Game Updates

Patch notes and dev posts · 15,422 Steam updates
大亨传奇
大亨传奇
1323 days ago · 来一杯

版本更新:2.3.70

更新日期:2023-03-07 版本号:2.3.70 1.天赋系统调整: 珍妮:理财:每10回合,现金增加10%,免疫分钱卡。(注:可以分别人的钱) 阿甘:神行:20%概率触发再走一次。(每回合不可重复触发,不与6点重复触发) 2.加速机制修改: 初始过路费加倍 触发2倍加速调整为第60回合(2人场为70,6人场为50),触发3倍加速为第100回合(2人场为120,6人场为80) 3.入狱或再走一次时,将回合时间缩短为12秒。 4.修复了其他几个小问题
Ever Seen A Cat? 3
Ever Seen A Cat? 3
1330 days ago · dev

Trading cards are here!

Trading cards have been enabled for Ever Seen a Cat? 3! Now all Ever Seen a Cat titles have their own trading cards, and it's all thanks to you for supporting the series. Thank you very much, and may you enjoy the card drops! While Ever Seen a Cat trilogy is completed, we have other cat seeking titles in the making: https://store.steampowered.com/app/2289910/Looking_for_Lokae/ https://store.steampowered.com/app/2086640/Cat_Seeker/ {STEAM_CLAN_IMAGE}/42656473/f2a22b45d84f80f12d610c2f88b5af9ab36bba42.png{STEAM_CLAN_IMAGE}/42656473/87d34ea3659054d8d8f27a433cff05dc4506520b.png{STEAM_CLAN_IMAGE}/42656473/69fec07e90e184315209983c53c567fbf54d2218.png Thanks again, everyone. - EverCats
Jigsaw Pieces - Sweet Times
Jigsaw Pieces - Sweet Times
1334 days ago · DendaTom

Meet our newest puzzle game!

Imagine yourself being in the greatest musea by solving the Jigsaw Puzzles of master artists like Monet, Haring, Kadinsky, Hokusai, Rousseau and Rembrandt. https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/39580520/842ac8ef5a17d54734374ddd772610c673a7870f.jpg All major art style are represented in more dan 100 high quality puzzles. Enjoy the modern UI and 4 difficulty levels (30/120/300/600 pieces). https://youtu.be/x4yzrXytm5k https://store.steampowered.com/app/2197960/House_of_Jigsaw_Masters_of_Art/
Idle Banshee Alliance
Idle Banshee Alliance
1337 days ago · 迟到摄影师

Balance adjustment

1. Adjust the BOSS growth curve of God-killing mission. 2. Defense: The physical attack of the enemy has a high probability of attacking itself. 3. Thorns: reduce damage. 4. New skills: kill quickly and increase physical dodge. When the speed is the highest in the whole field, the attack must trigger a critical hit. 5. Trap: Adjust the loss of HP to 10%. 6. Poisoning: reduce the probability and adjust the blood loss to 10%. 7. Dementor: reduce the probability. 8. Kill: reduce the probability. 9. Frost: increases your own speed by 10% when a spell attacks. Increase the probability of slowing down the enemy. 10. Charm: When attacked, you have a chance to increase your speed by 10%. 11. Dying: reduces damage. 12. Lucky: When attacking, you have a chance to get the skill book.
Lost2
Lost2
1337 days ago · RickBan

