Game Updates

Patch notes and dev posts · 11,823 Steam updates
Maltese's Fluffy Onsen
Maltese's Fluffy Onsen
11 days ago · sinkholestudio

Autumn Update Preview

Hello!The hot summer is finally behind us, and the weather is starting to cool down as autumn arrives. ːonsenhappyːWe’ll soon be releasing a small update along with a sale, which will continue into the Steam Autumn Sale.As with our previous Daily Deal, the base game will be 30% off, and each DLC will be 15% off.Now, let’s take a look at what’s included in the update!Autumn-Themed DecorationsBring the colors of autumn to your bathhouse!To celebrate the season of harvest, we’re adding new autumn-themed food items, matching furniture, and a variety of patterned interior decorations.New Guest AccessoriesNew guest accessories inspired by the autumn season are being added.Watch your guests enjoy a warm bath while wearing pumpkins, mushrooms, and maple leaves on their heads!Particle Sprayer: Maple LeavesIt wouldn’t feel like autumn without colorful falling leaves!Scatter some cute maple leaves around your bathhouse and give it an extra touch of autumn charm.Please take care and stay healthy as the weather gets cooler, and we hope this update brings a little more autumn atmosphere to your bathhouse.Thank you!
The Loomsong Chronicle Idle
The Loomsong Chronicle Idle
11 days ago · nitrocodondynamics

09/18 Patch notes - build 0.767

Updates 0.765–0.767 Three new Grand Expeditions complete the four-region lineup, alongside an animation overhaul for the first eight Pinnacle bosses, expanded lore, performance improvements, and fixes across exploration and rewards. New Grand Expeditions - Cinderwake Caldera: Explore volcanic shelves, cultivated terraces, and ancient cooling works. Combines gear from Cradle Drift and Korr Deepforge Moons. Requires main-character level 100 and victory over the first four Pinnacles. - Gutterbloom Underways: Venture beneath overgrown gardens into forgotten roads patrolled by masked fighters and abandoned caretakers. Combines gear from Sable Writ Isles and Asterhome. Requires level 150 and victory over the four Ascendant Pinnacles. - Mirrortide Expanse: Cross pale dunes, luminous lagoons, and broken observatories. Combines gear from Nhal-Serat and Vaelari Tide Courts. Requires level 150 and victory over the four Ascendant Pinnacles. Each new region includes: - 10 new enemy identities, including roaming bosses and a Guardian, with animated sprites and Bestiary entries. - 150 roaming packs, 60 chests, 60 scrounging sites, and 20 fishing spots. - Four regional fish and four cooking recipes, adding 12 fish and 12 meals across the three new regions. - Distinct terrain, scenery, vegetation, portal artwork, and animated portals. - Six possible arrival locations, with three extraction portals available per attempt. All three use the existing Grand Expedition passes, random modifiers, timed extraction, and Exalted bonus-tier drops. Prepare carefully: there is no early personal portal home, and fallen recruits remain permanently lost. Pinnacle Animations - Replaced the actor animations for all eight standard and Ascendant Pinnacle bosses with higher-resolution artwork. - Improved directional presentation, sprite grounding, and name-label placement while preserving boss size, collision, and combat timing. - Updated animations also appear when these bosses are encountered during th...
Crown Siege
Crown Siege
11 days ago · JOrbits

Crown Siege v1.0.1_a

Your FeedbackHi everyone. Thank you for the feedback so far! We are working on adjusting the balance of the game.We're keeping a very close eye on reviews, Steam discussions and our Discord. It's clear that some players preferred the more linear progression of the demo. Then, even among those who like the new systems, still find they'll need to grind in later levels.Today we jumped from a few dozens playtesters to several thousand (Thank you for that by the way)! The many permutations of upgrade order, level choice, army composition, right down to spawn control all mean this game can be played 1000 different ways. And today has shed a light on how quickly the balance can fall out of whack. We have to apologize for this. Know we are prepared for this to will be an ongoing process! We are taking in as much feedback as possible to better tune the progression.What's new in v1.0.1_a:All unit types can now attack flying units.Difficulty scaling is slightly lowered.Late game difficulty is capped now, which should feel less brutal.We hope that this update alleviates some of the problems for the latter group, struggling with the grind.Coming SoonAs for the former group - those who may have preferred the more linear, streamlined progression of the demo - we are already toying with an alternate mode that should feel closer to the demo experience. Hopefully having an option will allow both camps of players to enjoy the game in whichever way they find most fun.Thank you all for your patience and input!
Rushcremental
Rushcremental
11 days ago · Tyre Bytes

