Game Updates

Patch notes and dev posts · 12,043 Steam updates
BitCraft Online
BitCraft Online
11 days ago · CL-Lutra

Patch Notes - New rings, quests, Bug fixes and cosmetics

Added:The ability to transfer Items and Cargo from one inventory to another without needing to pass through the player inventory "Cargo and items are transferred to the inventory window that was most recently focused; you can identify the active window by the specific color of its header."A new option in gameplay setting to choose the static state of the filter in the crafting UI, can be set to Craftable to Unacquired to always filter by those recipes when opening the UIAdded a new prospecting ability for mining - Auric Prospecting, which can be done in the tundra, desert and peaksAdded several new rings which can be crafted out of Auric metalAdded several new hybrid argent rings which can be crafted as direct upgrades using the existing ringsNew Quest “A Sailor of the Nine Seas” for unlocking the Ship boatNew Quest “What’s the Buzz About?” to obtain the Bee Mask shape and patternAdded a setting to make your character retaliate against mobs which attack you if you are in the middle of gathering or crafting when attackedRumbagh now sells a party cracker which can be bought for hexcoins and opened to gain a random colored party hat. Contains a new pink colored hat in additional to all colors previously available during the new years event.ChangedPlantable Tree ChangesRemoved crafts for new potted saplings (existing ones can still be planted, these will be making a return in a different form in the future)Added decorative building versions of all trees that had seeds already, these can be built in any biomeAdded windswept tree seed and buildable versionDecorative trees give forestry exp when planted.Maple Trees can be tapped. Passive craft which takes Sap Tap (purchased from heimlich) and fertilizer to give 100 sap after 24 hoursAdded a recipe to craft potion base out of sapPotion Bases now all give EXP when craftedAncient Knowledge now gives EXP when craftedCampfire kits take more effort to place, but can now be deconstructed to retrieve the campfire kit.Increased dro...
Lonely House
Lonely House
11 days ago · bardasdenis1

POST-SOVIET NOSTALGIA UPDATE

Today we decided to add a bit of nostalgia to our project, especially for those from the CIS regions. We also included lots of references to well-known brands. Let’s see if you can recognize them all!Added:a pack of new static signsa pack of new animated signsnew advertising bannersfixes for minor bugsAll the best!
Riftborne
Riftborne
11 days ago · Reckoner

April 30th Patch Notes (Bug fixes = QoL)

April 30th 2026 Patch Notes - Version 9.85Gameplay changes - Shift + Tab now reverse cycles you through colonies - Tab forward colony cycle, Shift+Tab reverse. - Auto ship construction now includes active inbound cargo routes, inactive ignored - Cargo routes no longer show Not Enough Ships when source freighters are travelling - Route active/inactive multiplayer commands now wait for authoritative state so Production Overview syncs immediately - Garrison screen includes ships built from that base while away/travelling, with Away column - Legacy banished players can recover original faction from spawn region when possible - Leader-only Central Ops Surrender option enabled. Leaders can now succumb to the domination of others. - Victory Conditions surrender table - If all other campaign factions surrender, the last remaining faction wins immediately. - SPU names now match shipyard class labels: Skirmisher, Starfighter, Cruisers, Dreadnought. - SPU score no longer adds 1,000,000 per tier.
Downsizing.exe
Downsizing.exe
11 days ago · RotHeartGames

Downsizing.exe is LIVE!

The DownsizingOS is now operational.After months of development, Downsizing.exe is officially available on Steam. Thank you to everyone who wishlisted, tried the demo, and gave feedback, you made this better.Now get to work. The board is watching. 👔
MR FARMBOY
MR FARMBOY
11 days ago · MrDboy

