In-game achievements have been added!5 difficulties with hundreds of achievements to complete, starting with quick and simple ones in the easy tier and all the way up to the grandmaster tier - which takes serious game knowledge and commitment. Fully unlocking achievements in a difficulty will make you eligible to claim a related title, which you can show off in your profile and chat.Alongside that, there are a bunch of tweaks and fixes to make the game run and feel better.Enjoy the update! Achievements have been added200+ total achievements across 5 different difficulties and categoriesAchievements that can be retroactively verified will be automatically unlocked for youWhen you complete all achievements in a difficulty, you'll be eligible to claim a new title. This title is displayed in chat messages and your player profileTitles:Easy: ApprenticeMedium: HonourableHard: RenownedMaster: ExaltedGrandmaster: GrandmasterI'll leave further details for you to explore!Added a new dedicated popup for inviting playersAllows you to easily invite selected friends, clan members, alts and previous party membersPressing a player gives you the option to view their profile to see what they're up to or send them an invite. With the "Quick invite" option toggled on in the popup, you'll send an invitation directly insteadToggle on the "Auto set-up alts" setting and alts you invite automatically join the party and be ready to fight. This is toggled on by defaultOnline and offline statuses are shown, with online players displayed firstQuickly accessed from both combat and raid partiesCombat lobby modificationsRemoved the invitation section. There's now a single "Invite players" button, which opens the dedicated player invitation popup mentioned abovePlayer entries now slightly more than just their username - that's their clan, their role in the party as well as the Show us the money upgrade if the player has it and the upgrade is usable against the current taskOther small visual tweaksS...
Dear Adventurers,Thank you for your continued support and feedback!Version 1.0.3 is now available. Please find the update details below:V1.0.3 UpdateNew Gumballs AvailableOeneus GumballDemeter GumballMatchmaker GumballLife Ender GumballThank you for playing Gumballs & Dungeons. We hope you continue to enjoy your adventures!Join our Discord community to share your strategies and discover what awaits in Neon City with fellow adventurers!Safe adventures,The Gumballs Team
Fixed missing characters in Russian, Simplified Chinese, Traditional Chinese, and Turkish.
Dear Commanders:We plan to begin server maintenance at 15:00 on September 9 (UTC+8). The maintenance is expected to take 180–240 minutes.This is a mandatory update. After the maintenance is complete, please update the game to the latest version on Steam before launching it.During the maintenance, players will be disconnected and unable to access the game. To ensure the safety of your account data, please exit and close the game before maintenance begins.The details of this update are as follows.Phantom Liberty (Light/Dark SP Blackguard Rerun)Rerun Blackguard: Radiant Vigil – TheianaEvent Duration: After the update – September 28, 2026, 12:00Event Rules:Use Sanguine Stones to summon.The guaranteed summon count will carry over from the previous Phantom Liberty summon pool.Note: One Light/Dark SP Blackguard will return each month. Please stay tuned for future announcements!Oath of Twin Stars – Limited-Time Summon PoolEvent Duration: After the update – September 29, 2026, 12:00Summon Pool Rules:During the event, Covenant Crystals can be used to summon characters. Before summoning, you must select two desired characters. Any SP character obtained will be one of the two selected characters.Up to four SP characters can be obtained during the event. The acquisition probability for each character is calculated independently. If a selected character has already reached the maximum tier, they will automatically be converted into 30 Blacktide Coins.After obtaining any SP character, the selected characters can no longer be changed.Summons made in this pool will accumulate progress toward a separate Covenant Vault, from which Starwish Stones can be obtained.The summon pool will close when the event ends. Please complete your wishes before the deadline.Events Event Duration: After the update – September 14, 2026, 11:30During the event, for every cumulative recharge of 2,000 Yog Points, you will receive 2,000 Echo Points.Accumulate Echo Points to increase the event level and progre...
