v 2.0 -Huge UI update -Auto progress "disable" after time has been removed. (Where it turns the button black and you have to search for an urn) --- Your autoprogress will still turn off if defeated. -50% off sale and extra GP on spins. While I realize it's not "content" per se, I wanted to give the game some love and I'm only the artist not the programmer so this is what I could do for you guys ^_^. I was attempting to make it cleaner, easier to read, easier to use, and more straightforward with its text. Hope you enjoy it none the less.
EDIT: -FPS Cap and Spend Rate – Patched in a bug fix. This now limits the FPS back down to 60fps. This will also help with the extreme spending rates of everything that was happening. Sorry about the inconvenience. UPDATE #15 v1.2 -Skills – Skill Tree now has a ”Quick Fill” button after your first time shift. This will apply your currently available points to your previously applied skills of your last time shift. -Skills – Skill Points from the Faction Window bonus no longer automatically fill in themselves so that they can be applied with the Quick Fill feature that was added. Note: They will temporarily remove themselves from your ‘skill points spent’ for the window faction bar until you spend them. Keep in mind to reassign these before time shifting if you don’t want what they had defaulted to! -SALE – 50% off of the price of philosopher stone packs for the rest of this month. -Purchasing – Purchasing any of the real money items will now have an added permanent 1-time benefit of +50% HP and DMG. (This benefit can only be obtained a total of one time. Philosopher Stone packs, the value pack, and Beholder pet can all activate this bonus. Previous purchases do not activate the bonus. If the bonus is activated you will see a green +50% HP/DMG on the main gameplay area in the bottom lefthand next to the Mage’s Healthbar). -NEW Knowledge Point Badges - New badges have been added to the Liquid Gold window. Specifically on the 500 stage marks between tiers (500,1500,2500). You can now see a badge that increases the EFFECTIVENESS of your KNOWLEDGE POINTS. This makes each knowledge point you have and obtain give you even more EXP gains. (You don’t have to time shift to activate this bonus). -EXISTING Liquid Gold Badges - The existing liquid gold badge you unlock at each tier has been increased from a x2 bonus to a x3 bonus. -NEW Liquid Gold Badges - New badges have been added to the Liquid Gold window. Specifically on the 500 stage marks between tiers (500,1500,2500). You...
YouTube plugin is back now it's way better than it was before. You can press "home" button to see downloaded songs and play them offline. Also fixed some small and big bugs and added better controller support.
We have fixed some bugs, some of you had your coins erased - they should be back now...
The new ClickCells part is already in the store! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33017468/c2474138feb7df1435c96cd51e2294dc580d0670.png https://store.steampowered.com/app/1221030/ClickCells__Winter_Lady/
The new ClickCells part is already in the store! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33017468/c2474138feb7df1435c96cd51e2294dc580d0670.png https://store.steampowered.com/app/1221030/ClickCells__Winter_Lady/
Dear Fans, One of Steam's biggest sales, the Chinese New Year Sale has begun! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8438467/1a858fff361c560d008e2ddd23c06e7fd2540d04.gif Deeeer Simulator, currently getting memed out around the world is still on it's launch sale, trust us it's absolutely bonkers! https://store.steampowered.com/app/1018800/_DEEEER_Simulator/?curator_clanid=8438467 Also these four titles, that have only just been released recently are on sale too! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8438467/c51156e0d076d754e4d8bc587522b35c0beae05a.png https://store.steampowered.com/app/955050/Bright_MemoryEarly_Access/?curator_clanid=8438467 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8438467/8515b1fac6d9d591ccd616fe958b82fe34e308a7.jpg https://store.steampowered.com/app/1052440/ https://store.steampowered.com/app/1203880/_Original_Soundtrack/ https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8438467/6b1ae150ca659f997a34a4531a5c9c3ed7c73d64.jpg https://store.steampowered.com/app/1211900/LiEat_Rearrange_Soundtrack/ Last but not least, Pixel Game Maker MV, is on it's biggest sale yet at 50% off! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8438467/e0abb9bda1eab3e13a9bbd57615f8e2c1af33ef2.gif https://store.steampowered.com/app/837510/ The Strangeman series is also available at an all time highest discount of 80% off! https://store.steampowered.com/app/749840/The_Boogie_Man/ https://store.steampowered.com/app/736570/The_Crooked_Man/ https://store.steampowered.com/app/741250/The_Sand_Man/ https://store.steampowered.com/app/749890/The_Hanged_Man/ Other titles also included, check them here: https://store.steampowered.com/franchise/Playism/list/51161 Go get em while their hot! --- Playism Visit the Playism Website Follow us on Steam Follow us on Twitter Follow us on Facebook Check out our blog
Hey y’all, We still can’t believe it, but this week Green Lava Studios is turning a decade old! From the deepest crevices of our souls and hearts, we are thankful with everyone, every single player, for supporting our work! As part of this celebration, all our games are on sale! Give ‘em a look here: https://store.steampowered.com/search/?developer=Green%20Lava%20Studios Once again, this wouldn’t be possible without you all. The team is working on new, weird games and we will definitely let you know of our plans soon; we can’t wait to reveal what the future holds for our little studio. Alongside copious amounts of coffee, you all are the fuel for these projects! Finally, we want to give special thanks to Steam, for giving us the opportunity to distribute our games worldwide from sunny Costa Rica. Cheers and hugs, The Green Lava Team
Fix freeze in adventure Deprecated quests deleted
Add 32 bit (x86) system support
Old saves loading fix. Recipes fix. Other minor fixes.
