YOU!Thank YOU for your support! Today’s update is here~Before we begin, we warmly invite YOU to join our community! Share your feedback directly with the developers, or just come chat with everyone~Discord:https://discord.gg/7DqjZMznuNContent AdjustmentsIncreased material rewards for all random ordersIncreased the fishing speed of the “Turbo Rod”Optimized depth value descriptions of flowerpots and fishing rodsAdded category labels to products in the production listMoved up the timing for YOU to unlock the room on the right side of the bakeryBug FixesFixed an issue where dialogues would trigger at incorrect timesFixed display errors for Star Cat Treat recipes and some material recipesFixed an issue where a money symbol was incorrectly shown before Like counts in the rep exchange screenOnce again, thank YOU for your support! Feel free to join our community and share your feedback—we’ll keep updating the game!
📋 Feature Adjustments:The wage multiplier cap has been increased to 25, and wages can now also accelerate the time between battles. (This change is not available in the Beta version.)The time interval for earning gold through blacksmithing in towns has been shortened. (This change is not available in the Beta version.)Tutorials related to filtering have been disabled.The staff "Ribcrusher" now has an additional attribute of maximum damage +65.📚 Balance Adjustments:The socket attribute for the assassin weapon "Tooth of Darkness" has been adjusted to 1–2 sockets.Purification Aura now also grants immunity to freezing effects.The reduction in fire resistance per level from the Molten Core effect has been adjusted from 3% per level to 2% per level.🛠️ Bug Fixes:Fixed an issue where the life steal mana regeneration effect was not working properly.Contact us: Email - send your problem to feedback@gleamerstudio.com, we will solve it ASAP. Discord - Join our community Discord Steam community - Join Steam community
Hi, Rebels! 🫡We have a new small patch for Endless Coffee mode, with some fixes and improvements. This is probably one of the latest updates of the game for now. But we will be making a cool announcement very soon, so stay tuned to Astro Prospector news!Full Changelog:Feature: Capped values in weapons now show a visual indicator, so it is easier to know when a weapon has reached maximum value on that stat.General: The special day (for those of you who know) has been reworked, fairer distribution of difficulty and it is possible to clear it if you try hard enough. Now Parry does not work there. Text on that day is also translated to more languages.General: Beach Ball now is visually under everything when size is too big.Balance: Enemies are a little weaker from Day 15.Balance: Subtly more Coffee time in Endless Mode.Fix: It is now impossible to overflow damage and start healing enemies (yes, you could do that). Max damage is capped.Fix: Show correct max Critical Chance with capped value. (90%)Fix: Bombs no longer chain react to (almost) infinity, improving performance.Fix: Better performance in late Endless runs. Deactivating 'Show Damage Numbers' improves further the performance, so it's recommended on late days.Fix: Moons in Turrets now change distance when Range is modified during Day.Fix: Deaths on Endless Coffee mode now count for Number of Deaths achievement. That is all for now. Thanks again for your feedback. Have a good AstroDay! ☕
Hey Lightbearers! It is finally time to lift the veil on this little project of ours:Emberlands: Desktop Village, an idle game set in the same world as our cozy roguelike Into the Emberlands!You can now do what many players of the original Emberlands asked for: design and create your very own knack village, right there on your Desktop while you work, play, type, or whatever else you do on your Computer.✨ What to look forward to in Emberlands — Desktop Village:🏘️ Place and arrange tiles to design your own floating village 🪵 Unlock new tiles and upgrades with the resources that the Knack gathers for you while roaming your screen 🔭 Discover themed collections (over 60 tiles across multiple sets at full release) ✨ Upgrade your Knack to improve resource gathering and unlock more options 🔥 Collect your favorite buildings and characters from Into the Emberlands and make them part of your village and the best thing, Emberlands Desktop Village is out NOW! 🥰 So grab your little knack companion and start building your own cozy village!If you encounter bugs or other issues, or just want to give us some feedback for the game, you do so here on Steam oooor just join our Discord server to chat with us directly!~ the Tiny Roar Team
Hello everyone. After a period of research and testing, we are pleased to release update version 2.0.0 with many major changes:The raccoon character has been added.Added mouse control mode. This mode is currently experimental and is only available for one character. For certain reasons, the character can temporarily use the mouse with the left hand only. After a period of testing, we will extend this feature to other characters if you wish.Added the ability to select and customize the mouse in the game. Different parts of the mouse can have their colors changed according to your preference. More mouse models will be added to the game in the near future.Added the ability to select mouse cursors for the game. Some cursors may appear quite small; you can adjust the cursor size in Windows (open the Windows settings and search for “change mouse pointer size”). More cursors will be added soon.Added the ability to select and customize mouse pads. Similar to the features above, you can change some basic textures of the mouse pad as well as the colors of its parts.Added the ability to create custom mouse pads in the game using the Nekotype_Manager.exe application. Similar to the custom decoration feature, mouse pad textures can be uploaded to the game by users.This update took quite a long time to complete, and we sincerely hope you will enjoy it. There may still be missing features or bugs, so we would greatly appreciate it if you report them to us ːheart_eyes_yetiːːheart_eyes_yetiːːheart_eyes_yetiː
Major update to the demo is live.Character Abilities: Each character now has a unique ability. Collect power drops from enemies, click the portrait to activate. Adds more to do during runs than just watching numbers climb.Reworked: Bosses fight back now. Health bar is split into segments, gold drops when you break one. Should feel like actual fights instead of waiting for a big health bar to empty.Auto-attack Unlocks before the 5 minute mark now. Lets you focus on collecting and using abilities instead of clicking manually.Fixed issues with collection hitbox. Active play now rewards bonus currency.Improved Cursor CollectionVisual: Green Map
When I started working on this game, I honestly didn't know if anyone would care about it beyond me. But here you are 2,000+ of you wishlist the game. That means everything.Thank you for supporting this little game. Every wishlist feels like someone saying "hey, this looks cool" and that keeps me going on the hard days.I hope you all enjoy this celebration BBQ.
