Fixed a bug that prevented the delivery portal to appear if it is your first mission.
Hey galactic defenders!Holding Pattern releases on April 22.Prepare to defend your galaxy in this minimal incremental game! Collect powerful moons and purchase unique abilities to help protect your planet from incoming enemies.Holding Pattern will release with 3 game modes!Incremental: you can ascend 6 times, playing through 7 galaxies as you discover new moons that power your galaxy in unique and interesting ways.Roguelike: how long can you survive when you only have 1 life? In this spin on the game, choose from skills as you build out your constellation. But will you risk taking a cursed blessing when you're given the chance? Roguelike offers some exclusive skills, so be sure to check it out!Unlimited: hate having limits on skill upgrades? Want to see how much money you could make if the shackles were taken off? Unlimited gives you endless stages and upgrades, it's up to you how far you go!
Hey all, Apologies for the wait, we've been making a lot of progress on the free expansion and below are some of the things you can expect (please note some things may be changed before the expansion's release):RACES3 New races join the northern lands of Dragaea. The mouse-like Squeakins, The tiny flying Faekins, and the royal dragon-like Drakins. SQUEAKINMouselike creatures that used to have a long rivalry with Purrkins. Both races have since been integrated into one society. When Squeakins come of age, they name themselves after their favorite meal.RACIAL ABILITYSCROUNGERestore 1 Use on a random Utility item below its maximum Uses.RACIAL PERK 1PACK MENTALITYWhenever an ability Activates, 50% chance to reduce the delay of everyone’s abilities by 0.5 seconds, including yours.RACIAL PERK 2SIPPEROn Crits, you have a 25% chance to use a random Equipped Utility item without spending a Use.FAEKIN Tiny fairy creatures that live in the magic, altering the world around them is as easy as a flick of their tiny wings. Faekins may not take as many hits as the other races but they make up for it with their tiny size, making them hard to hit.RACIAL ABILITYTINY BLESSINGGive a party member a positive status effect. (Status Effect scales with Green Magic Mastery)RACIAL PERK 1TINY TARGETAutomatically dodge every 3rd attack. If you have no Barrier, dodge every 2nd.RACIAL PERK 2TINY BATTERYWhenever you gain Barrier, the delay of an Ability is decreased by 5%.DRAKINThe Royal dragon race, the Drakin are few in number but hold powerful positions in several parts of Dragaea, including the central city of Dragaea. Despite their looks, Drakins usually have the most manners and ettiquite in a party. Their scales are magically imbued and can withstand the most powerful of spells.RACIAL ABILITYARCANE BREATHBreathe Arcane Fire on an enemy, dealing your Magical Defense as Magical Damage.RACIAL PERK 1MAGIC SCALESGain 1 Magical Defense per Level.RACIAL PERK 2REFLECTIVE SCALESReflect has a 50% chan...
Fixed the disappearance or opacity of Dinah's sprite after the therapy in the chapter “The Smell of Burnt Agony”
Changelog: Cleaned up some UI elements, more clarity in the Fish Lab Made quick scan 3X faster when scanning consecutive already-unlocked cards Performance improvements in the late-game (more to come) Added another cannon upgrade to make sardinos less scarce Note: There is an unlabeled hotfix before this one - traits got hidden on the fish cards. I noticed it right after pushing the patch, so it was only live for a few minutes. If you see that issue, make sure you update :)
Changes: -Added the achievement for the axolotl quest that we forgot about last time. If you have already completed this quest, simply enter the Aquarium Exhibition location and the achievement will unlock automatically. -Fixed a bug that, in very rare cases, caused the first visit to the Aquarium Exhibition location to block game progress. Everything should now work correctly. -Fixed an issue where, for some players, the aquarium in the patio at the Aquarium Exhibition was not saving properly. It should now work as intended.