{STEAM_CLAN_IMAGE}/33524494/03d69dab7c25870bd9ac55070e8db3f5355b2f27.gif The process of buying recipes in the boutique was changed. Added the ability to save character's equipment sets and change them out in just one click. Heroes can now automatically replenish their heal potions supply from the stables. New equipment and weapons now available for the first tier adventure and endless adventure. Recipes can now be unlocked based on the village rating. Fashion contests have been redesigned, now you can bribe the judges with gold during the contest. By removing intermediate materials, the crafting process has been simplified. Hotkeys have been added for the most common actions. Bosses now drop unique items. Now you can leave feedback right inside of the game. Swag and Sorcery arrived on iOS! Now you can cross-play the game on your PC and iOS device!
UPDATE #14 v1.1 -Time Shifting – Time Shifting now only Shifts you to half of your MAX stages reached. For example if you reached a max stage of 800 and you time shift you will only go to stage 400 on your time shift ((Your mage level will also be 400)). Everything will reset as normal, but you will have skill points of the same Mage level’s worth (400 levels worth of skills points to spend in this example). You still have to spend everything like a normal time shift. This is mainly to speed up your climbing back up to your max path and MP/KP gains/farming. -- This should still allow you to have your burst killing speed of time shifting without making the grind of getting back up to your max stage quite as much of a hassle. It also has an added benefit of making your Master of Time buffs useful regardless of your distance into the game. -- Also note - After time shifting you’ll have 0 MP as you would normally but your rate of building it back up will be over a much shorter amount of stages. Your multiplier (The 3x 9x etc over you mp/kp on the main screen will act as it normally would, if you time shift and are above stage 250 you’ll remain at a 3x etc). -Skulls – Skulls and their experience deficit have been removed. -Offline Progression – Offline progression has now been added to the game. You can now advance STAGES while offline. -- If you were offline long enough to progress stages you’ll see a message in the Offline Rewards window in orange. If you did not progress any stages you will not see the message. -Idle Chest – An IDLE CHEST has been added to the game. You can find it in the bottom left hand corner under the Curse Eater window icon. The Idle Chest generates additional loot (Liquid Gold, EXP, and Arcane Scrap) while the game is running. (It does not generate loot while offline). You can see how much it is generating from the numbers next to it. Increasing in stages or increasing your bonuses (for example through the liquid gold window) can increase how mu...
I built this feature last weekend, but held off on releasing it due to the visual glitch when dragging and dropping. But enough people have requested (or outright demanded :P) it that I figured it's better to release it with the minor glitch in place than to not release it at all. The glitch is that, if the window has been resized, the card you're dragging will appear a little off-position. This doesn't affect anything except that it looks a little weird. After the next expansion is out, I'll be spending some more time looking for ways to improve it and get rid of that tiny glitch.
Re-release of 556.3 on Steam "Runtime" branch. To access: Back up your save file Right Click "ClickRaid" and select "Properties" Select the "Beta" tab Enter beta code "ibackedupmysave" Select the "runtime" branch from the drop down This branch will host the new game updates until all further runtime issues have been identified and resolved. More stable then "daily" branch, but still some risk so please do actually back up your save before switching branches. Let us know what issues if any you find so we can integrated fixes asap and resume our normal updates asap.
Pricing information You may have noticed that the game switched over from free-to-play to a regular game while still in its prerelease state. The price is set to $1.19 for the first week after launch, and $1.99 after that. My plan originally was to release the game free-to-play with microtransactions. But making the microtransactions appealing would have required slowing the game's progression down, making it less fun for anyone not willing to shell out a few bucks. If you've played the Kongregate version, you know that while Creature Card Idle has some idling involved (it's right there in the name!), it tends to progress at a much faster rate than most idler games. You could unlock three expansions in a week if you strategized well. But the flipside of that is that there's no reason to pay for the microtransactions that are so commonly used in these types of games to speed up progress. The "speed boost" is already built into the design for free. So adding microtransactions would have made the game much less fun to play, except for those who were willing to shell out $10+ worth of cash to bring the game back up to its normal progression rate. There were also a number of technical issues to sort through if I wanted to get microtransactions to work in the first place. That would have taken away another week of development that could have been used for other improvements and new content. Ads were another option, but they're annoying. Nobody wants a 30 second ad every time they start up the game. Adding paid DLC expansions-- along with keeping the existing expansions for free-- was another idea that was floated, but wasn't a popular one in the Discord when I asked. All in all, I honestly think I'll make a tiny fraction of the money this way compared to if I'd released it free-to-play with microtransactions. But hopefully the quality and originality of the game, coupled with the low price, generates enough word-of-mouth sales to make up some of the difference. Cloud save...
