systems, deepen targeted points of narrative immersion with new and edited content, and continue with quality enhancements.In two months since the title’s Early Access release, our tiny team of two has released eight game patches focused on quality improvements and features that help to optimize the current gameplay experience and customize it to different playstyles (especially those that want to sidestep the idler elements). These updates have also led Asbury Pines to be Steam Deck verified ✅. The next order of business is reimagining the game systems and the grand narrative ending for 1.0 so that returning players will get a significantly refreshed experience and updated story, while new players benefit from playing a more perfect title.While elements in the following Early Access roadmap may change from community testing and feedback, Chaystar has targeted a number of areas for improvement.Gameplay UpgradesThe overall goal of the gameplay updates is to refocus strategy from managing characters between tasks to creating key efficiencies in their constant work. The plan includes:Guided tutorial modeExpanded character capabilities to enable simultaneous actions (like resource production and perk research)Deeper character skill leveling system New economic production elements, including homes for increasing town populations and warehouses for resource storageVarious new tabs that directly contribute to resource production strategy: Friendships, Learning, Conflicts, TomesResearched artifacts can be equipped by characters for various boosts to work and skillsUp to four new soundtracks, inclu...
Hello dear aquarium enthusiasts,Changes made;The feed button has been removed. You can now feed by right-clicking anywhere you want. You can hold the right mouse button. Food is now free and unlimited.Level-required items in the store will now appear locked. (Done to create curiosity.)The game can now run in the background.New sound effects and settings have been added. Purchase and sale sounds have been added. We're not adding too many sounds to avoid disrupting the relaxing atmosphere.Most importantly, the entire UI has been changed to a softer structure.Menu button positions and colors have been slightly changed.Updates will continue. Keep making requests in the comments.
Hey everyone!tl;dr: The Excremental Game Demo is now live on Steam!Nearly two months ago, we had this very dumb idea: make an incremental game about poop and call it Excremental Game. It started as a dumb little joke project - something we worked on for about a week before uploading it to itch. But a surprising number of people played it, enjoyed it, and shared a ton of helpful feedback. That’s when we decided it deserved a bit more love.Alongside launching the Steam page, we also ran a public playtest here on Steam. Over the past 20 days, it’s seen far more players than we ever expected, which helped massively with identifying balance issues, squashing bugs, and even rethinking some core design decisions.Now the game has reached a state we're genuinely happy with, and the demo has officially launched.If you already tried the playtest, there’s still plenty of reason to jump back in. Beyond general polish and bug fixes, the skill trees have been expanded with new upgrades that encourage more active play.And yes, the demo includes Steam achievements too!Thanks so much to everyone who’s played, tested, and shared feedback so far. The game honestly wouldn’t be what it is today without that support, and we're super excited to finally share this demo with you all.
Jane’s been asked to shoot a TV program called “Cooking Strike” to show off her incredible cooking skills, and she needs to complete five levels in a row to make sure she’s ready! While you complete the levels to get ready for the show, the TV crew will bring some more professional equipment. If you fail a level, your progress will be reset and you’ll have to start from the beginning! You can try as many times as you want. The TV show’s paying for the food, so you won’t be using yours up. When you finish the fifth level you’ll receive a big reward that includes booster parts, Coins, Rubies, and blog points! If you don’t complete all the levels before the event ends, don’t worry. You aren’t losing anything, and there’ll always be another TV program! {STEAM_CLAN_IMAGE}/43157681/5f5034b3f100d8caec2c8de661c8612f384f1aba.png
First of all, thank you for your patience. We’ve been heads-down tuning and adding new content, and today we are ready to reveal some of what’s been simmering.Demo Update – v0.7 is live!The demo just got its biggest update yet. Here’s what’s new:Major FeaturesNew Progression System Progression is now based on money earned instead of tickets leveling upSuper Jackpots After hitting a jackpot, there’s now a small chance to trigger a Super Jackpot for even more money and JP Challenges Think the game is too easy? Unlock challenges from the Prestige Panel and see if you can beat them. There’ll be 2 challenges in the demo and more coming in the full game.Achievements & Badge Collection Complete achievements to earn tokens, then claim them in the badge collection.Night Market Spend your tokens at the Night Market to customize your gadgets.Scratch Strength Upgrade Reworked You now use a coin to scratch tickets. Buy stronger coins and upgrade their size to scratch more efficiently.Wrist Protection Modes This game contains a lot of scratching, so we’ve added multiple wrist protection modes, selectable at the start of the game or anytime from the settings menu.Small AdditionsMain menu addedCredits can be viewed from the main menuOnboarding improvementsChangesWe’ve changed which prestige upgrades are available and added a few new onesYour first prestige now grants a free permanent upgrade to speed up future runsFixesFan dialogue now shows up correctly when you unlock itFixed crashes at game start or when first scratching the plateFixed an issue where the trash can sometimes wouldn’t appear after purchaseNew Languages AddedScritchy Scratchy is now available in:Simplified ChineseGermanRussianBrazilian PortugueseJapaneseFrenchKoreanSpanishPolishScritchy Scratchy Is Joining Steam Next FestWe’re super excited to announce that Scritchy Scratchy will be part of Steam Next Fest this February! That means more players scratching tickets, and more feedback to help us make the game even bet...