Hey everyone!I am happy to share that Tulip Season is participating the "Stronger Together Demo Showcase", which you can check out here:https://store.steampowered.com/curator/46283057/sale/StrongerTogetherDemoShowcaseTo celebrate the event, I have updated the Demo to fully represent the first hour of the full game. If you will like how the things are going, you can buy Tulip Season (at a discount!) and continue seamlessly from your save game :)
Here are the patch notes (1.0109.4756): Improvements to savefile system to support "Steam Cloud" Minor interface refinements Added 5 new soundeffects Improved refresh on texture layering in combat Improvements to item databases and systems Optimized load order for faster loading Tweaks to launcher config resolution dialog
Hey there Pinies! The Asbury Pines soundtrack “The Buzz Around Town” just dropped as a DLC at 30% off! Check out the the album page here: It includes all 7 songs in the current version of the game. As the game rounds into form for 1.0, additional songs will be added to your copy of the album via free updates. We anticipate adding at least 3 more tunes! Enjoy the vibes!
We’ve released a small hotfix with a few improvements:Fixed bugs related to placement of objectsChanged the price of the decorations by -50%.Thanks for all your feedback and support! 🐾
- Fixed softlock when returning to the "unlock orbs" area with omni-dash - fixed softlock caused by a certain box not being translated properly in russian (may not be retroactive though, sorry) - adjusted the balance of the endgame to make it faster
- Added a new challenge: Class Experience Challenge. Get class experience for your pets to boost the experience they gain permanently. There will be a few more challenges added next week, they just take longer to add and I just didn't want to delay that update much longer as it has some important fixes. - Added a new tab to the settings where you can customize the alerts. - The rebirth page has now a button to claim campaigns if you have the optimal campaigns and easy rebirth upgrades. I also addeda one click option for people who have that easier rebirth and optimal campaigns upgrade. - Made the damage text in adventure better readable with some borders. - Added some more loadout slots. - Added an option to auto set a different pill once your current one runs out. - Some bugfixes.
Thank you to everyone who shared feedback—please keep it coming! New Feature: Smelting tasks have been added. You can now complete smelting missions using barrels. Smarter Workers: Workers now have a dedicated task UI, allowing you to guide them directly. Bug Fixes: Organizer worker bugs resolved Collision issues fixed Chemical table bugs fixed Furnace bugs fixed Achievement bugs resolved Rotation problems corrected Map gaps patched Quality of Life Improvements: Police balance adjustments Updated tutorial videos General UI and gameplay refinements We’re also working on brand-new mechanics and missions that will be introduced very soon. Stay tuned!
💤 OFFLINE REWARDS You can now earn Credit and Mastery while you're away from the game! Unlock each benefit separately in the Mastery tree. The initial limit is 4 hours per absence, upgradable to 6 hours. Rewards are proportional to your time offline: you don't need to complete a full hour to earn them. Rewards are credited automatically when you log in. Open the Garage to see what you earned. 🌳 NEW MASTERY TREE UPGRADES CREDIT OFFLINE CREDIT: Unlock for 200 Mastery to earn 100 Credit per hour. OFFLINE INCOME: Five levels, each adding 10 Credit per hour, reaching 150 per hour. OFFLINE CREDIT TIME LIMIT: Four levels, each adding 30 minutes, reaching 6 hours. MASTERY OFFLINE MASTERY: Unlock for 320 Mastery to earn 25 Mastery per hour. OFFLINE LEARNING: Five levels, each adding 5 Mastery per hour, reaching 50 per hour. OFFLINE MASTERY TIME LIMIT: Four levels, each adding 30 minutes, reaching 6 hours. With all upgrades, you can earn up to 900 Credit and 300 Mastery per absence! Check your earning rates and limits under PROFILE → BENEFITS. 🎴 ACTIVITIES Added the TrackCards coming-soon announcement. Something big is on the way! 🔧 FIXES AND ADJUSTMENTS Reviewed all 31 languages, improving translations and text clarity.
MOTM pop up celebrationCompare option in player profileRequest scout report moved to header in player profileJob Vacancies show weeks openPlaying a team now unlocks the teams player statsClicking league name in top 5 opens league tableInjury update in assistant manager area is now high priorityExtra manager shoutsTool tips on player stats in profile/historyManager of the month celebration include manager nameTotals line in player historyStarting player database retuneManager reputation tweaksAdditional statsAI transfer improvements
IGTAP is now live with a 10% launch discount.Amass an army of clones to follow your tightly-optimised path. Generate massive amounts of power to upgrade your production and movement abilities.Leave a review on steam to help us! it means a lot, trust me!For community resources, mods (skins, multiplayer), or just to talk about IGTAP, join our discord at discord.gg/WQM2dyQxHt Thanks everyone, and i really hope you enjoy the game!- varii
Fixed an issue that prevented players from earning achievements from autoclickers they hadn't seen. When opening the game for the first time, all missing achievements will be automatically granted.