Our Soundtrack Album is now updated with new tracks - a bunch from the Freedom Update and amazing rap singles based on Weedcraft's beats - by Sahtyre and Rosko Lewis. Listen to Pruno by Sahtyre: All of the new tracks were added to the "Soundtrack DLC", that already had tons of sweet beats by the best Polish hip hop producers. https://store.steampowered.com/app/1114010/Weedcraft_Inc_Soundtrack/ About Sahtyre Born and raised throughout Los Angeles, CA, Cassidy Howell (also known as Sahtyre) embodies a unique, diverse character which shines brilliantly through his art. Coming off of a national television appearance on NBC’s “Last Call with Carson Daly”, appearances at the 3rd Annual Low End Theory Festival in LA & Oakland’s Hiero Day, and a #4 spot on iTunes Hot Albums for his recent album “CRYNOWDIELATER”, Saht’s new single Bruce Wayne has been doing numbers on Sirius XM radio and Spotify as he’s poised to continue dropping visuals and singles while touring nationally throughout the summer festival season. https://soundcloud.com/sahtyre About Rosko Lewis A British actor of hundred voices - including a number of hilarious characters in our Oh...Sir! series (remember Mrs Maggie?). He was a marketing professional before committing to voice acting, but has always been a part-time rapper. On top of this, he founded Fly Voiceovers - a network of hand-picked voice over artists and voice actors from all around the globe. https://soundcloud.com/roskolewis
Hey sports gamers - We heard you like gambling in your generic sports game of choice, so we removed all the non fun parts (like sports) to add... MORE GAMBLING!!! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33072170/bbdc0bd2c44dce22374b8e7f013eb050a67773f7.gif Play I Can't Believe It's Not Gambling 2(k) TODAY https://store.steampowered.com/app/1157790/I_Cant_Believe_Its_Not_Gambling_2K/ AND in celebration of today's launch, we're generously DOUBLING the launch discount of I Can't Believe It's Not Gambling!!! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33072170/22736e7bf3445386b021cd085b4412df417229c2.png Get your 2% off today!!!
Enjoy new erotic comic book game in Steam! https://store.steampowered.com/app/1189460/ClickCells_Office_Lady/
Enjoy new erotic comic book game in Steam! https://store.steampowered.com/app/1189460/ClickCells_Office_Lady/
Weedcraft Inc, the most current and in-depth tycoon game about the modern American cannabis industry gets even better with the Freedom Update! It delivers what the players were asking for - a rich and highly customizable sandbox mode. It also has an easier Chill Mode, new music and a bunch of smaller additions and fixes, all in one huge gift of a DLC! {STEAM_CLAN_IMAGE}/33698500/312553fa6cf5d0256412d57313a3d2a94acc0add.png The "Freedom Update" contains the following updates and enhancements: Sandbox Mode - set up a custom game, tailored to your preferences. Choose any of the cities to begin your business, including 3 new ones! New Options - Set difficulty, amount of money and available perks Customize Your Character - choose from old and new portraits, including three special guest stars: streamers skinnedteen, shenryyr and swiftor Leaderboards Chill Mode - an easier, more relaxed way to play, that you can toggle for one of the regular scenarios or for the sandbox mode. Soundtrack Update - 3 new music tracks New Story Events - plus many more smaller additions & fixes! Weedcraft Inc explores the business of producing, breeding and selling weed in America, delving deep into the financial, political and cultural aspects of the country's complex relationship with this troublesome and promising plant.
https://store.steampowered.com/app/1197990/Shoot_push_portals/
https://store.steampowered.com/app/1197990/Shoot_push_portals/
Very important update! Loading is now 0.01% slower! And there is now one more achievement!
TL; DR: Here’s an updated page for my next game. Here’s my discord. Come to hang out and see the process of making this game. There might be a public beta test soon. Hello everybody! It’s been a while! Hope you still remember me. I am that guy who made the Loading Screen thingy. A couple of years ago I announced Seven: Reboot and was expecting to finish it in under a year. But as it turns out making games is hard! I’ve spent the past 2 years making this game and adding something new almost every day. What was expected to be a quick and easy game turned into the most interesting project I’ve ever worked on. And it is not done. Not even close! But now I can show you this! It is the first public gameplay for the game. It is not a final trailer, just a little teaser for you. Here's an updated game page https://store.steampowered.com/app/654200/Seven_Reboot/ That is all I can show for now but if you want more, you can join the Seven: Reboot discord server and follow the development of the game. There I post weekly free form game-dev logs. We often discuss the changes and design choices. We are a small community but everybody is welcome to join! Soon (or not) there will be a short public beta test of the game. It will be announced in this discord server. If you want to try the game at its current state then join to be informed. No need to solve ARG puzzles anymore, Hehe! Everybody can play! The previous private test went fine. People who have managed to solve the puzzles joined the server and played through the game together. Most of them said that the game is good and gave a lot of useful feedback. Here are some quotes from the testers: LongingRhombus9: "It is a puzzle game that requires quite the bit of thinking in which almost everything there is, is relevant to the solutions in one way or another, and the satisfaction of completing is so good. Hehe." SidSef: “It's a puzzle game where you don't require any cryptography skills to play or enjoy. I like that it contains a...