Game Updates

Patch notes and dev posts · 12,043 Steam updates
狩魔之旅
狩魔之旅
6 days ago · 知北游

5月4日更新 1.9,1版本

1.大幅优化长期挂机内存泄漏导致的卡顿问题;2.存档读取速度优化;存档文件大小优化,新版本点击读档后会自动回主界面,避免极端情况坏档无法回城。3.新增九转满级后重置命魂,需要消耗大量寿元及灵石;4.新增可延迟转生,每次转生延迟一个大境界转生,最终转生整体修炼属性加成永久提升0.5倍。5.优化十六夜技能机制。优化后大招有70%概率继续行动,修复原100%行动可行实现无线动的bug.6.优化霞的技能机制。大幅提升激活印记后造成的伤害。7.优化魔道状态战斗后可能异常消失的问题。8.秋风原,银月湖传送优化9.调整怪物追踪模式,人物不主动触敌,怪物不主动攻击玩家。10.修复自动挂机模式下自动回收装备回收不完全的问题。11.调整地图界面中快捷键布局,仅在大地图中保留挂机与回城按钮。(原布局中玩家无意在进战斗瞬间打开角色,物品、队列等可能与战斗场景冲突)
Games Tycoon
Games Tycoon
6 days ago · Insignis Games

Version 1.1.3

Thank you for playing Games Tycoon! Version 1.1.3 changes: - Add tooltips to main menu buttons and icons (in the future there'll be more tooltips and information to better understand the game) - Fixed bugs causing most cases of error screens on daily update - Fixed a bug causing franchise ending after sequel creation cancellation - Added an ability to skip release and awards screens using escape/space/enter keys - Added description to team not working panel - Fixed wrong position of bubbles generation caused by UI scaling - Started preparation for bottom menu layout addition and for Updates & DLCs update (v1.2) Have a nice game!
Wolf with Inn
Wolf with Inn
6 days ago · Jta

NEW WEEK — NEW HOTFIX 🐺

We're continuing to work on bugs and have already fixed the most annoying ones. We'll continue polishing the game until we're satisfied not only with the technical aspect but also with the content. Patch note: ✅ Quest loading fix ✅ UI fixes ✅ NPC state loading fixes ✅ Minor bug fixes Stay in pack, wolves! 🐺
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
6 days ago · deleonora_hs

Event - Ethereal Miners

🌟✨ Embark on an otherworldly mining adventure in "Ethereal Miners"! ✨🌟 🏔️💎🪓 Welcome to a realm where mystical landscapes and untold riches await your discovery. Join us on a mesmerizing journey through shimmering caves as you wield enchanted pickaxes to unearth valuable treasures. 👷‍♂️⛏🗻 ⛏️🌌 Gear up and venture into the depths to collect as many pickaxes as you can. Your destiny as an ethereal miner awaits – let the mining frenzy begin! 💫🌟
WindStop Strategy
WindStop Strategy
6 days ago · 琪哥

The Cloud Peak Update

Normal rewards now have a chance to grant bonus rewardsFixed an issue where quitting after defeating a Boss node and reloading the save would break progressionFixed incorrect calculation of additional attributes in save filesFixed an issue where oversized save files could not be uploaded to the leaderboardFixed the scrollbar not working in the Trait Edit interface
Riftborne
Riftborne
6 days ago · Reckoner

Version 10.05 Patch Notes | May 4th 2026 (Automatic Building Queues!)

Gameplay Changes Automatic construction queues now available: press \ from infrastructure menu to manage construction queuesYou can now cancel construction orders, move them around, and make construction order presets to use across save filesMajor change: Planned constructions do not consume resources until their construction beginsVeils now gain 1 shard for every 100 resources destroyed or stolen in combat Single player bots have got a difficulty enhancement, awaiting community feedback for full results Added a building capacity slot indicator to the left sidebar Radar now consumes one building slot Full colonies now have 20 building slots Building screens have been cleaned up so pressing Enter opens a consistent action view instead of auto building All buildings now include a Demolish option Outposts can now always demolish buildings, even without a Spire Ship training in the sidebar no longer has the redundant quantity column Added a Cargo Routes toggle for choosing between raw resource values and percentage based resource amounts Raid routes linked to a preset now automatically reflect future changes made to that preset Raid route lists now show which raid preset is being used Replaced the Faction Name column with Colony Name on the cargo route overview screen Added asciimoji shortcuts to multiplayer chat, such as (cry), (derp), (dunno) and (fight) Added further stability to reduce the multiplayer server snapshot pressure Raid intercepts will now continue on if the attacking fleet has a higher surviving fleet power than the intercepting fleet after intercept combat Bug Fixes Audited all sub menus so tabbing between colonies now consistently refreshes the active colony values Fixed Cargo Routes and Raid Routes not updating correctly when switching colonies with Tab Fixed a bug where a queued level of a building can jump the building level back up after it is destroyed via siege Destroying a building level via siege will now also cancel any queued building levels ...
Galactic Overthrow
Galactic Overthrow
6 days ago · acehigharcade