🪓 Patch 1.0.4 🔧 UpdatesNerfed Tunnel Axe stats for better balance🐛 FixesFixed a tutorial soft lock with the control spawn popupAnother fix attempt for floating trees appearing in the sea 🚧 I’m currently working on a Super Prestige system with artifacts for the late late game — coming soon!
Version: 1.1.9(For multiplayer to work correctly, you must be on the latest version!) Hey everyone, With this patch, we want to address the following:Fixed a layering issue that affected multiplayer sessionsAdded a "Open save file" button to the settingsThank you for your continued support and feedback! :)
This update fixes a couple of minor issues: Fixed several typos Fixed VSync setting not persisting between sessions
Loot Loop is officially available on Steam!As a solo dev, seeing this go live today feels like a dream come true. Thank you all for the incredible support!What to expect:• 3 hours of gameplay• 4 unique characters: Knight, Archer, Mage, and Healer, all fighting together as a party you manage• Each character has their own unique ability• 6 visually distinct maps, each with different enemies and bosses• A skill tree and perk system with synergies to discover• A Prestige system that significantly speeds up your progression• 15 Steam Achievements• Full localization in 9 languagesOn the length — I intentionally aimed for a shorter, condensed experience. I wanted every upgrade and ability to feel meaningful rather than stretching the game with filler.Thank you for giving Loot Loop a chance!Patryk
- Pulse Nodes now spawn at random locations when unlocked- Rebalanced Synapse Point (SP) rewards from offline gains
This update fixes a few bugs: Fixed several achievements that were not firing after completing each scene Fixed an issue with global completion progress going over 100% Fixed VSync setting not persisting between sessions
过于重要的一次更新,先前没能考虑到,是我们的失职。见到Q群内有相关人士反馈,以及B站的盲人游玩流程,确实能让人感受到,目前我们这个游戏的操作不够友好,对玩家的无障碍游玩行为产生了许多的阻碍。这一版迭代,我们在所有菜单界面、所有按钮、所有单选/复选/划条等控件中,增加了替代文本说明、分组说明。盲人的常见读屏工具基本都能识别,也可自由开启游戏内置的读屏选项(按v)。希望所有人都能愉快的体验本作。
The Gates of Tidehaven are Opening: Early Access Date & Major Overhaul!Greetings, Innkeepers and Traders!The time has finally come. We’ve been working tirelessly behind the scenes, and today we are beyond excited to share the official release date with you: Tidehaven: Ale & Trade will be launching into Early Access on April 20th!Lately, we’ve been diving deep into your feedback. We’ve taken what idle gaming fans love and pushed it even further, resulting in a massive overhaul of the game.Here is a look at the major changes coming to Tidehaven: A Grand New View: Full Screen & Compact ModeVisual immersion is a core pillar of Tidehaven, maybe unexpected for an idle sim, but it is for us. To let you fully appreciate the atmosphere we’ve built, we are introducing the Detailed Cross-Section View in full-screen mode. You can now manage your entire empire from a single, immersive screen.However, we haven’t forgotten our roots, the Compact Mode is still here, allowing you to keep Tidehaven as a perfect desktop idle companion while you work or play other games. Still can keep it docked at the bottom of your screen. And thanks to new feature mining, you can make the game super slim if you need more space!NEW: MiningMining is our latest experimental formula. We’ve always wanted to blend the thrill of looting and progression with idle mechanics. You will start with a single mine, but if you look closely at the UI, you’ll find hints of how this system will expand. This is just the beginning of a much deeper resource-gathering journey.NEW: The Talent TreeTo give you a true sense of growth, we’ve implemented a comprehensive Talent Tree. This system focuses on three core pillars of development. As you unlock new buildings and advance your mining operations, the Talent Tree will evolve alongside your progress, offering new ways to specialize your strategy. It has already 37 nodes to unlock, and more on the way.Visual Overhaul & CustomizationTidehaven looks better than ever. We’ve rev...
