Game Updates

Patch notes and dev posts · 21,011 Steam updates
The Throwing Pinecones Into A Campfire Game
The Throwing Pinecones Into A Campfire Game
20 days ago · Theunfatpig

The Throwing Pinecones Into A Campfire Game — Out Now

The Throwing Pinecones Into A Campfire Game is out now on Steam. It does exactly what the title says. You throw pinecones into a campfire. That's the game. ...Okay, that's the start of the game. The Throwing Pinecones Into A Campfire Game is a cozy idle/incremental about tending a fire in a quiet forest at night. Pine trees drop cones, you drag them into the flames with your cursor, and the embers you earn buy upgrades. Then more upgrades. Then upgrades for your upgrades. Then you burn it all down in an Ash Ritual and start again — stronger. What's in it: 7 phases of progression, from your first flickering ember to an Eternal Flame 40+ upgrades across Collection, Production, Fire, Automation, and Ash trees Prestige + Ascension loops — Ash Rituals for a faster restart, Embers of Eternity for permanent forest-wide buffs 7 random events — Golden Hour, Cone Storm, Starfall, and more, triggered by rare Power Pinecones A living 3D forest — procedurally scattered trees, rocks, mushrooms, fireflies, drifting smoke, and a full day/night sky Layered ambient audio — fire crackle, wind, distant birds, woodpeckers, the occasional pop of resin Achievements, full stat tracking, cloud-ready saves, and a Debug menu because you'll want one No combat. No story. No timer. Just you, a fire, and an endless supply of pinecones. Grab it on Steam and pull up a log. Join the Discord: https://discord.gg/WYfeU3wTpF — share your fires, report bugs, and hang out with other tenders of the flame.
王于兴师/Order of Kings
王于兴师/Order of Kings
20 days ago · Sunny

Order of Kings Routine Maintenance

Order of Kings will undergo maintenance at 16:00 (UTC-8) on April 23. The expected downtime is 1hour; we recommend all players log out in advance until the maintenance is completed.This maintenance is a routine procedure to ensure the stability and quality of our service. We apologize for any inconvenience caused during this period and appreciate your support and cooperation.
Ukrainian Fight Drone Simulator (UFDS) - FPV drone simulator

🎮Fix for Drone Spinning Issue - Steam Deck & Xbox Controller Users

Hey everyone!Some of you reported the drone spinning out of control when using Steam Deck joysticks or an external gamepad. Thank you for flagging this - your feedback helps us make the game better for everyone.This is a quick fix. The default rate settings can be too sensitive for certain controllers. Here's how to sort it out!How to fix itStep 1: Open the rate settings by pressing G on your keyboard.Steam Deck users without a keyboard:Bind the right bumper (or any button you like) to keyboard G, orPress Steam + X to bring up the Steam on-screen keyboard and hit G from thereStep 2: Adjust these values:Acro Roll Pitch Max Rate (deg/sec): 114.0Acro Yaw Max Rate (deg/sec): 114.0Alt: kP 0.009, kI 0.04, kD 0.03Your drone should handle smoothly after this.Still having issues after making these changes? Drop a comment below and we'll help you troubleshoot. We're always listening and working to improve the experience across all input methods.Happy flying! ✈️
Q.U.B.E: Incremental TD
Q.U.B.E: Incremental TD
20 days ago · Andgo

FPS in the game is low? This will help!

Hi everyone! My name is Andrew, we developed Q.U.B.E.: Incremental TD game using GameMaker, and unfortunately, games made with this engine may, by default, launch using the integrated graphics card on laptops instead of the discrete one. This can significantly reduce performance (which is especially critical when there are many objects on the screen).We are unable to change this ourselves, only the user can adjust the launch settings. However, fixing this issue is quite simple: you just need to set the game to run using the discrete graphics card.For NVIDIA: Open the "NVIDIA Control Panel" -> Go to "Manage 3D settings" -> "Program Settings" -> Select the game and set "High-performance NVIDIA" (set video card).For AMD: open "Radeon Settings" -> go to the "Graphics settings" section -> Add the game to the application list -> Select "High Performance" (set video card).It is very important to us that you have the best possible experience with our game. If you have any questions, I’ll be happy to answer them.
DriveWave
DriveWave
20 days ago · Dumbbell Games

