Game Updates

Patch notes and dev posts · 12,633 Steam updates
末日战姬:命运交锋
末日战姬:命运交锋
169 days ago · xieyufen0813

🎉五一版本 | 活动排期一览,不要错过新版本活动啦~~~

{STEAM_CLAN_IMAGE}/45970218/f52ba4ea720a725e83a59ed54124e8df92367858.png ↑ 点击图片放大查看 ↑ >>欢迎各位指挥官大人加入我们的qq频道:点我更快获取福利和活动信息!(有礼包码噢~) ★限时礼包码: 202651FES(截止5/16) 包含:钻石×510、空投指令×1、专属核心制造券×1、印记补给券×1、心仪礼物自选箱×10、金币×100000 ▷推荐添加我们的QQ群!830927094 ▷推荐添加客服,为您处理问题,首次添加还有道具可以拿哦! ▌敏儿QQ:2082242724 ▌伊娃Discord:mrzj520
Aquaville
Aquaville
169 days ago · III. Nils Olav

Aquaville

Welcome to Aquaville!Hello Aquaville players,We’re excited to bring you this game, which we developed as a kind of “detox” experience. We hope it offers you a relaxing and enjoyable time.Your Feedback MattersWe’ll be carefully listening to your feedback throughout this process and making improvements accordingly. If you encounter any bugs, have balance suggestions, or feel like something is missing, please don’t hesitate to share your thoughts with us.What’s NextWe’ll be adding cloud save support as soon as possible, and we’ll continue updating the game with improvements based on your feedback.Enjoy the GameWishing everyone a great time in Aquaville!
Book of Yog Idle RPG
Book of Yog Idle RPG
169 days ago · qihesee

Patch Notes of April 27

Dear Commander:We plan to start update maintenance on 15:00, April 27 (UTC+8). The maintenance is expected to take 120 - 240 minutes.*Please pay attention to the community and in-game rolling announcements for specific times.After the maintenance, please update the client to the latest version before start the game.During the maintenance, the players will be forcibly disconnected and unable to login. Please logout before the maintenance to avoid any data loss.The following is the introduction of update contents: New Blackguard Starborne EraThe first region of the Starborne Era world is now available. Commanders can explore interactive events around the towns in this region, or venture deep into the Whispering Maze (instance dungeon) to capture Companions.Requirement: Yggdrasil reaches Lv. 1500World ExplorationExplore the open world and encounter all kinds of interactive events. Different choices will affect your rewards and the pace of your exploration.Visit towns, explore wilderness ruins, and uncover the mysteries hidden behind this world.Coming later: More explorable regions, dynamic story content such as quests and bounties, visible player appearances in the world, large-scale world conquest gameplay, and more. Stay tuned~ Honor Level and Specialization Star ChartVarious actions performed in the Starborne Era world will accumulate Proofs of Honor, which can be used to increase your Warband's Honor Level. Warband RankAs Honor Level increases, the Commander's Warband Rank can be raised to a higher tier.As Warband Rank increases, the Yggdrasil level cap can be expanded to Lv. 1600. Specialization Star ChartUpgrading Warband Rank unlocks more Specialization Points.By allocating Specialization Points, you can enhance the various Warband talent effects in the \.By collecting the item \, you can obtain additional Specialization Points. Wilderness Instance - Whispering MazeWhispering Maze is a grid-based exploration dungeon that combines the fun of pioneering exploratio...
ULTRATAP
ULTRATAP
169 days ago · luckyapedev

v1.0.7

Newnew setting to enable/disable quest notifications in battlecan now ctrl+click an item to recycle manually instead of having to drag an item into the recycling pitadded launch options to change the renderer Improvementsreduced loading timesFixesfixed the quest completion indicator
Call of Girls
Call of Girls
169 days ago · 还是做不到吗

《Call of Girls》Player benefits: Write a review and receive a gift pack

Greetings, Great Chiefs!To thank you all for your support of Call of Girls, we’re launching an exclusive comment section bonus eventEvent Period: April 27, 2026 – October 1, 2026How to Participate: Leave a comment in the game’s comment section, then contact customer service via any of the methods below to claim your rewards.Gift Pack Contents:Advanced Summon Ticket ×1Advanced Stones ×100Wind Soul Stones ×50Redemption Method: Contact customer service and attach the required screenshot.(The screenshot must include your Steam nickname, timestamp, and comment content.) QQ: 1073538326Discord:https://discord.gg/cZ2XkTsX4xEmail:1378295394@QQ.com💡 Important Notes:Each player may only participate once. Duplicate submissions will be deemed invalid.The screenshot must fully display your comment content, posting time and Steam account information to ensure authenticity and validity.Rewards will be issued within 3 working days after review and approval. Please check your in-game mailbox in time.The final right of interpretation for this event belongs to the official team of Call of Girls.
Mushroom Nook
Mushroom Nook
169 days ago · hyperstasisgaming

【Mushroom Nook Music Collection 1】 is now available!