- Six brand-new outfits and three crossover outfits.- Fixed a bug related to the question creation process, as well as issues such as incorrect display of questions in the English version.
GLONK
161 days ago
· Loke
Hey Glonklings! We just pushed out a small glonkfix (hotfix) today that crushes a few bugs: - Ultra-wide screen support - Fixed a bug where geyser makes Glonk invincible. - Fixed a bug where numbers over 2.1 billion becomes -2.1 billion (integer overflow). - Fixed a bug where lines in the rebirth skilltree showed up when they shouldn't. - Glonk coins are now correctly formatted when over 10.000 (10k). - You now get 10 Glonk coins instead of just 5 when you have both the double glonk coins skill and 5 glonk coins from the rebirth tree. So no more text outside of the bounds of the screen when you have a huge monitor... hopefully. Thanks so much for your continued support and have a Glonk week! - The Mistical Team
Fixed: Artifacts would roll for the highest tier first before checking for lower tiers. This ended up being coded in such a way that if you were very deep into the game and still lacked lesser tier artifacts, they'd be impossible to find because you'd always be rolling for the highest tier with no fallback. I feel very dumb for this, but it's now fixed.
Hi everyone!We’ve just released a new update for My Wifey to make your desktop experience more personal and immersive. This update focuses on direct interaction and a more atmospheric background for your companion.What’s New?Interactive Sentence Training: You can now teach your pet custom sentences! Use the "Teach Something New" tool to define how your pet responds to your messages. You can manage or remove these at any time via the "Sentence Pool".Official Music Box: We’ve added a curated selection of soundtracks to the game. You can now listen to official "My Wifey" music directly through the new Music Box in the right-click menu.Stability & Fixes: We've resolved the startup issues and internal errors that caused the character to disappear. Your pet should now load perfectly every time.How to get started:Right-click on your pet to see the new Training and Music Box menus.Start teaching new phrases or enjoy the official soundtrack while you work!Thank you for being part of this journey. Stay with Wifey ^^
Calling all Fish Bosses!A huge thank you for your continued support of Idlequarium. Your passion, feedback, and suggestions have helped this little desktop world grow into something special. We’re committed to keeping the updates coming and making the game even better—so stay tuned!To celebrate our amazing community, we are thrilled to launch our first free DLC — "Age of Mechs"!Steel your tanks—the machines have awakened! Fish have evolved, and it's time for you to enter the new Age of Mechs. 🐟Free DLC "Age of Mechs" Out Now🦈 The Mecha Invasion25 new mechanical species added.Featuring heavy hitters like the Mecha Great White Shark and Mecha Sturgeon.Raise them, collect them, and become the ultimate high-tech Fish Boss!⚙ Industrial Style Decor21 new mechanical decorations.Overhaul your tank’s look with new structures and metallic textures.Build a cyberpunk underwater world that is uniquely yours.(The DLC is free for all owners of the base game)🔥Base Game 50% OFF for a Limited Time!Idlequarium is currently 50% OFF! It’s the perfect time to dive in and start your collection!We will continue to squash bugs and optimize the game based on your reports. We read every single suggestion! Join our community channels to chat with us and find fellow players.Thank you for supporting Idlequarium. We'll keep working hard for you!
🎉 Welcome to our Launch Week Contest!To celebrate the release of Lofi Neko Girl: Idle Companion, we’re hosting a fun leaderboard contest during launch week.🏆 Rewards:• The Top 10 players on the in-game leaderboard will receive a FREE Steam key!🎮 How it works:• Play the game during launch week• Rankings are based on the in-game leaderboard• Winners will be selected after the event ends📅 Contest Dates:• Start: Jan 21 – 10:00 AM PST• End: Jan 28 – 10:00 AM PST📬 After the event:• Winners will be contacted via Steam message• Steam keys will be sent manually after verificationThank you so much for playing and supporting an indie developer ❤️ Good luck and have fun!
