Performance PatchToday's patch brings a significant, long-awaited update to the game's overall performance! The FPS is now steady when playing levels due to a new optimisation system that runs in the background. You can even play the Underwater levels with the water turned on without issue if that interests you!There are still improvements to be made to levels with large flat areas and the main menu, but this is a good step in the right direction, and I hope you can enjoy our game even more now!Coloring Voxels V1.11.64 Patch NotesBug Fixes and MiscSignificant performance upgrade to the in-level performance! We're seeing large improvements in FPS when playing.Fixed the color palette to make numbers more readable on dark backgroundsRe-applied the water texture to the Log Flume level in the Theme Park world.Coloring Voxels V1.11.66 Patch NotesBug Fixes and MiscFixed an issue where playing a level top-down could cause brief artifacts to appear.Clicking and dragging sensitivity is now independent of the frame rate.
Aquaville will officially launch on April 27, 2026 at 09:00 GMT.Aquaville is a relaxed desktop aquarium simulation where you can build and care for your own miniature aquatic world. Decorate your tank freely, look after your fish, and watch them grow and interact over time.The experience is designed around calm, low-pressure gameplay rather than complex systems, offering a gentle and comforting presence that fits naturally into your daily routine.Thank you for all your support and interest so far. We look forward to welcoming you to Aquaville on launch day.
Update Preview (Update time: April 24th, 16:00):1. Added 4 new chapters to the Wasteland (chapters 23-26, rewards: gold equipment materials)2. Scenes in Gods & Demons, Ruins, and Abyss where you can use help attempts will now retain those attempts indefinitely.3. Help attempts in Gods & Demons, Ruins, and Abyss are halved, but Friendship Points are doubled (effective April 25th)4. When ending a Ruins dungeon in help mode, the "Receive Reward Again" message will no longer appear.5. Ruins dungeons will remember the last used team and will use the default team.6. When using fragments of Universal Advancement Cards, Breakthrough Cards, and Treasure Appraisal Cards in your inventory, the synthesis result will directly enter your deck.7. Optimized the level display on the Sailing page so that ship levels are visible during transport.8. Added a forced recall function using Teleport Stones (immediately returns you to the city, but will result in the loss of cargo).9. Optimized the use of Lord's Knowledge Books; Lord's Knowledge Books have been added to the Life Shop, and Treasure Cave Key Fragments have been removed.10. Added 2 new player benefits (existing players can also claim them directly).
HOTFIX:Bug FixesFixed an issue where the Bakery content buff and the Mk2 buff were being applied abnormally.Fixed an issue where a HERO could be returned more than once.Fixed an issue where the HERO sorting function was applied based on the original name instead of the renamed one.Fixed an issue where only one buff was applied when two or more of the same stat buffs from different characters were stacked.Improvements and ChangesAdjusted the application method of Attack Speed (%).· Following the correction of an error in the Attack Speed calculation, the application method has also been changed.We will continue to improve to provide a more stable gaming experience.Thank you.CQ LABS
Hi everyone,We did it! Capyvarias is released! Thank you all for the support, it was an amazing journey so far and I'm really happy about this step.I hope you all can achieve the stars with your colonies!Cheers,Kirani Piebox
