修整空格键意外刷新场景的BUGFix the bug that pressing the spacebar accidentally refreshes the scene
New Features Auto Book for performances/interviews on TV Shows Random events (affects gameplay) Cherry Tunes (a new and simple chart inspired by the iTunes) Small Changes New charts design Bolivia, Israel, Nicaragua, Panama, Slovakia and Venezuela were removed from the charts South Africa and Thailand added on the Streamify and Global Charts Video Data added to the StreamOnTrack Page Option to change video thumbnail and album cover Soundtrack and Sound Effects (it can be deactivated on the settings page) Bug Fixes Cherry Music stream loss on save load Loss of streams on Streamify (especially on collaborations) Adjusts on the editor Photo Upload (Artists/Directors/Songwriters/Producers) Adjusts on Year End Chart Discount wasn't working on the US Top Song Sales Radio promotion wasn't working Random Events added: Song leak Gossips Exposing Soundtrack of brazilian soap operas Soundtrack of TV Shows Fan mobilization on Streamify Misunderstood Meme Plagiarism Accusation Public Feud Server Instability (Streamify) Creative Block Free Playlist (Streamify) Since we had removals and additions of countries in the game (including the database) and the creation of a new chart, it is highly recommended that you start a new save. Old saves may still work, but they will likely present bugs throughout the gameplay. Additionally, if you use the real world mod, you will need to import the updated version of the mod, as the country changes were also made there. If you use the original database version and encounter bugs, make sure to upload the updated files in the editor as well. You can find the files on our discord.
Fix issue where in extremely late game, the enemy level scaling ability can cause battle levels to actually get easier after a certain point due to overflow, and then enemy mark reduction applied. This caused offline calc to also spin forever searching for a farm level, among other problems. Now this whole codepath is much smarter with regard to very late game saves.
🤖🔥 Get ready to dominate in "Mechanical Superiority"! Join now! 🎮🏆 🔧📜 Unleash the power of innovation as you collect "Blueprints" and "Emblems of Valor" in this thrilling event! 🚀 Forge your path to success, collaborate with allies, and accelerate your collection of valuable resources. ⚙️💎🛠️ 🎁🌟 Epic rewards await! Don't miss out – join Mechanical Superiority today! 🤝😄🎉 {STEAM_CLAN_IMAGE}/35813526/7e175c9dbe48baef127e88571235d381546b7eb6.png
Hi!I'm so happy with how the game launch and reception has gone. Thank you all so much for the lovely feedback.As a thank you I've launched the soundtrack to the game. I've made 5 tracks for the game using a synth called Vital. It's the first time I've launched any solo music. I've also launched the supporters bundle which includes the supporter DLC where you can change the colours of the particles and the soundtrack is also included in the bundle along with the game. I've set the discount to the supporters bundle to 25% as a thank you for all the support and lovely reviews I've received so far. I'll still be chugging away on more game modes so stay tuned for that.Cheers!Chris.
Hey there Krakens!We have upcoming sales news! Kraken Cleaning will be officially part of Steam Ocean Fest🏝️(May 18 - 25)We will be offering 30% discount during the event 😎And one more thing.😉We now have Bubbles Bundle with 'Pupple Pop' 🫧🐙🫧Get Kraken Cleaning and Pupple Pop together with extra 10% discount! Let's pop those bubbles with Kraken this May!
桌宠小然
148 days ago
· 不配拥有ID的咸鱼
1.修复了云存档的问题 2.增加了对话增加心情和对话框会自动关闭的设定
Improved the stability of Sill Cats' startup and shutdown. Added a recovery system for cases where, due to a Steam communication error, a DLC was purchased but the new cat breeds could not be added. In multi-display setups, when a cat doesn't move to the other display, in most cases this isn't a bug — it's just the cat's whim. We can't improve this case, so please be patient and wait.
* This update adds one usable bedding option to the demo: Fine Sand Bedding. Before this, the demo mostly only had the default bedding available.* Fine Sand Bedding unlocks early and can be placed in the enclosure to give the little habitat a more finished, cared-for look.* Bedding now has a bit more surface texture, with small grain, unevenness, and softer edges instead of looking like a flat color layer.* The shop now makes bedding states clearer, including current, owned, and demo-unavailable items.* Purchased bedding can be switched back and forth without charging you again, and you can return to the default bedding for free.* I also adjusted how the gecko approaches water, food, and warm or cool resting spots, so it should be less likely to arrive nearby and then fail to start the intended action.* Reward popups were cleaned up a little so observation, cleaning, and level-up rewards are easier to read.
🔧 FIXES Fixed screen resolution issues, especially on ultrawide displays. UI now properly scales to all screen sizes. Improved upgrade screen camera movement. Fixed issues where camera movement could become unresponsive on some devices, and added WASD camera controls alongside mouse movement.
If you've sent an inquiry to our official email address and haven't received a reply, please let us know via the community discussions.In most cases, the messages are being flagged as spam and aren't reaching us properly. We do our best to search for messages from everyone, but finding inquiry emails buried in huge volumes of spam is very difficult.For minor questions, posting on the community discussions is the most reliable way to reach us. When sharing log files, please send them by email rather than posting them publicly on the discussions, as the logs contain information about your PC environment.Thank you to all cat lovers for your cooperation.