Major Quality of Life Update

There have been a lot of players tackling the wastelands and making suggestions as well as a few bugs that survived the event. If you played one of the first demos then started playing the full release already please reset your progress! There is a potential soft-lock making progress very slow since the save data overwrote the game defaults. Plenty of additional polish was added; zoomable tech tree, better ultrawide screen support, quests sorting and the full list below;Fixed: Crash when double clicking scavenge button.Fixed: Issue with old demo saves, now throwing away all profiles older than September.Fixed: Shaders not showing fog for a few unlucky AMD users; thanks Rabbit for the help.Fixed: General issues with wide-screen support.Fixed: Issues with fog transition and fog ultra wide-screen support.Fixed: Issues with supply run ultra wide.Fixed: Issue with right fog not clearing properlyFixed: SupplyRun backdrop show when resize now.Fixed: Aspect changing issues with some rewards/events/etc.Fixed: Some confusing lines of dialog, text in credits and a quests text.Fixed: Crowbar placement and a few reward issues.Added: Scrollbar to the Quest seen and dragging it for the quests.Added: ToolTip label for resources to learn the icons.Added: basic zoom in/out for tech tree.Added: Vehicle tilt, countdown sound and vehicle upgrade popups.Updated: Text on the upgrades for clarity.Updated: Art adjustments.Updated: Max interface aspect ratio to 21:9 instead of 16:9Updated: Quests are now sorted to have claimable quests at the top.Updated: Notifications alert to grab your attention better.Updated: Changed vysnc setting to default to on.The world has ended but the wasteland is becoming better and better. Play the game, leave your reviews and comments about what you would like to see to improve it further.
Crimson Engines
Crimson Engines
11 days ago · Gurgling The Goat

Extended Insights Goal Planner, Boss Weapon Protection, and Combat Idle Safety

Extended Insights Goal Planner (Premium Token) * Added an interactive target level goal planner to the Active Insights menu for all gathering and crafting skills. * Select custom target levels with quick presets or step buttons to view your remaining experience, actions needed, and estimated time to completion. * Added a live resource ledger that calculates the exact raw materials required to reach your target level, automatically comparing requirements against your current inventory. * Crafting calculations account for active elixir preservation, coven perks, and frugal bonuses, while gathering activities display projected harvest yields. Crucible Boss Weapon Protection and Free Migration * Crucible weapon transmutation and tier shifts can no longer generate Citadel boss weapons, preserving their prestige as unique Citadel drops. * Players currently wielding a Citadel boss weapon can perform a free lateral migration to a standard craftable weapon of that style with zero Blood Shard cost. * Migrating out of a boss weapon fully preserves your weapon refinements, socketed gems, inscribed glyphs, and Crucible specialization progress. Combat Idle Safety and Threat Projections * Overhauled combat danger evaluations to project peak enemy damage as Scent of Blood accumulates during extended idle sessions. * Danger evaluations now account for your food healing throughput, proactively warning you if incoming damage spikes will overwhelm your single-item recovery rate. * Replaced misleading safe ratings with clear danger warnings before stepping away from dangerous elite encounters. * Hovering over the combat danger rating reveals a detailed breakdown of enemy attack scaling and survival hazards. Character Switching and Lineage Stability * Resolved an issue where switching lineages or logging out during active battle could leave background combat processes running. * Switching characters now cleanly halts and resets active combat loops, preventing death notifications from app...
Background Hero
Background Hero
11 days ago · Freebird

Hotfix 0.6.1

New Features Farming has a new plot system that grows your plants overtime Forage for seeds, or continue to generate fertilizer in order to use the plots Harvested plots reward XP based on the time spent growing UI Changes Redesigned Task page to unify the interface The top navigation bar has been condensed and includes both menu options and active skill information More icons added as well as replaced others Gear Changes Action time reduction has been removed from *most* of the crafted gear. This powerful stat has been limited to epic gear and above, as well as part of set piece bonuses Thank you everyone who's taking part of the early access so far! Please remember it's still in very early development, and I'm hoping for the great feedback from players (that's you) to polish and squash any bugs. Good luck hero! - Steev
The Ash Remembers
The Ash Remembers
11 days ago · Klatschekopf

