Game Updates

Patch notes and dev posts · 11,867 Steam updates
Crimson Engines
Crimson Engines
22 days ago · Gurgling The Goat

Update v0.2.17: Spectral Regen, Group Auto-Vita Parity & Crucible Fixes

Greetings Vampires, Update v0.2.17 activates passive combat health regeneration for gear with Spectral Regen, eliminates integer truncation on low-damage Lifesteal, brings full functionality and floating heal splats to Group Combat Auto-Vita (Auto-Eat), and fixes Crucible Tier Shift button overlaps and network parameter errors. Combat Engine & Survivability Active Spectral Health Regeneration: Boots and gear imbued with Spectral Regen (+0.25 HP/s up to +1.0 HP/s) now passively restore health every second during combat across both solo and party battles. Low-Damage Lifesteal Precision: Replaced integer floor truncation in lifesteal formulas with probabilistic remainder rolling. Attacks dealing under 25 or 50 damage now roll for partial healing rather than rounding down to 0 HP. Combat Heal Splats: Healing restored via passive health regeneration and vampiric lifesteal now renders floating green healing splats above the player health portrait. Obsidian Citadel Scent Immunity: Excluded all 7 Obsidian Citadel encounters (including The Obsidian Sovereign Blood Echo) from Scent of Fear scaling. Citadel bosses are completely immune to Scent HP, damage, accuracy, and scourge modifiers. Group Combat Auto-Vita (Auto-Eat) Parity Item ID Resolution: Fixed an inventory property mismatch that prevented the server from locating and consuming equipped food items during party boss encounters. Real-Time Threshold Updates: Toggling Auto-Vita or adjusting the health threshold slider now instantly synchronizes to the active party server without needing to leave or rejoin the party. Party Heal Splats & Bag Cleanup: Consuming food or receiving heals in group combat now triggers synchronized floating heal splats visible to all party members, and fully depleted food stacks are cleanly removed from inventory. Crucible & Refinement Tier Shift Parameter Error Fix: Fixed a 400 Bad Request error when tier shifting Crucible equipment by providing destination item identifiers in the client payload...
Farm RPG
Farm RPG
22 days ago · magicandwires

Mining Has Been Released!

MINING SKILL IS OUT OF BETA- It has been a long road to get here, but the Mining Skill is officially out of Beta and playable by everyone!- Along with the full release comes a ton of updates, fixes, balance changes, new systems, new items, new crafts, new rewards, new achievements, a new pet and more!- While Mining is officially out of Beta, we are far from done with it- We will continue to evolve the skill with new content and quests and further integrate Mining throughout the game- The team has worked incredibly hard all year to get Mining ready for everyone, and we hope you enjoy it!- Check Mining in the Library for lots of information on how the skill worksMORE DETAILS ON WHAT IS NEW- Mining can be played in two ways: an active mining grid where you use your pickaxes to dig for items, and a passive system called Auto-Excavation (AEX) that finds items for you while you aren't actively mining- As you mine, you'll uncover many new items, secrets, deposits, traps and more!- The resources you find can be used to complete new Help Requests and craft nearly 40 new items- Mining also features Skill Rewards, Zone Rewards (check zone details), Achievements and a brand-new Mining Pet at the Pet Shop!Grab your pickaxe and start digging!
CRETA: Taskbar Fishing
CRETA: Taskbar Fishing
22 days ago · PrensCin

🎣 CRETA UI Update — Coming Soon!

CRETA’s visual experience is getting a major upgrade!We’re currently working on a refreshed interface with new frames, panels, buttons, and a more consistent visual style across the game.The goal is to make CRETA easier to read, more polished, and more visually distinctive while preserving the atmosphere of the game.Your progression and gameplay systems will remain unchanged — this update is focused entirely on improving the visual experience.We’ll be sharing the first look very soon. 🎣💙Thank you for supporting CRETA during Early Access!
Legacy of the Ark: Beneath the Broken Sky
Legacy of the Ark: Beneath the Broken Sky
22 days ago · KamelKisser

