Hi everyone, I'm working on a new content update! If you want a sneak peek at it, right-click on the game in your library, click on "properties", click on "Game Versions and Betas", and then enter this password: ReallyCoolGamingThe game should update to version 1.1.1! This version includes:"Super" upgrades that let you run through the whole game, but insanely fast!More ascension and non-ascension upgrades!Hats for your balls! (gumballs)An auto-fire feature! (after all, the game does have "Idle" in the title...)Look at the windmill!!! Isn't it cool??Thanks so much to everyone for your support! The reception of the game has been great!-Vincent Poteet
After playing for 3 hours, you should now receive a Steam item every time. There may be a delay of approx. 5 minutes.
The past year has been truly exceptional for us. We want to thank everyone who has been with us during Early Access, for every single feedback, discussion on Steam, and message on Discord. We read everything, and many of these comments have had a real impact on the game's development. It's thanks to you that Junkyard Builder is where it is today.Leaving Early Access for the full version doesn't mean we're done with it. On the contrary, we treat it as the next step. We still have a lot of ideas and plan to further develop the game in future updates.Regarding the full release itself, we've primarily focused on improving the quality and polishing what we already have in the game. Instead of a revolution, we focused on improvements that should be noticeable in everyday gameplay:Key changes:Completely rebuilt refinishing system: now cleaning, grinding, and painting show full texture details instead of flat colors, and dirty objects have a new, more realistic look.Improved terrain quality: We've added an "Anisotropic Filtering" option in the video settings, which eliminates blur and sharpens surfaces.Improved shadows and LOD system.Clearer textures for rusty objects.Added sounds for machines and vehicles.Two new cars to assemble.New collectibles: 21plastic toy cars to find.Minor fixes and general improvements.All changes we made during Early Access can be viewed HEREJunkyard Builder is currently on sale but if you would like to buy the game at an even more attractive price, you can choose something from our prepared bundli:https://store.steampowered.com/bundlelist/3339330/Junkyard_BuilderWe recommend:Thank you for being with us and we hope you will continue to support us in the development of Junkyard Builder.
Announcing the Zoo World DLCThis Zoo-themed world unlocks 16 additional levels for Coloring Voxels. Visit the Zoo to see magnificent animals from around the globe, living in perfect harmony!Discover the wondrous life that is on this planet one voxel at a time!Available for $1.99, £1.79, or your regional equivalent. The pack will be released on the 17th of April at 20:00 GMT+1/12:00 PDT. To win this DLC for FREE, join our Discord and enter the competition!
-You will be able to convert your talent points into mastery points when you have beaten the game. It will take 10 talent points to create 1 mastery point. When you have more than 10 talent points, a red outline over the total talent point frame will appear. Clicking this will open the talent point conversion frame. -Added 2 sliders inside the settings. Here you can choose the maximum pop-ups for both ores and gems. This will only effect how many pop-ups are on screen at once, not how many resources you get.
Fixed the bug with not showing the game on load (probably)Fixed the crash with o_defender in the error message (probably)Now you can shrink the game window down to 320x180
Balance UpdateGoblins! I was working on a this update for weeks, adding a skilltree to make the game more easier but right now it dropped the completion time from 6/7 hours to 30 min! (67!) Dice ChangesBuying more D4s is now much more affordable in the midgame.Each dice type now has its own cost curve.Lower tier dice are cheaper to stack in bulk, while higher-tier dice are more expensive per unit but far more powerful individually.Goblins Changes Hiring lategame goblins is significantly cheaper. Your goblin army can now actually reach full strength without selling your soul.Buying your 4th and 5th car is now less expensive. Prestige RanksRank % gold rewards normalized!Gold Skill TreeThe D4 through D20 buff nodes in the gold skill tree were, let's just say... suspiciously cheap now should be priced right. Self pat in the back Genius. Each dice tier's nodes now cost gold proportional to the power they give. D4 buffs are affordable early, while D20 buffs require serious investment.Higher tier dice nodes scale up significantly. D20 crit buff should feel like a milestone, not a freebie.Base Costs & Level Scaling IncreasedThe overall cost formula for skill tree nodes has been tuned up. Each level costs more than before, making nodes a meaningful commitment. You'll still unlock early nodes quickly to get rolling, but maxing the tree is now a real endgame goal. Choices matter more, you'll want to prioritize which dice buffs to invest in first. 100% completion should feel like an achievement, not 30min run!TLDREach dice tier has its own identity and power level!Your goblin workforce is cheaper!Every prestige rank rewards as intented.The gold skill tree pricing rebalancedKeep on rollin goblinsJohan