各位亲爱的玩家:为保证服务器的运行稳定和服务质量,本游戏将于2026年4月27日上午10:00-10:30对全服进行停机维护(不包括当天新服),预计持续时间为30分钟,请各位玩家相互转告并且提前做好下线准备,以免更新后出现账号或角色遗失的情况,造成不必要的损失。具体服务器开放时间可能根据进度提前或者延迟!感谢所有玩家的支持和配合。 一、 新增内容1. 五一狂欢5月1日-5月7日期间,开启五一狂欢活动。包括签到有礼、五一集字、五一宝库、五一连充、五一钜惠等活动,各种豪华奖励等来领取。签到有礼:每天登录就可以领取一份劳动奖章和充值卡。五一集字:集齐劳、动、最、光、荣5个字符既可兑换劳动礼盒,开启后获得大量充值卡和钻石、专属水晶等。字符通过击杀怪物和BOSS可获得。五一宝库:使用劳动奖章,可在五一宝库中兑换限定稀有道具。五一连充:活动期间连续充值,可获得热血装备等奖励。五一钜惠:活动期间可购买劳动奖章等珍贵道具。2. 五一福利5月1日-5月7日期间,开启五一福利活动,各种豪华奖励等来领取。五一福利:活动期间真实充值达到对应金额可领取豪礼穿戴五一时装6件套,激活套装效果,获得大量稀有属性,更能激活复仇神技-复仇天使,提升时装6件套等级,可提升复仇天使效果。复仇天使lv1:复活后立即进入龙皇复仇状态,可刀刀造成双倍伤害,持续2秒复仇天使lv2:复活后立即进入龙皇复仇状态,可刀刀造成双倍伤害,持续4秒二、 BUG修复及优化1. 义气兑换中的限定时装等级从2级拓展到5级。2. 宝藏商城中的时装等级从2级拓展到5级,每月可兑换一次。3. 修复集齐打手套装后,龙虎碎魂击技能等级显示不正确的问题。 三、 版本更新奖励本次维护所有玩家都将获得一份更新奖励,请注意查收邮件奖励内容: 100元充值卡x1无限原石x1000 神秘卷轴(1小时)x1
Bug Fixes & Quality-of-Life Improvements Thanks to everyone who reported issues on the Steam discussion boards — this update addresses all outstanding bug reports. Progression Fixes - Fixed: Sudden progression wall after prestige. Momentum Core progress is no longer fully wiped when you prestige — 25% of your accumulated minutes now carry forward, so long sessions no longer collapse your production rate overnight. - Fixed: Number Tick (and other generators) costing more than base after prestige. Cost-preservation tracking was carrying over between prestiges and inflating costs on the next run. Generator costs now correctly reset to base on prestige. - Fixed: Prestige perks with 999,999 max level could end up with negative or zero costs, in some cases refunding Prestige Points on purchase. High-level perk costs are now protected from numeric overflow. - Fixed: Bulk Discount + Efficiency Protocol could invert past certain levels and start increasing generator costs instead of decreasing them. Cost reduction is now safely clamped between 0% and 99%. Achievement & Stats Fixes - Fixed: "Efficient Idle" achievement was impossible to earn late-game. The requirement now counts generators purchased during the current prestige instead of total owned, making it reachable on a focused fresh run. - Added: "Highest generator tier reached" tracking. Your best generator is now remembered permanently and survives auto-prestige runs that don't reach the top tier. Quality of Life - Reduced Buy All cooldown from 60 seconds → 5 seconds. The minute-long wait didn't fit an idle game and was pushing players toward auto-clickers. The short cooldown still prevents accidental spam. - Fixed: Prestige Tree tooltips could extend off the top of the screen on 1366×768 and smaller displays. Tooltips now clamp to screen height so the title, level, and cost are always visible. P.s. HUGE performance improvement were done. NO MORE LAGS!
Hi, someone on the Discord reported a bug caused by plugged in controllers/steering wheels make the camera spin. I added a button in the settings that should fix this. It doesn't turn off lateral movement because that would take longer to fix but if you still have issues with that let me know and I'll fix it.Changelog:Added setting to ignore controller input to settings menu
Major Bugs: • Drugs were able to become negative through the lackey system, breaking logic for the lackeys. All drugs should clamp/set to zero now, if somehow the player manages to go below 0. On load, if you had negative drugs in your save, they should update to a zero balance. Minor Bugs: • Slider bars had smooth movement when in reality they should've been adjusted by a specific step size. Slider bars have been updated to snap to step size values.
Hello everyone!A new interactive desktop companion — Your Daddy — is now out, and the bundles have also been updated. Mom & Waifu Bundle has now become Mommy, Daddy & Waifu Bundle. The same goes for the Ultimate Bundle as well.I hope you are happy with all the work that has been done over the past month and a half. From now on, updates will be focused more on the technical side.And now, about the request, ahem.Could you please leave a review for Your Daddy? I need at least 10 reviews for Steam to start showing the game to more players. I would be very grateful for that!And if you still have not left a review for Your Friend’s Mom, you can leave one there too, because it is already very close to 200 reviews.I am truly very grateful to you for these 1.5 months. Honestly, I am still a little shocked that there is even some kind of community around my games.Thank you again for everything!