Update 1.0.9 — Four Bug Reports, Answered

## 🛠️ Update 1.0.9 — Four Bug Reports, Answered Every fix in this update came directly from player reports. One player managed to uncover four of them in a single afternoon. Thank you — you basically wrote this patch. ### 🏕️ Camp Tasks Fixed After Settling Camp tasks were carrying their old production targets into newly settled camps. That meant a fresh camp producing almost nothing could inherit a task based on billions-per-second production and become permanently stuck. Tasks now reset correctly when you settle. If your save is already stuck behind one, **1.0.9 will repair it automatically on your next load while preserving your existing progress.** ### ⚡ “Swift Return” Fixed The **-5 minute expedition bonus** was only affecting your first expedition slot. It now correctly shortens **every expedition currently in progress**. The Ark Fall debris salvage reward had the same issue and has been fixed as well. ### 🗺️ Deep Exploration Works Again Recent map generation changes could create more branching routes than the exploration screen expected, causing the entire map interface to disappear. Parties could reach a fork and wait forever for a decision the game was unable to display. The exploration system now properly handles missing routes, markers, prompts, timers, and party information. ### 🔬 Bulk Researcher Assignment Researcher +/- controls now obey the same **x1 / x10 / x100 / MAX** selector used throughout the rest of the game. Yes, **MAX works too.** ### 🔤 Smaller Text Options Requested by a French-language player whose translated text was overflowing some panels. Text scaling now includes **50% and 75%**, and all six available sizes have been moved into one clean dropdown. ### 💾 Saves No save changes or resets. **Everything from previous versions continues to load normally.** Thanks again to everyone reporting bugs. These reports genuinely help make the game better. ❤️
Stellar Odyssey
Stellar Odyssey
22 days ago · Stellar Odyssey Game

v1.1.3

Additions Four new squadron banners are on sale at the battlefield vendor: rabbit, horse, raven and pirate. New notifications and squadron messages now read in your own language. The ones already in your bell stay in English. Bugfixes Fixed a bug with the galaxy map cursor jumping back to the system you came from minutes after a jump. Fixed a bug with the engine cooldown timer being shorter than the real one after travelling from the atlas. Fixed a bug with mass crafting reporting success when your inventory was full and nothing was crafted. Fixed a bug with the API key confirmation not opening from the API tab of your profile. QoL Merging catalysts now shows a single cost, and the odds behind it: what one merge can end up costing, and the average, 90th and 95th percentile of a Merge all. The guarantee price now follows the real odds at your crafting level, so it goes down as that level goes up. Merge all now takes the guarantee too. Arena duels are now one per rival per UTC day, and the rivals you already fought today leave your opponent list, so every name on it can be attacked. Market sale notifications and snackbars now name what sold and print the price with thousands separators. Retrieving an item someone borrowed now asks for confirmation. The galaxy map loads about twice as fast. The wiki now says the node upgrade counter and its cost curve are per space station. The squadron Discord bot carries its invite link in /help, and the wiki article gives the link directly.
Focus Grove
Focus Grove
22 days ago · hangingkicks

🌊🐳🐬 Whales & Dolphins DLC 🐬🐳🌊

Hey Grove Keepers!Something big has appeared on the horizon… and it brought a whole pod of friends! Focus Grove – Whales & Dolphins DLC is out now! 🐋🐬This is a special charity DLC created to support Whale and Dolphin Conservation. 100% of our proceeds from the DLC will go towards protecting whales and dolphins around the world.THE SEA HAS COME TO FOCUS GROVEThe waters surrounding your grove are getting a little livelier! With the new DLC, both seas on the edges of your grove will become home to:Whales 🐋Pods of Dolphins 🐬You can also bring a bit of the seaside spirit onto your farm with:A new Orca Tree House ToyA new Sandcastle, where your Woodlings can relax after a hard day’s work — building a tiny farm empire can be exhausting, after all!GET THE DLC FOR 10% LESSTo celebrate the release, we have prepared a new Focus Grove + Whales & Dolphins DLC Bundle with a 10% discount.Already own Focus Grove? You can still complete the bundle and get the new DLC at the discounted price!A COZIER GROVE FOR A GOOD CAUSEBy adding whales, dolphins, and a little more seaside relaxation to your grove, you will also be helping an organization dedicated to protecting these wonderful animals.100% of our proceeds from this DLC go to support Whale and Dolphin Conservation.WDC is a UK-registered charity (No. 1014705). To learn more about the organization and its work, please visit the WDC website.We hope the new visitors will make your grove feel even more peaceful, cheerful, and alive. Just don’t be surprised if your Woodlings start spending suspiciously long breaks at the beach. ;)Stay cozy — and keep an eye on the waves!Your Little Lanterns
MISHA
MISHA
22 days ago · MOQred