Galactic Overthrow is Out Now!

I want to extend a huge thanks to everyone for their feedback and support through all of the playtesting phases. I'm so I'm excited for the release of Galactic Overthrow to finally be here and to share it with you. What started as a rough idea for a simplified 4x-lite, to evolving into what plays a bit like a real-time board game, I love where this game has ended up.The 1.0 release represents the conclusion of the original scoped game and design, a 4x like experience that delivers the feel of grand strategy games but tailored to a shorter and 'lower stakes' campaign and setting. This however does not mean it's the end of development on the game, but a little more on that later.I'm looking forward to getting this game in the hands of more players, hearing all about your experiences along with your thoughts and feedback. So as always with all my games, reach out on any of the socials or forums to chat more about it!Upcoming Short Term PlansI can't guarantee specific timelines on the current post-release plans on the game, as the next few weeks will have to remain pretty dynamic based on bugs and other emergent concerns (plus maybe a little bit of rest).That being said, I have a rough post-release plan of support to share:Weeks 1 to 3 - Bugs, feedback, QoL improvements and other minor fixes: Looking to add improvements to the game without destabilizing release and giving everyone a chance to play in it's 1.0 stateMonths 1 to 2 - Planned content updates: Additional Faction(s), more configurable risk options like Space Pirate attacks and hostile planets that are more proactive. Expanding some of the tech options, events, etcMonths 3 to 4 - Story / Gameplay Expansions: Expanding initial main game content beyond the current story cutoff, potential game mode updates, longer term changes related to feedback(planned updates above are intended to be free base game content, not paid DLC)Thanks everyone for checking it out!I wouldn't be able to do what I do without the support o...
Desktop Fishing
Desktop Fishing
6 days ago · ostendgames

A Wild Fish Appears! (Well… 10, Actually 🐟)

Achievement hunters, first things first: Don’t worry - all achievements you’ve already unlocked will stay exactly as they are, even if you don’t jump back in.Dear community, Between semesters, we found a bit of free time - and since many of you are still enjoying Desktop Fishing daily, we couldn’t resist adding some new fish to the game.As of today, 10 new fish have joined the pond! Each biome now features two additional species, complete with their own flavor texts and little details to discover. We hope you have as much fun with them as we did coming up with their ideas! And as mentioned before: you keep your previously achieved achievements (catching all fish etc.), so don't worry about that :)We’ve also bigtime-updated our story-adventure Frog Holm to version 1.1 . Check out our bundle - especially since it’s currently at its biggest sale yet! Now for the slightly scary part (on our side): Our entire team is about to start writing our master’s theses, so there are no further updates planned for the time being..Wish us luck. We’ll need it.Love, Ostend Games
Blêktre 2081
Blêktre 2081
6 days ago · Roger the Frog

Blêktre Ultimate Edition

It’s time for me to announce the official release of the Ultimate Edition of Blêktre 2081, your weirdest adventure game. Summary of the package :You can now complete the game without using violence, and unlock the very last skin. A new tax collector job prevents prices from skyrocketing unnecessarilyTons of new items, a new Cyberbrain for skills, and new ways to resolve questsTons of visual, UI, gameplay, and optimization improvements2 layouts, landscape for computers or Steam Deck, portrait for phones, tablets can run bothAn extended prologue and a better score screen at the endA new soundtrack with tons of talented guest artists, under the theme of DigidubTons of balance to make the game clearer and easierEtc... of course I can’t think of everything because there’s too much.I guess that will be it for the features. I’m very grateful to the players who helped me debug and balance the game over the last few weeks. I think we caught almost all of the bugs, but you know, a blind spot can always happen, so I’d really appreciate you reporting any you find !I hope you’ll have as much fun in game as I had making this UFO. Charles
Riches in the Deep
Riches in the Deep
6 days ago · Berk95