Hi everyone! ^^The Lakeside Bar Digital Deluxe Bundle is back with an amazing 🎁 50% off 🎁🗓️ Limited-Time Offer: Until September 28, 20:00 PDT👏👏 Try Seaside Wash DemoThe Seaside Wash Demo is now available, and we’d love to invite the Lakeside Bar community to come aboard, experience the restoration journey, and share your thoughts with us! 💙 ▶️ Play the Seaside Wash Demo: 😉✨ Come aboard, get your hands dirty, and help us bring Seaside Wash to life!
The fly that attracts the mouse now only affects it when the game is focused and the mouse is inside the game window. Added a setting to mute the game when it is not focused.
Increased the amount of lower-tier currencies you gain when unlocking higher-tier frogs. Fixed the Time Stop power not stopping the black flies or the autoclicker charge. Fixed several upgrades that were giving low rewards or even 0 rewards. Moved the first Prestige Point to a later point to give players more time before their first prestige.
Corrections and fine-tuning. - There are real sponsors on the advertising boards instead of made-up names, which can be changed in the editor. - Sponsor levels 7 and 8 are accessible in the editor for the first time. - Young top performers cost more, young supplementary players cost less. - Club logos are displayed larger everywhere, including in press conferences. - Uploaded logos with a transparent border will be cropped. - An active database no longer affects other save games. - The list of your own files opens without waiting. - The online list shows clubs, players, dates and descriptions. - When uploading, a waiting notice finally appears. - League names from the editor apply again in all built-in countries. - Rolling with your finger now also works over buttons. - The calendar correctly calculates leagues with an odd number of clubs. - Belgium plays its real format: 18 clubs, no play-offs.
Cultivators, your journey continues on Mac!We’re excited to announce that the macOS version of Sky Realm Idle is now available on Steam. Assemble your artifact arrays, develop your cultivation abode, and challenge powerful foes as you pursue the path to immortality on your Mac.If you already own Sky Realm Idle on Steam, the Mac version is included with your purchase. Simply download it from your Steam Library to get started.Minimum Mac RequirementsOS: macOS 13 Ventura or laterProcessor: Apple M1 or laterMemory: 8 GB RAMGraphics: Apple M1 integrated graphics or betterThis release supports Apple Silicon Macs only (M1 or later). Intel-based Macs are not supported.If you encounter any issues, please report them in discord with your Mac model, macOS version, and a description of the problem.Thank you for your support. See you in the Sky Realm!Have suggestions or found a bug? Join us on Discord and help shape the future of the game!https://discord.gg/KJ43HeYZbt
https://i.imgur.com/9Xj24Jo.png New Features "The Magazine": page with upcoming releases (by bots and player) and best albums Gameplay customization (with sliders to adjust streams and sales at any point during your save) Bug Fixes Lag on Streamify and Chinese Charts Different versions of a song appearing separately on the charts Skills not updating after practice Chart-run fixed on Chinese Charts Other Changes "Search by Artist" added on Cherry Music, Cherry Tunes, TideWave, River Music and Vidstream charts Adjusted the impact of TV Shows on morale Added buttons to reorder songs while creating a setlist
Game Updates: 1. Added idle and attack motion portraits. 2. Added separate animation toggles for combat and individual pages. 3. Improved motion loading and playback performance; fixed interrupted idle loops and layering issues. 4. Improved Destined Artifact stacking and large-save handling, fixing quantity handling and equipment held by disabled Mod characters. Legacy equipment rolls are rounded upward to two decimal places. 5. Enhanced Guang Xi: Skill 1 grants one Auto-Revive at 50% HP; his near-death passive now grants permanent 30% independent ATK and DEF buffs. Editor Updates: 1. Unified still, idle, attack, C.A., and conditional portraits in the Portrait Settings dialog. 2. Added playback speed and start/end trimming controls. 3. Added target-element filtering for effects. 4. Added normal attack, Skill, and C.A. supplemental damage presets, plus damage-taken-up presets for all six elements. 5. Stages and drop groups can now drop specific Decrees or Edicts by Template ID. 6. Clarified several buff and debuff names. ---------- Have suggestions or found a bug? Join us on Discord and help shape the future of the game! https://discord.gg/KJ43HeYZbt