V1.0.7 - Public Beta

If you haven't already please leave me a Steam review, it really helps me a lot!Reminder that Beta Builds are not final!⚠️⚠️⚠️!!!IMPORTANT READ!!!⚠️⚠️⚠️It is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it will may get corrupted.You can also backup your savefiles, by going to %appdata%/Godot/app_userdata/MR FARMBOY/game_dataPublic Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta.V1.0.7 - Public BetaNewAdded more Music, Increased the default volume.Added a Toggle for the Supporter Pack Visual in Settings > Game.Bug Fixes & Tweaks and AdjustmentsFixed an issue where the tooltip Upkeep would be on the same line as Cost.Fixed an issue where early game firing people would give you extra coins.Fixed an issue with being able to summon the horse while in the Crafting Menu on Controller.Fixed an issue where removing a crop from enhanced farm would cost you the enhanced farm cost.Fixed an issue that allowed you to place decorations on top of the Water/Inn/Temple/Stables.Readjusted the Sell Prices of Enhanced Gold Crops.Normal ModeAdd the Poop Icon on the Pig in Advancements so you know what to unlock for Poop.Added New Advancements to Animals, to show the Needs of an animal like no food or no animal tile.Readjusted the Animal Advancements tab.Changed the Sprites for Animal Tiles.Fixed an issue where enhanced crops didn't count towards your advancements.Lowered the requirements for Royal Envoy Tasks.Increased the rewards for Royal Envoy Tasks.v1.0.7aReworked the Royal Envoy Task so you always get at least 1 or 2 New Decorations.Incremental ModeAdded Icon to Enhanced Farm Tile to show they can make you Gold.Added Icon to Pigs to show they make Manure.
Frog Pet for Desktop
Frog Pet for Desktop
11 days ago · Black Flamingo Games

Patch 0.8.0

Release Patch This update fixes some issues with the app launch and the game's internal statistics. Bug Report A new Bug Report feature has been added to the frog's context menu to make it easier for you to tell us if you encountered any issues with the app, so that we can more promptly fix them.
Angel Legion
Angel Legion
11 days ago · yymoon

= Refreshing May Day & Red Blade Guard Arrival! =

Dear commanders, together with Miya, let’s join the event!Collect Spade to try the New S+ Recruit! >>>>    May Day Check-in    >>>    Red Blade Guard | New S+ Hero Arrival    >>>    Arcane Key Season Combat Support Exchange    >>>    May Day Carnival | Time-limited Giftpack    >>>    Fire Dance Blossom | Serial Package    >>>    Champion’s Battle S9    >>>    Extreme Hunt    >>>    May Day Gifts | Holiday Sales in Mall
Banana
Banana
11 days ago · Sky

Patch Notes - Missing Builders Fix - v1.1.682

Bug Fixes Builders restored for affected players - A nasty two-session bug was silently zeroing out builder counts. The game would misread an old save format, auto-save corrupted data over the top of it, and then keep loading that corrupted version on every restart. The game now correctly identifies old vs. new save formats and recovers your true builder counts automatically on next launch. Large banana & calorie balances no longer get slashed - If your balance was legitimately huge (it's an idle game - this happens!), the game was incorrectly treating it as corrupted data and dividing it by 1,000. This fix means your hard-earned bananas are safe. The correction only runs now when it's actually needed, never on valid saves. Save conflict resolution is now smarter - When your Steam Cloud save and your local backup disagreed, the game used to just take whichever had the bigger number. It now compares timestamps and picks the most recently written save — so spending bananas on one device can no longer get silently undone by an older backup on the next launch. Improvements Save files now include timestamps so the game always knows which copy of your progress is newest. The one-time fix that corrects corrupted balances is now properly gated — it runs once and never fires again, instead of re-checking on every single load. Misc Introduced a migration marker to prevent the builder-correction pass from looping after it's already run. Save format comparisons now normalize old-format vs. new-format scale before deciding which save file wins. - The Banana Team
Angel Legion
Angel Legion
11 days ago · yymoon

= Angel Legion = New Server Notice: Server 152

Dear commanders, the new server S152 will be launched on May 1, 2026. New Server Opening Time May 1, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
Ossan Hamster
Ossan Hamster
11 days ago · stsw

Ossan Hamster is now live!

🚀 Ossan Hamster is now available!It’s a fast-paced clicker where you need to react all the time.Enemies keep coming non-stop, and it gets harder every moment.You click, use skills, and try to keep things under control — one mistake and it’s over.There are 20+ levels, different pacing, and increasing difficulty.It’s more about focus and decision-making than just clicking.If you feel like trying it — you’re welcome 🙂Feedback (balance, bugs, etc.) is very welcome.
Bloobs Adventure Idle
Bloobs Adventure Idle
11 days ago · Bloobs_Dev

Version 0.2.9.7.9 — Enemy behaviour update & Bug Fixes.

