Festive Update!🎄❄️🎁Merry Christmas and Happy Holidays to you! ːsteamhappyː:luv:We are really excited to have ended the year with our first ever release of a game. Thank you to everyone who has supported us. We have lots of plans for 2026 and we can't wait to share it with you. Check out the updates below!Change your hair colourNEW Festive themed furniture, including Christmas trees, bed, lamp, Santa plushie and more!2 new oversized cozy outfits, made by our adorable superfan, NotABoxOfBees!Warm regards,Sana @ StudioBitdot
BULK
296 days ago
· Monty
Hey everyone!I’ve just uploaded a new patch that makes the Upgrades Panel more easy to understand with some new descriptions. Y also added a little SFX to the Goldificator when you unlock it so new players can see easily where it is placed.I'm also working on some upcoming optimization patch and one bigger update with some new tools that will be available when the Next Fest arrives! Thank you all and have a great holidays!
Ready your blanket! It's time to get comfy near the fireplace with your beloved chonkers.(Themed distractions can be toggled by typing MERRY)New room style: Winter HolidaySome of you may already have unlocked or obtained this new room style 👀 We'll take care of the unwrapping, you'll be able to use it right away.New feature: AccessoriesAs teased in our previous update, we added a way to further customize your favorite cats! Most of the accessories are tied to current achievements, so all of you seasoned players will find them already unlocked. But there are still a few that lie hidden around, waiting for your keen eye to find them.Do you smell that? I don't!We're all for the aesthetics, and being welcomed by stinking litter boxes may not be the most appealing look. A lifetime supply of air freshener has arrived in the catalog, and you can now get rid of the smell once and for all.We wish you all a warm and cozy holiday season 💖1.3.33 ChangelogNew room style: Winter Holiday.New furniture: Festive (Litterbox), Present (Tower), More presents! (Bench).New feature: Accessories.Added Air freshener to the catalog.Switched "Equip/Unequip" wording on owned furniture to checkboxes.
Hello, A one-button arcade bullet-heaven built around pure flow. You flap, survive, and slowly mutate a single projectile into screen-filling neon chaos. Short runs, instant restarts, and endless “one more try” moments. Thank you to everyone who played the demo and shared feedback. See you in the leaderboards. Free keys: 56VTV-H3IQV-RZIAC 4LDLP-MPXFD-600LG FAQZG-Z7DIY-TQ632 BAKN5-Y4JTJ-H4WEN IL5AQ-QV3QP-NBQIJ https://www.youtube.com/watch?v=un2O5hUKROU Changelog: https://steamcommunity.com/app/4221950/discussions/0/687491161632301261
Hi, Rebels! 🫡We hope you are enjoying the Winter sale and are playing lots of cool incremental games. We have just launched a new patch for Astro Prospector: Endless Coffee! We continue to tweak values and fix bugs you reported, to make Endless Coffee mode more fair and enjoyable 🔨This patch focuses on balancing before Day 21, polishing the enemies behaviour, number curves, and small bugs. Also, we made the Story mode final sector a bit more balanced. You have the full list of changes below.Also, we are doing a nice bundle with Disc Room, and celebrating a giveaway of 4 Steam Keys for Astro Prospector + 4 Steam Keys for Disc Room. How to participate? Just join our Discord server, go to the News channel and react to he message. The giveaway will end on January 2nd, and the winners will be contacted via Discord! 🎁Full Changelog:Feature: Display rarity probabilities when hovering over the Reroll buttonGeneral: Removed analytics trackingBalance: Reduced max bombs on screen from 300 to 150Balance: Reduced Dodge chance required to unlock Spir-it from 30% to 25%Balance: Nessy now starts with the Sucker Lunch upgrade (auto-collects resources on boss defeat)Balance: Slightly increased starting Turret battery capacityBalance: Slightly increased Moon damage scalingBalance: Reduced dispersion angle on Machinegun Dispersion Mode, improving early-game accuracyBalance: Slightly reduced permanent Damage gain per Critical HitBalance: Rebalanced enemy difficulty and pacing in mid-run Endless Coffee to smoothen the curve toward Day 21Balance: Moved "Day 51" to a higher day (for those who know!)Balance: Increased frequency of new weapons and new weapon tiers appearing in the ShopBalance: Adjusted Story Mode values to improve balance in the final SectorUI: Improved New Game confirmation prompts to prevent accidental save data deletionUI: Improved visual feedback for selected upgrades in the Loot panelFix: Reworked Thunder values to significantly improve stability and prevent crashesFix:...