Update 1.3.2 — The Deep Ground

New dungeon "The Deep Ground" from Ashfall 3 (combat level 95): five new bosses, heroic and mystic depths, its own music. New set "Deepground Raiment": its bonus grows by +1% damage with every Ashfall (up to Ashfall 20). Groundsteel: Abyss Ingots and Ground Cores make four mythic weapons whose damage type you choose at the blacksmith (100,000 gold per change). Balance: Shaft of Names +25%, The Deep Ground +45% (boss health and damage). Rewards stay the same. Fixed: Ehl'Vurun's film on hover, flickering loot on purse-grab (thanks Isorn), Ash Wound hunt contracts now show the real condition (thanks Fabbes).
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
11 days ago · deleonora_hs

Event - Champions of Alandria

🏆⚔️ Rise as the "Champions of Alandria" - Embrace Your Destiny! 🎮🔥 🌟💰 Embark on a quest for glory with chestfuls of currencies that shape the realms of the game! ⚔️🌍 Forge unbreakable alliances, devise ingenious strategies, and carve your legacy as the true "Champions of Alandria"! 💪💎🎁 ✨🎉 Revel in monumental rewards and inscribe your saga in the annals of history! Don't miss "Champions of Alandria" – Your destiny awaits! 🌟🤝🏅 {STEAM_CLAN_IMAGE}/35813526/142081327d36b9daae8a4ed636b6874335a5d37f.png
Unnamed Space Idle
Unnamed Space Idle
11 days ago · Sylv

Version 0.85.2.2

- Added setting to core portion of loadouts that controls if it updates your prestige screen settings- Synth now flashes Red with smart craft on if you don't have the required materials are not unlocked- Reactor VM Manage will now use a negligible percent of your total VM instead of income if it is significantly higher- Added confirmation to link for event before opening the browser- Fixed stat advisor not showing missing stats in some edge cases- Fixed event spell shard amounts on load- Fixed crash on finishing checklist warp at 74- Fixed spell shard cost not being updated when Silence active- Fixed event boost being incorrect with active ODs- Fixed bat sometimes getting stuck- Fixed issue sometimes causing (visually) doubled ships in Fleet
Company is watching
Company is watching
11 days ago · Overscoped Games

Update 1.0.2

Update 1.0.2 Plucked eyes in the grinder now give 1 biomass instead of vanishing for nothing. The hammer can hit employees, not just organs. Hitting an employee now shows: they recoil, flush red and grunt. The first two hits used to go unnoticed. Drink at the machine: buying movement speed comes with a cup. Hotkeys 1, 2, 3 for the wrench, the crowbar and the sledgehammer. Rebindable keys: a new Controls page in the pause menu for movement and tool hotkeys. The hammer is put away and drawn like the other tools instead of popping in. The grinder pulls in bodies that land right next to it or lie on the floor beneath it. Once you have the crowbar, eyes stop attacking: an eye already on its way could still strike. A refused purchase now makes a sound. Thank you for the reviews, most of these changes came from you.
Land Drifters
Land Drifters
11 days ago · Land Drifters

New Rift Talents & bugfixes

Hello Land DriftersA new update is out!Rift TalentsCheck the rift talent page for new talents to invest into! Some of these are meant to be a bit of a point sink if you got some spare points, while others are to try and help Leatherworking keep up.6 new inventory spaces +1 more leather on killTier 4 leatherworking expBugfixesThere was a push to get some of the pesky bugs cleaned up.There was a bug where sometimes tool stats would not update immediately when equipping them, this bug has been identified and fixed.Buffs should also behave a lot better. There was an issue with buffs like the warrior buff not applying initially for example.The statistics page was a bit dated and needed fixing, plus the online time and farming stats were broken.One bug that was discovered will make crafting quicker if you have a lot of rift talents unlocked. Crafted item effort is directly correlated to the experience obtained from crafting it. This meant that with more +exp, the item took more effort. It still was highly beneficial because it used less resources for the experience you were getting, but now the +exp is no longer calculated for the effort required, making crafting quicker.Plus some other bugs you can view below.Build 0.6.66 new inventory spots can be purchased from rift talents. These are more a point sink.Leatherworking More Leather rift talent addedLeatherworking tier 4 exp rift talent added.Fixed a bug where you could click the crystal tree even when on the vault page.Fixed some bugs with how buffs behaved and how sometimes they might not apply immediately, like warrior vitality buff.Fixed a bug where sometimes tool stats might not immediately update on equip.Various bugfixes for the statistics page: Gathering showing wrong mastery, total playtime amount resetting, crafting craft count not counting offline crafts, farming stats not accurate.Farming level 150 storage talent fixed.Fixed an issue with gaining crafting progress in-between an item finishing and another one s...
Frog It Up
Frog It Up
11 days ago · contact.starfallgames