Updates Enemy Behaviour Update — Enemies will no longer walk over Bloob and now properly track and react to Bloob’s position. Bug Fixes Stopping Combat while you have invocations off or on, will not fully respect this setting. Corrected/Buffed Ebonhide drop min and max previously 1 to 2 , now 2 to 6. Fixed Click to move settings not loading correctly. Fixed WASD/Joystick settings not loading correctly.
Astro Prospector
Astro Prospector
11 days ago · delunadogames

Hole Is Mine, our new game, has now a demo on Steam! ⛏️

Hey there, Rebels! 🫡We have been working on a new incremental adventure about purifying a divine Hole: Hole Is Mine. It's like Pikmin meets Keep On Mining, with a touch of cozy horror art. You grow an army of little Mini'Ohs, take care of them and go inside the Hole to mine its impurities.The demo is already out on Steam, so you can play it just now. Let us know what you think, joining our Discord server here or through the Steam forums, and leave a wishlist if you liked it!You can also watch the teaser of the game here:Remember... The Hole has spoken! 🕳️
Myriad Realms: Ascend to Sage
Myriad Realms: Ascend to Sage
11 days ago · Aran

Announcement of Update v1.67 for "Wanjie"

Ladies and gentlemen, friendly: This time, some bugs have been fixed 1. Material selection -Fix the issue where awakened equipment can still be selected as smelting material -Fix the issue where the target equipment itself appears in the material list -Fix the issue where locked backpack equipment can still be selected as melting material 2. Process bench recast protection -Fix the issue where all remakes (mixed element remakes) will clear the attribute bonuses for awakening entries -Fixed the issue of clearing the attribute bonus of awakening entries when changing the luck of a single item (destiny change) -Fixed the issue where adding an entry (creation and spiritual enhancement) would overwrite the attribute bonus of awakening entries -Fix the issue where upgrading entries (Flame Sublimation) will overwrite attribute bonuses for awakening entries 3. Interface display -Fixed the issue where the wake-up entry value in the equipment prompt box was repeatedly displayed, causing a virtual high -Fixed the issue where the equipment comparison cache did not include the awakening status, resulting in the comparison results not being updated The new system has been launched, and we welcome fellow Taoists to actively try it out! If you encounter any problems or suggestions, please leave a message in the Steam Community Center or provide feedback in the official group. Thank you to all players for your continuous support and feedback. Wishing you all a smooth adventure in the world.
 All Hail the Orb
All Hail the Orb
11 days ago · N7_Maxxi

Hotfix #3 - Removing More Bugs.... We Hope + New Boombox Track!

Hey Devotees!We're back again with another round of bug squashing and duck pleasing fixes. Hotfix #3 tackles two of the biggest pain points since the last Hotfix, The dreaded cloud save desyncs and that quacky experience bug that prevented you from finishing the final obelisk and of course the game! Plus a handful of other quality of life improvements while we were duck deep in the code. 🎸 A New Song Joins The Boombox!The amazingly talented Kaminari recorded a beautiful acoustic fingerstyle guitar arrangement of our main theme. We were absolutely blown away by it, so naturally, we did the only sensible thing... we slid into his DMs...Kaminari's stellar cover is now officially part of the All Hail The Orb Boombox! Thank you so much, Kaminari, for letting us bring your incredible work into our game. You can check out the video here. Now, Before we jump into the bug fixes, our developer Ginger has a few words.....or rather, perform a public grovel....So here he is, on his knees, in front of all of you......grovelling.....🙇 A Begging from the Developer..."Look, I'm going to be straight with you all. Some of these bugs were entirely my fault, and some of you have lost saves over the past week because of how I originally built the cloud save system. I cannot bring those saves back, and for that, I am genuinely, truly, deeply sorry! The new system should prevent this from ever happening again, but that sadly doesn't undo the damage already done. If you were one of the players affected, please accept my sincerest apologies, and a virtual duck of your choice....Quack!" Okay, with that display out of the way, let's get into the fixes!☁️ The Big Fixes: Cloud Saves & SoftlocksCloud Save Overhaul: We've completely rebuilt how the game saves your data to the Steam Cloud. Going forward, your saves should stay perfectly in sync and you shouldn't see anymore broken saves like you have been......we hope. Important Note: This fix prevents future save damage, but unfortunately we canno...
狩魔之旅
狩魔之旅
11 days ago · 知北游

(4月29日更新说明-1.8.0版本)