Hey adventurers! Want to keep the loot flowing while you sit back or leave the game running in the background? The Idle Auto-Play Update is here! Auto Move Cursor The new Auto Move Cursor option automatically moves your cursor over the attack area. You can turn it on or off using the toggle in the bottom-left corner during gameplay. Want the full idle experience? Enable Auto Use Abilities right below it to automate your abilities too! Auto Move Cursor: Automatically moves your cursor over the attack area. Auto Use Abilities: Automatically activates your abilities. Enable both options for fully idle play. Automatic replay: With Auto Move Cursor enabled, the game automatically selects Play Again 2 seconds after a session ends, keeping things going while you leave it running in the background. Bug Fix Fixed a bug where pressing Upgrade at the end of a session while auto-play was enabled caused the upgrade and looting scenes to overlap. Share Your Thoughts! Thank you for playing Bones and Coins and sharing your feedback! We're continuing to read your reviews and use your suggestions to improve the game. If you have feedback to give, leave a Steam review! Tell us what you're enjoying and what could be better. Your reviews help us shape future updates and help other players decide whether Bones and Coins is for them. Already left a review? We'd love to hear how the updates have changed your experience. Happy looting! https://store.steampowered.com/app/4134650/Bones_and_Coins/
This fixes a lot of small issues in the 5.0 update! Challenges now properly display in the world map. Fixed issue where opening Lunal Chest would not give reward. Fixed some items not counting towards collection book full completion.
- Fixed a bug where pressing Upgrade at the end of a session while auto-play was on caused the upgrade and looting scenes to overlap.
Timber Rush just got a new endgame-focused update!The goal with this update was pretty simple: let the game get even more ridiculous.Much Bigger NumbersA large portion of Timber Rush’s underlying number handling has been refactored to use doubles, allowing damage, currency, achievements, and other values to scale far beyond the previous limits.If you’ve ever wondered how far you could push a truly broken build, there’s now a lot more room to find out.BanishesOne of the most requested features is finally here!Banishes allow you to permanently remove an upgrade from the pool for the remainder of a run, making it much easier to focus your build and chase the multiplicative combinations you actually want.These can be unlocked in the skill tree and the prestige system.PrestigeAfter reaching the end of the Skill Tree, you can now Prestige and start again with access to a new set of extremely powerful upgrades.This isn’t meant to be a massive second Skill Tree. Instead, the Prestige upgrades are intentionally few, simple, and completely overpowered.Expect effects like:Additional BanishesDoubled Axe statsSpecial Log increasesMythical upgrade cardsPhantom CrewAnd other ways to completely break your runsEach Prestige allows you to activate more of these upgrades, and while preparing to Prestige you’re free to swap your selections around if you want to try a different setup.Eventually, you’ll be able to unlock them all.The goal is to give players who have already pushed through Timber Rush another reason to come back and see just how absurd the numbers can get.Have fun breaking it.Enjoying the update? An honest Steam review helps Timber Rush a lot. Thanks for playing!As always thanks everyone for the amazing support!-Josh
Fixes On PCs with a single screen, or a laptop set to show on only one screen, the whole desktop could turn black the moment RuneClick opened, with only the character and menus showing, and stay that way until you alt-tabbed to another window. The see-through overlay window was exactly the size of the screen, and while it had focus some graphics drivers treated it as a fullscreen game and stopped blending it with the desktop. The window now sits one pixel short of the screen, which keeps it out of that fullscreen path. If you added the launch option from the bug report thread as a workaround, you can take it back out on 2.7.1. The six benches you build with Construction now finish on their carved final frame. The last build stopped one stage short and showed the plain bench twice. Under the hood The startup log now records the screen layout the game saw, so any black-screen report can be pinned down from the log.What's next This one was small enough to go out on its own rather than wait. The next update will be the big one, 3.0.0, and it has been in the works for a while. The last two skills on the roster, Hunter and Agility, which completes the skill list at twenty-three. Alongside them: character slots, so you can run a second character for experiments without touching your main character's leaderboard standing, and a feedback button inside the game so you can send me a note without leaving it. I hope to have this live by the end of the month! — Vosk
AdjustmentsWe have comprehensively increased the in-game stat power of tradable items to match their intended value.
