Turns out it wasn't that difficult to do, just a config change. There might be some hiccups to begin with, but I will amend them as soon as I can. There were some smaller updates today too in case you didn't see them. Dropdowns should work when streaming. Hopefully fixed Linux crashes (turn off any compatibility settings). Saving after prestiging should work now. Some other bits and pieces. Hope you're having fun. Any issues, as you should know by now, let me know :) Future I really want to implement Steam achievements... But first I need to un-placeholder ALL of the artwork, animate all the printers, and the redo the store page, that's going to be a lot of work, so bear with me.
Hi everyone,A small update with fixes is now live.I also want to say something I should have said a long time ago. SkyPrimal has been in development for almost five years, and I know that for those who bought the game early, this was a long silence. The reasons weren't easy ones: the war, and losing the computer the project was stored on. For a while I simply couldn't continue.The game is now being fully reworked and is in active development. Updates go out almost every day on the beta branch — if you'd like to follow the progress and don't mind rough builds, you can switch to it in the game's properties.The game is still far from what I want it to be, and I won't pretend otherwise. But the work continues every day.Thank you to everyone who waited.
Değerli Sunucu Sahipleri,As promised in the previous localization update, we are pleased to announce that FACEMINER is now available to play in Turkish! Some stability improvements have also been made to achievement unlocks, with strengthened detection logic and a re-check every time the game is started. If any are still acting strangely for you, please do let me know.(Also, did I mention that our new game comes out next week?) Thank you for playing - and welcome, new players!
Dropdowns now work under Steam streaming / Remote Play and Proton. Worker room assignment and all other dropdowns previously used native menus that appear invisible; so I changed them to a game rendered version.
Fixed the visual effect display issues of Three Shadows Sword, Star River Sword Waterfall, and Sea of Flames. Fixed synthesis issues.
Hey everyone!The day is finally here... Market Chain 98 is officially OUT NOW! 🎉A massive thank you to everyone who played the demo, hung out in the community, and provided such amazing feedback. This game truly wouldn't be the same without your support.⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻What's in the Full Version?For those of you jumping in from the demo, here is a quick look at the massive amount of content waiting for you to explore:🌍 Global Logistics (5 Hubs): The demo only let you test the waters in North America. Now, you can expand your corporate empire globally across 5 massive regions: North America, South America, Europe, Africa, and Asia!🏪 Massive Expansion: Purchase, manage, and strategically upgrade 14+ Markets.💼 Corporate Portfolio: Unlock 18+ Portfolio Assets to boost your runs, automate your systems, and dominate the economy.🏭 The Factory System: As you progress and unlock the required license via the Portfolio, you will gain access to the brand-new Factory tab! Build 5 different types of factories to fulfill massive B2B contracts, ship out huge pallets of goods, and instantly make millions of dollars in a single transaction.⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻One Huge Favor To AskIf you decide to pick up the game and enjoy your time with it, please consider leaving a review on the Steam page!For a solo indie developer, reviews mean the absolute world. They help a ton with the Steam algorithm and are the single best way to support the game.Thank you all so much for everything. Have fun building your corporate empires!Cheers,MGR Studio
Hello, Your Majesty! A huge content drop has just landed: the paid DLC Whispers from the Crypt arrives together with the free Ritual update. New faction, new mode, day-night cycle, and fresh maps – your kingdoms will never be the same. Free Ritual UpdateAdds a new game mode with bots – Ritual. All sides fight for control of the altar in the center of the map. The first player to complete 3 stages of the ritual at the altar wins.Day-night cycle has been added. Besides the visual effect, it can positively or negatively affect certain characters.Sandbox, Survival, and Ritual modes are now united in the Sandbox lobby.4 new maps have been added for Sandbox.DLC: Whispers from the CryptAdds a fully playable Undead faction with the following heroes:Zombie – a tough, stinking fighter who simply refuses to die.Necromancer – raises dead servants from fallen enemies. Allied heroes should also keep their distance, as he forcibly turns them into undead.Vampire – master of blood and nightmares who drains the life from his foes.New spell – Raise Undead – a special delayed resurrection for Undead heroes.Living heroes received an alternate Undead skin and a set of perks that activate if the Necromancer gets to them.2 new maps have been added for Sandbox. Time to defend your kingdom… or join the ranks of the dead. See you on the battlefield, Your Majesty! ⚔️ Fixes:Fixed hero navigation issues on some maps.Added missing dialogue voiceovers for defeat screens.Balance adjustments for the Balance faction.Fixed inflated cost of level 2 armor.Improved building placement logic for bots in Sandbox/Ritual modes.Heroes now reset aggression if the target teleports to their castle.Added individual portal circles for the player and NPC factions in Sandbox.Fixed map restart issues in Sandbox.Fixed hero movement during push and knockdown effects.Fixed incorrect reward calculation for killing mobs.Improved hero following of attack flags set on moving targets.Auto-save interval increased to 7 minutes....
