Beta Russian(RU) localization is now available
* Reverted game timing back a week, as that had less issues * Instant Bonus Time conversion takes whole minutes (existing savefiles rounded up to the nearest minute) * Fixed growing arcana numbers with a specific genesis upgrade
Join Everfrost Lodge server NOW and engage in two New Server Events - the one called Emperor, to reach the best Max Stage, and another - Warfront, to get most Campaign Stars! Players that will be at the 🏆 top 50 rankings 🏆 of the global leaderboard at the end of either event will get amazing prizes! Most important! Their names will be forever marked in the Everfrost Lodge ⚔️ Hall of Fame ⚔️. And the champion who will claim 🥇 top-1 of the Emperor event 🥇, will also get 1 random Ancient Artifact as a bonus prize! 🏆 Join the competitions NOW and carve your name into history! 🏆
Greetings fellow cultivators. Here is some fixes and requested QoL Let me know if anything is broken! Fixed the counter for player manuals in the Sect Training Panel Added toggle to confirm cancelling missions Added toggle to confirm Expel Sect Member Fixed crafting tower typo Added more information to Tier 12 divination perk Fixed boat upgrade cost reduction to also apply on checking upgrade possibility Adjusted some logic in Auto recruit Removed elemental material cost from Qi pills, increased other costs instead Doubled base droprate for Sect manuals Added a fix for rare occurence of disciples managing to work two jobs, this is forbidden techniques that is punishable with heavenly tribulations.
🎉 新增功能1️⃣ 全新难度「灵界」——困难模式,飞升需谨慎!🧨在人界(简单难度)叱咤风云久了,飞升的念头压都压不住? 于是我们为你打开了「灵界」的大门,但请注意:归墟葬海的点数奖励不生效轮回属性也不生效怪物统统变强了纯靠你的装备、灵宠、法宝、技能等硬实力!温馨提示:自身实力没到位,千万不要强行飞升,否则落差大到想删档……😱2️⃣ 灵界福利 & 套装大放送!💎虽然难,但回报也香得离谱:经验掉落 10倍 于人界灵石掉落 10倍 于人界还会掉落 套装!新增 11 套 套装,每套属性各不相同,搭配控狂喜~🧩3️⃣ 装备词条筛选,千呼万唤始出来!🔍终于不用在成堆装备里眼花了!词条筛选功能上线,想要什么属性,一筛即得~✨🛠️ 优化功能4️⃣ 法师技能目标落点,再次优化!🎯法师道友们,你们的目标锁定体验又双叒升级了,这次落点更精准、手感更丝滑~(再也不怕技能打歪了!)感谢各位道友的支持,飞升路上我们陪你一起肝!🚀 也请各位道友能给个好评评测,万分感谢万分感谢。。若新版有任何Bug,欢迎加群反馈:1084164621
There's a small chance of a certain glitch happening with any version prior to 2.2, where your SAVE FILE CAN CORRUPT and you will LOSE ALL DATA, ESPECIALLY if you are getting to extremely high levels on Brain Booster on v2.0. I highly recommend everyone, even those enjoying the unbalanced nature of v2.0, to update to v2.2. The game is more fun there, I promise. I've also set the scaling back down to 1.15x instead of 1.2x for Lab Assistant and Brain Booster and created a "max price" to prevent negatives once players get to the quintillions. I'm also aware that past a certain amount of vials the value interferes with and gets caught behind the progress bar. I'll fix this in the next update, along with other potential bugs I'll try finding.
* Additional localization fixes. ~ Text alignment for non-english versions. ~ Font alignment fixes for Russian, Chinese, Korean and Japanese.
Patch Notes:Mobileversary Season is here for three more weeks!Bring Ancient Batteries to Sardinex to exchange for cool rewards!!New PvP and Trials events have begun!After the Trials event ends, get ready for a Gauntlet event until May 14thThe Festiviflux Invasion event is here until May 7th!After the Festiviflux Invasion event ends, get ready for an Inferno Dimension Expedition event until May 14th
Hello Land Drifters!I've been busy with a new feature but felt like there was some things I could add to hold you over!Check out the Quest Board, you'll notice a new quest for those who have at least reached the fifth zone.I wonder what it could do?For those who have reached the third island might also notice someone locked upThe Focus Ambush also got modified a bit, how it works will be more obvious, taking time off the initial attack (not a percentage), and will now always work even when the passive isn't on like other passives. It will also grow in power quicker at earlier levels.Energy will now also get offline exp and show that exp in the offline rewards. The individual activities will level up too, but there's too many to display in that window, so just the main energy levels are shown.Build 0.3.43-Added a new quest in the quest board to get a new item to aid you in combat.-Added a jail to the first zone in island 3 for a character cosmetic.-The passive "Ambush" has had some changes. It now grows in value quicker. The text has been modified since it takes time off your first attack rather than a percentage. How this is displayed in combat has also changed, it will lower the attack speed number rather than just having the bar start at a higher percentage. It also used to require the passive to be enabled to benefit from it, but now it works regardless like other passives.-Energy experience now is gained and displayed in offline rewards. Note: The abilities gain exp too, but there's too many to display so just the main levels are shown.-Fixed the graphics in a waterfall in fishing zone 7.-Some gathering talent description changes.