Hotfix v.1.5.102

Hey everyone,This time a pure hotfix. A few of you posted on the forums this week about the game launching, showing up in the taskbar, and then... not actually being there on the desktop. A couple of others noticed FPS dropping since the last patch. Both should be fixed, both in this build.🖥 The window comes backIf your monitor was shorter than the window the game was trying to draw (most 1080p setups once you scaled the window up), it was getting centered partially above your screen — title bar in negative territory, the rest clipped by the top edge. Steam showed it running, the taskbar showed the icon, there was just nothing to click on.The window now clamps to your actual monitor before it picks a position.If your saved scale is too big for the current monitor, the game steps down to the largest scale that actually fits — for this session only. Plug back into your bigger display and your preferred scale comes back.Players from a couple of patches ago: your saved window position is preserved. I renamed the keys that stored it and forgot to migrate the old ones (whoops). That happens quietly on first launch now, which means the game no longer falls back to a default position that doesn't fit.Ctrl+R still resets the window to the center if you've been fighting it.💾 Save system stops punching the frameFixed the FPS drop a few of you reported since v1.5.100. Short version: there were around twenty places in the code that wrote to disk synchronously on the main thread during gameplay. Every biome switch, every volume slider move, every environment level-up would stop rendering for a few milliseconds while the full save state hit the disk. On a small save with a fast SSD you wouldn't notice. With a fuller save and a slower drive some of you were eating 5-50ms hits multiple times a minute.All of those writes now go through the background save thread the game already had running.Same data safety — the cache is updated instantly, the disk write just doesn't block your fram...
Wild Assault
Wild Assault
20 days ago · 狮兄

Wild Assault: 40% OFF Limited-Time Sale begins Aprli 23 at 10:00 AM

Wild Ones! The Wild Assault Steam April Sale is about to kick off in grand style! For all "Recruits-in-Waiting" who are still on the fence, now is the perfect time to join the battlefield at an unbeatable price!🔥 Limited-Time Offer Details:Discount: 40% OFFDuration: April 23, 10:00 AM – April 30, 10:00 AM (PT), lasting 7 days!✨ Highlights of the Latest Update:The new PvE mode—Feral Relic Defense Line—is now available in custom rooms for a limited-time trial, running for 4 days!After the trial, we'll launch a co-creation survey to polish the PvE gameplay details!If you or your friends are still hesitating, now is the best time to clear out your wishlists!Thank you for your unwavering support and understanding. See you on the Feral Relic Defense Line!Combat Cat StudioFollow us on social media ⤵️
Data Center
Data Center
20 days ago · Waseku

Data Center v1.0.49 - Faster Technicians, fixes

New: 2 new dumpster and pickup spots for technicians Improved: technicians are faster Fix: Canvases on devices and customer bases load faster Fix: Rebinding keys for movement were changing arrow keys instead of WASD, now the WASD will be rebinded and arrow keys will stay Fix: AutoSave options in pause menu Fix: Technicians were missing if overloading save from pause menu, technician manager not cleared properly Fix: Rackmount did not reset color saved on them when unmounting rack Fix: wrong translation ID on confirmation when releasing employee Improved: LOD for long distance rack Fix: when item with non custom color was added into shopping cart after custom color it merged Fix: Trolley reset state onload
劍紙三國
劍紙三國
20 days ago · 我見猶憐

[Sword Paper Three Kingdoms – April 23, 2026 Update]

Formation Adjustments:Long Snake Formation: Changed to a 35% chance to deal 220% damageWild Goose Formation: Adjusted so the first 3 attacks have a 100% chance to trigger evasionTiger Guard Formation: For the first 5 times being attacked, damage taken is reduced by 50%Stacked Mountain Formation: Adjusted to grant a fixed 15% defense increase, and restores 35% of generals’ troop strength after battleChain Formation: Lifesteal effect adjusted to 30%Added new card “Herbal Drumstick Card”: Restores 100 blood to two selected generalsAdded the ability to adjust resolution during gameplayFixed an issue where mounted generals had no animations during battleCity models will now update after city upgrades
Forefront
Forefront
20 days ago · Cobblewobbles

