Game Updates

Patch notes and dev posts · 5,709 Steam updates
The Dream Globe
The Dream Globe
167 days ago · roamingolh

Small update 1-14

The bread / fishing mini-games now only respond to mouse clicks within the mini-game interface. Clicking elsewhere will no longer end the game.Fixed the sorting of certain items in the lesser altar—they are now strictly sorted by rarity.And, I should mention it again:After the update, if some Windows 11 platforms may experience an issue where the black background cannot be removed. This is caused by certain incompatible automatic optimizations in Windows 11. To resolve this, 1) navigate to the Steam installation directory of the game, locate the DreamGlobe.exe file,2) right-click on it, select Properties → Compatibility → Disable full-screen optimizations. This should allow the game to run properly.
Gamblers Table
Gamblers Table
167 days ago · Bossforge

Gamblers Table Feedback Form

Hi Gamblers!We are currently looking for feedback on Gamblers Table. The recent reviews have been rather negative and we're trying to figure out on how to best improve from here on out.We created a little feedback form that we would love you to take a look at.This is our first commercial Steam release and we believe that listening to the community feedback is the best direction forward. You can write down any ideas, issues, suggestions and feedback.You can fill it out here: https://docs.google.com/forms/d/e/1FAIpQLSf844vDLna7xgQbTE57gLiHtx-TpWNG6S0rIm025P-YxioXJg/viewform?usp=dialog
Reincarnated as a Dark Lord Before Taking Over the World with Power 999999999

DEMO Feature Update - 13 Jan 2026

Hi, this is an update for the demo with several new requested features.New Features:Continuity Bonus: Every ending you unlock in Chapter 1 will now provide a selection of bonuses to choose from when starting Chapter 2.Mana & Power Recovery: You can now spend Chapter Memories to regain Mana and/or Power. This allows you to bypass certain requirements and fast-track your path to finish the chapter.Game Balance:Chapter 1 Rebalancing: Several actions tuned in the first chapter to open up more potential routes to the ending.General Improvements:Fixed various typos throughout both chapters.Optimized game performance for a smoother experience.Thank you all so much for your continued feedback and support!
Kaetram
Kaetram
167 days ago · Keros

Kaetram v3.0.5 - Player-owned Housing Early Access

The Christmas event has ended, and we're ready to start 2026 strong with this batch of updates. We are happy to announce our early-access for members to the player-owned housing. The system is still in its infancy, and will see tons of improvements over the upcoming updates. We have also released our Cosmetic Bank prototype, you may store and form of cosmetic, including pets and mounts! The full change-log is as follows: - Player-owned Housing system is now in early-access, available for membership holders!- Completely reworked the website, added exchange, login, Discord integration, API documentation, update logs, and more!- Christmas event has ended, new blueprints available at Santa in Mudwich.- Collection log now autofocuses when opened.- Added camera smoothing option in settings.- Added ability to message other players on right-click/long-press.- Added individual monthly cosmetic set items to the cosmetic vendor.- Added a limit to the number of items that can be dropped on one tile.- Added cosmetic bank in the in-app purchase interface, available from anywhere in the world.- Added clay shoveling throughout the world. (Look for brownish/red patches)- Adjusted all resources in-game to be more AFK-friendly, including digging for sand. Lower depletion chance.- Adjusted right click menu to display entities in order of proximity to the mouse click.- Adjusted prices of membership boxes.- Adjusted the game viewport to give interfaces more breathing room.- Improved pathing for mobs.- Improved right click functionality to display closest entities to your click- Reworked how mushrooms are handled throughout the game. Added individual mushroom spots based on region.- Many backend fixes and improvements.- Fixed the splash screen being max volume, it now uses your music volume slider.- Fixed the '/r' command not working correctly.- Fixed issues with friends not synchronizing correctly.- Fixed recipes required by quests showing up to everyone.- Fixed the chatbox causing the g...
Cookie Clicker
Cookie Clicker
167 days ago · Orteil

Cookie Clicker clicker cookie keychain at Fangamer

Check out these ABSOLUTELY SICK designs by the folks at Fangamer! Clad yourself and your loved ones in the Cookie Clicker grandma's halcyon visage! Keep a tiny cookie in your pocket that won't leave crumbs everywhere! Do it now!!! (if you want!)Consider your options by following these beautiful links:Worldwide: https://fanga.me/r/cookie-clicker-collectionEU & UK: https://fanga.me/r/eu-cookie-clicker-collection
Idle Pixel Fantasy
Idle Pixel Fantasy
167 days ago · no idea

The HeroTail: Survivors demo is finally here!