⚔️🌌 Embrace Your Destiny as "Guardians of Destiny" - Unleash the Power Within! 🎮🏆 🔮🛡️ Embody the role of protectors and wielders of Strange Dust in this profound event! ⚔️🌠 Unite forces, strategize with fellow guardians, and shape the path of fate itself! 💪💫🌌 🛡️🎁 Prove your mettle, gather the enigmatic Strange Dust, and unlock the hidden depths of your guardian abilities. ✨🎉 Unveil remarkable rewards and etch your legacy! Don't miss "Guardians of Destiny" - Step into your destiny today! 🌟🤝
Hello,Due to systematic changes I've made to the core game, demo saves sadly do not work in the full game. Because of this, I am de-listing the demo exactly 1 week before the release of IGTAP.Apologies to anyone this may affect. The full game launches on September 21st!
📢 Scarlet Skips hot-fix 1.0.1 is LIVE - Added FPS Limit & VSync options - Populated BG with more set-dressing - Fixed several bugs, specifically with Rocket Shoes & Extinguished Ropes not behaving correctly - Optimizations & QOL improvements
This is our first update after release. It's a small emergency update to address a serious issue affecting international users, with a few tag-along changes. FIXESFixed a critical crash that happened when pressing Play if the Windows username contained international characters. Thanks to 바보 for reporting this and helping us confirm the fix.GAMEPLAYThe Juggernaut is no longer affected by knockback.QUALITY-OF-LIFELimited camera movement in the Blight Tree so the camera can no longer move too far away from the tree.Much bigger updates will follow soon. Future updates will focus on addressing the most important early feedback and also on improving some of the art in the game.
MINING SKILL IS OUT OF BETA- It has been a long road to get here, but the Mining Skill is officially out of Beta and playable by everyone!- Along with the full release comes a ton of updates, fixes, balance changes, new systems, new items, new crafts, new rewards, new achievements, a new pet and more!- While Mining is officially out of Beta, we are far from done with it- We will continue to evolve the skill with new content and quests and further integrate Mining throughout the game- The team has worked incredibly hard all year to get Mining ready for everyone, and we hope you enjoy it!- Check Mining in the Library for lots of information on how the skill worksMORE DETAILS ON WHAT IS NEW- Mining can be played in two ways: an active mining grid where you use your pickaxes to dig for items, and a passive system called Auto-Excavation (AEX) that finds items for you while you aren't actively mining- As you mine, you'll uncover many new items, secrets, deposits, traps and more!- The resources you find can be used to complete new Help Requests and craft nearly 40 new items- Mining also features Skill Rewards, Zone Rewards (check zone details), Achievements and a brand-new Mining Pet at the Pet Shop!Grab your pickaxe and start digging!
- The cursor now automatically moves to hover over attack area, letting you play idle-style without manual input. You can enable or disable this feature from the left bottom toggle in the gameplay.
When you clean the ghosts you no longer need to hold the ghost for 2 seconds. It should be a much smoother cleaning process now.
MISHA
21 days ago
· MOQred
The summer festival is coming to an end: September 13 is the last day event items drop from chests and can be crafted through exchange. Now's the time to grab what you're missing! And if you'd rather not rely on luck, all the outfits are waiting in the item shop.The Supporter Pack launches September 14The date is now official: our first DLC arrives on September 14 — with exclusive outfits, UI themes and early access to reward box skins. It's a way to support the game's development and get some nice bonuses in return. Add it to your wishlist so you don't miss the -10% launch discount.Help us choose what comes nextWe're already working on new activities for Misha and want to hear from you. The survey is short, and its impact on the game is real: take the surveyAnd drop by our DiscordThat's where players trade items, catch promo codes and get all the news first: join us
Hotfix 2 (v1.0.4) Follow-up to yesterday's patch, from your reports. Insanity Crit hits showing NaN or Infinity. With thousands of CRIT LENS levels or DEAD EYE permas from mass cache opening, the crit multiplier overflowed and crit hits printed "NaNeInfinity". The crit multiplier is now tracked on the same logarithmic scale as HP and damage, so it has no ceiling and shows as ×3.4e476. Nothing to do on your side, your levels and permas are intact. Open all caches, up to 1,000,000 at once. The ALL button now opens your whole stack (was 100). Big batches run in the background with a progress line ("OPENING 26% · 263K / 1M") instead of freezing the game; 1M POWER caches take a few seconds, 1M SCRAP caches around 15 seconds since every item still goes through your loot rules and stash. The result screen groups identical rewards and lists the top 300 lines. INSANITY LAYER leaderboard cap raised to 1,000,000 (was 50,000). If you were already past 50,000 your score is sent on the next launch. Loadout MERGE ALL for one group only. The filter under MERGE ALL has a new SELECTED option: pick a fragment or module in the list, choose SELECTED, and MERGE ALL merges only that group. Same rules as before: one pass, failed pairs are destroyed, Infinity fragments are never included. MERGE ALL FRAGMENTS / MERGE ALL MODULES button labels were not translated. They are now.