1.重新优化细分装备系统,新增装备等阶至30阶,阶内又有品级区别,大幅提升远古、传说类词条爆率。2.新增装备强化等级的重铸功能,在物品栏中对强化后的装备点击重铸即可(需要重铸卷轴-商店购买)。3.优化铁匠打造系统,自动打造物品,铁匠系统根据打造次数自动升级,自动进入背包系统。4.优化炼丹系统,根据炼丹次数,自动升级。5.优化地图传送系统,传送系统中可以实时看到哪些地图有boss,以及boss刷新时间倒计时及复活状态。6.进一步优化战斗卡顿系统。7.神器系统更新。神器只能通过地图boss或秘境boss掉落,神器等阶与boss等级关联。8.取消原逃跑成功后的人物闪灵无视阻挡状态,这下不会卡地形了。
Idle Hero TD - Tower Defense
Idle Hero TD - Tower Defense
11 days ago · TBiz5270

Patch v15.12 - Offline Progress Changes, Balance Adjustments, and Bug Fixes

New Content:Added new upgrades to the Gem menu to buff offline progress and resources (such as adding Battlepass exp and Mastery exp to it). Changes:Rebalanced the Community Event values to scale based on how many players actively participate in these events each week. They are also now fully customizable from the server-side, so I can tweak them as needed. Prestige Power, Runes, and Tech Scrolls are no longer automatically included in your offline progress rewards. You must unlock these via upgrades in the Gem menu. Only the base resources (gold, energy, and rank exp) are initially included in your offline progress gains. QoL Improvements:Adjusted the way late-game upgrades are hidden when they are far out of reach (locked behind much further waves or ranks than you can achieve). Added an info box to the Mimic Spawn Chance text in the Astral Boss Map Perks (because some players might not have the Mimic unlocked yet by the time they play the Astral map, and so don't understand what this boss is). Added text explaining common issues and fixes for players having trouble creating or signing in to a cloud account. Cleaned up the FAQ menu. Bug Fixes:Fixed bug where you could join the PvP Immortal Boss event on the wrong day. Fixed bug where offline progress time did not count towards automation upgrade timers if you were below wave 2000. Fixed a few rare issues related to the Cloud Save failing. Fixed various typos, UI issues, and other minor bugs.
Alchemist's Garden
Alchemist's Garden
11 days ago · Lumis

Alchemist's Garden 1.11

Hell Alchemists!Just a late night update with a bunch of small improvements and UX/UI updates! Just wanted to shout out @Mr. Moyer for being so diligent and attentive in providing feedback on the game! Really appreciate it and it helps me make a better game! QoL: Added a decoration stat panel that can be toggled in the shop with the quill button in the top right corner. This will make it easier to see all the current bonuses from the decorations on display (Thanks @Mr Moyer).UI: Improved the readability of some of the UI pages with better colors (Thanks @Mr Moyer).UI: Enlarged the size of the minimize button on the objective panel so it's easier to press. The objective panel can also now be toggled from the objectives book (top right corner).Normalized some of the shop SFX volumesIf you have any suggestions or bug reports, feel free to use the in-game forms or post them in the community hub! I read every comment!As always, thanks to everyone for playing the game. I really appreciate all the positive support and reviews the game has gotten. It really helps out!
Silly Linguine Cat Simulator Deluxe Online

Shop Upgrades + Bug Fixes

Bug Fixes!DLC 1/2 crate speed not always triggering now fixed.Update #1 Title and Discord Title not awarding now fixed.Crates not going away after opening them and reseting the game now fixed.DLC players seeing default skin as equipped on reopen now fixed.Other minor bugs now fixed.Shop Upgrades are now in-game!250 min refresh25 SL$37 slots (10 DLC)50 SL$445 min refresh100 SL$58 slots (11 DLC)200 SL$640 min refresh300 SL$79 slots (12 DLC)350 SL$835 min refresh400 SL$910 slots (13 DLC)500 SL$1030 min refresh550 SL$1111 slots (14 DLC)600 SL$We read all of your feedback, and some players feel that the shop going from all items to 6 slots, with 9 being for DLC players, was limiting, and a downgrade. I understand why people feel this way. Here are the main reasons we made this change and why we feel in the long run it will be better.Players would collect all non-daily exclusive skins very quickly, which left them annoyed at daily crates time-limiting them. We plan to add many more crates, items, ect, to the shop, and didn't want it to be overcrowded with 20+ purchase options.We wanted to add more progression to the game and make skins harder to get in general.Here's why we think this could be exciting in the long run!Higher rarity limited crates in the future could be unlocked through shop progression as a purchase option.New players wont be overwhelmed with shop options.More budgeting decisions and sense of progression.We want to hear what you think and your ideas, I read every comment and question. Thank you for the continued support of Silly Linguine Cat Simulator Deluxe Online!
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