Final Week of Matsuri

The summer festival is coming to an end: September 13 is the last day event items drop from chests and can be crafted through exchange. Now's the time to grab what you're missing! And if you'd rather not rely on luck, all the outfits are waiting in the item shop.The Supporter Pack launches September 14The date is now official: our first DLC arrives on September 14 — with exclusive outfits, UI themes and early access to reward box skins. It's a way to support the game's development and get some nice bonuses in return. Add it to your wishlist so you don't miss the -10% launch discount.Help us choose what comes nextWe're already working on new activities for Misha and want to hear from you. The survey is short, and its impact on the game is real: take the surveyAnd drop by our DiscordThat's where players trade items, catch promo codes and get all the news first: join us
Idyll Isle
Idyll Isle
22 days ago · Future Soil Media

Idyll Isle 1.0.7.6 Patch Notes

Highlights: With every Animal Pen full, clicking a wild animal no longer stops at a notice—the taming panel opens as usual, so you can read its quality, sex, lifespan and output first, with only the Feed to Tame button disabled. Two Fisherman fixes as well: a fishing spot could stay marked as occupied, and the fisherman who lost a race for a spot stood idle for a round. Gameplay Improvements Taming · Inspect wild animals with the pen full: When every Animal Pen is full, clicking a wild animal no longer stops at a notice—the taming panel opens as usual and shows quality, sex, lifespan, output and output interval, with only the Feed to Tame button turned disabled and reading Pen Full. Whether the animal is worth clearing a slot for can now be judged from the panel itself. Bug Fixes Fishing spot · occupancy not released: Fixed a fishing spot that could stay marked as occupied after fishing was interrupted, after which no fisherman would go there again; until now only relaunching the game cleared it. Fisherman · idling after losing a spot: Fixed the fisherman who missed out standing idle for a full round when several picked the same fishing spot at once—he now moves straight to another free spot.
TBH: Task Bar Hero
TBH: Task Bar Hero
22 days ago · nugemstudio

Hotfix Update [Ver 1.02.02]

Hello, everyone. This is the development team of . A hotfix update has been deployed. ■ Bug Fixes - Fixed an issue where players who purchased only one DLC character were incorrectly receiving equipment for unpurchased characters from chests obtained in the Plaguelands. - Fixed an issue where the Slayer's Axe Spin skill would not trigger its cooldown in the following round after use. - Fixed an issue where unpurchased DLC characters could be added to the formation. We sincerely apologize for the inconvenience. Thank you. Development Team
UNHUMAN
UNHUMAN
22 days ago · hachirita

Hotfix 2: Insanity crit overflow, open up to 1M caches, merge one group

Hotfix 2 (v1.0.4) Follow-up to yesterday's patch, from your reports. Insanity Crit hits showing NaN or Infinity. With thousands of CRIT LENS levels or DEAD EYE permas from mass cache opening, the crit multiplier overflowed and crit hits printed "NaNeInfinity". The crit multiplier is now tracked on the same logarithmic scale as HP and damage, so it has no ceiling and shows as ×3.4e476. Nothing to do on your side, your levels and permas are intact. Open all caches, up to 1,000,000 at once. The ALL button now opens your whole stack (was 100). Big batches run in the background with a progress line ("OPENING 26% · 263K / 1M") instead of freezing the game; 1M POWER caches take a few seconds, 1M SCRAP caches around 15 seconds since every item still goes through your loot rules and stash. The result screen groups identical rewards and lists the top 300 lines. INSANITY LAYER leaderboard cap raised to 1,000,000 (was 50,000). If you were already past 50,000 your score is sent on the next launch. Loadout MERGE ALL for one group only. The filter under MERGE ALL has a new SELECTED option: pick a fragment or module in the list, choose SELECTED, and MERGE ALL merges only that group. Same rules as before: one pass, failed pairs are destroyed, Infinity fragments are never included. MERGE ALL FRAGMENTS / MERGE ALL MODULES button labels were not translated. They are now.
Bones and Coins
Bones and Coins
22 days ago · Troypc

Bones and Coins - Day One Patch - Hero Resets!