Balance & Quality of Life Update

Regarding the feedback we received post-launch, we have decided to make some changes to address balancing issues, cosmetic quests (which were too complicated to understand), and general QoL improvements. Expect more changes over the following days as we continue to fix issues and make further balancing adjustments. Some of the fixes and changes are as follows: Changed the text of the cosmetic quests to make them easier to understand Reworked many cosmetic quests to make them more accessible Changed the costs of some upgrades Fixed an issue that caused Mega Crits to not work Increased the chance of getting a Golden Egg
UNHUMAN
UNHUMAN
11 days ago · hachirita

New item: Null Urn

Update (v1.0.5) New Abyssal item: the Null Urn, dropped by the Underlord. Drop it on a Soul Fragment, Vital Fragment or Null Reliquary to pull their stored kills into the urn, then drop it on another to move the kills over. The urn is consumed on use. Your first urn is guaranteed on your next Underlord kill. The Abyssal tier name is now translated in all languages. If you spot anything odd with the urn, let us know in the discussions or on Discord.
Petunia's Purgatory
Petunia's Purgatory
11 days ago · Dead Possum Games

Version 1.1.0 - The Automation Update

Hey farmers!We've got a BIG update for y'all today. Many of you have requested some more ways to automate your farm, so we did just that! Here's the scoop:Auto Planting & Animal BaitStarting at level 13, you'll be able to automate both planting seeds and refilling your animal bait buildings:Click on a planting field that has a crop planted in it and click on the crop icon. Now, your harvest sprites will automatically plant that type of seed. (You can click on the icon at the bottom to turn this off again.)Click on an animal bait building and then toggle Auto Refill on to have your blood sprites automatically refill your bait.Hope you enjoy, we've been having a blast with this new feature!Bug Fixes & ImprovementsWe've also been hard at work squashing bugs and improving the game. Check out the patch notes below if you're curious:Patch NotesYou can now see how long each crop takes to grow (in minutes)Fixed bug with blood sprites not showing the correct upgradesImproved sprite logic to water crops and use crafting buildings more efficientlyAdded automatic corrupted save recoveryDramatically reduced stuttering on auto-savePanning the camera no longer deselects a building, making moving a lot easierFixed playtime stat rolling over after 24 hours Phew, that's it for today! We are so thankful that y'all have been enjoying the game. If you haven't already, please leave us a review, it really helps.Keep farmin' and don't go insane!Matt & Megan - Dead Possum Games
IdleOn
IdleOn
11 days ago · LavaFlame2

JELLY OPERATOR [new content]

The Jelly needs life-saving operation ASAP!Build your cellular army, earn Bloodcell currency, buy tons of upgrades, and get a unique reward for each and every successful operation!• New research game - Jelly Operator! Unlocked via Research Grid \• As the role of Jelly Operator, it's your job to form a team of Cells in order to remove obstructions from your Jelly Patients!• Unlock 8 cell types and buy 37 different upgrades with Bloodcells earned during your operations!• There's currently 72 obstructions to remove, with each one giving a Bonus that affects the rest of IdleOn!• There's currently 72 obstructions to remove, with each one giving a Bonus that affects the rest of IdleOn!• New Research Grid upgrade: \• New Research Grid upgrade: \• New Gaming Pallete Bonus - Mossy Green• New Atom - unlocked from one of the obstruction bonuses in Jelly Operator• New Tome Metric - Successful Jelly Operations, worth 800 PTS at max• New sushi, meaning there are now 64 unique pieces of sushi• Season 5 of The Grand Tournament starts later today! Season 4 rewards have been given out.• Brand new CHAMPION PET - Bronze, Silver, and Gold Earls!• New pet types added to Pet Mart+• New Limited Time Gemshop section, make sure to claim the freebie!• Added the stones to the middle of the summoning upgrade board. Visually fulfilling!• Sushi Combo Highscores reset due to the following balance change below.• Salt Shaker no longer counts for Sushi Combo. While I intended it to be a fun, small part of building a combo, I've come to realize that due to its large potential effect on combo, it incentivizes purposefully avoiding proper interaction with sushi in order to build up a massive stockpile. This removes what I believe to be the more fun and strategic way to build your best ever combo, which is through real combining and not spamclicking salt.• Fixed Royal Guardian's "Commander Rank" - it now correctly gives a new unit every rank (Worker, then Trader, then Guard, then Surveyor) from rank 1 on...
Idle Bookstore
Idle Bookstore
11 days ago · Purpledoor Studios