Two new games coming soon

Hello gentlemen, this time I would like to bring you two new trailers, "Lunar Mirror: The Pavilion of Desire" and "Lovelorn sanatorium III", both of which are the sequels of the previous games. https://store.steampowered.com/app/2157680/_/ "Lunar Mirror: The Pavilion of Desire" is a derivative work of "Lunar Mirror". It tells the story of an ordinary college student in a remote archaeological school who was abandoned by his girlfriend, joined the school's mysterious party, and met different people. The story of a girl who is finally tempted into the abyss. There are also a large number of mini-games in the game for players to experience. You thought that you would be like the protagonist, who would retreat after discovering all the secrets, but you are actually just an ordinary passerby, and you will only walk towards the trap that has been prepared for you step by step with hope... https://store.steampowered.com/app/2307120/_/ "Lovelorn sanatorium Ⅲ" is the continuation of the Lovelorn sanatorium series. The game continues with the game setting of the Bitter Lord series. What strange cases will the protagonists Zhang Ji and Jibotu encounter this time. The game adopts a dynamic comic performance method, with rich pictures and simple gameplay. It cooperates with the mini-game puzzle-solving gameplay to bring players a new and unique experience. The overall story plot is humorous and contains many popular hot spots. Not much to say, gentlemen, please add to the wish list. There will be a reminder when the game is released, and there will be a 10% discount for the first release of the game. Don't miss it!
Dead District: Survival
Dead District: Survival
1342 days ago · BadBit Games

New Update Version 0.2.6!

Hello friends! New update has arrived! About the update: Added Added location - Town {STEAM_CLAN_IMAGE}/41393488/5356d092c48ee5affb20a66e5e276cc2ec9a57a5.png Added a timer for closing doors that require an access card (if you get stuck inside this building, a special button is made for this, which opens the doors from the inside) Added the ability to switch the shooting mode for weapons (burst, single, auto) Added a torch when you spawn after death or the first time Fixed Fixed a bug where weapons could be loaded with other weapons carried over from the loadout Fixed bug when grenade dealt more damage than c4 Fixed bug when zombies make sounds after death Fixed a bug where storage boxes would collide with players and bounce all over the place Changed Changed spawning of resources in chests Balance of resources for building Now in the closet you can find only equipment and in the refrigerator - only food Temporarily removed thick fog (because it caused a performance drop) Other minor fixes and improvements Servers have been wiped
Trimps
Trimps
1347 days ago · Greensatellite

Patch 5.9.0

Universes 1 and 2 You no longer have to purchase carried Heirloom slots. Instead, you'll automatically gain one once you have the amount of Nu that each level previously cost. You can now spend the full value of your Nu on both your Staff and Shield, rather than 50% on each. The Home Detector Mastery now also drops Uberhousing upgrades Universe 1 Spire Cores no longer consume Spirestones when upgrading/replacing mods, instead you can spend 100% of your total Spirestones on each Core! 12 different Challenge2s have been fused together into 6 new Challenge2s. Each new Challenge2 is a combination of two older ones, and setting your Zone in one of the combo C2s will set the Zone for both of the Challenges that it's based off of at the same time. This should make it both take less time and be more fun to update some of the more trivial C2s. The pairings are: Meditate + Discipline = Enlightened, Slow + Electricity = Paralysis, Nom + Metal = Nometal, Balance + Mapology = Topology, Watch + Size = Waze, and Toxicity + Lead = Toxad Added 2 more Personal Spire Fire Trap upgrades, and 1 Lightning Trap upgrade In the Personal Spire, lowered the required zone to unlock Poison 8 from Z700 to Z650, and lowered the zone for Poison 9 from 750 to 700. Lowered prices to more appropriate points for those zones. Capped Runestones from Trustworthy Trimps to 7 days Added a new Challenge at Z460 that can be repeated up to 15 times with scaling difficulty for increasing Helium, Attack, Health and Fluffy Experience Universe 2 Added a new ring of Mutators! This outer ring requires that at least 10 Mutators have been purchased from the inner ring before purchasing anything from the new outer ring. Added a bunch of brand new Mutators to the new outer ring The Mutators UI can now be moved around with click/drag and zoomed with mouse wheel Mutated Seed drops are now increased by +1x for each type of Mutation affecting that enemy (enemies with 2 types are worth 2x, enemies with 4 types are worth 4x)...
Rover Mechanic Simulator
Rover Mechanic Simulator
1350 days ago · Pyramid Games

Lantern Festival Sale Discount – 60% off!