Hey adventurers! Thank you for playing Bones and Coins, leaving nearly 300 reviews, and sharing your feedback! We've been reading your reviews, both positive and negative, and taking notes. Your feedback is helping us identify what needs improving, make changes, and consider what comes next. Thank you for taking the time to share such thoughtful, insightful reviews. Our Day 1 patch is here, bringing hero resets during runs, shorter waits, and a few fixes! Reset Heroes During Your Runs You can now reset your heroes and experiment with different blessing combinations! This gives you the flexibility to rethink your upgrades and try new builds as you push deeper. Each hero has 3 reset chances for the entire playthrough. Use them wisely, as resetting refunds all guild tokens spent, which you can then use to level up that hero or any other. Note: resetting is only available once a hero reaches level 4 or higher.Improvements & Fixes Less waiting: Shortened scene transitions and the wait times at the start and end of looting. "Perfection" achievement: Now requires purchasing every skill in the skill tree instead of maxing them all out. Ultra-wide display fix: Fixed resources displaying incorrectly in the upgrade scene on ultra-wide monitors. Settings fix: Fixed a bug that could corrupt display/video settings when starting a new game. Pyromancer's scorching aura blessing now has a %25 damage buff. Keep the feedback coming, and thanks for helping us improve Bones and Coins! Write a review on Steam!
Nonoko: Lofi Days
Nonoko: Lofi Days
22 days ago · Nonoko

Nonoko: Lofi Days — Local Music Update 1.1.1

1.1.1 Local Music UpdateYou can now play and organize music from your own computer in Nonoko!This update adds a new “Local Music” tab beside the original music library. Create your own albums and enjoy familiar music while studying, working, or relaxing.Local Album Management• Create, rename, and delete local albums• Import one or multiple tracks from your computer• Choose, crop, and zoom custom album covers• Remove individual tracks you no longer need• Supports MP3, WAV, M4A, AAC, FLAC, OGG, and OPUS filesSeparate Local FavoritesLocal tracks have their own Favorites album, separate from your favorite built-in Nonoko music. Simply click the heart to quickly collect and organize the local tracks you love.Missing File DetectionIf an original music file has been moved, renamed, or deleted, use the refresh button to check its status. Nonoko will also update the track when playback fails, making unavailable tracks easy to find and remove.Your Music Stays YoursImported music remains in its original location on your computer and is never uploaded to Steam Cloud. Removing a track or album from Nonoko will not delete the original music files.This update also includes several improvements to window display, sizing, and interface details.We hope this new feature makes Nonoko an even more personal companion for your day. Thank you for all your feedback and support!
CivIdle
CivIdle
22 days ago · FishPond

Patch 1.5: End Game Wonder, Revamped Civs And Celebrate Restitutor Release!

Greetings, CivIdlers, To celebrate the early access release of Restitutor, I have prepared a content patch for CivIdle. This patch introduces a new end game wonder, updates some of the older Civs, and ships lots of QoLs and performance improvement. Coincidentally, this patch has the build number 1000 - It's our 1000th public build! As a celebration of Restitutor: Empire Restored, all buildings get +1 Production Multiplier and +1 Building Level Boost for two weeks from Sep 8. I will also drop by to the in-game chat to give away some Steam keys (for Restitutor and CivIdle) so keep an eye on the chat! https://store.steampowered.com/app/4431750/Restitutor_Empire_Restored/ Keepers Of Our Server Special Day The “Keep Our Server On” Pack helps keep our servers afloat amid ever-increasing costs. As a thank-you, I want to add a reward for Keepers Of Our Server without adding unfair advantage and breaking the game’s balance. Keepers Of Our Server can set a special day (such as a birthday or anniversary) which will appear on the game’s calendar (also added in this patch). On that day, every player receives +1 Production Multiplier and Building Level Boost for all buildings. {STEAM_CLAN_IMAGE}/43106564/e142ebc8e0e6cd452491b516fd8c140c7e35d727.png The special day can be changed once every 360 days. To help with beta testing, I will reset the cooldown once for everyone when this patch lands on stable. The game’s calendar also shows the birthdays of Great People. New End Game Wonder: Superintelligence {STEAM_CLAN_IMAGE}/43106564/d15550a23cb4ed39a48892a3d1b43d1fb914cb9f.png After constructing this wonder, Superintelligence can be researched, which costs 2X science and carries over X science to your next run. X = total science to unlock the whole tech tree {STEAM_CLAN_IMAGE}/43106564/28c9b8264d463ddffc9262692d2cb41b60ee3045.png Revamp of Older Civilizations CivIdle has received constant updates over the past two years, introducing many new features and mechanics. Some of our older c...
TBH: Task Bar Hero
TBH: Task Bar Hero
22 days ago · nugemstudio