Garrison now shows traveling home fleets, hosted reinforcements, and your deployed reinforcements in one screen Reinforcements Abroad can now be selected and returned directly from main Garrison screen Astra upkeep and starvation now correctly include fleets stationed on the star map Resource transfers now show destination stockpiles and storage capacity Players can now cancel their own SPU market offers Return reinforcements is now available from the relevant star map fleet menu
I can't really test these on anything but Windows, Mac, Mint, and SteamOS, let me know if this fixes any issues for you..Saving after prestige should now work. The game thought prestiges were smaller save files, therefore wouldn't overwrite the save. - I did this out of abundance of caution early onCrashes upon startup - I've improved the startup logic to not mix in Windows only drivers. Please check you're not forcing any compatibility, Steam should ship the game with Sniper 3.0
Hi everyone! patch 1.0.2 is out now! Visual bugs FIX: Visual bug where Furnace (II) not glowing properly, this also causes log files to get excruciatingly long. FIX: Text bug where Irrelevant amplifier effects are stated in text-tooltips. FIX: Recycler Upgrade window displaying the wrong "max level" text. Major bugs FIX: Fusers, Salvagers, Harvesters, Furnace, and Decomposers not using up energy if they are disconnected mid-processing. FIX: Auto-explore's "METAL AND BIOMASS EXHAUSTED" trigger not working correctly, continuing only after one of the categories is exhausted, and not when both. FIX: World-gen being stuck in an infinite loop, causing players to be unable to progress; or save their game** ** For players who were unlucky enough to encounter this issue, you should be able to launch the game, and try again; does not require you to reset your save! let me know if the map is stuck at "Render 0/0" for more than 30 seconds! (as it will probably take some time for the game to re-generate your world map after a failed generation) Again, thank you all for the bug reports and being so patient with me! I'll squash the bugs as soon as they're reported to me! thanks for reading, as well as playing! - Kevin
Dear Players,The “Spirit Vein Pilgrimage” event has officially ended. The event dungeon and related content are now closed.Thank you for your enthusiastic participation and support over the past 30 days! We hope you obtained the item rewards you wanted and made many fond memories during the pilgrimage.We look forward to seeing you again in our next event. We hope you continue to enjoy the game!
{STEAM_CLAN_IMAGE}/46096882/3dbda94377d7dfb62a890190e0f55fa5d81b7472.jpg JULY 29, 2026 Nexus Construction The Settlement - the Nexus now has a stretch of cleared ground between the relay towers, with plots to build on. The Resonance Spire - the first construction project. One build for the whole server: every Nexus survivor can contribute materials, everything feeds a single progress total, and the structure rises on the map in real time through its construction phases. Permanent contributions - every donation is recorded, and the top 10 contributors become part of the finished structure forever. Nobody knows what happens when it stands. The readings coming off that ground are strange. Find the site in the Nexus. Gifting Personal gifts - gift a Supporter Pack directly to a specific survivor from their profile. Steam support - the whole gifting system, personal gifts and Signal Boost both, now works on Steam through the Steam wallet, exactly like on web. Chat alerts - gifts announced in chat now show the actual supply crate being sent, with a glow matching its tier. Quality of Life Audio controls moved to a speaker button in the top bar, with the same controls in a cleaner popover. Forge odds - the legendary chance now updates live as a tier runs dry. Badge privacy - supporter and founder badges can be hidden in chat and on your profile, same as the Support Ladder badge. Fixes and Balance Distress Relay bounty crates now follow your research progression instead of reaching past it. Reawakening experience bonus now caps at plus 110 percent (eleven prestiges). Offline yield - legendary tool effects that add extra yield now apply fully to offline progress, including crafting. If your overnight returns looked thinner than your live sessions, that was why.