Forefront 1.0 is OUT NOW! | v1.0.75

It is officially here! Not only can you conquer the new Clearwater map and visit the Training Grounds, you will also get to take your shot with a Combat Bow, test out the new drone, rock a field perk of your choice, let that dynamic light shine on PC, and much, MUCH more. Welcome, to Forefront 1.0!Find out more details in our Discord and read the full changelog below!New Conquest Map: ClearwaterClearwater is a brand-new map for our Conquest mode. It has beautiful nature, and even an urban area that is slightly flooded.O.R.E. discovered a Red Orpiment deposit under a lake in the nearby area, but to make it easier to extract, they opened the floodgates. Not only was a town flooded, but the local wildlife took a massive hit, too. The Coalition forces could not stand idly by and deployed troops in response. Which side will emerge victorious?Combat Bow Takes Aim, Drone Takes Flight!Let your enemies take an arrow to the knee with the Combat Bow, a new weapon Recon players will be able to unlock. Pull that string back and let the arrow find its target.On the other hand, engineers have a new Drone gadget to deploy. Drones have many applications. Not only can they be used for spotting enemies or picking up and transporting medkits and ammo boxes, they’re also equipped with a zapper that can burst repair vehicles, instakill gadgets, or deal damage to players.Introducing, Field Perks.They have finally arrived. Every class gets four Field Perks to choose from, all of them unlockable through the class progression. Every Field Perk will enhance the gameplay of your chosen class. Give them a shot and discover which one works best to level up your play style.Assault: Munition Specialist, Grenadier, Demolisher, and VanguardEngineer: Saboteur, Mechanic, Jump Starter, and Flak JacketMedic: Field Medic, Healing Specialist, Combat Readiness, and ScavengerRecon: Iron Lungs, Thrifter, Executioner, and Field ScoutNow, what do they do, you ask? Get in-game and find out!Open For Business: Tr...
Idle Clans
Idle Clans
20 days ago · Isam Games

Account management fixes & improvements

Our account management system went live yesterday with great success As expected, there were also things that needed fixing and tweaking. Here's what has changed since yesterday:Registering a master account by email will now immediately open up character management with your new account so that you don't accidentally leave the registration menu and register another account using a different log-in method and get your accounts mixed upAdded an email confirmation input field to the registration viewYou'll no longer automatically be logged into a newly created character if you create the character from the game scene whilst already logged into a characterYou can no longer switch to a recently created character whilst already logged into another character. When logging onto a character for the first time, it needs to happen from the main menuResetting your password in the main menu now initiates password recovery for legacy accounts as wellAdded a "Forgot password?" button to the legacy character import panelAccounts on very old save files (accounts that have not logged on in years) wouldn't be correctly picked up by the name checker during character registration, meaning that the name checker could incorrectly tell you that a username is available when it was in fact takenAccounts that hadn't been accessed since game modes were a thing (late 2023) could be imported to a master account but wouldn't be visible in the character management view, as the system failed to assign them a game mode. FixedGuest accounts can no longer import characters until they secure their account with a log-in methodFixed a niche character state issue causing a few users unable to properly access their character management
Three Kingdoms 2025 阿达三国志2025(战棋·回合)

1.9.7更新内容

【新增内容】· 技能收集奖励:根据已兑换技能数量,可领取阶段性奖励,激励技能养成。· 试炼塔队伍切换:试炼塔玩法中支持多套队伍切换,应对不同层数更灵活。· 专精令牌卸下:仓库中可单独卸下专精装备的令牌,无需装备归元,资源再利用更便捷。· 合击标记显示:武将详情【技能】页新增合击激活功能,以待后续开放。【优化调整】· 安装包体积缩减:大幅减少安装包体积,下载与更新更快速。· 序章大地图美化:序章一、二、三的大地图美术全面升级。· 战斗界面UI优化:战斗中人物头顶的血条、气泡、对话文字大小调整,确保各类设备清晰可见。· 技能排序优化:技能列表中同品质技能中,已投入碎片的技能排序优先,便于继续培养。【问题修复】· 界面显示修复:修复横板模式下剧情对话窗口按钮位置异常的问题。· 拍卖行修复:修复一口价点击无效、以及铜钱粮草等低价商品无法正常出起拍价的BUG。
Battle Tanks: World War II
Battle Tanks: World War II
20 days ago · XDevs Community Manager

Update 7.0.0

New Tank Sounds Complete sound overhaul for all vehicles! Every tank now features high-quality audio: from engine roar and exhaust to track clanking. Sounds are specifically tuned for light, medium, and heavy tanks to highlight their true power and scale.Automatic Graphics Settings A dynamic graphics adjustment system has been added to the game. It takes into account the specifications of any device you use — phone, tablet, or PC — including CPU, GPU, and RAM, and automatically selects the optimal settings for more stable FPS and a lower chance of crashes.Changes to the “Battle for Dora” Map Camera behavior on the railway bridge of the “Dora” map has been fixed. Structural elements no longer block your view, while still continuing to provide cover from incoming shells.Memory Optimization We carried out major optimization of in-game tank models and resources. By removing duplicate data and improving the loading system, we reduced the overall game size by 150 MB.Connection Stability The network code has been refined to reduce the number of sudden disconnects and make reconnection after internet interruptions more reliable.Support for Low-End Devices The system responsible for removing players from battle has been updated. The timing has been made more lenient so that players on less powerful devices are not removed during match loading.UI Customization The indication of selected elements in the battle interface customization mode has been improved. They are now displayed more clearly, making the customization process more intuitive and convenient.Technical Optimization Removed obsolete plugins and code to reduce app size and speed up game startup.
Eternal Quest: Ascended
Eternal Quest: Ascended
20 days ago · austerepeasant