修复了战斗中偶尔卡死的BUG
Hey everyone,It’s been 2 days since launch, and the support for DO NOT FEED THE VIRUS has honestly been amazing. Thank you to everyone playing, streaming, sharing clips, reporting bugs, and leaving reviews.We’ve also seen the feedback about the game length and amount of content. Well, we hear you, and we’re already working on it.We’re now preparing a big update focused on replayability.The first bonus game mode: ASCENSION.This mode will add randomized upgrade choices, and more content overall. Instead of the skill tree, you will have to choose your upgrades wisely to finish this mode. It will emphasize the tower defense aspect of the game, but I will not spoil the rest.Oh, and there will be multiple difficulties.Here’s a small prototype preview:We want to support the game actively so that you can replay it past the main campaign.If you’re enjoying the game, leaving a positive review helps us a lot and really supports future updates.Thanks again for the huge support these past 2 days.Antoine & Luc
To everyone whose cats are getting in the way of your work in Sill Cat. Sill Cat is a resident app, so if you've enabled "Auto-start Sill Cat at PC boot," the cats can always stay by your side. However, that means the Sill Cat app can't be updated, so please quit Sill Cat once in a while. Even cats need a break now and then. Thank you for your cooperation.
Very excited to share that the game is now localized to Brazilian Portuguese by kind members of the community. If you would like to help me translate into Japanese, Simplified Chinese or Spanish please let me know:)) I have also pushed some improvements, balance changes, and fixes: Combat & Items: Damage Consistency: When you successfully hit a monster, your damage will now roll between 10% and 100% of your max hit (previously 1 to 100% of max hit). Bag & Bank Value: Values are now calculated using item sell prices instead of buy prices. This means your displayed wealth will drop by about 20%, but it is now a much more accurate reflection of your actual value. Cape Buff: Slightly increased the base damage of the strongest capes from 12 to 13 + lowered the accuracy on the quiver. Skilling: Late-Game Tokens: Improved token base drop rates for the final resources in 5 gathering skills to make them slightly easier to obtain: Canary (Woodcutting), Sunstone (Mining), & Raw Whale (Fishing): 1/1000 → 1/500 Inferno Sigil (Arcanery): 1/500 → 1/250 Canary Tree (Farming): 1/100 → 1/50 Baobab Tree (Farming): 1/150 → 1/100 Tree Requirements: Reduced requirements for diamond tree achievements by roughly half to speed up progression. Nerd requirement for Canary trees reduced from 2250 to 1500; Hard requirements adjusted to 250 Baobab and 250 Eucalyptus. Boost Tooltip: Simplified the skilling boost tooltip to read "2x batch" instead of "2x loot and 2x xp" for better clarity. Added fireworks when you hit 800 collection log slots, because that's pretty insane! Thank you all for your continued support!
{STEAM_CLAN_IMAGE}/34327637/76a2fcecc9cdbab29813c6a092bdcd192c90f6e7.png New feature: Fractured Realms Upon reaching a specific Paragon, Fractured Realms will also become available to you. They're identical to the Prime Realms in all but two regards: first, you're locked into a specific Class until the end of the Realm right from the start; and second, completing a Realm that way earns a Mysteries highscore for that Class Fractured Realm. These highscores provide small, permanent bonuses to any Realm type. A couple of balancing changes long overdue also made it in. And an assortment of bugs, help pages and other minor issues have been addressed. Come visit us!
1. Fixed some bugs2. Optimized character animation3. Add several \4. Adjusted the effect of the \ set5. Adjusted the effect of the 'Sage' set
Reworked currencies pop up & colors based on the amount you gainPollutions gives more gum and moneyTrash gum value sklls from 10 to 5 but gives +2 instead of +1No more LMB shooting for angels, they shoot automatically and removed autofire skillEarly game faster & easierCurrencies are formatted in letter (M, B etc..) once reaching 1 millionAdded version number in settingAngels count back to 10 + angels lasers also back to 10Fixed game ui and view resolutions on steamdeckReworked wording for some skills description
Fixed an issue where the Mac version of the game could not be opened normally in some cases.
Greetings fellow cultivators! Here is some fixes to Dao Companion. Changes Dao companion task can no longer generate garden xp task, due to Gardening being unreliable XP gain. Fixed Companion stored Qi bar not being accurate with displayed values. Added companion buff to Combat Stats and cultivation breakthrough. You can now claim a buff instead of Qi from your Dao Companion, the buff gives scaling Attack, Accuracy, Defense and Health multiplier and Breakthrough bonus. Added ability to pay your Dao companion to finish the task, however it will be expensive and they will be disappointed in you.
Forge the future of warfare. Build a unique Artifact as you progress, granting permanent buffs afterward. How many permanent buffs can you collect? Join the community, claim nodes, craft shards and develop your very own legendary artifact!
Based on player feedback, this update includes several quality-of-life improvements and bug fixes.Main changes include:Added the ability to skip Artifact Appraisal animationsFixed an issue where Crystal values were not displayed correctlyAdjusted item drops near the edge of the map so they are repositioned further inside the playable areaFixed several minor UI issuesThank you again to everyone who submitted crash reports and testing information. We will continue working on further stability improvements.
1. Launch Feel Optimization — Fixed the issue where the marble's force would weaken after rebounding 2. Abyssal Calamity Enhancement — Added richer rolling and collision sounds for the Sea-Calming Dragon Pearl on jade discs and the Jade Vessel 3. True Dragon's Path Camera Fix — Fixed the camera position offset after the animation
Fixed an issue where excerpts would not appear in the Excerpts panel after being created. Note: After the update, any glitched excerpts in this section will disappear. Simply create them again.Refined the story text.The demo version has also been updated.
Hi, Brave Hero! Arya here. Gave that one-click completion feature a stern talking-to — it was acting up a bit, but it's back in line now!Fix: Challenge One-Click Completion: Fixed a bug where the chapter one-click completion feature could misbehave in certain cases. Now it works like a charm!Attempted Fix: Memory Overflow: Addressed a potential memory overflow issue in some scenarios to keep your adventure running smoothly.Miscellaneous Bug Fixes: Swept up a few little critters hiding in the corners — your journey just got a bit silkier.Every fix makes the adventure that much sturdier~ Let me know if you spot anything!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