Game Updates

Patch notes and dev posts · 12,104 Steam updates
Military Incremental Complex
Military Incremental Complex
35 days ago · SpaceKrakenStudios

Small Update #10 v1.1.2

Translations are taking longer than expected, so here are the other fixes that were going to be included in that update. Translations are coming next! Changes: Fixed achievements not always unlocking Fixed using DirectX3D12 not closing the game properly (and not allowing anything else to launch) Contract requirements are based on your fastest 5 min average rate for each weapon/material. This should make the requirements more achievable, even when you buy large amounts of materials at once The Cash Stack visual is now tied to the "Production Visual Amount" as well The buy/sell amount dropdowns use the number formats correctly now Fixed an issue with the ending text and credits not displaying correctly Fixed a few issues with the dark mode theme The research visual does not impact performance as much now Updated the demo to reflect the current game, and also now demo saves carry over to the full game
Bunny Eureka
Bunny Eureka
35 days ago · Li Min

Added story book, help page, and visitor buildings.

New FeaturesOne-click island reset toolsYou can now remove all buildings (store them) with one click, or remove all plants with one click.This makes it much easier to redesign the whole island.Storybook addedThere is now a story tab. The first button in the bottom tab opens it.It contains many newly drawn hand-drawn illustrations.Help page addedA help page has been added for new players to understand how the game works.You can find it at the last button in the bottom tab.All AI artwork removedPreviously the Van Gogh-style 2D paintings used AI-generated assets.I have now replaced all of them. There are no AI assets in the game anymore.New visitor buildingsA visitor treehouse for sleeping and a Bunny barbecue stand have been added.However, Bunnies do not barbecue yet — that code has not been written yet.The Unnecessarily Long Dev Diary That You Really Don’t Need To Read1. Fixing bugs…Right after publishing a bug-fix update, I happily went to sleep. Today I played the game myself and discovered a new bug. A very serious bug that could stop the game from continuing.My blood instantly ran cold…Even though outside the sun was shining and there was a heat warning.I remembered something my professor once said: "Never suddenly change your answer right before handing in your exam."Sometimes code was working, and then you suddenly modify something without testing… and everything breaks.If the code runs, you at least get the minimum score.If it doesn’t run, you get zero.Back in school, the professor also said that if your project had a null reference, the whole project got zero. Everyone complained it was too strict. But this time… my bug was also a null error.And yes — it made the game unable to run.So… the professor was right. Null is a very serious error.I started panicking again and regretting everything.I kept telling myself: “Luckily there are almost no players. Daily active users is maybe one person.”But I was still nervous. What if someone recommended the game to a frie...
Towerix91
Towerix91
35 days ago · sol Developer

Towerix91 is OUT NOW!

Towerix91 is OUT NOW!A few months ago I began working on a small game inspired by the retro computer aesthetics of the late ’80s and early ’90s. I’ve always enjoyed the look and feel of old system interfaces, so I set out to create my own original experience in that style.Along with the release, the game also received: • Rebalance of Sector 1 • Various small improvements and tweaksYour feedback means a lot and will help shape future updates - feel free to share your thoughts! (Play and enjoy!)
Your Friend's Mom
Your Friend's Mom
35 days ago · nordska

Update 5: Your Friend’s Mom Has Even Fewer Secrets Now!

Hello everyone!A new update is here.It includes:• /nude — turns nude mode on and off• /breast — changes the breast size in nude mode: normal or large• /piercing — turns piercing on and off in nude modeNow you have even more ways to customize your friend’s mom to match your… aesthetic preferences.Use it wisely. Although, who am I kidding.Thank you for your support ❤️
Ultimate Janitor Simulator
Ultimate Janitor Simulator
35 days ago · ✪ Alcapone

Release Date – April 15th

Hey everyone 👋The moment is almost here…🗓️ Ultimate Janitor Simulator will release on April 15th at 12:00 CET.I just want to take a moment to say a huge thank you to everyone who has wishlisted the game — it truly helps more than you might think and makes a big difference for an indie project like this.Over this development period, an incredible amount of work has gone into bringing everything together. While this is an Early Access release, the game has reached a point where we're really excited to finally put it into your hands.I genuinely hope you’ll enjoy playing it as much as we've enjoyed creating it.See you on release day 🧹— Kian Productions
Cookie Builder
Cookie Builder
35 days ago · doppler