1.2.1 Patch Notes

We have released a compatibility patch for players who experienced a black or gray screen on startup while the intro audio was playing. The game now launches with a safer rendering setting by default, so players should no longer need to manually add “--disable-gpu” in Steam Launch Options.
The Endless Village
The Endless Village
6 days ago · Keydos

Small bugfixes

- Fixed a bug where banner-presses were linked to the wrong achievements. - To prevent resolution mismatches, first bootups of the game will start with a 1920x1080 resolution. If there are any other problems you encounter, please let me know in the discussion threads! - Robert
EternaMine
EternaMine
6 days ago · Seyloj

Eternamine May mining contest is live

🎉 Eternamine Monthly Contest is LIVE! 🎉 Join this month's contest for a chance to win exclusive in-game rewards and a permanent spot in the Eternamine Hall of Fame! ⛏️ How to compete? Talk to the contest master and travel to the contest mine. There your goal is to simply earn as many points as possible by mining and upgrading your contest pickaxe. (Note, the contest mine is completely separate from the "main game", no upgrades, skills, pets, abilities etc. from the main game will work in the contest mine and vice-versa) 🏆 There are tons of prizes to claim at the end of the month for the top miners. Including an exclusive skin, tons of valuable items (like geodes and cosmic money & token bags) in the "main-game" as well as exclusive discord roles for the top 3 miners. {STEAM_CLAN_IMAGE}/43141036/ab1af0c79596365cb99bd1796a14b3e0cfee20f9.png Haven’t joined Eternamine yet? Now’s the perfect time! Good luck, miners!
SysAdmin Odyssey - Back to the office
SysAdmin Odyssey - Back to the office
6 days ago · Potap One Tap

🛠️ 0.22.3 - Fixes and demo-version update

❤️ Thanks for your feedback! I try to make changes as quickly as possible and take into account all your concerns/suggestions.🚀 The demo version of the game has been updated and synchronized with the main version of the game.➕Added:Added the ability to transfer saves and settings from the demo-version of the game.Added a place for an uninterruptible power supply under the reception desk.The display of the device name and the current configuration mode has been added to the console application.Added expanded information about income and fines at the end of the working day.🔧Fixed:Fixed issues with uninterruptible power supplies that appear after loading the game. (the fix will not apply to already purchased UPS)Fixed some bugs with the interface overlay while using the PC.Fixed an issue where auto-saves occurred too often when fast forward time.Fixed an issue where the game would not save when clicking on the "save and exit" button at the end of the working day.Fixed an issue where console configuration commands were not available on the switch and router.Fixed some errors with SSH connection.Fixed errors that caused packets sent from virtual interfaces to be processed incorrectly.Fixed a bug on the switch and router that made it possible to assign an IP address to an interface that overlaps with a network assigned to another interface.Fixed a visual bug with the power connector on the router and switch.Fixed a bug that made it impossible to put the motherboard up for sale. Fixed the calculation of the cost of selling a motherboard with connected components.
Real VR Fishing
Real VR Fishing
6 days ago · dustin.jang_DUG

🎣 [Dark Megalodon Boss Stage Now Live!]

🎣 \The long-awaited Dark Megalodon Boss Stage has finally opened.The previously locked map is now unlocked, and you can now encounter and capture this massive monster.Jump into the event map now and challenge the Dark Megalodon for yourself. 📌 Update NotesEvent Period:May 4 – May 17 🦈 1. Dark Megalodon - Capture rewards: 660 Credits + 4 Golden Tokens(Due to its massive size, rewards are focused more on Golden Tokens than Credits.) - Unique behavior:While fighting another shark, the Dark Megalodon may devour it and get hooked onto your line. - Collection Rewards:1. 1 capture: Dark Megalodon will appear swimming in your Lodge ocean2. 10 / 20 / 30 captures: Titles and Dark Megalodon Hologram Statues awarded at each milestone3. 30 captures (Bounty Complete):🎁 Golden Way Finder Cap ⚠️ 2. Dark Hero Shark- Dark Hero Sharks will also appear in the Dark Megalodon map- However, they do NOT count toward the bounty poster progression- If you've already completed 50 captures, now’s your chance to set new Personal Best records Don’t miss your chance to take on the ultimate predator.See you on the water. 🦈
Farm Together 2
Farm Together 2
7 days ago · WaaghMan

