🛠 Bug FixesFixed an issue where a large number of unusable Gold Mines could appear in the late game, causing performance degradation.Fixed incorrect values for the "Greedy Strike" talent.⚙️ ImprovementsAll material rifts are now unlocked by default after completing Autumn Island.Added an Auto Upgrade feature to character skill buttons (right-click to enable).I've read all of your feedback and have been carefully reviewing and addressing it. I'm currently working through the issues that affect the overall experience, smoothing out areas that feel frustrating or inconvenient, and implementing many of the suggestions you've shared.Thank you for your patience, support, and valuable feedback. Your input is helping make the game better with every update.
Save data affected by this issue will also be automatically repaired when loaded after updating to the latest version. Thank you for playing TimelineTown, and we appreciate your continued support!
V0.13.5 Patch NotesGame BalanceMid/Late game DEF scaling on fish has generally increased for Rare+ fish that had low Defense Mid/Late game HP scaling for Uncommon Fish has been increased
🚨 Season of the Lawkeeper Has Begun! 🐾 Crime doesn’t stand a chance in Humphreydale — because justice is on patrol! Step into the role of a fearless Lawkeeper and bring order back to the streets. 📅 Season runs: June 1 – June 30, 2026 ⚖️ Unlock the Hero Set of the Lawkeeper 💥 Season bonus “Busted!” can deal extra damage over multiple rounds in PvP battles 🎁 Collect Season Points to earn heroic bonus rewards 🐾 Meet your loyal sidekick Deputy Rex 🦴 Special skill “Chew Bone” (critical hits become even more powerful) Track down crooks, enforce the law — and keep Humphreydale safe! 🚨💥 #HeroZero #SeasonOfTheLawkeeper #DeputyRex #PvPBoost #JusticeServed #LawAndOrder
Hey. It's me. Your rock. It's been a while, huh? I haven't moved. Obviously. But a lot has happened around here while you were gone - and for the first time in my entire geological life, I have something to tell you. Out loud. With my actual voice. Which I apparently have now?? Pull up a boulder. Let me catch you up. ▶ Play now 🏜️ A Whole New Place to Do Nothing - The Canyon (FREE)For all of recorded history, I sat in exactly one spot. Now there are two. The Canyon is a brand-new, completely free map - sun-baked cliffs, dramatic echoes, and the same profound nothingness you love, in a fresh location. Available in both Zen Mode and Multiplayer. Relocation: achieved. (I did not lift a finger. I don't have fingers.) 🎙️ Voice Chat - Yes, Stones Talk NowThis is the big one. In Multiplayer, you and your fellow stones can now talk to each other. With real voices. We have, collectively, nothing to say - and somehow these are the best conversations I've ever had. Sit in a canyon with your friends. Say nothing. Say everything. Let it echo. (Warning: surprisingly emotional.) 🪨 Three New StonesTired of being the same old rock? Same. Three new stones to be. Pick your fighter. (You will not fight. You will sit. Beautifully.) 🏆 Two New AchievementsTwo new (completely unhinged) trophies, unlocked the only way we know how: by doing remarkably little. So, look. If you drifted away - your rock gets it. It holds no grudge. It holds nothing, because it's a rock. But the Canyon is new, the voices are new, and there's never been a better moment to come back and just… be here. And if you've been sitting on the fence (instead of on a rock) wondering whether to grab it - Stone Simulator is Overwhelmingly Positive, costs less than a coffee, and is quite possibly the cheapest existential crisis on Steam. This update is free, because we're not done with this little rock yet. See you in the Canyon. Bring your voice. 🗣️🪨 — STFGames
New Celestial Wrath Equipment: Starflow TurboWhen Starflow Turbo is equipped, the vehicle's Attack Bonus multiplier will be positively scaled by the vehicle level.Furthermore, the Attack Bonus multiplier also applies to the Recovery Bonus multiplier and HP Bonus multiplier.In addition, all XP gained by the vehicle will also be scaled by its level.