Fight your way through three unique biomes with a team of three heroes.Form a living chain of powerful allies and use power-ups and class bonuses to gain the upper hand.Level up your heroes, collect coins, and unlock permanent upgrades.Climb the leaderboard: The top 3 demo players will be permanently immortalized in the Hall of Fame after the full game launches.I’m really looking forward to your feedback!But what about idle games?If this game isn’t quite your cup of tea, I still have some good news: My next project will once again be a free idle game, this time significantly larger and more complex than Idle Pixel Fantasy.Cheers, Max
The Larper
The Larper
167 days ago · nicolas

Update v1.0.1

Hey everyone!Here is a small update with some adjustments:- Added more intructions to the Instruction Manual/Book.- Fixed some UI buttons that were not working as intended.Thank you all for playing the game!
Fish to Dish: Idle Sushi
Fish to Dish: Idle Sushi
168 days ago · IA-AD

V2.05 Update Log

- Hatchery are now able to conceal specific fish. - Fixed the issue where Hatchery page turning was obscured. - Fixed the issue where a game position could not be moved down. - Fixed the position issue when the taskbar is at the top. - Fixed a crash caused by a modifier. - Fixed a localisation issue.
Space Rock Breaker
Space Rock Breaker
168 days ago · WAKA WAKA

Bugs & Balancing

Howdy Here's a patch where I try to fix a bunch of issues mentioned in the discussions, and any other bugs I managed to find: BalancingReduced the cost of the drill ammo, and moved it much earlier in the skill treeDrill bonus ammo now gives a small speed boost while activeAdded an upgrade that keeps guns active while using drill ammoAdded an upgrade that allows the lazer to be triggered by all ammo typesAdded a 10x and 100x option for the damage and fuel endgame upgradesIncreased damage given by endgame prestige upgrades from 10 to 100, and drill damage endgame upgrade to 1000Changes/UpdatesAdded stats tracker for the following damage types: Normal, Missile, Lazer, Plasma, Electrical Asteroids, DrillAdded 2560 x 1440 and 3840 x 2160 as available resolutionsBugsLanguage selection now saved on exitFixed an issue where lootbox loot was not applied correctlyAttempted to fix an issue where the "Breakin' Rocks in Space" achievement does not triggerLocked prestige button if you have 0 essenceFixed an issue where certain prestige upgrades did not apply correctlyGeneral UI fixes Again, thank you so much for playing. Leave any bugs or feedback you want me to read in the discussions, and I'll see it! WAKA
Replicat
Replicat
169 days ago · Brainoid Games

Post Launch Devlog #2

Happy Repliyear everyone! Wishing you all a fantastic 2026 filled with epic matches, high scores, and plenty of cat-powered combos in Replicat.I've been away from my PC for a bit. I took a trip to Istanbul to bring my cat Mario back to Berlin with me. I had to leave him behind when I first moved here, and being apart was tough. Now he's finally here, purring away and providing top-tier morale support while I grind on updates. Nothing boosts productivity like a fuzzy supervisor!I rolled a fairly big update today! Big news: German localization is finally here! Now you can Replikatze in your native tongue. 🐱🇩🇪 If you spot any translation quirks, please reach out. Your feedback is wichtig! This update packs a ton of fixes, quality of life tweaks, and balance changes. Players were absolutely breaking endless mode with some wild combos, so I dialed back a few overpowered cards that scaled too hard with burning. I also squashed a bunch of bugs and added features to make the game smoother and more newbie friendly. One of my favorite additions is the new Multiplier Display. It pops up right under your active hand score, breaking down exactly what multipliers are coming from individual cards or curios. Hopefully this makes combos crystal clear for beginners. What do you think? Hit me up with your thoughts!
Siegeturtle
Siegeturtle
169 days ago · YYZ Studio

v1.1.30

v1.1.30 is released!I improved the speed breakdown tooltip as it has caused confusion regarding how speed is calculated.In the next update I will also add a tooltip to jetpack speed as it was thought to not tally, but it was actually higher than the jetpack passive if you have the Boot equipment. This will reflect in the next update:Finally, the 40th companion is not released, but the milestone requires 40 companions - I have changed the current milestone to require 39 instead of 40 as it is not possible to attain currently to address this issue.Changelog:Speed breakdown now separates additive and multiplicative bonusesFinal companion milestone requires 39 instead of 40 companions-YYZhttps://yyzstudio.com/discord
Buttons Up!
Buttons Up!
169 days ago · Jestercraft

Bug Fixes & Quality of life improvements: Buttons Up! - UPDATE!

Greetings Buttoneers!Delivering a small update to address some of the reported issues (Thank you for doing that!):Clicking a Button Pouch should not play a sound now if you have the volumes turned offWhen completing the game the fifth time, you are no longer told that you get more unlocksWhen screenshake is disabled, clicking a Button Pouch no longer shake the screenVolume settings are no longer reset when completing the gameHope to see you playing the game! The bigger content update will come later, once we have all the bugs squashes from the current game! (Right now it seems that we are ready for that!)
3D Escape Room: Mystic Manor
3D Escape Room: Mystic Manor
169 days ago · 臭屁大王平仔

3D Escape Room: Cursed Legacy Store Page Is Now Live!