[Urgent] Hotfix Update [Ver 1.02.01]

Hello, This is the development team. A hotfix update has been deployed to address an issue where Plaguelands progress was intermittently being reset. Please download the hotfix update as soon as possible. To ensure smooth gameplay, a 10-minute entry queue will be applied. ■ Bug Fixes 1. Fixed an issue where Plaguelands progress was being reset. As compensation for this issue, Plague Fruit, which can be used to increase Contamination, will be sent via mail. - All players: Plague Fruit (Arcana grade) x1 - Players affected by this issue: Plague Fruit (Beyond grade) x2 2. Fixed an issue where Nightmare difficulty Plaguelands repeatedly appeared locked. 3. Fixed an issue where locked characters could not be selected in the skin selection window. 4. Fixed an issue where stats such as Cooldown and Block Chance were displayed above their maximum values. (*This was a UI display issue only; the actual values did not exceed their maximums.) 5. Fixed an issue where the healing amount of the Sanctuary skill was incorrectly applied at 1/10 of its intended value. 6. Fixed an issue where the "Contamination" text was displayed in English. 7. Fixed an issue where unintended cooldown text was displayed in skill slots. 8. Fixed an issue where the pet name remained on screen after opening the pet info and then opening the skin window. ■ Plaguelands - Chests Temporarily Not Spawning 1. We have identified an issue where, if a Plaguelands stage is cleared quickly and the stage changes within 5 minutes, the chest respawn timer resets and chests do not spawn. This issue does not occur if you play the same stage repeatedly. The development team is currently working on a solution, and we will make an additional announcement once the patch is deployed. We sincerely apologize for the inconvenience. Thank you. Development Team
Jiahao
Jiahao
22 days ago · kurisu_

【Zihan】

“Who is the top student of the Ultimate Hao?” When Hao practitioners from different fields were asked “Who is the true Hao?” — Jiaxin: “Hmm? Zihan, I guess.”— Laofeng: “It depends on the specific situation, but it should be Class Monitor Zihan… though that’s just my personal opinion.”— Jiahao: “Probably Class Monitor Zihan, right? If we include people from other schools, the answer might be different.”— Zihan: “Someone other than me and Zhang Wei, I suppose.”——————————“Don’t tell me I’m the only one left?”“Me, fighting the sports students… for real?”
Fractured Realms
Fractured Realms
22 days ago · Mistcloud Games

Collection Log Hotfix - Chase That 100%

Now live - restart Steam to grab it. A quick hotfix squashing a batch of Collection Log completability bugs you reported. If you're chasing 100%, these were the walls in the way. Huge thanks to everyone in the Discord (and Dacuser especially) for flagging them. Expeditions now count toward the Collection Log - purchased Expedition gear and ship upgrades were never registering. Fixed. Bounties and voyages now count - completing a bounty contract or a voyage now ticks it in the Collection Log's Actions tab. Burnt food is obtainable at any level again - high-level cooks could no longer burn low-tier food, making the burnt-food entries impossible. A small burn chance now always remains. Cooking recipes are far easier to find - recipe scrolls now drop much more often while digging with Archaeology, and the game signposts where to find them. A new indicator on the Cooking tab tells you when you're holding a recipe you can learn. Fixed two impossible cooking achievements - Recipe Collector and Culinary Scholar asked for more recipes than exist. Both are now completable. Removed two broken achievements - Glyph Crafter and Void Touched pointed at items no longer in the game and were quietly blocking 100% completion. Icon and polish fixes - corrected several items and bounty contracts that were showing placeholder icons. This is still Early Access, so expect more fixes to follow. Hit a bug or have feedback? Use the in-game Feedback and Bug buttons or post in the Discord. Thanks for playing!
Professor Simulator
Professor Simulator
22 days ago · Mai

Update Notice v1.2.4

v1.2.4 Update Notes Added a new set of student outfits. Added three new special admission student characters. Adjusted the footprint of some equipment. Fixed issues where event frequency settings could fail to apply or not be remembered. Fixed an issue where the detail pop-up could flicker when purchasing equipment on the left side of the shop. Optimized the display logic when event pop-ups conflict with other interfaces. Thank you for your support and feedback. We will continue improving the game experience.
Loot Tycoon
Loot Tycoon
22 days ago · Vivi 笑笑

Summon! Power Up! Build New Playstyles! | v0.5.3 Summoning Update Now Live!