April 8th Update AnnouncementUpdate Time: 17:30-19:001. Added two new heroes: Faye SP and Yaya SP-------------------------------------2. Three new areas opened in the Primal Continent3. Three new bosses added to the Primal Continent (dropping red equipment materials and shipbuilding materials)4. Added regional travelogues and boss training certificates to the Primal Continent5. Added recipes for upgrading orange hero equipment to red hero equipment at the Blacksmith Shop-------------------------------------6. Added the buildings "Navigation Academy" and "Shipyard"7. Added the "Ocean Trade Map" (unlocked at Town Hall level 19)8. Added blueprints for "Hydra, Mast, Sail, Rudder, and Shelves"9. Added shipbuilding recipes to the Blacksmith Shop10. Added "Trade Specialty" crafting recipes to the Blacksmith Shop's "Processing" category-------------------------------------11. Added chibi hero avatars to player portraits12. Added 5 new questions to the Knowledge Quiz, and added some questions related to the background stories of the new heroes to the question bank13. Added red treasure chests to the Knowledge Quiz14. Lucky Blind Box/Rotation Wheel Exchange Shop adds T6 selectable Mage15. Added Hero Skin Collection Rewards (continuously updated)------------------------------------- 16. "Battlegrounds" renamed "Island Battlegrounds," "Battleground Badges" renamed "Island Coins"17. "Island Coin Shop" (formerly Battlegrounds Shop) adds item exchange options18. "Island Battlegrounds" adds "Ship Blueprint Pack" reward19. "Island Battlegrounds" personal kill reward requirements reduced from 1, 3, 5, 9 to 1, 2, 3, 520. Exchange Added Ship Blueprint Trading Board21. Added "Island Orders" to the Commission Board (refreshes weekly, unlocked at Town Hall level 19), requiring Lord Costumes and Decorative Buildings (manufacturing restrictions will be lifted)22. Added Ship Blueprint Packs to the Meteorite Shop23. Added "Ship Teleport Stones" to the Life Point Shop24. Increased purchase lim...
* Added: Leafscender Safe Mode to keep 1 input leaf in reserve (unlockable via Coal shop) * Changed: Vital Violins can be used in restricted areas (e.g. Cursed Halloween) * Changed: Leafscensions UI improved * Fixed: challenge options do not overwrite the main options file anymore * Potentially fixed: sometimes, saving failed when using a language with special chars
🌍 A new territory awaits… Africa - Nigeria is now LIVE in Downtown Mafia! 🇳🇬🔥Step into the streets, take on thrilling new missions, and expand your empire in one of the most dynamic cities yet. Do you have what it takes to dominate Nigeria and rise to the top?
- New assets added (graphics and audio) - Implemented new sound effects - New items available for collection
Today, we are excited to announce the release of the mobile version of Chill with You: Lo-Fi Story on the App Store and Google Play.As this app includes a data-linking feature with the Steam version, we would like to provide you with some detailed information.Differences Between the Mobile and Steam VersionsThe mobile version is free to download and offers ad-supported access to the first 11 chapters of the story, over 30 BGM tracks, and productivity tools. There are no time limits.Additionally, you can synchronize your data between the Steam and mobile versions via Account Linking.We developed the mobile version to expand the possibilities of the Steam version. Even in the free version of the app, you can sync all your productivity tool data (such as To-Do lists and notes) by linking your account.We hope this app allows you to enjoy Chill with You: Lo-Fi Story even more.Purchasing the Pro Version Upgrade on mobile will remove ads and allow you to access the story beyond Chapter 11, along with other elements unlocked through progression.Please note: Even if you own the Steam version, the mobile Pro Version Upgrade must be purchased separately. Please refer to the table below for the differences between each version.Important Notes on Account Linking and Updates Regarding Previous AnnouncementsTo sync your data, you must perform an "Account Link." Once this is done, your save data will be stored on a cloud server for synchronization.If you choose not to link your account, you can continue to use the Steam version offline. Rest assured, we have no plans to make an online connection mandatory for future content updates.Furthermore, based on your feedback, we would like to announce a change in policy and planned improvements to our communication systems.We have received reports that the app is currently difficult to use in locations or environments with unstable network connections. This was an oversight on our part regarding the variety of user environments.In response...