🐛 Bug Fixes • Ultra-wide monitor support: The Options menu and other UI panels no longer get cropped on 21:9 / 32:9 / ultra-wide displays. UI now scales correctly on any aspect ratio. • Window resizing is no longer locked to 16:9. You can now freely resize the game window to any aspect ratio you prefer. • Renaming a frog: typing a new name and clicking outside the field now saves the new name (previously it would revert unless you pressed Enter). • Screenshots no longer overwrite your clipboard. If you had something copied, it stays copied. (You can still share via the in-game Share button if you want the share text on your clipboard.) Thanks to everyone who reported these issues on the Steam discussions — especially Hushed Whispers (ultra-wide), derpvahkiin (clipboard), and moneybags48525 (renaming). Keep the feedback coming!
🐛 Bug Fixes • Ultra-wide monitor support: The Options menu and other UI panels no longer get cropped on 21:9 / 32:9 / ultra-wide displays. UI now scales correctly on any aspect ratio. • Window resizing is no longer locked to 16:9. You can now freely resize the game window to any aspect ratio you prefer. • Renaming a frog: typing a new name and clicking outside the field now saves the new name (previously it would revert unless you pressed Enter). • Screenshots no longer overwrite your clipboard. If you had something copied, it stays copied. (You can still share via the in-game Share button if you want the share text on your clipboard.) Thanks to everyone who reported these issues on the Steam discussions — especially Hushed Whispers (ultra-wide), derpvahkiin (clipboard), and moneybags48525 (renaming). Keep the feedback coming!
Bug Fixes • Ultra-wide monitor support: The Options menu and other UI panels no longer get cropped on 21:9 / 32:9 / ultra-wide displays. UI now scales correctly on any aspect ratio. • Window resizing is no longer locked to 16:9. You can now freely resize the game window to any aspect ratio you prefer. • Renaming a frog: typing a new name and clicking outside the field now saves the new name (previously it would revert unless you pressed Enter). • Screenshots no longer overwrite your clipboard. If you had something copied, it stays copied. (You can still share via the in-game Share button if you want the share text on your clipboard.) Thanks to everyone who reported these issues on the Steam discussions — especially Hushed Whispers (ultra-wide), derpvahkiin (clipboard), and moneybags48525 (renaming). Keep the feedback coming!
Added proper height clamping for the initial language selection modalAdded a new toggle in the options that provides better touch friendly UI mechanics, toggled off on PC by default, toggled On on mobile devices by defaultReworked tutorials a bit more. Reduced total count from 42 to 25, removing quite a few that have been marked as redundant by many players. Consolidating a few into one better explained tutorial tipFixed an issue with main town essences not dropping correctly in some specific casesAdded actual icons to the prestige upgrades, matching the other upgrade treesMade it so the stars and shattered moon no longer move when panning the cameraLowered how much the parallax moves while panning by about halfApplied the same parallax changes to Tower WarsBunch of little backend fixes and clean up workBunch of work for mobile port
I did a bit of a UI overhaul, hope you guys like purple X) Made these changes a while ago, but IRL got kinda busy, sorry for the wait. After this change I think I have one more change to go before implementing achievements, steam saves, fix the Linux build and some other stuff. As per - let me know if there are issues in the discussions. Changelog New theme, fonts, etcPrinter status bar layout updatedProgress bars unified to one colourCatalogue counter hidden once everything is unlockedWorker hiring moved to the Workers modalFilament can be bought from the Filament modalPrint Now button added to active ordersDisabled buttons say why they're disabledWorker status, storage warnings and tutorial hints rewordedConfirm dialogs now focus the safe optionMoney and stats animate when they changeButtons have press feedbackIdle printers show a breathing LEDPrints glow when nearly doneVignetteMusic pauses when the window loses focusSoft click sound on buttonsAccordion headers squared off, more padding above contentSettings tabs squared off, palette cleaned up"All milestones complete" panel no longer pulses and stays dismissedLots of small spacing and colour fixes"Start All" button starts every idle printer in the current room with one click; each printer remembers the last size you printedAuto-accept stocked orders setting (off by default) auto-fulfills any incoming order you already have stock forInventory panel has sort and filament filter controlsPrinter cost curve eased off past 30 owned so the late game isn't a wallLate-game milestone rewards rebalancedGame keeps ticking when the window is minimisedWorker setup guide no longer hides behind the Workers panelMilestone, unlock and fired-worker popups now always appear on top of any open menu
In this update (v1.9.7), we've added the following: Added strength and defense stats for characterImproved Chronicles panelSmall bugs & improvementsAccolades coming soon!