Greetings fellow cultivators! Here is a smaller QoL update. Physique and Manual Filters now save over sessions There is now a new tab for elder structure that shows the current effect from elders You can now select multiple disciples at a time for trading ship crews
UI and graphical update to add more visual clarity.Added price graphs to make the costs more clear.Added retro post processing effects (and options to disable them).Added gambling for more progression XP to the victory screen.Levels now automatically complete when you reach the money goal.Streamlined the three tutorial levels into a single guided tutorial level.Added a fast forward button to save time when you're waiting for more money in strategy mode.Hovering now makes the balls split in explosion mode so you don't have to click.Fixed a bug that wouldn't let you move the cursor outside the game window after pressing escape.Added one minute to the timer of the Strategy: Hard level.Aim Clicker Maximum difficulty changes: you cannot increase the miss limit, miss counter no longer resets, and the timer is now 7 minutes.
Conquering the peak alone is so last season. Introducing the Co-op Update! Grab a friend for chaotic two-player platforming. Climb, sabotage, and support each other on the desperate dash to the Throne. Share a can of Urinergy, set traps, and laugh at every catastrophic failure. Remember: the most unbearable journey becomes twice the fun with a buddy! Grab Don't Piss at a discount and download the update now on Steam!
A couple bug fixes for the new version, but also new features, yet to be announced =) More info on Discord
GENTLEMEN. Two years. We still don't understand what happened. Some of you waited. Some of you forgot. Some of you found the game in your library and went "oh right, burger." Some of you sent us an email. Some of you sent four. Sorry. Someone sent us a three-page essay on Burger lore theory. We don't know if Burger has lore. Apparently now it might. Someone drew fanart. Why. We don't know. Thank you. Someone got every achievement in one evening and sent a screenshot. We checked Steamworks - they are not the only one. We don't know who these people are. In the forums you argued about lettuce: below the patty or above. Two years. It got heated. Some threads we were afraid to open. Someone built their own auto-clicker. We saw. Someone asked: "are they alive?" We are alive. We were thinking. Details are lost to time. We sat down. We thought. We added another burger. There are now two. One has lettuce ABOVE the patty. The other BELOW. Two years of debate. Settled. You can stop now. {STEAM_CLAN_IMAGE}/45006676/bc9236ffe8651d3adaaa0c32db7aff9eb25ca491.gif WHAT'S NEW 2 burgers. TWO. We don't know why this works. It works. Auto-clickers are in the game now. Officially. We don't know what this means for the clicker genre. Possibly nothing. But there they are. Hover to cook. You don't have to click anymore. We tried clicking on the hover. Nothing new happened. We don't know what we expected. 3 new achievements. So you have a reason to open the game. Any reason. Thousands of you are STILL HERE. EVERY MONTH. TWO YEARS. We don't understand. But we respect you. And while we were thinking about the second burger, we accidentally started thinking about something else. What IS the difference between a burger and a sandwich? Bread, filling, bread. Both. We spent three weeks on this. My wife asked me to stop. We did not find an answer. But we made a whole game about it. Sandwich +1 - a cozy clicker where you stack random ingredients into absurd towers. Customers are cups of coffee with...