Hello everyone, we hope you're having a great end of 2025!We're hard at work on the next big update, but in the mean time we wanted to give you a little gift!This new update adds 4 cosmetic items: 2 outfits, 1 hat, and 1 tail item, all christmas-themed!And the best part about it is you can get it all super easily!They'll be in the random shop rotation until the end of January, and they're guaranteed to appear on December 22nd (hat, exclusive this year for Silvervale's patreon supporters), 23rd (first outfit, hood down), 24th (tail) and 25th (second outfit, with hood up).You will have to buy them with in-game money, and you may trade them with other players if they couldn't get theirs!We hope you enjoy these new items, happy holidays!
Dear Players, The Christmas spirit has arrived in the dream world! 🌟 Beebo & Luna are excited to bring you a special holiday update filled with festive magic. Here's what's new: 🎁 What's New? 🎁 New Christmas-Themed Outfits 🎀 New Christmas-Themed Furniture 🎄 New Christmas-Themed Letter Paper 🎁 Gameplay Optimizations & Fixes 🛠️ May every dream be warm and joyful, like the sparkle of Christmas stars ✨! Join us in this magical holiday adventure! 🎅 Merry Christmas! 🎅 Wishing you a wonderful holiday season! 🎄🎉 {STEAM_CLAN_IMAGE}/45591683/38740194028bfce6ecdc8da1257669c5926543b9.png
A question about placing the dialog for the host to review answers. There are 4 possible options (they are shown as areas 1, 2, 3, and 4 on the screen). Currently, area #1 is used (on phones the information is always displayed in the center, but there are no other options there anyway — that’s not what this is about).We’d like to discuss other placement options and hear your opinion.1: The familiar option. But: you have to shift your gaze, it’s small, and it takes up space from the chat and other areas.2: More logical (the information for the host is located under the host). It doesn’t interfere with other areas. But: you still have to shift your gaze, and there’s even less available space.3: Very large and very noticeable for the host. But: it covers the question itself.4: Also noticeable for the host and doesn’t cover the question. It most closely resembles the window from version 7 of the game. But: it covers the players.Options 3 and 4 are not suitable for streamers, since they need to hide the answers on screen. However, only about 1% of all games are streamed, so a separate mode can simply be provided for them. What we care about is convenience for the majority of hosts.We’d like to hear your thoughts.
Additions and changes:New achievement addedLimited amount of gold on the battlefield (optimization/visual)Limited number of damage messages on enemies (optimization/visual)
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. After viewing Story 30 “Holy Moly Drilly,” an issue where the screen was abnormally zoomed in has been fixed. We will continue striving to provide a better experience in OrePlant. Thank you for your continued interest and support. Thank you.
Added 7 new Goddess cards, inspired by the fusion of Western goddesses and Eastern fantasy.
V1.5.2更新内容:1、现在寒铁等道具的描述中会说明可用于强化圣兽了。2、修复寻宝之翼文字错误的问题。3、修复“桀骜不驯”的“驯”应当为“逊”的文字错误。4、修复保存阵容系统在某种情况下,英灵头像背后锁扣图片会显示混乱的bug。5、优化了强化装备的算法,提高了后期的强化速度。现在在强化等级超过100万级时,强化装备获得的属性变为原来的五倍,但是消耗的强化石所需数量也变为原来的5倍。相同数量下现在强化计算速度为原来的五倍。原需卡顿十秒的机器现在只需卡顿2秒。6、修复抽奖一亿抽时,部分玩家由于装载了百倍,千倍,万倍抽奖mod或自行修改抽奖科技上限导致抽奖一亿抽无法正常进行的问题。附存档路径(三种方法任选):(1)C盘搜索Skylight(2)手动选择路径:C:\\Users\\Administrator\\AppData\\LocalLow\\SkyLight(3)复制路径:%USERPROFILE%\\AppData\\LocalLow\\SkyLight\\MoNiShouYou若出现bug导致存档出问题,可在主界面载入存档右下角使用【自动存档】追溯最近的存档。如果大家还有其他的建议或功能需求,欢迎通过以下渠道反馈:添加 QQ 群:一群::173962599(已满)二群:992123486(已满)三群:832018199(新开)前往百度贴吧【挂机手游模拟器】吧,不仅可以反馈意见,还能找到实用的游戏攻略如果您觉得游戏值得好评,请在商店给个好评您的好评对我十分重要。十分感谢您的支持!祝您游玩愉快。
2.1.0 Mini UpdateHello!A mix of minor bugfixes & features here, mostly related to the recent Endless Expanded mode and VR functionality. Thank you to all who suggested these.Endless Mode: — Cameras can now be purchased in bulk, to save you some clicking. Buy them in batches of 1, 10, or 100.— Custom harvesting sell intervals: you can now pick how often to sell harvested data in the Surveillance manager.— Nuclear Reactors now show up in the 3D visualiser— $ figures in the hardware monitor and marketplace now show their full formatted value on hover, to make it a little easier to read those very big numbers.— Small tweaks to dark mode to make it more legible.VR:— Passthrough is now available! You can enable it in the settings menu, if you have a compatible headset. — You can now customise the tilt angle of the controller in the settings menuBugfixes:— Fix bug where pausing would allow the player skip the purchase cooldown in the marketplace \— Fix edges of the taskbar being cut off when FX disabled— Fix bug where downgrading very high level cameras would not be reflected in the surveillance hub camera countOther tweaks:— Added option to disable the Steam overlay in the settings menu. This is a temporary workaround for an issue where the overlay implementation of the library I am using to interact with Steam can cause multiple game tabs to spawn on certain Windows 11 machines.— Per request: made it impossible to delete unused cluster code messages.— Made it less likely for the same face to appear in sequential draws when manually processing.As always, thank you for playing.