🌟🔥 Embrace the "Blessing of the Eternals" - Unleash Eternal Power! 🎮🏆 💫🔮 Harness the might of "Gold" and "Firestones" in this monumental event of cosmic proportions! 🔥🌌 Forge unbreakable alliances, craft ingenious strategies, and pave the path to eternal ascendance! 💪💎🌐 🏆🎁 Prove your valor, amass the riches of "Gold," and ignite the flames of destiny with the enigmatic "Firestones." ✨🎉 Don't miss "Blessing of the Eternals" – Embrace your destiny! 🌟🤝😄
NEW: The Depot (Room 4) The Cooling Plant has been reworked into The Depot shop. Your cooling units now generate Coolant, a new currency you spend on permanent upgrades: Server Tuning — boost all production Coolant Injector — faster token bubbles Auto-Spinner — auto-plays the casino slots Exchange Coolant for data tokens, or shave seconds off the puzzle and treasure-chest timers Research overhaul Clearer research tab: live RP/sec, a proper legend, and distinct icons for every node Fixed nodes that did nothing; added new effects (passive research, chest-timer cut, faster bubbles, auto-buy by era, auto-open chests) Automation & permanence New prestige upgrades: Auto-Researcher, Auto-Open Chest, Auto-Assembler, Research Engine Research and event progress (puzzles & RL training) now carry over permanently through prestige Events RL Self-Drive: token bubbles now spawn from every machine in parallel; rewards & pacing retuned Puzzles: cheaper solver, faster drops; finished puzzle upgrades show a DONE state Arcade New Plinko minigame alongside the slots Jackpots now also drop bonus RP, tokens, and puzzle pieces Balance & polish Data Mine rebalanced so every room stays relevant "Quantum Bits" renamed to Prestige Points Endgame room now shows all three ascension gates (production, puzzles, RL) at once Plus tutorial, treasure-chest, and UI fixes Thank you to everyone who provided feedback. More updates to come soon.
Hey Farmers ! Soo, here is another cool little update. In this one, I've added a bit of context to the game, it's always great to have. You now also have a little egg-like cursor ! You can change its size to your liking. I'm thinking about adding more cursors to the game, maybe unlockable. Still need to think about it.There are also more improvements to the game. Next Update might have more automation, so stay tuned =). I wish you an amazing day, Tabsil!
Hello. This is the development team.First of all, we sincerely apologize for the inconvenience and concern this change may cause.To stabilize our servers, we have had to change our Steam Market trading policy, and some items will be affected in the process.Let us start with the most important information.■ What You Need to Do Right NowPlease withdraw all items currently listed in the "Steam Market," "Steam Inventory," and "Trade Ship" before the deadline below.· Deadline:-June 1, 2026, 5:00 AM (PDT, San Francisco)-June 1, 2026, 9:00 PM (KST, Seoul)-June 1, 2026, 1:00 PM (BST, London)· Please be sure to move your items into your "Inventory" or "Stash" before the update.· If items that will be removed in this update remain in the "Steam Market," "Steam Inventory," or "Trade Ship," we are sorry to say that they cannot be recovered.-All Uncommon, Common, and Rare grade equipment-Equipment items of specific levels (all equipment at Lv. 25, 35, 45, 55, 60, 70, 75, 85, and 90)-Type B equipment items (*Item type can be identified by the A/B suffix added after the item name when listed on Steam.)We know this is a hassle, but we sincerely ask that you withdraw your items within the deadline.■ What HappenedSince launch, player activity and item volume have far exceeded our expectations, pushing the load on Steam's servers to its limit.Steam has confirmed that, because we failed to properly meet their server usage guidelines, the game was sending excessive server requests and causing problems for Steam's servers.As a result, Steam has asked us to reduce the number of items to meet their guidelines, and in order to keep the service running stably, we must reduce the variety of items traded on the Market.We want to assure you first that this is an unavoidable technical decision made so that everyone can continue to enjoy the game.We sincerely apologize for developing the game without sufficient technical review and bringing about this situation.*Scheduled Update Time-June 1, 2026...
Hello fellow Rock Enjoyers, hope all is well! Thanks again for your continued support for Rock. Anyway, this new update contains the following: - Added new rock, Mount Chadmore!- Additional tweaks and fixes.If you'd like, feel free to join our Discord server! https://discord.gg/NXFVyEP9h2Thank you everyone, and as always, Rock on!
Africa is here! And more!Africa has arrived in Supermarket Billionaire with a brand-new adventure packed with exclusive content, unique products, and exciting new strategies to grow your supermarket like never before.New ContentNew Adventure: AfricaExplore a brand-new region with its own identity and discover:Exclusive bonus.New products to sell.New employees to hire.New facilities to improve and optimize your supermarket.New AchievementsAdded 3 new achievements related to the Africa adventure.Improvements & ChangesVarious UI improvements have been made to enhance navigation, visual clarity, and interface effects.Added links to our social media pages and other games from the studio.Fixed compatibility issues across different screen sizes and aspect ratios.The game should now display correctly on all supported resolutions.Improved all localizations and in-game texts.Increased consistency across languages and fixed numerous text errors.General performance improvements have been implemented.The game now runs smoother and delivers better FPS.