Hello,This is the development team.We will be resending the server outage compensation mail to some users who did not properly receive it.■ Eligible UsersUsers confirmed to have experienced mail delivery errors that occurred up until mid-July.■ 1st ResendJuly 29, 8:00 PM (KST | Seoul)July 29, 12:00 PM (BST | London)July 29, 4:00 AM (PDT | San Francisco)Mail will be sent out sequentially starting from the times above.※ Once delivery is complete, we will provide a follow-up notice with the exact completion time.■ 2nd ResendThe current expiration date for the server outage compensation mail is August 1.After the existing mail expires, we will re-verify users who ultimately did not receive their compensation and proceed with a second resend.■ If Your Compensation Mail Has Not Arrived If an incorrect SteamID64 was entered in the survey form, we may not be able to properly identify you as eligible for the resend. Please note that the survey form does not currently collect email addresses, so we are unable to individually contact users who entered an incorrect SteamID64 to request updated information. We appreciate your understanding. If you submitted the survey form before July 22 but still have not received your compensation mail after the 1st resend, please double-check the information you previously entered and resubmit the form with your correct SteamID64. ※ Your SteamID64 is a 17-digit number, not your Steam nickname or profile name. (Google Form link: forms.gle/T1WSyKs6BjynSWLQ9 )■ Eligibility May Be Affected by Your Account Creation DateEach server outage compensation mail is sent to users who were registered at the time that mail was originally sent.Therefore, accounts created after a specific compensation mail was sent are not eligible to receive compensation sent before that point.Please note that even if you have submitted the survey form, some or all of the compensation may not apply depending on when your account was created.■ Please Check Your Mailbox FirstU...
Improved: GPU performance - updated several models to keep amount of vertices lower.New: Evaluation performance - you can set for yourself the budget for Evaluation in Pause Menu - Other - Evaluation FPS budget. Higher number will do the Evaluation faster but might (depend on your HW) create FPS stutter in gameplay. Lower number will Evaluate network slower but should be less noticeable in FPS drops. Default was 20.Fix: Bottleneck calculation improvementFix: Evaluation cooldown 60s was 30s, and added new option 600sNew: Settings → Controls - Slider for look sensitivity when zoomedCoopFix: Server duplication issue, when taking off server which was never On.Fix: Loaded objects on ground got duplicated when picked up by host.New: visible in progress cables.Fix: Remove other player avatar after disconnection.Fix: Items bought from shop did not spawn for other playerFix: Server, sfp modules and boxes, Router sand firewalls did not resolve correct typeFix: Loading screen for client
🎣 Fishing & Gathering 🔸 Added four late-game Fishing and Cooking tiers at Levels 100, 115, 125, and 135 across Vowglass Fen, Black Meridian Shore, Crownless Citadel, and Vesper Gate 🔸 Added matching fish, cooked food, recipes, gathering nodes, healing values, XP, and new artwork 🔸 Gathering cycle times, rate estimates, queued transitions, and active progress now stay synchronized and advance smoothly to 100% ⚒️ Endgame & Character Presentation 🔸 Removed the retired Tier 0 / Next Tier meter from the Celestial Forge; progress remains visible through Aether and Total Ranks 🔸 Corrected the Ironhawk male Bloodreaver and default female Voidcaller Equipment portraits 🀄 Simplified Chinese 🔸 Corrected Deepgem and Depthglass names, compact M Gold values, and Flawless Gem searches
雪女ちゃんチェッカーを遊んでいただきありがとうございます!雪女ちゃんが死亡したらどうすれば?死亡画面を30分放置すればリスタートボタンが表示されます!次回作を制作中!死亡システムの調整も!?雪女ちゃんチェッカーの次回作を制作中です!もちろん可愛い女の子が登場します!↓モザイクありの女の子のイラストがこちら何も見えねえじゃねえか!!!雪女ちゃんは陰キャなのですが、それと真逆のキャラにする予定です。でも二人の仲は良いので一緒のパソコン画面に飼ってあげてくださいね!詳しくは続報を闇宮のYoutubeチャンネルでお待ち下さい闇宮のYoutubeチャンネル
Hello, everyone!This is the development team of Mini Cozy Room : Lo-Fi.A new room, new outfits, a revamped To-Do List, and optimization improvements have been added to Mini Cozy Room : Lo-Fi.We'd like to sincerely apologize for the long gap since our last update. Our team is continuing development according to our second update roadmap, and we'll do our best to deliver future updates more quickly.Here are the update details:■ New ContentAdded a new room that supports up to 6 players in Multiplayer Mode.Added new furniture to existing rooms.Added new outfits.■ New FeaturesThe To-Do List has been revamped.Added a folder feature. (Up to 2 levels)Added the ability to move to-do items between groups.Added an Undo (Ctrl+Z) feature.Increased the maximum number of to-do items per group to 1,000.To-do items are now saved even if you close the window without pressing Enter.Added an option to set whether new to-do items are added to the top or bottom of the list.Added an option to move completed to-do items to the bottom of the list.Added a filter for completed/incomplete to-do items.Added a To-Do List export feature (CSV). (Group List > Export)MemoAdded a file export feature (TXT). (Group List > Export)Added an Undo (Ctrl+Z) feature.■ OptimizationOptimization has been carried out, reducing memory and CPU usage.■ Bug FixesFixed an issue where the game would occasionally freeze while dragging the Memo window.Fixed an issue where XP was gained even when no music, ambient sounds, or embedded music was playing.Fixed an issue where a shortcut icon would appear in the Start Menu when launching the game and disappear when closing it.Fixed an issue where achievements would not complete properly.Fixed an issue where the room navigation buttons would occasionally disappear.Fixed an issue where the music list in local albums would occasionally disappear or fail to load.Fixed an issue where hyperlinks were not displayed in the Multiplayer Mode notice.Fixed an issue where some text was dis...