Clicker Ore is now officially playable on macOS. MacBook players can finally jump into the mines, crush ores, and progress just like on Windows.This macOS build fully supports Apple Silicon and Intel-based Macs, and development is still actively ongoing. Your feedback is incredibly valuable and helps shape the future of the game.If you're playing on a Mac:Add the game to your WishlistShare your feedback and suggestionsThank you for your continued support, and happy mining!
Hey everyone! We’re releasing a new bug-fix patch! More updates are already in the works, and we hope this improves your experience. Thank you for playing the game and for sticking with us, we truly appreciate your support! If you spot any bugs or issues, please report them in our bug channel on Discord. Don't forget to update your game for this changes to apply to your gameFixed Void Shield aura having conflicting descriptions and particles showing over the UI.,Fixed Salamander Metal adding extra damage than intended.,Fixed party members not attacking when equipped with the Knight’s Shield.,Fixed PvP issues: Broken fights involving shielded characters.,Fixed PvP issues: Issues with double daggers.,Fixed enemy animations getting stuck during battles.,Fixed last mission unlocking areas that were already unlocked.,Fixed Good Samaritan and Supplier traits oversharing resources.,Finesse trait is now properly reflected in the UI.,Fixed blank buff icon appearing when multiple Honor armor pieces are equipped.,Fixed weapon outline appearing in the defense panel when no gear is equipped.,Fixed requirements for melee weapons showing incorrectly.,Fixed gear slot background issues when changing slots.,Fixed overlapping food slots.,Fixed gear duplication bug.,Fixed custom inventory order breaking after performing a search.,Fixed speed bonus comparison arrows being reversed (red showing improvement, green showing downgrade).,Added Firemaking skill XP to idle calculations.,Fixed fire not stopping when required items were missing.,Fixed idle production not consuming items correctly.,Fixed production skills not producing after returning from idle time.,Fixed incorrect crafted item being shown after returning from idle.,Fixed item selection issues after idle time.,Fixed production initialization for systems using dropdown menus.,Fixed buttons in the Fletching menu.,Updated initialization order for Idle and Daily Rewards to prevent potential issues.,Added missing achievements from Ste...
Another small patch, including some important bug fixes:Fixed a bug where missing mana didn't cause active spell efficiency to drop in some casesFixed a bug where toggling "Show breakdowns always expanded" didn't apply correctlyFixed a bug where highlighting of positive/negative and capped resources didn't work properlyFixed some typos and descriptionsThanks for letting me know about bugs and issues!
ChangelogChangeschanged the cookie factory upgrade from the winter event on day 5 to -20°C freeze level instead of -10°C Fixesfixed typo in description of module 'Death Aura'fixed module 'Chaos Gift' throwing exceptions when requesting the energy cost of re-casted modulesfixed challenge menu highlighting module tier restriction for module's whose categories' level and tier is being ignored
Hello! Today on Ropuka's Idle Island: We've added 4 new winter themed hats, available in Catalogue and LotteryNew friend added to the Friends tabYou can now set any combination of 2 friends to join Ropuka on his islandThis is the last update of 2025, we would like to thank everyone who join us and Ropuka on this journey, it's been an incredible year and we are forever grateful! See you next year! 🎉🐸🎉
Just some small bug fixes and tweaks!Fixed the "Absent Minded" ability being removed by spawning Troglodytes.Fixed Troglodytes being able to spawn on top of Dig Sites and Excavators, even though there is an adjacent Fortress.Changed Fortresses to extinguish fires on top of killing troglodytes.Fixed Artifact Collection productivity not being displayed correctly in the tooltip of the Omega Launch Facility.Changed Artifact Collection productivity calculation to be multiplicative, not additive. This should be a big boost in productivity in the endgame with many sources of productivity overlapping and boosting eachother.