Update #26 - QoL / Bugfix update

Today's update brings a bunch of Quality of Life improvements and bugfixes, as well as a few new items such as colored grass!New ContentStraw Colored GrassEgg-shaped rugImprovementsWhile placing glowstick/glowing sprinklers, you can now change colors without having to re-open the shop.Added a global item count (across all farms) to item Stats. This requires you to open all farms at least once for the item count to be properly updated. This value isn't show on other sections (such as quests) to prevent confusion regarding where are items planted.Variant color icon is now shown in the lower left while placing items.You can now select all contiguous glowsticks on the same color by double tapping the move/recycle button.Added more information on PlayFab errors to help better determine the source.You can now recycle items (one by one, Farm Together 1 - style) while moving others.Added a setting that allows you to overwrite some tile contents without having to manually remove them first. This setting works on fences, terrain and roads.The resource needed to feed animals is now shown when they're hungry.Gameplay changesReduced prestige requirements for house jobs and mine itemsBugfixesFixed items showing twice when moving/deleting them if the first one was prestiged.Fixed improper variant icons of Desk LampMinecart decoration should now properly connect to train tracks again.Fixed control focus loss when quickly opening the town hall window from the map window.Fixed experimental anticheat setting blocking some legit actions.Fixed internal error while moving addons with the priority setting disabled.Today's Farm Showcase: "Sunny days" by itsNunoHonorable mention: "Spring has sprung!" by adetia - X28PSF
Talented
Talented
7 days ago · TurtleFox Games

Hotfix 1.4.12

Fixed a softlock in the run end screen when new Talents were unlocked from Class Levels Fixed an issue causing the Clan Panel to remain focused when it was exited while using Gamepad
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
7 days ago · rimmindgame

Regular Update Patch

Adjustments To avoid unnecessary confusion for players, the 8x animation speed option has been removed. Only the 2x animation speed with 4x income bonus acceleration is retained, which is equivalent to the original 8x speed effect. This optimization also delivers smoother gameplay performance for players with low-spec devices. Bug Fixes Fixed the cursor offset issue in the beginner tutorial.
AFK Tactics
AFK Tactics
7 days ago · SunnyBoy

1.2

🛠️ Hotfixes & Balance The start button being hidden is now fixed!⚔️ New Content Eternal Spire Mode — A brand new endless scaling challenge, unlocked immediately after clearing Adventure Stage 100.17 New Armor Sets — Wanderer, Undead, Soldier, Valkyrie, Knight, Cobalt, Slayer, Imperial, Highborn, Juggernaut, Cultist, Blackguard, Jade, Ruby, Emerald, Mystic, and Commander \⚖️ Balance & Roguelite Changes Mounted Trait — The 30% Attack Speed and 30% Ability Haste buffs are now restricted to the first 10 seconds of combat. Legion Mage — Passive skill has been reworked. Roguelite Rewards — Rebalanced to favor full runs. Flex Keys now exclusively drop upon run completion, grant better loot, and no longer roll Common rarity. Endgame Spike — Roguelite Stages 91–100 enemies now come equipped with their own armor sets!✨ Quality of Life & UI Merge System — Merging into an already owned unit now correctly grants shards. Wiki Trackers — Dynamic collection progress counters added for units, skills, and armor pieces. Roguelite Polish — Starter units no longer vanish from your pool when swapped out, and armor rewards now feature visual display cards. Adventure Flow — Replaced "Continue" with "Try Again" on defeat. After Stage 5, you'll return to the lobby to properly use your reward keys. Party Management — Cleaned up tooltips, unified reward modals, and removed "None" labels for empty slots. Convenience — Quick Start buttons in top menus, persistent game speed across all modes, a new "NEW" badge logic, and a dedicated Exit Game button.🔊 Audio Fixed extremely loud audio glitches caused by Corrosion and Double Arrow. Fixed recurring static noise on Verdant Plains. Added and refined new UI reward sounds.🐛 Bug Fixes Overtime — Healing correctly disables when Overtime triggers. Tanks can no longer full-heal at the 11-minute mark. Satyr Druid — Clarified the 4s root transitioning into a 4s stun. Roguelite Infinite Loop — Fixed a freeze when all armors of a specific rarity were already un...
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