Hello players—good morning, good afternoon, and good evening!Today we bring you great news: 3D Escape Room: Cursed Legacy is coming soon! It is not only the next title in the 3D Escape Room series, but also a direct story sequel to 3D Escape Room: Mystic Manor.In the previous game, you gradually uncovered the connection between your grandfather and the Nameless Stone, only to end up trapped in the basement. In this installment, survival forces you to roam the manor in search of a way to stay alive—and to uncover the truth behind the one pulling the strings.Brain-Teasing Puzzles · Fully UpgradedThe game features 12 uniquely styled rooms and hundreds of puzzles and mini-games, covering logic reasoning, mathematical calculations, item combinations, and more. Different types of puzzles are seamlessly woven into the story. Use your keen observation and strong logical thinking to solve these exciting challenges and sharpen your mind.Eyepiece · ReturnsThe eyepiece makes a powerful comeback! Through this extraordinary lens, you will unlock another visual dimension:See through surfaces and manipulate internal mechanical structuresDiscover mysterious clues invisible to the naked eyeAnd even… travel through timeImmersive 3D Visual ExperienceThe rooms faithfully recreate specific historical periods and local cultures from the story. By combining rich visual elements with puzzle challenges, you can enjoy exploring exquisitely crafted environments while solving puzzles.Launch Offer We are offering a 20% launch discount for the first two weeks. Don’t miss out—add it to your wishlist now!
Quail Game
Quail Game
169 days ago · Fiumba

1.2.5

1.2.1Fixed text with black outlines having transparent outlines1.2.2Added internal shiny quail tracking1.2.3Remade some of the UI Icons to give them a little more polishReworked how the quail slots in the quail log work, they now have 2 buttons each; one let's you switch between adult and chick and the other between normal and shiny versions ( you need to have found at least one shiny of that specific quail for it to show up )Also made the log slots name a little smaller and centered the quail to allow it to show properly when viewing the chick version of the sprite1.2.4Fixed inventory slots showing everything as having a mutationShiny quails are now worth 300% when soldInventory slots now show a star when a quail is shiny, along with a tooltip lineFixed the help screen getting it's close button bugged behind the automation UI1.2.5Fixed quails not being sellable after selecting the initial unsellable Quail EggMade the first egg always usable, although the quail won't have any value still to avoid it being abusable to earn infinite money you can now at least farm it to get the shiny version!Join The Roasted Quail discord to keep up with annoucements, report bugs or suggest ideas!
Idle Looter
Idle Looter
169 days ago · idlegame.loot

[2.2.1] Fast Fixes

Hello Looters!We released a major update yesterday, and unfortunately, a few issues popped up. A huge thank you to everyone for reporting them on Discord! We have pushed a hotfix to address the following:Awakened Stats: Tooltips now correctly display the Base Damage value on items.Expeditions: The "Auto-Continue" toggle now functions correctly.Expeditions: Fixed an issue where rewards were not being granted for Wave 1.UI: The "Assign Pet" modal is now centered to prevent it from being cut off on specific screen resolutions.Settings: Auto-Salvage logs are now assigned to the correct filter category.Thank you for your feedback!And as always,Happy Grinding!
Mushroom Clicker
Mushroom Clicker
169 days ago · Wizard Shrimp Games

January 2026 - NEW GameMode Coming Soon!

Hi Everyone!As it's been over a month since the last update I wanted to write this to keep everyone updated with what's going on.I have been working on full Steam Deck support as well as a huge update which will add an entirely new game mode to Mushroom Clicker.Steam Deck support is all done and dusted but I'm holding off on releasing the update so I can do some more testing and I will probably end up releasing that update at the same time as the new game mode. If you want to start playing MC on the Steam Deck already you can do so by using the touch screen, but the next update will introduce controls for a controller which will be much more intuitive and easier.The new game mode"I need your help! My nemesis Dreadmage Mycotoxin is gathering his funal forces against us.He is targeting the Holy Giant Puffball that enhances our powers.It is VITALLY important that he does not destroy it. Please, use the powers that you've learnt and protect the puffball against the waves of fungal forces!" - your friend and teacher, Archmage PsilocybeYou will be using various healing spells to keep your puffball's health topped up whilst at the same time using various fire spells to destroy fungal forces sent my Dreadmage Mycotoxin. A whole new skill tree and 20 waves of unique enemies await you!No exact release date yet but i'm imagining it will be the end of January. Keep an eye out for future posts or keep up to date on my socials @wizardshrimpgames on TikTok/ YouTube. Thanks,JoshWizard Shrimp Games
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