Bug FixesFixed an issue where exodus events remained on tilesFixed achievement text
This update focuses on bug fixes and improving overall gameplay stability.FixesFixed an issue where level completion results were not being recordedFixed a bug where heroes would not rest in tavernsFixed issues related to incorrect road constructionFixed enemy behavior where units could stray too far from their patrol points Progression & AchievementsFixed an issue preventing players from unlocking the “Alchemist”, “Blacksmith”, and “Scholar” achievementsFixed incorrect display of stars after completing a level Heroes & GuildsFixed a bug where heroes would become detached from guilds after loading a save Maps & ScenariosFixed a bug that allowed progressing through two parallel story branches on Map 13Fixed incorrect caravan pathing after loading a save on Map 13 Balance & MechanicsAdjusted tournament logic when multiple training camps are present UI & Visual FixesFixed peasant preview displayFixed display of tamed monsters on the minimapVarious fixes to unit localization
Hello everyone!I just want to say thank you so much for everything.Thank you for the reviews starting to turn positive! Thank you for your activity! Thank you for supporting my new project — Your Daddy!I’m genuinely really happy about everything that has happened recently, and I’ll keep developing the project in the right direction. It really means a lot to me.At least one more major update will be released before the end of April. And to celebrate the release of Your Daddy, there will also be a full week of discounts, with especially big discounts on all DLCs.And because of that, I want to do a small key giveaway.There will be 20 keys in total: 10 keys for Your Friend’s Mom and 10 keys for Desktop Waifu Defender.What you need to do: just leave a comment under this post and make sure comments are open on your Steam profile so I can contact you and personally send you a key.You can hand over the key to your friend — let him talk to your mom as well, the way you talk to his.And of course, don’t forget about the Your Daddy page: Thank you again for all your support!!!
Hi everyone,It's been a few days since launch, and I've heard a ton of your suggestions. I read every single review and comment, and I'm genuinely thrilled that so many of you are enjoying this game — coming up with your own strategies and sharing valuable feedback. This has been an incredible journey, and I'm committed to continuing to polish and add new content to meet your expectations. What's New in V1.1Prestige Rewards Are Now Way BetterLate-game prestiges are much more rewarding! You now get a scaling % bonus based on your prestige level with no capInstead of static runestone rewards, you'll get more and more as you challenge higher levels!Example: Prestige at 500 goes from 20 → 32 runestones, at 1000 from 40 → 88 runestonesFast Level Transition (Up to 5x Speed)Speed up your leveling process up to 5x faster, helping you reach higher levels quickerDon't worry — the highest levels still require smart synergy & upgrade path choices, so the challenge remains! Lag & High CPU Issues FixedAfter extensive testing, CPU usage is reduced by 70% compared to the previous versionYou still get the same visuals and effects, but they're now properly optimized and handled!Brand New AUTO Function Auto Prestige: Set your target level and automate prestigesAuto Recruit: Automatically recruit heroes after prestigeAuto Purchase: Automatically purchaseAuto Upgrade: Automatically upgrade key skillsAll settings are customizable and saved automatically! Window Mode ImprovementsFixed window mode resize bugsWindow mode is now easier to play and better optimized for different resolutionsA Note from the DevI've been working non-stop on these updates since launch, and I sincerely apologize for any performance issues you experienced. If you enjoy this game and have fun playing it, I'd be incredibly grateful if you could leave a positive review after this update and fix! I'll continue working hard to make a game that everyone can enjoy.Thank you so much to every single player for your support ...