We are deeply grateful to every player for your love of Mushroom Nook and your support for our team! This OST includes all the BGM from both the V1.0 official release and the V1.1 "Small Animal Visitors" update. We hope you enjoy it!Special Note: All music is exactly the same as in the game. Due to our limited technical capabilities, we were unable to produce very high-quality audio files, and therefore felt they were not sufficient to be sold as a product. Originally, we had no intention of releasing a standalone OST. However, in response to the strong desire from players to have these BGMs separately, and the wish to support our team's development in this way (for which we extend our deepest gratitude!), we have put together this OST. As a result, compared to other game OSTs, the audio quality here may be merely average. If this concerns you or you have high expectations for sound quality, please purchase with caution! More than sales figures, we care about whether your money brings you happiness.Once again, thank you to every player who loves the game, makes a purchase, leaves a positive review, or recommends it to others. We are a small team in the early stages of our journey, and every bit of your support is a tremendous encouragement and help to us. Thank you so much! We will continue to give back to everyone with more new content and new projects!
Book of Fei
Book of Fei
169 days ago · Yunthelia

A Note from Arya | Smoother Dragon Continent Idle, Tamer FX Glare (v3.00.015)

Hi, Brave Hero! Arya here. More polish for Dragon Continent — aiming to run smoother, look easier on the eyes, and stop those flashy effects from stealing the spotlight.Attempted Improvement: Dragon Continent Idle Combat Performance: Attempted to optimize the runtime performance of idle combat on Dragon Continent. Busy scenes should feel steadier — if there's still any stutter, please let me know.Improvement: Dragon Continent FX Light Pollution: Toned down the light pollution on some Dragon Continent effects so the screen doesn't blast your eyes and skill feedback is more comfortable to watch.Improvement: Combat FX Layer Rendering: Reworked the layer-rendering logic for Dragon Continent combat effects, so FX should no longer cover up HP bars or monsters and you can actually see the fight.Wishing you a Brave Hero day where idle runs glide along, your dragons look sharp without melting your retinas, and every monster's HP stays in plain sight~Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord: https://discord.gg/hSdJ7gDjDQ
MMO98
MMO98
169 days ago · OpTic Applejack

MMO98 - Service Pack 1 update

Hi everyone, it's been almost 1 week since we released MMO98, and it hasn't been exactly smooth sailing along the way.However, unlike in-game, we don't just pump and dump games, without looking back and patching them up, so welcome to our first major update, Service Pack 1 (v2026.04.27.1). The full changelog can be found at the bottom of this post. World upgradesPlayers were hitting numbers of in-game playercounts that we didn't foresee during development, which led into issues late-game where your ping would be stuck at 999 since your datacenters couldn't scale far enough. We've now expanded datacenters to have individual, higher capacities, as well as adding the ability to upgrade your existing datacenters as well, allowing you to hit even higher playercounts without incurring a ping limitation. Research storage reworkWe've also reworked the way data storage works. We weren't entirely happy with how you have to spend data to increase your data cap, as this could feel like a "wasted" sequel round. Instead, we've now made it that the data storage cap will automatically increase as you spend your data.On top of that, we've also rebalanced all of our research upgrades in terms of cost, to have a more clear flow. Bombduster changesHaving to beat Expert level Bombduster was a stupid idea, and a mistake from us. We had already decided that the Bombduster Steam achievement would only require you to beat 1 difficulty of Bombduster, however we forgot that completionist required you to get all in-game milestones (which included Advanced/Expert difficulty). These Bombduster milestones have been removed from the game, as you didn't buy this game to play Bombduster, and Expert difficulty can be infuriating to beat.Discord server changesWe're also moving the game's Discord server for support to a new server: https://discord.gg/Ap2hx3hEWnWe've actually been active on the game development side of YouTube for the past 4 years (if you want to find out more about how we run our own g...
Dark Hunting Ground
Dark Hunting Ground
169 days ago · Peterson