Hello, Adventurers!In the v0.5.3 update, a brand-new Summoning System has officially been added to the game! You can now summon different types of companions through Summoning Skills to assist you in battle. Each summon has its own unique combat style, while also gaining different levels of enhancement based on the player's attributes. At the same time, we have added various Summoning and Support Unique Affixes, providing more choices and possibilities for building powerful summon-focused playstyles.In addition, this update adjusts the initial cooldown mechanics for certain skills and makes a balance adjustment to the execution-type Unique Affix, making combat smoother and expanding the possibilities for different builds.Here are the details of this update:👻 Brand-New Summoning SystemNew Summoning Skills: You can now summon different types of summons through Summoning Skills to assist you in battle.Stat Inheritance: Summons inherit the player's HP and damage, with different summons having different inheritance ratios.Special Stat Inheritance: Summons also inherit the player's Critical Rate, Critical Damage, Thorns Damage, and Resistances.Continuous Recovery: Summons continuously recover HP, with an initial recovery rate of 5% of their maximum HP per second.Trigger Player Effects: When a summon hits a target, it can trigger the player's on-hit HP recovery effects as well as other on-hit trigger skills.Skill Support Affixes Apply: Support Unique Affixes that affect skills also apply to Summoning Skills, providing additional ways to strengthen summon-focused builds.💀 New Summoning Unique AffixesSkeleton Warriors: Summon 3 Skeleton Warriors that inherit 500% of the player's HP and 300% of the player's damage, with a 6-second revival cooldown.Skeleton Archers: Summon 2 Skeleton Archers that inherit 300% of the player's HP and 500% of the player's damage, with an 8-second revival cooldown.Bronze Golem: Summon 1 Bronze Golem that inherits 2000% of the player's HP and 400% ...
悠久之树
悠久之树
22 days ago · 迦美奈