Meowtiplayer ChatSomething a lot of you requested...Meowtiplayer Chat is out now!You can now send small messages in multiplayer lobbies. This is not moderated so please...behave my little kitties
Hey everyone 👋I’ve got something fun to share today.A few months ago, we had a fun idea: What if you could use The Farmer Was Replaced to automate another game? Here’s a little experiment we did on that: Together with the creators of the typing games Tap Tap Loot (which officially releases today 🎉) and Bongo Cat we built an integration to automate their games. Now, you can automate your typing using the new tap() function in The Farmer Was Replaced. 😄Check out both games here:The Typer Was Replaced Sale ⌨️ How it worksGet Bongo Cat for free or Tap Tap Loot with the launch discount.Update The Farmer Was Replaced now and automate the other two games without lifting a finger.At least after you've typed in this little, clever code:while True: tap() 🛠️ Fixes & ImprovementsThis update also includes a few fixes and improvements:First of all, a big thank you to Zoroark Zwart and the other community members who contributed valuable improvements to the \\_\\_builtins\\_\\_.py file, which improves the experience of using external code editors.You can now pass arguments directly when spawning a drone and no longer need to capture them in a function: spawn_drone(function, *args)The broken shift-tab unindent feature has been fixed on macOS. This still conflicts with the Steam shortcut, but nothing can be done about this.Cmd shortcuts now work by default on macOS.As always, thank you for all the feedback and support. It really helps a lot. ❤️ Have fun automating your typing 😄Timon🪨 Upcoming The Miner Was Replaced DLC Yes, we're working on a mining DLC! Check it out here and feel free to add it to your wishlist:
Hello, everyone!The Tap Tap Loot × Maltese's Fluffy Onsen Bundle is live with a 10% OFF discount! Experience the perfect mix of action and cozy vibes in one package!❤️ Fight alongside cat hero, relax with Maltese!Whether you're getting both games at once or already own one of them and want to complete the set through the bundle, you'll still enjoy the discount!Cats and dogs, action and chill, why choose when you can have them all?♨️ About Maltese’s Fluffy OnsenRun a bathhouse visited by animals! Maltese's Fluffy Onsen is a relaxing simulation game that you can enjoy while doing other tasks, as it sits at the bottom of your screen. Place baths with different temperatures and rest areas to help a variety of animal friends unwind.🗡️ About Tap Tap LootThe world is under attack, and every tap fights back. Each keystroke unleashes your cute cat hero, smashing enemies and showering you with loot. Dive into a never-ending desktop expedition with friends or solo. Tap. Tap. Loot.One more thing… Maltese's Fluffy Onsen’s 1st Anniversary is just around the corner! We have some exciting treats and anniversary specials lined up to show our appreciation for your support. Stay tuned and all will be revealed very soon!
After a lot of back and forth I've had to make the difficult choice to reduce the full price of Gym Empire. I say difficult because I truly value you all as Early Access supporters and feel it is unfair that you have paid more by supporting early. This was never the plan and I will make sure to do even more research in future around game cost. Long story short I based my pricing around other similar games in the genre, whereas I now understand that Gym Empire crosses between the Tycoon and Idle genre, so I believe the new pricing reflects that.But I don't want you amazing supporters to be left high and dry so I want to reward you all with a free copy of GLO my first indie game and also ensure you gain exclusive free access to the early development builds of my next game Tube2K.To get your copy of GLO and ensure access to early builds of Tube2K just grab a screenshot of Gym Empire in your Steam library and email it to gymempire@chronikspartan.com before 24th April (Gym Empire Full Release Date).Once again thank you all so much for your amazing continued support!
Hi everyone! Minor Easter-related patchnote today!FIXES:All boxes and currencies (petals and chocolates) should now stack in your Steam inventory. Less clutter!There seems to be an issue with Easter Loot Boxes where it's possible to purchase an invalid version of the item through the community market, which is not displayed in-game.I've made a small fix which will turn the bad items into their valid version when you start the game, but we're working with the support to see how that even happened in the first place.That's all for now, enjoy the holidays!
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!
■ Version 1.0.1Fixed issues causing FPS drops and crashes.Increased the drop rate for rare junk.Fixed a bug in "Diary".We hope you will continue to enjoy "Post Apocalypse Microbe Lab."Thank you for your support!