Dear Rover Mechanics! Lantern Festival Sale is here! To celebrate, a special discount has been applied to both Rover Mechanic Simulator and Perseverance DLC. You can get both the game and DLC for a great price and start your life as a rover mechanic today! {STEAM_CLAN_IMAGE}/34825804/b820da235b3f6dde14a20bfa27962a96362e4447.png 60% off both titles from February 6 until February 13! If you’ve been dreaming to see these wonderful rovers up close, now is your chance! Start your life as a rover mechanic today! https://store.steampowered.com/app/864680/Rover_Mechanic_Simulator/ https://store.steampowered.com/app/1512110/Rover_Mechanic_Simulator__Perseverance_Rover_DLC/ Best Regards, Rover Mechanic Simulator
The Adventure of NAYU
The Adventure of NAYU
1351 days ago · ambai

UPDATE 1.4.0

ːNAYUː Hello, adventurers. I have added a few small features and added the Russian language. I would like to take this opportunity to thank the team that helped me with the translation into Russian. Thank you so much! Russian Translation   RytmLower Resetting Game Data A function has been added to reset progress and achievement information. A button has been added in the upper right corner of the settings screen. {STEAM_CLAN_IMAGE}/39302015/049ff0d325a9f8b8112f3c8994043767c7fc2213.png By pressing and holding this button, you can reset all data except for "Play Time" and "Star Shards.". You will have to start from the beginning, but I believe that this will solve the problem of not being able to release achievements . I apologize for any inconvenience this may cause, and I hope you will give it a try. Update Information 1.4.0 Fixes, Additions: + Add Russian to Languages.   Translation:RytmLower + Added icon to "Settings" item on title screen + Added a reset button for game data in the settings screen + Fixed data saving functionality
Idle Monster TD: Evolved
Idle Monster TD: Evolved
1355 days ago · Tbiz5270

Patch v67 (February 2)

Bug Fixes: Added logic to ensure your energy rewards from Resource Packs, Daily Bonus, and Video Ads never decrease as you reach higher waves. Fixed bug where Commando Bot's Tech I upgrade wasn't applying the bonus to Tech Damage correctly. Improvements to server connection and leaderboard reporting.
Antimatter Dimensions
Antimatter Dimensions
1360 days ago · Makopaz

Game Updates 12/17-1/28

Hi Everyone! We’ve made quite a few adjustments, bug fixes, and additions over the past month and a half. We wanted to make sure to post here for those users who may not have access to our Discord. In this current patch: Spoilers tags for Reality related content Balance changes: EC4 infinity requirement scales slower (50M => 25M per tier) EC11 goals have been reduced by e50 on all tiers Improved visibility for cel3 hints (progress is now always visible and accumulates 10x faster) Made Black Hole auto-pulse always force charging at 99%, removed adjustability for charge rate Momentum grows 2.5x faster Reduced final singularity milestone (8e45 => 2.5e45) Speedruns now also start with achievements 35 and 76 New QoL: Made Time Study tree import text persist between closing the modal Added "Respec and load" buttons/options for Time Study loading Added "Sort by Level" to glyph inventory Auto-EC now holds (but doesn't complete) the next one when paused Bugfixes: Modern-Metro themes now have the correct AD color Cloud save conflict option buttons now work properly "Buy 10" multiplier now always shows Crunch modal no longer shows up pre-break with hotkeys Next EC rewards now show "Next:" even when capped EC requirements no longer scale up after max completions Fixed Companion Glyph still counting as a glyph in some cases (LE, nav, achievements) Fixed black hole-related achievements not affecting displayed interval/duration Cel5 times now account for storing real time Cel6 text now updates properly after destabilization Minor changes: Improved Cloud conflict detection (eternities in early eternity and max Dilated Time in dilation) Added ability to hide Google info when Cloud saving Added "Common Abbreviations" to H2P Added max replicanti text Reduced IP/min and EP/min hiding thresholds on prestige buttons Added an outline for fully-completed EC studies Added cel3 icon to cosmetics Made paperclips less invisible Fixed more minor typos and made many minor wording improvements In...
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