Greetings, treasure hunters!This time, the adventure unfolds in the Spadshchansky Forest and its surroundings. The area bears the scars of a difficult period in history—World War II. The fighting left a deep mark that is still visible today among the forests and fields.The small villages nearby will serve as your refuge and resting place. Remember: the locals have their own concerns and will need your help. In addition to the villages, there are small camps in the forest, each with its own tasks and stories. Whether to help them is up to you.Everyone needs a mentor, and this adventure is no exception. Bohdan Bohdanovych, well-acquainted with Treasure Hunter: History of Monastery Gold, will be enjoying his well-deserved retirement. He won’t be joining the expeditions, but he’ll gladly share his experience and help newcomers master the art of excavation.Thank you to our community for your support, trust, and inspiration. Thanks to you, we continue to develop the world of Treasure Hunter.The Ulab Team
🐾 MaoMaoMao Update is Live! A new update is here with some highly requested features to give your desktop companion even more freedom:Fullscreen Roaming: Your cat can now wander across your entire screen.Resizable Scene: Adjust the game window size to perfectly fit your workspace.Notepad Strolls: Watch your cat casually walk across your open Notepads.Monitor Switching: Easily swap which monitor your furry friend lives on.Launch on Startup: Added an option to boot the game automatically with your PC.General Polish: Various under-the-hood Quality of Life (QoL) improvements for a smoother experience.P.S. Ever wonder what happens if you look up, look down, look left, look right, and then type A B A B? Just a thought... 😉Excuse me sir, I was using that. 💻 #cozygames #cat
Fullscreen Roaming: Your cat can now wander across your entire screen. Resizable Scene: Adjust the game window size to perfectly fit your workspace. Notepad Strolls: Watch your cat casually walk across your open Notepads. Monitor Switching: Easily swap which monitor your furry friend lives on. Launch on Startup: Added an option to boot the game automatically with your PC. General Polish: Various under-the-hood Quality of Life (QoL) improvements for a smoother experience. P.S. Ever wonder what happens if you look up, look down, look left, look right, and then type A B A B? Just a thought... 😉
Spring Equinox Event Note: To start this event, you must complete the quest “Burnout”. Spring is springing! The Dark World is alive and buzzing with activity. Earn special rewards during the Spring Equinox Event, which takes place from April 9 to April 19. Stone Story Ascension Alpha UpdateThis Thursday, we will also be introducing the first of several Alpha updates for Stone Story Ascension. The upcoming chapter focuses on Gems, a new item category for Ascension. Gems are powerful additions to your arsenal, allowing you to customize your items in a variety of ways.Want to get access to the Stone Story Ascension Alpha? You can still back us on Kickstarter with a digital Late Pledge!Link to Ascension Kickstarter: https://www.kickstarter.com/projects/rexgames/stone-story-ascension-a-deceptively-simple-idle-rpg -SSRPG Team
- Rebalanced Phasic spawn frequency for better pacing and feel- Fixed an issue where free upgrade floating text could merge with other messages
Heya! Here's a quick patch This update has changed & added the following things: Fixed an issue where the game would crash on very late-game progressions (more specifically when earning rebirth points). Thanks for playing - Seyloj
Fixed untranslated text in spawn selector screen Fixed charged shot description not showing in selected language First sortie achievement no longer triggers during tutorial
Hi everyone! I've updated the game again, to address some issues and implement some recommendations from players.For now, this build has been set to the unstable branch, so if you'd like to use it right away, select that option from the Game Versions page on the game's Properties window, but be aware that there may be bugs I haven't caught yet.The changes are as follows:Added an Uncapped Framerate toggle. This may cause some minor abnormalities with animation speed.You can now scroll the map with the arrow keys.Fixed a possible crash that could occur on the hexology grid.Altered most timing systems used in the game to use delta time, meaning that things like tool speed, mana regen and smelting are no longer slowed down when the framerate dips. This should also make the playtime and autosave counters more accurate.When you have 10 or fewer objects/hexes/monsters remaining, the map markers created by the Hexagram will now all appear simultaneously instead of one at a time.Fixed a rare bug where the player could become incapacitated and not recover.Added an Accuracy upgrade to Endless mode.Poison can no longer deal lethal damage.Fixed the wrong music playing on cave/underworld islands in Endless mode.Made some adjustments to game balance in Endless mode, basically making the early islands easier and the later ones harder (this still needs some work).Tutorials no longer pop up on each new run in Endless mode.Reduced the unlock condition for the Survivor and Unstoppable Steam achievements from 25 and 50 to 20 and 30 respectively.Sparkling hexes now appear in Endless Mode.Fixed a bug where some objects' max HP increased upon loading a save in Endless mode.Fixed an oversight where Gravel hexes on the Hexology board didn't take Sanguine hexes into consideration when calculating their mana generation value.Altered the selection of buffs available from totems in Endless mode. Totems will now attempt to give you a buff that isn't useless (for example, if you've already defeate...
Pragma once will have a sleek new look in the coming weeks with our next update. Improvements to textures, lighting and particle effects will show Pragma Once in a new light. Additionally more content will be along side the new look. A new zone on Orem, the Barod Mountains, is a snowy tundra featuring various locations to explore and enemies to defeat. The playable form "Air" will also be included. Be sure to dive back into Allistar's adventure and prepare for this new experience.
FeaturesAdded ScreenshakeAdded persistent enemy pilesPlayer Cell Resizes per Wave BugfixesFixed Enter unpausing the game
Hello, Summoners! Summoners War: Rush has received an update. Check out the Update Note on the Hive Forum:https://withhive.com/notice/1952/90741Thank you.
-Fixed merch link on completion
The game is about to exit Early Access and enter a new phase focused on continuous optimization and refinement.Thank you to all players for your support and feedback. We will continue improving the game experience based on community suggestions.LanguageAdded: Russian, Japanese, and Korean language support.Reworked the language system architecture to improve stability and scalability.UIImproved overall visual quality and user experience.Optimized various interface elements and font rendering.PerformanceOptimized overall performance.Improved game smoothness and responsiveness.