Hi shop managers! Quick maintenance Hotfix v1.0.0.0.56 is now live! As your capitalist snowballs grow to unfathomable sizes, our backend processing power has faced its ultimate test. Moreover, to ensure your long idle sessions are no longer lonely, we are officially enabling "Social Folding" across the cyber-universe: 🌐 New Feature: Cyber-Parties & Cross-Dimensional Visits (Beta) We are thrilled to introduce a lightweight party multiplayer mode! Currently supporting up to 4 players in a lobby, you can now cross dimensions to visit your Steam friends' boba shops! (Cyber-introverts, rejoice! Go flex your limited-edition dark matter artifacts and cosmic cats at your friends' stores, or point and laugh at the poor soul who is still grinding bankruptcy tasks. This feature is currently in optimization, and we will be rolling out even more chaotic party modes in the future. Stay tuned!) 🛠️ Cosmic Data Overflow (10e300) Display Bug Fixed Fixed a critical UI display bug and text corruption that occurred when the number of opened/closed branch stores reached the absurd value of 10e300 (10 to the 300th power). (Seriously, how insatiable is your expansionism?! You opened so many stores that the count reached 10e300—a number large enough to fill the observable universe—forcing our 64-bit floating-point backend to surrender. We've rewritten the UI's mathematical laws with dark matter. Resume your infinite expansion!) 🏦 Board of Directors Loan Formula Adjusted Rebalanced and adjusted the bankruptcy loan and interest calculation formulas within the Board of Directors system. (The cyber-vampires on Wall Street have recalculated their risk models overnight. The new debt restructuring agreements will now squeeze every last drop of commercial value out of your empire with much more "reasonable and rigorous" precision.) Please restart your Steam client to apply the update. Invite your friends, flex your cats, and happy brewing!
Improvements - Shop interface adjustments: added an "Owned" indicator for skins you already possess - Double XP icon now appears in the fight menu (Event, Ranked, and Dungeon buttons) whenever Double XP is active - Reduced excessive blur/glow on some animated titles for a cleaner look - Various adjustments to the event battle interface Bug Fixes - Fixed a bug with Agility not being applied correctly in event battles - Player can now dodge enemy attacks based on Agility during the Dragon event battle - Updated dodge log text across all languages for a cleaner, more generic phrasing
最近会暂停更新,接下来的一周会全力更新新地图和新玩法,尽快上线。 【自动出售保护】套装+词缀联动保护:都勾了必须同时满足,支持"满足N条才留"筛选,神品开关独立控制 【图鉴三维收集】新增总量里程碑(300/350/378档奖励)、套装图鉴(集齐9/18/36格解锁加成)、品质征服(单品质9槽全收集奖励) 【存档安全】修复beforeunload版本号、序列化失败保护、迁移回滚、备份恢复等10项存档安全问题 【离线收益】修复离线效率弹窗显示、离线返回后属性缓存刷新、洗练石离线上限修正 v4.0.23 2026-0
Version 1.1.0 release notes:This update introduces one of the biggest changes to the game yet: two completely different ways to experience Swish Ball Clicker! Alongside that, Steam Achievements have finally arrived, plus plenty of gameplay improvements, balancing, and bug fixes.New: Desktop Companion ModeWant a relaxing idle experience?Desktop Companion Mode is designed to stay open while you work, study, browse the web, or watch videos. Progress is intentionally slower, turning Swish Ball Clicker into a true desktop companion that unfolds over multiple days.The current mode: A Few Hours of Fun ModePrefer a faster experience?A Few Hours of Fun Mode is designed for active play. Progress is significantly faster, letting you unlock upgrades, build your dream team, and experience everything the game has to offer in just a few hours.Both modes have their own progression and are balanced for completely different play styles.Steam Achievements Are Here!Swish Ball Clicker now supports Steam Achievements!Your previous achievements in the game will be recorded in Steam when you play the game next time with updated version.Whether you're aiming for 100% completion or simply enjoying the journey, there are plenty of achievements to unlock along the way.Separate LeaderboardsTo keep competition fair, Leaderboards and Steam Achievements are tracked separately for each game mode.Desktop Companion players compete with other Desktop Companion players, while A Few Hours of Fun players compete with others using the same mode.Visual ImprovementsThe game received several visual polish updates, including:Basketballs now squash when clicked.Increased Black Hole visual size.Increased Click of Champions effect size.Various additional visual improvements throughout the game.Tournament ImprovementsSeveral tournament systems have been refined:Exit tournament option if no chance of winning.Added a Special Event icon to applicable tournaments.Adjusted team sizes across tournaments.Increased playe...