Changelog for v1.1.1

Quest notifications were annoying, so I moved them to the top, and added a "queue" system that shows the completed quests 1 at a time rather than stacking them on top of each other like Oreos. v1.1.1 - Updated quest notifications - Updated gameover UI - Updated battery saver icon
My Little Someone
My Little Someone
35 days ago · loyalstudiogames

v1.0.2 Patch Note

Rebalanced hunger and mood mechanics for a smoother experience.Increased food prices in the shop.Added Energy Drink: Improves mood stats but provides no hunger relief.Enhanced Tutorial: Improved instructions, including better visual cues for the petting mechanic.Updated mood icons for better clarity.Added Gamepad Support for all controllers.Improved localization across multiple languages.Fixed a bug where pet discoloration would persist even after the pet was replaced.Fixed an issue where the monitor list failed to refresh in the settings menu.Thanks everyone who playing and joining our community!
Pay 2 Win: The World is Mine
Pay 2 Win: The World is Mine
35 days ago · Patriots Division

Pay 2 Win: The World is Mine 1.0 Release Date

Hello bosses!We're pleased to announce that Pay 2 Win: The World is Mine will be officially launching on May 4th, 2026!New things coming to the 1.0 Release:Steam Deck SupportController SupportRevamped Planetarium Talent SystemRevamped Player OnboardingForge 2.0/Revamped Upgrade SystemNew Talents, Ascension paths, and extra scenesRevamped Link System with Link Locking MechanicReworked Facilities and additional contentNew missions and mission types...AND MUCH MORE!For those who are new to the game and world, we've also put together a Story Trailer that explains the narrative backdrop of the game:As part of the launch event, we will also be bringing you a few extra goodies.For new players, we will feature a 20% launch discount on Pay 2 Win, which will be available in the first week of launch! We will also set up a new Supporter Pack for individuals who would like to further support the devs. The supporter pack contains some neat skins for several of the in-game facilities, and once you own the pack, you can click or tap a facility in your inventory to update the visual.Existing players who currently have Early Access (or purchase the base game before launch) will get this pack for FREE!We're excited to enter this next phase of the game with you all.PRODUCTIVITY HOOOOOO!
Click the Chick
Click the Chick
35 days ago · clickthechick

Click the Chick — Major Update: Inventory, Hatching & Achievements

Big peep: inventory, hatching & achievementsYour chick has been busy. This update adds a proper in-game inventory, lets you hatch eggs into hatchlings, and hooks everything up to Steam Achievements — so your clicks, drops, and collection actually show up on your profile.What’s newInventory — Browse what you’ve earned from play and Steam drops in one place.Hatching — Crack open eggs and grow your flock (with a bit of celebration when something special pops out).Achievements — New goals for clicking, collecting, and hatching. Check the store page for the full list — then go earn them. If you had trouble seeing drops or achievements before: launch the game through Steam so inventory and stats can sync, then open the new inventory from in-game.Thanks for clicking the chick. Cheep cheep cheep — now with receipts.— OWO Games
Crabs
Crabs
35 days ago · Breaker

Small Fix

- Fix to large tanks spawning in the wrong direction. - Being unable to build decor in Large Tanks. - Fixed inverted starting. - Fixed a button texture for decor.
LORED
LORED
35 days ago · Drillur

0.2.38 - Can toggle the ability to drink Juice and Rage Juice per LORED

0.2.37 - Fixed offline earnings 0.2.38 - Added LORED Widget Panel options for disallowing the drinking of Juice and Rage Juice per LORED - Brought back the 10 purchase limit of autobuyers. Sometimes they buy too many levels at once, resulting in a softlockish situation. Oopsie poopsie lemon scoopsie. - Juice and Rage Juice minimum target amounts reduced from 60 to 10
Timber Fever
Timber Fever
35 days ago · virtualduckydevelopment

Demo Update!