Thank you for playing Toilet Paper Idle!I didn't think reaching past 1.79e308 was possible when I started this project, and after seeing demo players crush those numbers, it was already late.In previous versions passing 1.79e308 would crash the game, and this issue caused mixed reviews for the game. I finally fixed the issue and I hope you like it!This new update allows you reach up to 1e9e15 (1e9,223,372,036,854,775,807). Bringing this update this quickly was possible because of this amazing library (BreakInfinity) from Patashu and Razenpok.Your existing save, or already bricked savefile will work fine after this update.Changelog1.1.0 Break Infinity UpdateGameplay ChangesBreak Infinity! Go past 1e308 and finally complete your toilet paper adventure!"Not so Environmentalist of You" achievement requirement reduced from 1000km to 100km.Other ChangesCrash at the end of the game fixed.Extra colon in skill timers removed.Fullscreen button added to settings menu.
Hi everyone,Truck-kun is waiting. If you wish to travel to another world, step forward and hit that buy button!For those of you seeing this game for the first time, the title might already throw you off. Fair warning, the game itself is even more unhinged than the name itself. This is an incremental game that breaks every rule of incremental genre. You'll die and respawn over and over until you find the path through life that lets you conquer the world. If you're already a fan of Re:Zero, you'll get it immediately. But as the title, you're NOT reincarnating as the hero. You're reincarnating as the dark lord.This game's unconventional nature means some people will love it and some will be disappointed (that's on me, sorry >_
武道残编
28 days ago
· 26672146
版本先恢复到14.0
武道残编
28 days ago
· 26672146
1.挂机速度增加到5倍 2.已修复捐赠出现小数的问题 3.优化灵兽上限,默认可拥有数量从6只提升到12只 4.检查并修复灵兽图鉴不点亮的问题 5.去掉“全部捐赠”,解决影响自动挂机战斗问题 6.优化灵兽系统数值优化 7.优化装备合成逻辑
Idle Life 1.0 Beta #1 Starts In Less Than 32 Hours! 🚀We are incredibly happy to finally announce the first public Beta Build of Idle Life 1.0!This update contains months of redesigns, rewrites and improvements based directly on community feedback. Many systems have been rebuilt from the ground up to better support the future of Idle Life and all planned 1.0 content. The first beta starts in less than 32 hours! 🎉 What's Included In Beta #1This first beta already includes a large amount of core gameplay systems:Inventory SystemProfile SystemEquipment SystemGathering MechanicsCrafting MechanicsSmelting & Cooking MechanicsResearch SystemWorker SystemQueue SystemWorking Slot SystemAdmin ConsoleEnchanting Backend Functions(Possibly) an early version of the Global Market Enchantments are already fully functional internally. However, there is currently no normal gameplay method available to enchant items yourself. During this beta, enchanted equipment can only be obtained through the Admin Console for testing purposes. This Is Only The Beginning It is important to understand that this is only the first of many upcoming Idle Life 1.0 beta versions. Every future beta will introduce additional content, mechanics, balancing changes and quality-of-life improvements. The main purpose of Beta #1 is gathering feedback on our completely redesigned systems. What We Need Feedback On The new Worker SystemQueue ManagementWorking SlotsResearch ProgressionOverall User InterfaceGeneral Gameplay Flow We want to know what feels good, what feels confusing, and what can be improved before moving further towards the final 1.0 release. Admin Console Information The Admin Console is enabled during beta testing to make testing easier and allow players to experiment with systems that are still under development. To open the Admin Console press: The key directly left of your 1 key or the key directly above your TAB key Useful commands:help — Displays a list of all available commands Additional comma...
🛠️ Patch Notes — Awakening Effect Fixes & Balance Hello, this is the developer. This update fixes several Awakening effects so they work exactly as described, and adjusts some balance. If you have Re:Blade installed, the update downloads automatically — just restart the game. 🔧 Effect Fixes — Buffs ▶ Shadow Touch Fixed an issue where the crit damage increase was only applying at about 1/100 of the stated value. The stated values (+10 / 20 / 30 / 40 / 50% per level) now apply in full. Dagger back-attack builds are significantly stronger. ▶ Opening Lightning Fixed an issue where only 4 lightning bolts always struck at the start of battle regardless of level. Now generates 4 / 8 / 12 / 16 / 20 bolts by level. ▶ Battle Frenzy Fixed an issue where the "+2 stacks on crit" effect, which adds extra stacks on a critical hit, wasn't working. 🔧 Effect Fixes — Nerfs ▶ Crushing Heavy Strike Fixed an issue where the crush-apply chance was being rolled twice per heavy strike, applying higher than stated. It now applies at the stated chance. ▶ Death's Edge / Steady Will There was a bug where the bonus damage against low-HP enemies was being applied twice per attack. This has been fixed to apply only once per attack. ▶ Effect residue on weapon swap Fixed an issue where, after swapping weapons, the bonus damage and heavy-strike bonuses from some of the previous weapon's Awakenings (Blood Chase / Heavy Strike Prep / Crushing Heavy Strike, etc.) were abnormally carrying over to the new weapon. ⚖️ Balance Adjustment ▶ Assassination Matched the crit chance increase to the attack speed increase. (30 / 45 / 60 / 75 / 90% per level) ✨ Newly Working Effect ▶ Flame Proliferation An effect that wasn't applying until now works correctly. Fireballs have a 20% chance to split into 2. Each fireball's damage is reduced by 40 / 30 / 20 / 10 / 0% by level. (At max level, no reduction — both deal full damage.) 🎯 Quality of Life ▶ Damage number display The bonus damage on a critical hit (HP-execution /...