新增玩法与系统1.仙界-万灵御契入口:仙界-万灵御契开启条件:大五行幻世诀达到2阶功能介绍:通过孵化灵蛋可获得契灵,不同稀有度的灵蛋,可孵化契灵的稀有度概率有所不同契灵后可上阵,最多上阵三个契灵,一位【主战】,两位【助战】【助战】契灵只会生效其被动技能,主动技能和本源技能无法生效,【主战】契灵则不受影响消耗相同契灵进行升星,可提高契灵的属性加成,达到特定星级后可解锁新的技能已获得的契灵不上阵也可获得基础的数值加成,同名契灵属性只计入属性最高值,无法叠加契灵在生成时的初始本源技能,本源技能栏位数量均为随机,玩家可通过契灵天鉴评分进行查看消耗本源秘录可替换契灵本源技能,本源技能越稀有可获得的评分越高契灵不可以拥有重复的技能,当玩家使用重复技能的本源秘录时,将只会替换重复的本源技能2.山河藏珍开启条件:大五行幻世诀2级功能介绍:山河藏珍中分别有藏宝图和高级藏宝图,使用后即可进入挖宝,完成随机事件获得奖励 (1)跨服boss:邀请道友参与战斗,击败boss获得奖励 (2) 云壑归帧:山水画拼接成功即可获得奖励 (3) 藏宝图碎片:获得随机的藏宝图材料藏宝图可以通过完成指定任务和合成等方式获得每日消耗仙玉或直购可购买礼包,礼包每日限购优化功能:1、对多个奖池补充了连抽功能2、优化了天律圣装功能中,词条洗练功能的展示效果3、优化了幻尘试心玩法中,体力未到达上限前,恢复体力所需时间的展示4、调整了幻尘试心玩法中,礼包的可购买时间5、属性对比新增了筛选功能,便于玩家进行查看对比6、玩家在问道争仙玩法中,现在可以通过点击玩家头像查看对方属性信息7、天道纹箓新增装备推荐功能,根据不同属性的仙法纹箓推荐对应的天律圣装8、新增天律圣装愿望功能,自动标记希望收集的装备9、仙法卡牌展示优化10、仙界-天道试炼-无尽模式优化,中途退出将保存进度,再次挑战时则按最高记录回退5层进行挑战11、优化红颜同渡窗口误触问题12、鸿蒙灵枢中每个法则之核增加对应的特效显示13、法则之核增加一键升级操作,自动将所有满足升级条件的法则进行升级14、天律圣装洗练操作优化,同件装备中拥有未替换或保留新洗出的词条时,无法进行当前装备另外的词条洗练15、神龙降世一键上阵优化,优先将加成最多的伙伴上阵至每小时获取神龙积分最高的位置中16、雷鸣兑换增加洗练石,极品洗练石和仙品洗练石的每日购买次数17、提升红颜的好感度上限修复问题:1、修复拉黑对面重新登陆后仍能收到对方信息的问题2、修复部分天律圣装部分轮回品质装备可刷出的词条种类异常的问题3、修复部分天律圣装可出现重复词条的问题4、修复修仙女仆过期后仍能合并boss次数的问题5、修复血色禁地同时上榜会导致后续排行榜变动的问题6、修复属性对比自己属性显示可能不正确的问题7、修复在挂机地图时查看总属性会将战斗属性带出的问题8、修复格挡效果属性过高会导致受到伤害为0的问题9、修复神焰-神焰融合文字在1阶出现文字重叠情况
Greetings, everyone!With the Steam Eastern Game Fest just around the corner, we are excited to announce a limited-time 10% off discount for STARIO: Haven Tower, from Apr 24th to May 5th (PT).If you've had STARIO on your wishlist, now is the perfect time to Tower Up!Hope you enjoy the journey upward!
Hi everyone! Thank you so much for the amazing reception The Last Cat in the Universe has had in these first few hours. We've been closely watching your feedback and we already have our first small patch ready to fix a few minor issues. Patch 1.0.1 Notes: Fixed a bug that unintentionally made some upgrades free. Fixed an issue that caused the final cutscene to play more than once. Fixed the cat's purring sound triggering at the wrong time. Added a couple of extra dialogue lines. Fixed translation errors in the Russian, German, French, Portuguese, and Italian versions. What are we working on next? We are still reading everything you post and are already preparing future updates. We specifically want to mention that we are paying close attention to the game's overall balance, evaluating ways to improve it, especially in the late-game sections. We are also keeping a very close eye on localization. If you are playing in a language other than English or Spanish and spot any mistranslations, we would be incredibly grateful if you could report them to us in the Steam community forums. Thank you for playing and for helping us polish the experience! Wilmar & Wilderman Apamate Studio
Summary:Many of the new mushrooms in this update are real-life species – drawn by a team member's mom (she's over 60 years old!). (Thank you, Auntie!)Enoki mushrooms!! – They can be placed together in clusters. Clusters of enoki mushrooms are so much fun!A very adorable lollipop giant mushroom!Tentacles!?!?Another mushroom with a tail~!Upcoming major content:Little mushrooms will soon have their own descriptions!! – Mushroompedia will include text descriptionsAchievement system!Recent updates recap & tips:\\Selective batch mushroom storage (appears on the left side of the UI panel after storing 10 mushrooms)Batch mushroom selling function (sell excess inventory in the Mushroompedia)Hidden plush doll figurines (go find them~!)That's all for now. Thank you again for every player's support and love!