Added 6 new cursors to the current collection, brand new cursor collection with entirely fresh designs is coming soon!CommonsBasic (Pink)Basic (Purple)Basic (Yellow)RaresChrome (Phase 1)Chrome (Phase 2)Ultra rareInnovative (Dark)Added and improved UI animations for smoother and more polished interactionsOverhauled the Preview display system for better clarity and performanceChanged the window frame handling systemNote for existing players: The window border may temporarily appear after this update. Simply restart the game to apply the new borderless system – the border will disappear permanently.Improved performance and optimizations for cursor rendering
The new game \ has been released and is currently on sale. Welcome to play!Idle Wuxia Heroes
The game is now available at a discount. Welcome to play!
Linux & Steam Deck Support
Fixed: Artifacts would incorrectly try to be created in layers that have no blocks, such as in the case of adjusting your Starting Layer, which would make finding the artifacts needlessly difficult. Fixed: Fireflies can now spawn in all layers. Please let me know in the Steam Discussion Boards if you continue to have situations where artifacts are very very difficult to find. Please include which layer you're starting on and which artifacts are missing. I believe the bug has been fixed, but if not, I'll need those extra details. Thank you.
The game has completed its packaging and testing
-Added Photosensitivity / Epilepsy Warning. -Fixed the max 1000 limit for "Boost Crafting Power. -Added an option to toggle Flashing Effects (Flashing FX)
Change: Increased the artifact forgiveness system from a multipler of 0.4 to 1.8. Basically, as you mine blocks, the odds of getting an artifact from that block increases. Now it increases even more.Change: Because you mine way more Misc. blocks than anything else, it has a separate multipler, which has also been increased from 0.001 -> 0.002.Change: Zinc was a problem point, so it specifically has a much higher artifact multiplier.Change: Various nodes in the Evertree have had their orb cost reduced, specifically a few Aether Orbs, almost all Mystic Orbs, and some Luminous Orbs. Please see the note below.NOTE: For the above orb changes, you may need to reset your Evertree skill tree to get the appropriate number of orbs back, as now if you refund them, you'll get less than you spent. I apologize for the inconvenience.
Update: We completed the migration to the new server on February 10, 2026. From now on, all of your online data will continue to be stored and handled on the new server.Hello everyone, this is an important announcement regarding the game’s server.If you have been using (or are currently using) the game’s online features, please read the following.At the moment, most of the games in our ecosystem no longer generate revenue, or their revenue is below the level needed to cover ongoing server maintenance. This means we have been using personal funds to keep the servers running. Due to financial difficulties, we are unable to continue paying the high maintenance costs, so we have been looking for alternative server providers with the lowest possible cost to sustain the service. Therefore:We will migrate the game’s server to a new server in the near future. This will come with a game update that will point the game to the new server instead of the current one.All online game data will be transferred to the new server. To support this, we will back up all data up to and including the time of this announcement. This means any data / progress generated after this announcement will not appear on the new server. You will be able to continue from your current progress (as of the time of this announcement) on the new server afterward.Sincerely,
Hi everyone,The demo for Next Quintillionaire is here! Go try it out and let me know what you think. Demo includes leaderboards where you can try to achieve a good time. Current timeline for the full release is around March/April 2026. After trying out the demo please consider leaving a review on the demo store page, these early reviews would be very helpful for the demo visibility.Thanks!Monty
Implemented a rolling save system. This means the game continously generates backups of your save system. Should Steam Cloud act up, your PC crash or your power go out - then your save file should be backed up locally. We're extremely sorry to anyone that lost their save file.Moved "Pocket Change" to the middle of the skill tree to make it more impactful and give more options at the beginning.Moved "Overtake" to the middle of the skill tree to make it more impactful and give more options at the beginning.Rotten Table now only accounts for purchased helpers and coins. The starting coin does not add to the count, meaning "Pocket Change" no longer affects it.Marmor table now only accounts for purchased helpers, meaning "Pocket Change" no longer affects it.Tile table now only accounts for purchased coins, meaning "Pocket Change" no longer affects it.fixed tool tip shaking if it overlaps the cursor
Hi gamers!I have been working hard on everyones feedback and I hope you like the new update! Thank you everyone for playing Forest Hustle and taking the time to leave feedback!Worker upgrades & new currency:Hiring halls now give you research points for worker upgradesYou can upgrade the worker speed and chopping speedNew tab in the tablet called WorkersPlayer upgrades:New stone inventory upgrade (in the Bench)New upgrade for resource pickup distance (in the Bench)Late game harvester upgrade (in the Worker Tab)Additional inventory and energy upgrades to support the harvester upgradeDog petting:You can now pet the dogNew Prestige bonus:Each prestige now gives you +100% worker speed. So for 5 prestiges you start with +500% worker speed. At this point the game gets pretty ridiculous.More:Updated costs and balancing of upgrades and unlocksHiring Hall is now slightly cheaperFew small performance improvements that should accommodate large amount of resource drops.