Game Updates

Patch notes and dev posts · 13,079 Steam updates
Startup Panic
Startup Panic
1844 days ago · Sunny

Play Startup Panic’s demo during Steam Next Fest and watch the gameplay stream!

Greetings entrepreneurs! The Steam Next Fest starts TODAY, and we can’t wait for you to create business legends of your own! Have you ever wondered what it’d be like to have your own Startup business? Here is a chance to test it out now in Startup Panic’s demo! This game is a highly customizable tech-business management sim ideal for players new to the genre - or veterans looking for a bit of personality as their small company conquers the corporate world. https://i.imgur.com/DwFitgr.gif It is all about surviving the tech bubble, competing with rival CEOs, and expanding the office from bedroom programmer up to the heights of global corporate sabotage! As long as the players don't get hacked... or kidnapped… Work your way to over seven unique victories - including becoming President or even setting up a colony on Mars! There is also a gameplay stream on the page so check it out now! https://store.steampowered.com/app/1045610/Startup_Panic/ Without further ado, let’s take a deep dive into the main game features! 👨‍💻 - Decide how each project goes and what to focus on. https://i.imgur.com/B2v7d9h.gif With an expansive business customization tree, choose appropriate features to develop for your Startup and assign different priority indexes to a list of aspects (Technology, Usability, Aesthetic) to secure favorable user reviews. 🌆- Upgrade your company in the skill tree: Will you take longer vacations or cheaper air-con? https://i.imgur.com/LMUDU9i.gif Take complete control of your startup’s development path, including the office design - you have a wide range of tools to run your new business your way. Grow from a garage office to a global conglomerate that has a built-in gym and cafeteria! 👨‍💼👩‍💼- Train your staff and hunt for new employees https://i.imgur.com/CscatPT.gif Send your staff to a training session on coding or a well-earned vacation in a dinosaur theme park. Your employees' motivations, personalities, and skills are your crucial cornerstones to success, so ...
Creature Card Idle
Creature Card Idle
1844 days ago · Eternal Exodus Kickstarter live

My new game Eternal Exodus, a monstertaming RPG, just launched on Kickstarter

https://i.imgur.com/CSOKfWI.png Hi everyone, You might have heard of Eternal Exodus from the "Other games" tab in Creature Card Idle. This game's been in development since 2019, and is finally almost complete. I launched a Kickstarter this week to help fund some additional language translations for it, and I'm asking for your help to make that a reality. There are various backer rewards available in exchange for your support, but the big one is that you can get a Steam key for the game in the $15 tier -- that's 25% off the planned retail price of $19.99. Like Creature Card Idle, this game is mostly a solo project, so your support goes a long way. If you have any friends who would be interested in the game, please consider passing them the link. Or if you know of a streamer who's into these kinds of games and might be interested in covering it, let me know and I can get them access to the full beta. The Kickstarter can be found here: https://www.kickstarter.com/projects/fordesoft/eternal-exodus-a-monster-taming-rpg-with-fusion-and-crafting/ And here are a few random GIFs just because: https://i.imgur.com/u2o66ZC.gif Catch demons in battle https://i.imgur.com/vhy8aHq.gif Fuse demons together into new species, passing down spells and passive abilities {STEAM_CLAN_IMAGE}/36109658/4e88468bec88807db7ba40fca0ce6c27045a1227.gif Craft weapons and armor to make your demons even stronger {STEAM_CLAN_IMAGE}/36109658/24481b523a4963b69f37618060d81dcb70a61248.gif Studying a foreign language? Play in two languages at once
Paint Girl
Paint Girl
1851 days ago · ADOG

New game is here! The official release of "Love Relationship"!

I've kept you waiting! Under the efforts of perfect testing day and night, ADog's brand new game "Love Relationship" is finally on sale! The official release includes four languages: Simplified and Traditional Chinese, English and Japanese! ADog learned from past experience and listened to players' suggestions, this time added a lot of ☆ new patterns ☆ that everyone likes More than 50 luxury dynamic CG, rich and interesting game links, warm and sweet plot, perfect CG appreciation mode and achievement system, full dynamic drawing is super - level cute! Give you an extraordinary experience ❤ What are you hesitating, come on, try it!
Soda Dungeon 2
Soda Dungeon 2
1868 days ago · anpShawn

Version 1.1.1 Released, Work on Dungeon 2 Continues

Version 1.1.1 is just a lil' update to pass along to everyone while we continue to work on Dungeon 2. Check out a new Dungeon 2 teaser below, and stay tuned! Added the Tavern Owner as a playable character along with his trusty SODA STEIN recipe, offering a chance for free relic levels on hit! Added Oddity: Defense Totem. Team starts their adventure in the "defend" state The Recruiter will now save your preferred pet + scripts with team loadouts Recruiter loadout names will be preserved when deleting and saving a new party in-place When dismantling plated items, spare resources will be discarded after reaching the 9999 limit (no warning given) You may now choose the number of Battle Credits to spend at each Quick Battle interval (up to 100,000) Quick Battle simulations now run twice as fast The Adventure Log can now be viewed while running a Quick Battle simulation Battle Credits earned during boss rush will now be shown on the Adventure Progress screen Anniversary town theme will now be preserved when resetting a save file OR re-applying the anniversary bundle Reduced the wait time for the final boss transformation in boss rush Uncapped the Essence Find relic. Every 50 points of essence find after your first 100 will add +1 essence each time essence is earned from an enemy {STEAM_CLAN_IMAGE}/35779860/f39f9d7525adae712b05cf20181a1a3dbd3eaa61.png
Microcosmum: survival of cells
Microcosmum: survival of cells
1868 days ago · Aleksander