Patch v1.1.4 is now live.This update introduces balance adjustments aimed at improving early-game pacing.■ Balance Adjustments・Increased Credit rewards for Player Ranks 10–20 (First Playthrough). *This change addresses progression bottlenecks in this rank tier to ensure a smoother transition to subsequent content.■ Other・This update will not affect existing save data. You can continue playing with your current save file.Thank you for your continued feedback and support.
Hey adventurers! Thank you for playing Bones and Coins, leaving nearly 300 reviews, and sharing your feedback! We've been reading your reviews, both positive and negative, and taking notes. Your feedback is helping us identify what needs improving, make changes, and consider what comes next. Thank you for taking the time to share such thoughtful, insightful reviews. Our Day 1 patch is here, bringing hero resets during runs, shorter waits, and a few fixes! Reset Heroes During Your Runs You can now reset your heroes and experiment with different blessing combinations! This gives you the flexibility to rethink your upgrades and try new builds as you push deeper. Each hero has 3 reset chances for the entire playthrough. Use them wisely, as resetting refunds all guild tokens spent, which you can then use to level up that hero or any other. Note: resetting is only available once a hero reaches level 4 or higher.Improvements & Fixes Less waiting: Shortened scene transitions and the wait times at the start and end of looting. "Perfection" achievement: Now requires purchasing every skill in the skill tree instead of maxing them all out. Ultra-wide display fix: Fixed resources displaying incorrectly in the upgrade scene on ultra-wide monitors. Settings fix: Fixed a bug that could corrupt display/video settings when starting a new game. Pyromancer's scorching aura blessing now has a %25 damage buff. Keep the feedback coming, and thanks for helping us improve Bones and Coins! Write a review on Steam!
Update 0.7.3.0-EA 🔦 Visual improvements:Reworked the highlighting system for interactive objects.Important objects are highlighted across the whole map during critical situations.Added on-screen control hints: you can always see which buttons you can press right now.Specimens now show status icons, so you can tell their condition without walking up to them.Added fire extinguishing indicators.New sprint stamina bar.The Complex now has an accessories locker: every operator can pick a hat from their personal collection right in the middle of a shift.💉 Mechanics:A knocked-down operator can now crawl to a syringe and get back on their feet by themselves.Knockdown time has been increased, the countdown to defeat when the whole team is down on the Boss level is now longer, and there are more syringes across the levels.In CREW mode, when the last crew member dies, there is now a short window to save the run by completing the quota.Slightly increased sprint speed and stamina. ⚙️ Balance and fixesImproved and refined the behavior of escaped specimens.Improved performance.Fixed a number of minor bugs. We keep working on the Complex, its systems, and new ways to survive another shift. Have a good shift, operator!
Bug Fixes Fixed Passive Challenges, not checking the level requirement for a challenge that has multiple challenges within its type, ex damage. Fixed Total level, constantly going up this was a UI issue only. Fixed Prestige Challenge Passive doubling still appearing if you had the messages off.
I've added a toggle so the fart sound can be turned on and off. I thought everyone would love to hear the sound of farts all the time but I was wrong. Onwards and upwards! Keep those reviews coming in!
v1.2.4 Update Notes Added a new set of student outfits. Added three new special admission student characters. Adjusted the footprint of some equipment. Fixed issues where event frequency settings could fail to apply or not be remembered. Fixed an issue where the detail pop-up could flicker when purchasing equipment on the left side of the shop. Optimized the display logic when event pop-ups conflict with other interfaces. Thank you for your support and feedback. We will continue improving the game experience.