Idle Bookstore 1.03 — Quality-of-Life Improvements, Balance Changes & Bug Fixes

Hi, everyone!This patch includes a few quality-of-life improvements, balance adjustments, and bug fixes.Quality-of-Life Improvements1. See How Many Likes Your Bookstore Has ReceivedThe top menu now displays the icon of your current bookstore.When you hover over the icon, you can also see how many likes your bookstore has received from other players while in a multiplayer lobby.2. Menus Now Keep Their Current Tab When Switching BookstoresPreviously, switching to another bookstore could reset the menu you were viewing.Now, the menu will stay on the same section after switching bookstores.For example, if you are viewing the Staff menu and switch to another bookstore, the Staff menu will remain open.Balance ChangesMobel Award AdjustmentsWinning a Mobel Award is meant to be difficult, but we felt the current system made it a little too difficult.We’ve adjusted how book features affect your chances of winning.From now on, book features can only improve your chances of receiving a Mobel Award — they will no longer make your chances worse.This should better reward players who spend extra time adding multiple features to their books.Bug FixesFixed a missing image for one of the Librarians.Fixed an issue where Writers could display two desks when placed horizontally.Fixed the Wear Set button in the Skins menu. Previously, after collecting every piece of a skin set, the button would appear but could not be used.Coming NextIn our next update, we plan to add new skins to collect and make several improvements to the experience of customizing your desktop companion.Thank you, as always, for your support and feedback! ❤️
tiny desktop pals
tiny desktop pals
11 days ago · penyo

tiny desktop pals is live now :)

tiny desktop pals is live now!i'm putting it out for free for now as a fun little side project and experiment. would love to hear what people think. i'm quite open to any feature ideas.growing up in the 90s i loved all those weird desktop pets as a kid. ive always wanted a connected online version where i could hang out with my actual friends online while doing homework or whatever. the idea is pretty simple. you create a room, invite your friends, and everyone hangs out as little online desktop pets while you work, study, draw, play games, or whateveryou can chat if you want, or just idle quietly together. i mostly just wanted a way to see my friends hanging out on my desktop while we're all doing our own thing.thanks for checking it out!
Craft & Conquer
Craft & Conquer
11 days ago · LuckyGp

Early Access - Update 0.4.1

NewVillage UI Rework.Added a Slider to all Resources in The Village.Added info about Resource consumption in the Resource Tab ToolTip.(Might not be 100% accurate as of now, need some testing). ChangesChanged how Gathering Resources & Tools Buffs fundamentally work. (Villagers * Tool Boost = Resources/sec) In the end this is a buff. (Hammer is still the same)Changed up some ToolTips.Nerfed C-Turtle Hp Regen.Other Small Changes. BugsFixed a bug with RPG Tutorial.Other Small Bugs.I did a bunch of Code Cleanup as well.Note: I'm taking a small break i will be back in about a week from now.What i am looking to do in next UpdatesNew Upgrades In Stat Shop.Item Filter Rework.More Fusions.RPG & Quests Improvements/Rework.IT-Supporters Art.ShapeAZoids Art.Musicians Art, Items.Craft & Conquer is in Early Access so everything is Subject To Change!
Fish Game
Fish Game
11 days ago · Ryguy

Weekly Aquascaping Challenge

NEW AQUASCAPING CHALLENGE - "Oddballs"It's more than weird fish. What does you're oddball aquarium look like?Here's a Still Life dev tank from last week's challenge!You can find the theme each week in the Fish Game Pause Screen. Post your submissions to ⁠#aquascaping-challenge in our Discord with this week's challenge in the text, and they may appear in the pause menu of the game!
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