Hello.This is the TBH : Task Bar Hero development team.The Playtest has been updated to ver 0.01.04.Detailed update contents are as follows.Balance AdjustmentsAdjusted the value range of the Damage Reduction option, a fixed property on Bracers: 0.5%~5% → 4%~20% ※ The previous Bracer item info that displayed values up to 50% was a UI error showing 10× the actual applied amount; this UI display error has also been fixed.Other ImprovementsThe Cube UI now remembers the last selected recipe and opens with that recipe when reopened. ※ For players who preferred the previous behavior, an option has been added to always start at the Synthesis recipe when reopening the Cube.The Screen Scale setting is now saved per device instead of per account.Added a notice in the pet description explaining that a pet's possession effect is applied even when the pet is not deployed.Changed the 'DPS' label in the Hero info to 'Basic Attack DPS'.Bug FixesFixed an issue where the values in the description of the Hunter's Quick Reload skill were displayed incorrectly.Fixed an issue where the level text in the Cube's center slot was missing an outline and appeared inconsistent with the other slots.Fixed an issue where the Stage Boss Reward Gold bonus effect on the Rune page was not being applied correctly.Fixed an issue where rune-based bonus effects were not applied to newly added characters and only took effect after restarting the game.Fixed an issue where, after removing a hero from the formation, attempting to redeploy quickly still allowed the hero to be placed.Fixed an issue where Soulstones could be placed into the Cube Synthesis.Fixed an issue where, under certain conditions, points in lower-tier passive skill trees could be refunded beyond the appropriate limits.Fixed an issue where the gold amount shown during the Cube Alchemy effect did not reflect the Rune-based 'Gold From Cube Alchemy' bonus.Fixed an issue where the Hunter would be afflicted with the Cold status effect when an Ice ...
fixed a bug causing magic arrow to not check for burn 1000 achievement changed all number displays to display k for 1 thousand and m for 1 million
Spring is blooming! Gather tasty Dangos as the gentle breeze carries the scent of fresh flowers across every field!The event will last until May 13th (Wednesday), 16PM UTC. This is a new evetn featuring plenty of flower-themed decorations for your farm to unlock!As a reminder, the favor rewards after 60 Stars do not unlock anything and are not required for the "Complete all tasks of an Event" achievement. They're just a small reward for people that keep their farm open to help others complete the event, or if they want to keep harvesting event stuff even after they've unlocked all items.Have fun!
\The items you’ve all been waiting for are finally here!New Rods & Reels — including the Veilglow series (5 variants) — along with Avatar Outfits and Aquarium Theme Decor are now live in the store.Please update to Version 3.06003 and check out the newly released items in the StoresNew items include:- Saddle Stitch Rod & Reel- Savage Angler Rod & Reel- Blue Node Rod & Reel- Velocity Yellow Rod & Reel- Grimverd Rod & Reel- Veilglow Rod & Reel (5 variants)- Saddle Stitch Shark Rod & Reel- Blue Node Shark Rod & Reel- RASCAL Wacky Shark Rod & Reel- REDEYE Breaker Shark Rod & Reel- Golden Wayfinder Avatar Package- The Captain’s Gear Avatar Package- RASCAL Avatar Package- REDEYE Avatar Package- Temple Decor (Aquarium Decoration Package)Thank you, and we hope you enjoy the new items!