Dear Timber Fever Supporters,The last Timber Fever Demo update is live. It introduces two new playable characters, five more tools for you to unlock and some meta progression to give you a peek at the final version.Changes have been made to address some issues you mentioned in your feedback, and I’m sure you’ll like them.We’re one month away from the game's release and I wanted to give you the best possible experience.Sincerely, Dimitris
Fracture Field
Fracture Field
35 days ago · Type-Ten

Release Date Announcement - April 20th - 20,000+ Wishlists!

I'm incredibly excited to finally share that Fracture Field will officially launch on April 20th!This is my first solo game development title on Steam. It has been a long journey, and seeing the game grow from an idea into something thousands of players are excited about has been surreal for me. Speaking of which…Over 20,000 of you have wishlisted the game!That number is insane to me, I can't believe it. Whether you’ve been following since the early days or just recently discovered the game, your support has made a huge difference and helped push this project forward.Thank You!Getting to this point wouldn’t have been possible without all of you! Your feedback, excitement, and support have been invaluable. I'm counting down the days and can’t wait for you to finally have your hands on the full game.If you haven’t yet, make sure to wishlist the game so you get notified the moment it goes live!See you on April 20th!
Stocks
Stocks
35 days ago · envy

Season 7 Has Started!

🎉 Season 7 has officially started!With every season, the game’s collection grows with unique items. Now it’s time for Sundisk stocks ☀️ — they are already dropping in-game!✨ Season 7 items are available for a limited time only. 🔥 Grow your collection and be among the first to own the new Sundisk stocks. ⭐ Don’t miss your chance to grab the rarest items of the new season.⚠️ Reminder: Appol items no longer drop. Toyoda items are now rare and drop much less frequently.🆕 Season updates:New season — new items are already in the game.Two images from the Appol season have been redesigned.Achievement icons have been updated.Minor bugs and issues have been fixed.Work is underway to allow spending in-game currency on items.⏳ Jump into the game and check out all the new Season 7 features now!
Sky Realm Idle
Sky Realm Idle
35 days ago · A.R.

Patch Notes v0.12.2

v0.12.2 Patch NotesGame Updates:Added the Spear Soul Challenge Stage and Spear Soul Re-forge.Added a toggle between Repeat and Single Run in ticket stages.Fixed an issue where, under manual target selection, Charge Attack would not hit the selected target.Fixed several localization issues and added a combat log entry for total C.A. damage.Buffed Ghost Cultivator skills and passives.Added a filter bar in Dismantle Mode.Added default material tables for Null-element artifacts and for character Uncap/Tribulation requirements, so some mods with Null-element gear can run correctly.Editor Updates:Added ON_HEAL trigger.Charge Attack can now check usage conditions at cast time.Have suggestions or found a bug? Join us on Discord and help shape the future of the game! https://discord.gg/KJ43HeYZbt
Idle Clans
Idle Clans
35 days ago · Isam Games

Birthday bonus experience event

Today is Idle Clans's 3rd birthday and our usual Birthday event has started! Here's how it worksGlobal experience boost that starts at 2% and goes up to 25%The event has a temporary currency, balloons, which can be bought with either gold or from the game shop. You can also find it from opening chests and killing Valley of the Gods bossesBalloons can be donated to the communal balloon supply. All donated balloons are pooled together and as we reach new thresholds, the global experience boost risesThe event experience bonus isn't directly credited to you as you receive experience - instead, it's added to the Event experience bank, which can be accessed from the Birthday event popup. If you have any unclaimed experience after the event has ended, it'll be automatically credited to you on your next loginThe first phase of the event runs for a week. Afterwards, balloons can no longer be donated and the supply will start decreasing at a steady rate - either 50M or 1% of the current supply per hour, whichever is higher. You'll continue receiving bonus experience until the supply has fully drained outAs usual, at the end of the event, the top 30 donors will be eligible for the respective holiday event role on Discord. Thanks a ton for being here with us throughout this journey! Much has changed, but we're still only getting started. Here's to many more years of Idle Clans!
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