FUTURE PLANS FOR DARK HUNTING GROUND

Hello Hunters, A few months ago, we considered the game’s content to be complete; however, we kept hearing requests for more content. So, after many internal discussions and partnerships, we discovered some potential additional content that we could make. However, the cost of producing this extra content was not part of our initial plan, since we considered the game to be finished. And we also don’t want to raise the game’s current price. Here's what we're going to do:We're releasing a Cosmetic Supporter DLC (no additional content other than COSMETIC); this is a DLC for those who’d like to support our work. It is already available: Dark Hunting Ground - Skin Supporter Pack Now about the extra content, we are making a DLC adding a new class, more about it you can find at the DLC page and you can also add it to your Wishlist:Dark Hunting Ground - Druid Class PackThank you all for your support so far!! And we hope you guys enjoy this news!Sincerely, Bing, Peterson & Fish
Auto Dungeon:Idle Adventure
Auto Dungeon:Idle Adventure
169 days ago · 如来

Demo2026.4.27Update

1.Increased the level cap to 40;2.Added several new mini dungeons: 2 normal boss dungeons and 2 special boss dungeons;3.Updated the workbench UI: it now displays the affixes of the item being modified, and changed affixes will flash during modification;4.Fixed an issue with Left and Right Hook skills—now they chain correctly;5.Fixed an issue where the “Falconer” could not summon at the start of combat;6.Increased the projectile speed of most Sharpshooter skills;7.Fixed an issue where “Flame Aura” and other damage-based aura skills were excessively affected by weapon damage;8.Fixed cases where the filter would not work properly;9.Fixed an issue where elemental damage bonuses from other sources were not reflected in the character panel;10.Fixed an issue where a newly created character’s racial talents could affect other characters;11.Fixed an issue where racial talents could cause infinite stacking of gold gain;12.Locked equipment can now be unlocked directly within the workbench after being placed there;13.Fixed the affix display for “Cursed Equipment”: it now correctly shows one doubled affix and one negative affix;14.Improved the stability of the save system.
LORED
LORED
170 days ago · Drillur

0.2.40

In preparation for Workshop support, Mod support has been gutted in this version! New save structure! When the game boots, your saves will be automatically migrated into organized folders within: .../godot/app_userdata/LORED/saves Nerfed Coursing and Jonesin Fixed the bug where LOREDs will start working even if you have fewer resources than they will consume for that job Removed the 1% minimum for Crit Chance Crit Chance greater than 0% and less than 3% will be lerped from 1% to 3% Crit Rolls less than 1 will be lerped from 0.5 to 1
LaVonne's Lemons Idle
LaVonne's Lemons Idle
170 days ago · hotgrits

v1.7.21 Read Discussions

v1.7.21 Read Discussions / #12 Hotfixes total / Added -2.5 M off Token Timer / Qol Seed Upgrade / Fixed Minor issues & Bugs / I do not push Announcements for every code edit or Qol addition / Keep an eye on Discussions in Community to stay updated, Thank you, Have a great day! /LaVonne
Meeple Incremental
Meeple Incremental
170 days ago · Simply Artizan

Meeple Incremental Demo v0.2.0

Major ChangesAdded a new skill to the skill treeAdded an option to open 5 capsules at onceBalance ChangesReduced the cost of the skill tile increase money skill from 10 to 9 skill pointsIncreased the chance of the ticket tile additional collect skill from 6% to 8%Reduced rare chance from common capsulesReduced skill and money chance from common capsulesFixes & ImprovementsAdded the game version in the game menuForced number separator to selected languageFixed a bug which caused UI particles to appear in front of the game menuFixed a bug which caused the panning tutorial popup to complete if in the collectibles menuMake sure to leave a review with your feedback on the Steam demo page to support the game.Thanks for playing!
Pupple Pop
Pupple Pop
170 days ago · LuciMark0

Balance Changes & New Mini Event

This update focuses on improving game flow, reducing unnecessary grind, and adding a small boost mechanic.High-tier bubbles now pop instantly instead of downgrading into lower tiersTier progression costs have been rebalanced for a smoother experienceGuppy and Koi fish movement speeds have been increasedAdded a mini event that occasionally provides small progression boostsOverall, this update aims to make progression feel more consistent and responsive.
Holding Pattern
Holding Pattern
170 days ago · Matt