New expansion pack “Static”

While we are expecting the launch of Microcosmum 2, a new expansion pack “Static” was made. This campaign consists of 50 levels with their own traits. We’ve decided to add some distinctions from the usual gameplay. In the new expansion, all the organisms are static, but they have some new abilities. You can learn more details on the expansion page. {STEAM_CLAN_IMAGE}/9531401/6cfed5ee23c0570384be2e0ea9b50c638908d945.gif Add it to your wishlist: https://store.steampowered.com/app/1735800/Microcosmum_survival_of_cells__Campaign_Static/?curator_clanid=33025159
Space Travel Idle
Space Travel Idle
1870 days ago · Ayatsuji_san

Version 0.3.5.40

Bug Fixes: - Fixed the bug when save file names are invalid, the game couldn't be started; - Fixed the display bug of card re-lock status after Big Bangs; - Fixed the bug with equipping/unequipping the card Mysterious Meat; - Fixed Max Damage Dealt in Stats; - Fixed Chinese and Japanese font issues; - Fixed the travel progress requirement of the Achievement 'That Speedy Planet'; - Fixed a bug that prevented Mac players from loading the game; - Fixed offline progress simulation; - Optimised memory usage, but we are still working on further optimisations; Feature Updates: - Dark Matter calculation formula is now visible in the Big Bang page; - Added Stardust amount labels to the Card Forging and Card Alchemy tabs; - Some Epic (golden) perm cards are passively effective (no need to equip them)! We added an explanation in their tooltips; Content Updates: - Made Dark Matter calculation more powerful; - Improved the Big Bang Upgrade 'Biologically Advanced Universe'; - Added new Big Bang upgrades boosting Card Alchemy probabilities and Stardust Gain (we will show Card Alchemy probabilities in the next patch); - Adjusted prices of Big Bang Upgrades (Because of this, your Dark Matter amount might appear as negative number.); - Removed the Metal requirement to travel to the Sun, and changed the building requirements for Rocket Launcher Pad on the Sun; - Added a new production on the Spaceship which produces Biomass, and a research to unlock it; - Slightly adjusted early-game contents (Earth and Moon); - Added a few new cards in the enemy drops in zone Acid Clouds, Martian Highlands, Martian Invasion and Martian Dungeons; - Pekky's Panties now drops from Volcanic Eruption's boss; - Added a new Alchemy Card;
Idle TD: Heroes vs Zombies
Idle TD: Heroes vs Zombies
1871 days ago · Tbiz5270

Update September 3 (v53)

New Content: Select which map you want to play next after each Prestige. Each map now has unique perks associated with it, making some better than others for different styles of play. Added an 8th Daily Mission with a 20 gem reward. Each individual skill now has its own “Boss Only” targeting option. Changes: Reduced Grave Digger HP scaling. Increased max level of the DPS, Gold Drop, and Kill Exp upgrades in the Prestige Points menu. Their cost increases significantly faster after level 9999. Decreased cost scaling of Tournament upgrades. You can now close most menus by clicking anywhere else on the screen, not just the "X" button. Bug Fixes: Fixed a bug associated with the Teleport skill.
Space Travel Idle
Space Travel Idle
1878 days ago · Ayatsuji_san

Small Update Early September

Hi everyone, Thanks for playing the game after our big update 2 weeks ago. We hope that you enjoy the changes made so far. As promised, we want to keep you more up-to-date regarding our development progress. There have been a few bugs that need patching. Additionally, using your feedback via social media channels, we also improved on some gameplay features that could use it. Finally, we have a little bit of new content we want to share with you. In the next little update, these things await: A more transparent and optimized Dark Matter formula. Until now, players could not see what made Dark Matter increase - this patch will fix that. Fixes for various offline-progress bugs. Fixes for minor memory leaks New Big Bang Upgrades Improvements to Big Bang Upgrade pricing and values A number of new cards Minor updates to planet content Other various bug fixes Possibly an improved card settings UI, together with new Card Alchemy mechanics The release for the update is scheduled to be on September 5th. We are quite hopeful that we will fix all current bugs by that date. Much love, Aya & Berk
A Mining Game
A Mining Game
1879 days ago · Trillium Studio Ltd