Hey fishers!We've been working hard on our new game! And yes, it's another incremental title. Just as we predicted, 2026 is truly the breakout year for incremental games, with great new titles coming one after another. These small but beautiful indie games are perfect for small teams, and we've decided to go even further with this genre!🏷️Then, we're offering a 25% discount for 14 days. Come catch some fish!🎣On top of that, many new bundles are now live. Check them out!🎁Incremental Mega BundleLet us introduce our Incremental Mega Bundle! In the future, this bundle is expected to include 12 incremental games!🔥More Cool BundlesAnd here are more great games that have bundled up with us—incremental, idle, casual, cute, cats… everything you need to satisfy your gaming cravings: Happy Fishing!
🌐LanguagesAdded Vietnamese. Wishing Vietnamese players a happy fishing!🎣We've been working hard on our new game! And yes, it's another incremental title. Just as we predicted, 2026 is truly the breakout year for incremental games, with great new titles coming one after another. These small but beautiful indie games are perfect for small teams, and we've decided to go even further with this genre!🏷️Then, we're offering a 25% discount for 14 days. Come catch some fish!
1.兽宠院显示已飞升的图标
"Halo" from Heaven Headquarters 🪽 Thanks so much to everyone who has purchased and reviewed the game thus far! We truly appreciate each person's support! 💙Before we get to the list of fixes, we just wanted to take a moment to announce that our Soundtrack is officially available! You can support the two of us in our journey to make more time for making games by grabbing it on sale here! ✨Here is a list of today's updates:Bug: Fixed a bug that prevented progress after viewing a certain ending CG 🔥Furthermore, loading a save file that has completed the game will now display a “Rewatch Ending” button in the top left, which allows you to replay the final battle (including the choices).Bug: All cherubs should now properly return when loading a save file, including those spawned from the Internship Form artifact.The Pylon (Real) must now be constructed in order to traverse the Warp Rifts. This change prevents players from accidentally missing the first encounter with a certain Archangel...Polish: Expanded the hitbox for all Buy buttons in the game, reducing the chance of accidentally closing the menu on misclick.Balance: Slightly reduced the rate at which Hell gets souls, to reduce the chance of getting stuck in Run #2.Balance: Slightly reduced the Entropy cost of Artifacts, to reduce the chance of getting soft-locked behind the Pylon’s Entropy requirement in Run #2.Performance: Added a cap to the # of Timber/Sapphire collectibles that can be present at once. (Don’t worry, it’s still A Lot!)Honest Cherubs now leave a lingering particle system behind at their original location. This helps you remember where they were assigned before they respawned at the center!Triggering the Speed Effigy artifact will now play a sound. Reduced the requirement to activate Speed Effigy from 50 > 30, and increased the window from 1 > 2 seconds.Bug: The Soul Portals that appear when discovering the Trinity Fragments now properly reset on Prestige.As always, please let us know what you thought,...
The game has now been updated, and multiple bonus events and experience optimizations are officially live. Update compensation for all servers has also been sent to your in-game mailboxes; please check them promptly!New ContentAdded several limited-time events, including a 6 RMB recharge, 2000 free draws, 100-day sign-in event, New Year's events, and 100-day bonus events;The Memory System has been expanded, adding direct purchase of some performances and item unlocking content.Bug FixesFixed an issue where redemption items in the "Relics of the Gods" event would occasionally not display when there was network latency;Fixed an issue where characters would still show their old level after leveling up and returning to the list under weak network conditions;Fixed an issue where the Demon King ranking would display incorrectly under certain circumstances, making the ranking more accurate;Fixed an issue where some interfaces could not be reopened after an abnormal return to the loading process.Content OptimizationOptimized content for multiple limited-time events;Optimized some event rewards, gift pack contents, round schedules, and activation conditions, and improved reward configurations;Optimized the progression content for Hero Battle Pass, Daily Specials, Daily Gift Packs, and Weekly Gift Packs, and added new unlock rewards and some performance resources;Optimized the unlock conditions for the Memory System;Optimized the unlock levels for some systems and gameplay modes, and added prompts for some event items, making the interface information clearer;Optimized the descriptions and tab displays for gameplay modes such as "Nest of Time," resulting in a more stable browsing and operation experience;Improved the stability of resource loading and video playback on the web client.
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