Minor Balance Patch 103

Thanks to everyone who has played so far! It has been a blast to come back to this game and work on it again. Thanks also for your feedback so far, I put together a minor balance patch with 1 bug fix and some improvements to late game. Epic Zones now grant more rewards Suns decay slower Some later achievements grant more PT Epic Items level cap changed Bug Fix: If you ascend without items, you can go back in to rebuy.
逐鹿
逐鹿
20 days ago · TKG Games

3.1.32

修復可能出現的倒數計時顯示問題;修復著火重新被迷霧覆蓋後可能出現的軍隊無法行動的問題;修復武將志中斬殺資訊在自創地圖中可能出現的無法顯示的問題;
Tales of Terrarum
Tales of Terrarum
20 days ago · 吞金兽

模拟经营冒险新游《旅人日记》Steam试玩Demo开启

Traveler's Diary, the simulation management and combat adventure game developed by Electronic Soul, has now officially launched its demo on Steam. With over one million pre-registrations across all platforms, the game invites you to experience a unique blend of town management and territorial resource gameplay.We welcome you to try the demo and share your feedback and suggestions, which will help us further improve the game.Don't forget to add Traveler's Diary to your wishlist!In the game, you play as a descendant of the Fran family, inheriting a piece of land. To restore its former glory, you must recruit craftsmen and travelers, each with their own unique skills. Live and work alongside them, expand your town, and breathe new life into your legacy.
WARNO
WARNO
20 days ago · [EUG] Gal Marcel Bigeard

Nemesis #7 - Update

Hello, hello! Welcome back, commanders. It was surely a busy week, last week, with WARNO - LANDJUT’s launch and the major artillery rework update releasing at the same time. With today’s DevBlog, we’ll let the dust settle a bit and offer some new model previews, plus fresh insights on the bits and bobs coming to WARNO in the near future. Read on! WARNO - LANDJUT In case you’ve missed the headlines, check out all the dirty deets (and the patch notes) of WARNO - LANDJUT’s release and artillery rework below. Now, we’ll discuss the artillery update a bit further on. https://store.steampowered.com/news/app/1611600/view/537757884478391637 WARNO - LANDJUT expansion takes WARNO’s sweeping wildfire that is World War III and brings it to Denmark. In our 1989 timeline, the Warsaw Pact invades both the Jutland peninsula and the Zealand islands in a multi-pronged land, amphibious, and airborne strategic offensive, while NATO’s LANDJUT command rushes in reinforcements to stem the communist assault. https://store.steampowered.com/app/3594460/WARNO__LANDJUT/ WARNO - LANDJUT brings 8 new Divisions to WARNO, playable in Skirmish and Multiplayer, with one brand-new nation, Denmark. Artillery Rework We know everybody is busy playing around with the other big-ticket item, the artillery rework. We are closely monitoring your feedback and, as we just did this morning, will make the necessary adjustments over time. Keep the comments and feedback constructive for your fellow players and the Eugen team, and we’ll undoubtedly fine-tune and smooth out any wrinkles in no time! Nemesis #7 - State of Emergency After last week’s releases, the Eugen team has pivoted to work full speed on the upcoming Nemesis #7 - State of Emergency as one of our “chosen” DLC options, pre-selected to speed up development. With the theme being defensive battlegroups tasked with protecting the state’s vital infrastructure, stability, and “rule of law”, Nemesis #7 - State of Emergency’s NATO battlegroup was the French ...
NAVYFIELD : CROSSFIRE
NAVYFIELD : CROSSFIRE
20 days ago · NavyField GM