A Mining Game : UPDATE 1

We are pleased to announce that development for AMG is in full swing. We have lots of new stuff to show you so lets get on to it! ‍New Features Completely Rewritten & redesigned - We have spent sometime completely building this update from the ground up bringing you guys a more fleshed out experience & cleaner design with lots of room for future updates. {STEAM_CLAN_IMAGE}/35373709/4adb70c5a6e80ded4e5c34a9d4a547b93a466f9c.png Workers - With the new workers update you guys can build up your mining team & earn plenty of AFK income. {STEAM_CLAN_IMAGE}/35373709/4bedce8aecf1df7f9aabf52991f4c880521cab96.png Research - Our new research system will allow you to further your game progress & increase your numbers. They take time & resources so make sure to stock up scientist. Here are some of the starting researches: Worker OPM - Increases overall performance of your workers Storage - Increases the max storage level for your upgrades Efficiency - Increases amount of ores mined with your pickaxe Worker Limit - Increases worker limit Plus more.. {STEAM_CLAN_IMAGE}/35373709/2f13d9cc0e8eadf7ccb315542b0cfec85927ee3b.png Achievements - We are finally introducing achievements you can get in game, With launch we have 14 obtainable achievements but there will be more with each update! {STEAM_CLAN_IMAGE}/35373709/ea10fc6303c733a646a4753023dad2a92833ddb8.png ‍Whats next? As you can imagine this is only the beginning of updates to AMG we have lots of content plan such as.. Combat (Combat Tower) Global Boss Items Worker happiness Offline earnings Rebirth {STEAM_CLAN_IMAGE}/35373709/f2743d87c77dfc85d7dd708055ef5fb0b9f10069.png Thank you for checking out this big update & make sure to join our Discord
Cheeky Chooks
Cheeky Chooks
1879 days ago · Trilum Studios

Cheeky Chooks 3.04 Patch Notes

Steam Cloud Saves have been added to the game (NOTE! Steam Cloud has been currently disabled due to issues that arose when we went live! Hopefully have it operational soon!) Fixed loading screen disappearing before main menu is loaded Egg truck has been rebalanced, now requests an amount of eggs based on the amount of chooks in your coops and the max egg storage of the coop Rewards from minigames have been increased Fixed music on the Main Menu which would cut out after playing once Fixed music tracks cutting off too soon and other audio bugs in game Removed axis inputs (gamepads or joysticks plugged in would sometimes result in camera movement) Speed run timer issues fixed, now displays correctly Fixed issue where camera would bug out at end of tutorial
Idle Atomic
Idle Atomic
1880 days ago · Scizor

Expanded soundtrack + fixes!

The soundtrack has been expanded to be 3x the length, re-enable your music settings and give it a listen! Hitbox of the crosshairs have been increased Fixed the save wipe not functioning correctly, added text to the resolution screen to indicate how to wipe a save
CompactO - Idle Game
CompactO - Idle Game
1888 days ago · CryptoGrounds

CompactO v1.1.2 - Bug Fixes

CompactO v1.1.2 Fixed $e1000 Steam Achievement and other Achievement related bugs. Some Lab and Shrinkenator Upgrades Some other UI bugs Very sorry for the long wait! I have started college this week so I have been very busy with adjusting, packing, and etc. Thanks for waiting, CryptoGrounds
Idle TD: Heroes vs Zombies
Idle TD: Heroes vs Zombies
1900 days ago · Tbiz5270

Update August 6 (v45)

Changes: Added particle effects to skills and spells. View a tower's attribute levels when he is selected by scrolling down in his upgrade menu. Moved the Leaderboards Appearance menu from the Settings menu to the main Leaderboards panel. Also improved it to clearly show the bonuses you're earning from leaderboard icons and titles. Rearranged the Spells menu. Bug Fixes: Fixed critical bug where leaderboards would sometimes not load correctly, preventing you from collecting your PvP Tournament rewards. Fixed bug where the PvP Tournament leaderboard may not correctly update your score at the last second right before it ends. Fixed bug where the Assassinate skill would still deal damage and get kills while the Tower is on skill support targeting. Tons of other minor bug fixes.
CompactO - Idle Game
CompactO - Idle Game
1911 days ago · CryptoGrounds

CompactO v1.1.1 Update - Lab Bug Fixes + Many More

CompactO v1.1.1 Added Help panel for Skilling and Fractals. (!) Notifications for Normal Squares, Mega Squares, and Skilling Prestige. Toggle for Auto Shrink and Autobuy Shrinkenator Upgrades Lab Discoveries that have been fully discovered now go in their own page! Changed Offline now gives 25% of progress, rather than a sad 10%! Stats in Mega Lands now show up if the specific feature has been unlocked. Same thing with achievements in general. "Go To Upgrades" button in Shrinkenator is now a toggle. Minor UI improvements. Nerfed the Resetters skill. Fixed Mega Lands Lab bugs. Mega Lands Skilling bugs. Mega Lands Shrinkenator upgrade bugs. Shrinkenator bugs. Modifier bugs. Achievement bugs: some like 1e1000 Money, Essence, Cubes, etc. weren't unlocking. Odd ways of getting back to 3D Realm after unlocking Mega Lands. Autobuy squares no longer buys more than it should, finally!! Manual saving Minor UI bugs. Mega Lands layers 7 and beyond now cost something lol. Minor grammar fixes. Reminder: Starting July 31st, there will be a 7 day 50% discount on CompactO. Stay tuned! Thanks for playing and I am very sorry about the Lab and other things being weird! Cheers, CryptoGrounds
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