Bright and cheerful, Chigusa was just an ordinary schoolgirl.She had never paid much attention to romance or the opposite sex—until an unexpected encounter introduced her to a world she had never known before.As she meets and interacts with the people around her, Chigusa gradually begins to learn more.Before she realizes it, those seemingly ordinary days may lead her life in entirely different directions.Explore the school and city streets, discover new events, and make choices that shape how the story unfolds.What kind of future awaits Chigusa at the end of her journey?Starting today, a new chapter will be written in the diary of her life.How Chigusa's story ends is entirely up to you. 🌸Wishlist *Chigusa's Diary* now and be the first to know when it launches! 📢COMING SOONFollow us! Steam X Discord
Once feared as the legendary mercenary known for cutting down countless foes, Noa never imagined she would one day be the one captured.One careless mistake turned the hunter into the hunted... and her true nightmare is only just beginning.A dark prison cell, a heavily guarded bandit hideout, and countless opportunities to escape.Will you hold onto your resolve and fight your way to freedom, or will the days slowly begin to change who you are?Every choice you make shapes Noa's journey.Will she break free from captivity, or walk toward an entirely different fate?The answer lies in your hands. Wishlist the game now and be the first to know when it launches! 📢COMING SOONFollow us! Steam X Discord
Today, DEBRISVERSE has officially launched. The grueling labor to repay your $100 million debt has begun. The story that uncovers the truth behind B.R.I.S. Corp. is now in your hands.■ Free Demo Update: Play Through the First EndingCoinciding with today's launch, we have massively expanded the playable scope of the demo. You can now play entirely for free up to the repayment of your $100 million debt (the first ending). Save data carries over seamlessly to the full version, so if you haven't started your shift yet, feel free to try it out.■ \ New Endgame Content: "Mega Debris Rush (Working Title)"Sometime in September 2026, we plan to implement a new endless endgame mode, "Mega Debris Rush (Working Title)", where you will face continuous waves of giant debris in deeper sectors of space.In this grueling continuous sweep operation, you can acquire special "Cores" from your targets. Carefully select and synthesize the Cores you collect to build your very own ultimate Core, and push your operations further into the abyss.Please note that this is a highly challenging mode unlocked only after reaching Ending 7. For now, focus on your primary duties, witness every conclusion, and await further updates.■ We Want Your Feedback!We are committed to continuously improving DEBRISVERSE to provide a better gaming experience based on player feedback. If you have any bug reports, feature requests, or general feedback, please feel free to share them on the Steam Community discussions. We look forward to hearing from you.For details on carrying over save data from the Demo and Playtest versions, please see here.https://steamcommunity.com/app/4433730/discussions/0/568164715699882206/Now then, please commence your duties.
The new Albums Season: Vacationing is now live! Jump into your favorite games and start collecting card packs to uncover rare historical gems 💎Keep an eye on your Season Pass and Event Pass for epic pack drops, special deals, and shop offers 🛍️ Duplicates are not wasted either — they can be turned into bonus points and valuable prizes 🏆And don’t forget the legendary WILD card, your ultimate trump card to help complete the album 🤯Start collecting now and make your mark in the history books!