More bug fixes! Fixed spacing on some letters so you can read it all now. Fixed a few typos. Fixed a bug causing gellis to not give star rank after finding all furniture. Fixed a visual bug that showed you got Crispleaf at the wrong time. Removed the forest whistler. That guy is terrifying.
- You can now slot cores into equip. Check the info tab in adventure for more info. You can upgrade them in the inventory tab. - Changed balance of some skills: Mark, Sharpshooter, HP boost got a buff and Backstab a nerf vs non squirrel mages. Reduced duration of Empower HP, but made cast time faster. - Speed in adventure was in general too powerful which made speedy classes also better defensively than tanky classes. I changed it so it now does not affect the player casting time anymore. For enemies the speed still affects their casting time, but it is rooted now. Player casting time is now always the minimum time, enemy casting time still scales depending on their speed. This results in a buff to slower classes. - The boss is now immune vs stun. - Changed rp gained from cores to be better early game but does not increase that much anymore from rank S onwards. This makes RP gain better for all cores except rank SS and SSS. - You can now upgrade the Tavern to level 11. That is rather expensive, but gives good reward quests which are cancelable like the eggs quest (not in gp reset challenges). - Increased the cap of day challenges to 666 CHP. - Improved scaling of DEBC. - Added a toggle to the crystal factory to set level to max possible add clones from defenders when you click up low or up all. - Fixed some issue with the avatar and the skill trainings.
v3.5.11 — Coin Display Bug Finally fixed the coin display issue… fingers crossed. 😅 This should resolve the incorrect coin values showing on screen while keeping your actual server-tracked progress safe. Thanks for your patience while I chased this one down.
“Epic Fury” Fix Campaign – Phase 9: We Apologize — A Rushed Update Caused More Issues Than ExpectedFirst of all, if you encounter any problems, please join our community group and let us know. We'll help investigate and resolve them as quickly as possible. Even if we can't fix an issue immediately, your feedback helps us identify exactly where things went wrong.QQ Group: 149577079What Happened?The root cause came from the progression gap between new and veteran players.Yesterday, the "Lucky Star" talent granted a much larger amount of starting gold. However, the supporting shortcut features were still locked.As a result, new players began with around 1,000 gold, allowing them to perform excessive summoning and merging right from the start, which unexpectedly created a frustrating and overwhelming experience.This happened because the Rebirth Talent system was changed from random upgrades to player-selected upgrades, but the unlock requirements and costs were not adjusted accordingly.Honestly, we thought the extra gold would simply be a nice bonus for everyone.Turns out... having too much money can also create problems.We've now made adjustments to address the "getting stuck" issue, and we'll continue rebuilding and improving this part of the experience in future updates.Important Talent Adjustments (Part 1)Expanded Card InventoryThe Expanded Card Inventory talent line has been reworked.Maximum level increased to Level 8Maximum inventory bonus increased from +5 to +50This should significantly reduce situations where players get stuck due to limited card space.PersistenceThe Persistence talent line has been fixed.The Challenge Character rebirth point bonus (+5% per level) now properly applies after your next rebirth.Maximum bonus: +100%Lucky StarThe total starting gold bonus remains unchanged.However:Maximum level increased from 5 to 20More talent points are now available for unlocking important shortcut features firstImportant Talent Adjustments (Part 2)1. Merge of Fa...
1.大幅调低九州爬塔副本800层后敌人的血量。2.优化邮箱布局显示。3.新增无量劫丹的合成配方。
Welcome to Primal ClickerBuild a thriving Stone Age village from humble beginnings.Gather resources, unlock technologies, train workers, explore new lands, and watch your prehistoric civilization grow into a powerful tribe.I'll be paying attention closely for the next couple of weeks for feedback and questions, so let me know!
https://i.imgur.com/t2GOJX8.gif ・【Chroma RARE Potion】added on the item store.