Weekend patch notes (patch 2)

Howdy space cowboys,We've been releasing updates over the weekend to fix any pesky bugs you've been facing on your mission to save planet Earth. I've compiled a list of changes here, with more to come over the upcoming days.Patch Notes:Buffed lightning stun duration from 0.2s -> 0.3s.Fixed an issue where multiple moons can be acquired by replaying boss levels in endless mode.Updated moon spawn rate in endless mode from every 5 levels to every 10 levels (this means you will unlock the final moon on level 70, instead of level 40).Fixed an issue where save files were deleted after beating incremental ascension 6, your save file can now stay with you forever if you so choose.The windowed experience should now be better. The game will no longer force update your window size when you start a game. The game will load in windowed mode by default.Fixed a bug where moons don't load properly in endless modeFixed a bug where moons don't save properly in endless modeFixed a bug where music doesn't loopFixed an issue with money being added to the balance before the debrief. This lead to an issue where it seemed you were earning less than you actually were.Necromancer skill no longer automatically activates if no enemies are in rangeWe have been overwhelmed with the reviews so far, it seems like for the most part everyone has been enjoying the game, and the bugs have been fairly limited. Thank you so much for all the support we have received for the game, we hope to keep delivering patches and some (small) future content in return.Keep those planets safe,Matt
The Board is Yours
The Board is Yours
170 days ago · Draelent

A Release Date: April 29th!

I'm super excited to announce that my game will finally release in 3 days! These last weeks since the Steam Next Fest demo have been wild, but the game now has everything I wanted and I really hope you'll enjoy it as much as I enjoyed building it. What awaits you:Big numbers, obviously! Thousands, Millions, Billions, TRILLIONS, QUADRILLIONS, AND EVEN MOREOver 50 prestige perks to unlock and exploit64 squares (like... any regular chessboard)More than 30 achievements!Constant autosave with Steam Cloud Sync to go seamlessly from a computer to a Steam Deck for instance!Because, yes: even if it's not verified yet, it's fully playable on Steam Deck!Oh, and if you finished the demo on any platform, a quick start is waiting for you, but only if you deciphered the message...
Idlequarium
Idlequarium
170 days ago · NutsX

April 26 Emergency Update

Dear players, Due to an unexpected server failure today, players were unable to log into the game normally. We sincerely apologize for the inconvenience. After urgent investigation and repairs, the issue has now been fully resolved, and the game is accessible again. Some social features are not yet fully stable. If you encounter any issues while playing, please feel free to submit feedback, and we will improve them as soon as possible. This update includes: ✅ Fixed login issues ✅ Slightly increased drop rates for Mythical and Legendary fish ✅ Increased 3-star probability We once again apologize for the unexpected issue and thank you for your patience and support!
Upload Labs
Upload Labs
170 days ago · Jorge de Guzman

2.2.7 (beta)

-Improved node picker menu visuals-Added the option to switch to a listed view of the node picker menu-Added Lossless Compressor MAX-Fixed Optimize Code MAX being able to be purchased before unlocking optimizations-Fixed Out of Memory requiring 400 active nodes instead of 500-Fixed a crash when placing large schematics-Fixed Prompt: Extract Research not gaining benefits from research multipliers and not counting towards the total research stat-Fixed Neuron Reinforcer using the wrong progress bar color-Fixed Server income calculation
Vending Machine Co.
Vending Machine Co.
170 days ago · Troypc

Vending Machine Co. v1.0.3 - Minor Bug Fixes

Here's a small update focused on polish, fixes, and some under-the-hood improvements. Improvements Improved tutorial flow with market chapter adjustments Added Suika reward updates New floating texts for end of day and random events Improved shop stock count handling Better item cost balancing for partnerships Sell overlay can now check panel map visibility Fixes Fixed end of day text and day index issues Synced quest character data properly Improved machine sell chance behavior after Day 40 Fixed an issue causing auto pricing for sponsorship items to be $0.01 Refactors & Technical Refactored Machine Warning Icon system General codebase cleanup and stability improvements Merged latest main branch updates As always, thanks for playing and keep the feedback coming!
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