1033 version released

Dear Captains,We released 1033 version.Patch list1. Added Last Standing Mode (One-Shot Kill Prevention Mode)- Last Standing Mode activates if DP drops below 25% within 2 seconds.- The DP bar blinks, and no damage is applied for 5 seconds.- This mode applies only once per battle.- If a ship's DP drops below 25%, nerf battle items that torpedo & gun reload accuracy are applied.- This mode does not apply to AI ships in online battles.- This mode applies to ships in PvE modes (Operation, Campaign, Survival).- This mode does not apply to ships in harbor assault.2. Submarine Button Policy Change: Submarine Surface Button added.3. Added options for battle UI - Weapon range circle display ON/OFF- Submarine button policy ON/OFF 4. Balance adjustments for some battleships US S-tier Battleship Kentucky - Anti-aircraft secondary guns changed from 8 to 4, traverse angle changed - 4 anti-ship secondary guns added US S-tier Battleship Project1058 - Anti-aircraft secondary guns changed from 8 to 6 - 2 anti-ship secondary guns added - 3up gun changed(Relaod 1920->1790, Damage 2468->1880, Range 3006->3012) - Old 3up gun moved to 2up gun - 3up flightdeck can operate 1 tactical bomber UK S-tier Battleship Duke of Edinburgh - Anti-aircraft secondary guns changed from 8 to 4, traverse angle changed - 4 anti-ship secondary guns added UK S-tier Battleship Beatty - Anti-aircraft secondary guns changed from 8 to 6 - 2 anti-ship secondary guns added - 3up flightdeck can operate 1 tactical bomber JPN S-tier Battleship Mikawa - 3up gun changed for 18inch (Reload 1620->1680, Damage 2320->2350, Range 3242->3294) JPN S-tier Battleship Atago - Anti-aircraft secondary guns changed from 8 to 6 - 2 anti-ship secondary guns added - 3up flightdeck can operate 1 tactical bomber JPN S-tier Battleship Owari - 2 anti-ship secondary guns added - 3up gun changed(Relaod 1900->1680, Damage 2530->2350, Range 3012->3294) - Old 3up gun moved to 2up gun - 3up flightdeck can operate 1 tactical bomber SN S-tier Battl...
WARNO
WARNO
20 days ago · [EUG] Gal Marcel Bigeard

v189668: Patch notes

Artillery Rework Setup time now varies by unit type: Towed & MLRS: 10s Self-Propelled (Mortars & Howitzers): 5s Packing time now varies by unit type: Mortars: 15s Self-Propelled Howitzers: 20s Towed & MLRS: 25s Updated ART tab tooltip to reflect these changes. 2S1M MORSKI GOŹDZIK and MOR. 2S1 GVOZDIKA can no longer reach Veterancy 3 USMC M110A2 now starts at Veterancy 0 (previously Veterancy 1). Large-caliber MLRS aim time increased to 30s (from 25s). 9A51 Prima aim time increased to 25s (from 20s). Code fixes Improved AI behavior when crossing bridges Fixed fuel display for the Mi-22 helicopter Fixed 6-Ya Division Signature Units, which included a unit that is no longer present. Fixed bombs (LGB, HE, etc.) dealing insufficient damage to armored vehicles Fixed wrecks blocking bridges Improved attack angle of diving aircraft Generic Adjusted BMAN dangerosity, which was previously too high Nato forces CENTURION Mk.13 CMD : Price increased 90 to 95 CENTURION Mk.13 : Price increased 70 to 75 MIRAGE F1C-200 renamed MIRAGE F1C-200 M2HB 12,7mm M63 renamed AB M2HB 12,7mm M63 AB M2HB 12,7mm M63 : Price decreased 35 to 30 F3 AUTOMOTEUR 155MM : L33 weapon Range decreased 20,000m to 17,500m M50/63 155mm : Price increased 105 to 110, M50/63 weapon Range increased 15,000m to 17,500m HTM16 : Price decreased 45 to 35 2ND INFANTRY DIVISION Added FV436 CYMBELINE 2ND MARINE DIVISION USMC M110A2 : Veterancy locked Pact forces Su-25 renamed Su-25 DOW. DESANT. SAPERZY : kbk AKM Stabilizer decreased 15% to 10% DESANT. SAPERZY (LPO-50) : kbk AKM Stabilizer decreased 15% to 10% DESANT. SAPERZY : kbk AKM Stabilizer decreased 15% to 10% DESANT. STRZAŁA-2M : kbk AKM Stabilizer decreased 15% to 10% DOW. SPADOCHRONIARZE : kbk AKM Stabilizer decreased 15% to 10% SPADOCHRONIARZE (PKM) : kbk AKM Stabilizer decreased 15% to 10% SPADOCHRONIARZE (METIS) : kbk AKM Stabilizer decreased 15% to 10% SPADOCHRONIARZE : kbk AKM Stabilizer decreased 15% to 10% DESANT. OCHRONA : kbk AKM Stabilizer decreased 15%...
← Prev
Page 62 of 841
Next →