Hi, Brave Hero! Arya here. The Book of Doors speaks two new languages this patch — welcome to even more brave heroes joining our world!New Feature: Japanese / Korean Support: The game now supports 日本語 and 한국어, switchable anytime from the settings menu.Improvement: Runtime Performance: Another pass on overall runtime performance, for smoother long idle sessions and scene transitions.Wishing you silky-smooth idle runs, Brave Hero — no matter which language you read this in, the Book of Doors is waiting for you~Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
It's time to dress up your factory. v1.3 adds Skins — themed UI palettes that retint headers, panels, and the whole game with a subtle color cast. Skins (new tab) A new Skins tab opens a full-screen gallery of 10 themes. Each skin recolors window headers, the skills panel, full-screen overlay backgrounds, and applies a faint global tint so the whole game wears the look. Switch back to Classic Blue any time — the original look is always there as the free default. Free - Classic Blue (default, equipped from the start) - Emerald (free alternate) 100 Crystals - Crimson, Royal, Amber 250 Crystals - Obsidian, Cyan, Rose, Sunset, Slate All purchases and your equipped skin save with your game and survive prestige and hard reset. New promo code Redeem "stylish" for +20 Crystals and +10% Production. Hard Reset is now friendlier Hard Reset has always preserved your Crystals balance and Crystal Boosts, but it was wiping unlocked achievements. That's fixed. Hard Reset now keeps: - Crystals balance - Crystal Boosts (the permanent ones in the upgrades list) - Shop purchases (production and PP gain multipliers) - Owned skins and equipped skin - Unlocked achievements Everything else (numbers, generators, prestige tree, statistics, momentum core, etc.) still resets as before — it's the same fresh-start button, it just doesn't take your trophy case with it. --- As always, thanks for playing — let me know what palettes you'd like to see next.
Added:The ability to transfer Items and Cargo from one inventory to another without needing to pass through the player inventory "Cargo and items are transferred to the inventory window that was most recently focused; you can identify the active window by the specific color of its header."A new option in gameplay setting to choose the static state of the filter in the crafting UI, can be set to Craftable to Unacquired to always filter by those recipes when opening the UIAdded a new prospecting ability for mining - Auric Prospecting, which can be done in the tundra, desert and peaksAdded several new rings which can be crafted out of Auric metalAdded several new hybrid argent rings which can be crafted as direct upgrades using the existing ringsNew Quest “A Sailor of the Nine Seas” for unlocking the Ship boatNew Quest “What’s the Buzz About?” to obtain the Bee Mask shape and patternAdded a setting to make your character retaliate against mobs which attack you if you are in the middle of gathering or crafting when attackedRumbagh now sells a party cracker which can be bought for hexcoins and opened to gain a random colored party hat. Contains a new pink colored hat in additional to all colors previously available during the new years event.ChangedPlantable Tree ChangesRemoved crafts for new potted saplings (existing ones can still be planted, these will be making a return in a different form in the future)Added decorative building versions of all trees that had seeds already, these can be built in any biomeAdded windswept tree seed and buildable versionDecorative trees give forestry exp when planted.Maple Trees can be tapped. Passive craft which takes Sap Tap (purchased from heimlich) and fertilizer to give 100 sap after 24 hoursAdded a recipe to craft potion base out of sapPotion Bases now all give EXP when craftedAncient Knowledge now gives EXP when craftedCampfire kits take more effort to place, but can now be deconstructed to retrieve the campfire kit.Increased dro...
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April 30th 2026 Patch Notes - Version 9.85Gameplay changes - Shift + Tab now reverse cycles you through colonies - Tab forward colony cycle, Shift+Tab reverse. - Auto ship construction now includes active inbound cargo routes, inactive ignored - Cargo routes no longer show Not Enough Ships when source freighters are travelling - Route active/inactive multiplayer commands now wait for authoritative state so Production Overview syncs immediately - Garrison screen includes ships built from that base while away/travelling, with Away column - Legacy banished players can recover original faction from spawn region when possible - Leader-only Central Ops Surrender option enabled. Leaders can now succumb to the domination of others. - Victory Conditions surrender table - If all other campaign factions surrender, the last remaining faction wins immediately. - SPU names now match shipyard class labels: Skirmisher, Starfighter, Cruisers, Dreadnought. - SPU score no longer adds 1,000,000 per tier.
It is finally happening... this is the Mushi Release Date confirmation. Mushi will be released here on Steam: 28th May 2026 {STEAM_CLAN_IMAGE}/45867412/0315751d3bb51a50a4be37eda341caeb08fe96da.jpg {STEAM_CLAN_IMAGE}/45867412/51bbaa4f067f9be4b00872dacb2422085440d2ba.jpg Can we reach 5000 wishlist... https://store.steampowered.com/app/4192770/Mushi/