4.21版本更新维护公告

致各位探求者大人:我们计划于2026年9月9日12:00对全服进行停服更新维护,预计将在9月9日14:00开服。实际开服时间可能提前或延后,如若延迟开服我们会第一时间公布消息,还请探求者大人留意后续公告。 【维护时间】2026年9月9日12:00~14:00(预计) 【维护补偿】绚晶石*400 【更新内容】▼瓜分10亿绚晶石!探求者秋日暴富大作战即将开始 格拉拉大补帖震撼登场,与全服探求者瓜分10亿绚晶石! ◇活动时间◇活动开放时间:9月9日 维护后 - 9月23日 12:00活动兑换时间:9月9日 维护后 - 9月30日 12:00 ◇活动说明◇活动期间,成功挑战「联机作战」内任意关卡,即可获取额外绚晶石&绚彩币。 ◇活动奖励◇参与活动并达成指定条件,可获取活动专属称号&头像! ◇绚彩币介绍◇使用「绚彩币」,可在活动商店内兑换各种超值道具。包括大量实用素材与全新暗属性蓬莱器灵系列虚数体「魎器·雪璃」!通过拜访商会等方式可以获取更多「绚彩币」,请需要的探求者大人不要错过。 ◇每日上限◇绚晶石&绚彩币掉落具有每日上限。上限将在每日04:00刷新。 ◇全服奖励◇当10亿绚晶石福利全服领取进度达到指定值,将额外向全服探求者大人发放特别奖励! ※详细活动规则请参见游戏内说明。 ▼【限定许愿】「五彩斑斓的明星·兰」限时概率提升! 9月9日 维护后 - 9月30日 12:00,「五彩斑斓的明星·兰」限时UP许愿池即将上线。全新暗属性LSSR稀有度角色「五彩斑斓的明星·兰」可在本许愿池邂逅获得,且邂逅概率限时提升!「五彩斑斓的明星·兰」拥有专属灵器!※暗属性&光属性部分LSSR角色可在该许愿池中邂逅。 ▼限定同调任务-兰即将开启 9月9日 维护后 - 9月30日 12:00,提升新角色「五彩斑斓的明星·兰」的同调等级,即可获取耀金星徽等道具奖励!将同调等级提升至4级,总共可获得耀金星徽×90。将同调等级提升至5级,可获得银色誓言×1! ▼【限定许愿】「幽冥·暗夜幽影」、「星云溟渤」奈亚希丝限时概率提升 9月9日 维护后 - 9月30日 12:00,新回响&虚数体UP许愿池限时开放,全新暗属性灵宿蚀痕系列回响「幽冥·暗夜幽影」、全新暗属性始源贤龙系列虚数体「星云溟渤」奈亚希丝加入许愿池,且在本许愿池内的凝聚概率大幅提升!在本许愿池内累计许愿次数达到80次时,可领取UP回响「幽冥·暗夜幽影」×1! ▼暗属性灵宿蚀契试炼战即将开启 ◇活动时间◇9月9日 维护后常驻◇开放条件◇LR等级达到11级◇活动说明◇击败境界灵使·腾蛇,获取为神狱之主角色突破的机缘! 通关关卡可获取暗属性全新素材,对神狱之主·腾蛇进一步突破,提升属性值并强化技能效果!完成突破并将等级提升至80级后,还可解锁全新的立绘!通关关卡还可获得六属性「宿命连结」刷新道具,用于为角色赋予新的连结加成。 ▼双倍掉落活动即将开启9月9日 维护后 - 9月23日 12:00 ,素材关卡、虚数体幻想战、幻象征伐战、英杰击退战、特异点讨伐战的战利品将全天候双倍掉落! ▼第64期累计充值活动开启累计充值活动限时开启,9月9日 维护后 - 9月23日 12:00,探求者大人充值达指定额度,即可获得星晨币/星夜币、心愿币、星绚之愿、星导之愿等奖励,奖励详情请参见游戏内活动面板。探求者大人可直接使用星晨币/星夜币在商店【充值&外观-星晨币/星夜币商店】中兑换星花币、极致的证明、境界的真理、虚数体自选箱等更多道具奖励。※本期活动可获取的货币为星晨币。 ▼商会更新商会部分旧礼包下架,上架全新礼包,详情请参见游戏内展示与说明。 【问题修复】 - 修复了支援分数在角色连结词条大于2个的时候可能出现计算错误的问题。  感谢探求者大人对《悠久之树》的关注和支持,相信在大家的共同努力下,我们会带给大家更好的《悠久之树》! 《悠久之树》研运团队
Necromancer Idle: The Endless Drain
Necromancer Idle: The Endless Drain
22 days ago · JBlivionDev

Patch 1.0.11

Major rebalance of Life growth Maximum Life no longer grows from the Life you lose. It grows only from the regeneration that consumables give you Every Rebirth adds 2% of all the Life that food and potions gave back to you during that life Potions have gained a lot of value: in chapter 1 they heal twice what they used to, and in chapters 2 to 5 they heal four times as much. They are also easier to save for the boss fight now, so doing optional quests to buy potions pays off a great deal more Taking hits no longer fattens your Life cap on its own: if you do not heal, it does not grow Temple Heal now runs on First Aid It no longer heals at a fixed percentage. It is an action with its own progress, and the whole action is worth one maximum Life: if it takes 100 seconds at your stats, it heals 1% per second Every First Aid level shortens the action, and by shortening it, it heals faster. Training the skill shows up directly at the temple You pay for what you heal: healing from half Life costs half an action Reaching your Life cap takes the Heal out of the queue, but no longer counts it as spent: the leftover progress is kept and the action stays in the room. So you can queue Heal, advance the exit to 99% and finish with another Heal that recovers whatever the curse took meanwhile Markets: talking to the NPC is mandatory The exits of every market now ask for the same key the quest NPC hands out, so you have to talk to them at least once per life before you can leave With this, Conversation stops being a skill you can leave at zero forever Automation plans and saved presets from before the lock fix themselves: the talk is queued right in front of the market exit Potion threshold In Settings, Advanced options, you choose the percentage of remaining Life below which potions start being drunk. Above that threshold they are left alone, so you can save them for when they are needed At 100% they are drunk like any food, and the lower you set it, the longer they stay unopened. F...
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