荒岛钓鱼记
297 days ago
· 电脑高手
After two rounds of fixes, we have identified the cause of the issue preventing players from obtaining the gold medals (both Max and Min). Now, players who have already caught the large and small gold medals but did not receive the corresponding achievements will have the achievements automatically unlocked upon re-logging into the game.Thank you all for your support and understanding.
Hello, this is the OrePlant development team. First of all, we would like to sincerely thank everyone who has played OrePlant and shown interest in our game. We are a small indie development team, and we continuously work on updates and improvements to provide a better gameplay experience. If you experienced any inconvenience or encountered bugs while playing the Early Access version, we sincerely apologize. We will do our best to fix any identified issues as quickly as possible. Your valuable feedback is a great help to us. While we may not be able to perfectly satisfy every player’s preferences and play style, we will continue to gather and reflect as much feedback as possible to develop OrePlant into a more polished and complete game. The following fixes and improvements have been applied in this patch. Please review the details below for a better gameplay experience. Improved the visibility between the Giant Ore cooldown progress bar and its text. Improved the readability of the completion text shown in the World Tree tooltip when conditions are met. Normalized the scrolling speed of the mineral list in the Codex (Giant Ore Memo). Updated the character images used in the tutorial to the latest versions. Fixed an issue where mineral names were not properly truncated with ellipses (...). Fixed an issue where a heart icon appeared on Story 31 after completing Story 30. Fixed unnatural movement of Pin in Story 4. Fixed an issue where transparency was applied to the second falling letter in Story 21. Fixed an issue where the fade-in and fade-out effect did not display correctly at the end of Story 5. Fixed incorrect placement of the robot charging station in Story 26. Fixed incorrect field placement in Story 10. Fixed an issue where the top part of an image was cut off in Story 30. Fixed incorrect speech bubble placement in Story 6. Fixed incorrect positioning of the portal light and rocks in Story 1. Fixed incorrect placement of the sweat drop speech bubble in Story...
1.A hunting icon has been added to the forest scene, which appears when the miner goes out hunting.2.The hover sound effect when moving the mouse over scene items has been categorized under working sounds and can be turned off.3.The clickable berries in the mud water of the marsh scene has been changed to an eye-catching blue color.And, I should mention it again:After the update, if some Windows 11 platforms may experience an issue where the black background cannot be removed. This is caused by certain incompatible automatic optimizations in Windows 11. To resolve this, 1) navigate to the Steam installation directory of the game, locate the DreamGlobe.exe file,2) right-click on it, select Properties → Compatibility → Disable full-screen optimizations. This should allow the game to run properly.
Small update with minor hotfixes: Fixed bug where manual labor efficiency was applied to "Clay Mining" action inconsistently Fixed bug where hover over learning multiplier didn't highlight actions it affects Added hints section to the right sidebar of the rituals page As always, thank you for playing the game! I’m looking forward to hearing your feedback.
Hello, this is PastelFox, the developer. Thank you for playing "Desktop Pomeranian Fantasy".We have released an update that includes bug fixes and new features to improve usability.In this update, we have fixed issues regarding the "Compendium" completion, which caused trouble for our dedicated players. We sincerely apologize for the inconvenience caused by these bugs.Please see below for details.■ Bug Fixes1. Fixed Issue Where Compendium Was Stuck at 98% Resolved the issue where the Item Compendium could not reach 100% and was stuck at 98%.Cause: While the item data existed, the drop rate was not set, making it impossible to obtain. The drop rate has been fixed, and the items can now be obtained normally.2. Fixed Issue Where Quests Did Not Spawn in the Final Dungeon Resolved the issue where no quests were generated in the final dungeon area.Cause: The quest spawn configuration was missing for this specific area.■ New Features & Adjustments1. Enhanced Prestige Bonuses When performing a Prestige (Reset), the following caps will now increase (up to a limit):Maximum Potion CapacityMaximum Quest Capacity This will make progress easier as you perform more Prestiges.2. Added "+5" Buttons for Point Distribution Added a "+5 button" to allow bulk allocation of points in the following screens:Skill PointsQuest Points3. Added "Buy Max" Button to Magic Shop Added a "Buy Max" button in the shop, allowing you to purchase the maximum number of items affordable with your current gold at once.Thank you to everyone who reported these issues. We hope you enjoy completing the Compendium and the smoother gameplay experience.Thank you for your continued support!