Update the game on Steam to keep racing! This version requires the new client. 🧩 Collection levels Completing a set now raises its level and frees the slots so you can complete it again. Each level adds +10% of the set's base bonus — no level cap. Sets you had already completed start at LV. 1, with their slots free. New level badge on the set and a faster completion animation. 🏆 League We're listening to the community and tuning the League to be as fair as possible for everyone. In the early tiers, matchmaking is now closer to your car's power: smaller gaps in each room and less time stuck at the bottom of the table. Fixed the country flag, which was missing for some drivers. 🎰 Plincar Each play now costs 1 DTR Coin. The free spins you already earned still count and are used first. 🛒 Steam Inventory New Steam Market button in the Steam Inventory, straight to the game's items. ⚡ Performance and interface No more hitches at the race start and on the results screen. Steadier window when opening and closing the Garage and showing tooltips, with no flicker or clipping. Fixed achievements that failed to unlock in some cases. Translation tweaks and small fixes. Thanks for racing with us! 🚗💨
We’ve released a small hotfix with a few improvements:Fixed bugs related to pathfinding of the customers and employees.Thanks for all your feedback and support! 🐾
Regarding the feedback we received post-launch, we have decided to make some changes to address balancing issues, cosmetic quests (which were too complicated to understand), and general QoL improvements. Expect more changes over the following days as we continue to fix issues and make further balancing adjustments. Some of the fixes and changes are as follows: Changed the text of the cosmetic quests to make them easier to understand Reworked many cosmetic quests to make them more accessible Changed the costs of some upgrades Fixed an issue that caused Mega Crits to not work Increased the chance of getting a Golden Egg
Added new things and fixed bugs! Tooltips for hive production status. Dog and cat sounds tuned down. Placement bugs fixed. Turkish language support added.
Hey farmers!We've got a BIG update for y'all today. Many of you have requested some more ways to automate your farm, so we did just that! Here's the scoop:Auto Planting & Animal BaitStarting at level 13, you'll be able to automate both planting seeds and refilling your animal bait buildings:Click on a planting field that has a crop planted in it and click on the crop icon. Now, your harvest sprites will automatically plant that type of seed. (You can click on the icon at the bottom to turn this off again.)Click on an animal bait building and then toggle Auto Refill on to have your blood sprites automatically refill your bait.Hope you enjoy, we've been having a blast with this new feature!Bug Fixes & ImprovementsWe've also been hard at work squashing bugs and improving the game. Check out the patch notes below if you're curious:Patch NotesYou can now see how long each crop takes to grow (in minutes)Fixed bug with blood sprites not showing the correct upgradesImproved sprite logic to water crops and use crafting buildings more efficientlyAdded automatic corrupted save recoveryDramatically reduced stuttering on auto-savePanning the camera no longer deselects a building, making moving a lot easierFixed playtime stat rolling over after 24 hours Phew, that's it for today! We are so thankful that y'all have been enjoying the game. If you haven't already, please leave us a review, it really helps.Keep farmin' and don't go insane!Matt & Megan - Dead Possum Games
IdleOn
11 days ago
· LavaFlame2
The Jelly needs life-saving operation ASAP!Build your cellular army, earn Bloodcell currency, buy tons of upgrades, and get a unique reward for each and every successful operation!• New research game - Jelly Operator! Unlocked via Research Grid \• As the role of Jelly Operator, it's your job to form a team of Cells in order to remove obstructions from your Jelly Patients!• Unlock 8 cell types and buy 37 different upgrades with Bloodcells earned during your operations!• There's currently 72 obstructions to remove, with each one giving a Bonus that affects the rest of IdleOn!• There's currently 72 obstructions to remove, with each one giving a Bonus that affects the rest of IdleOn!• New Research Grid upgrade: \• New Research Grid upgrade: \• New Gaming Pallete Bonus - Mossy Green• New Atom - unlocked from one of the obstruction bonuses in Jelly Operator• New Tome Metric - Successful Jelly Operations, worth 800 PTS at max• New sushi, meaning there are now 64 unique pieces of sushi• Season 5 of The Grand Tournament starts later today! Season 4 rewards have been given out.• Brand new CHAMPION PET - Bronze, Silver, and Gold Earls!• New pet types added to Pet Mart+• New Limited Time Gemshop section, make sure to claim the freebie!• Added the stones to the middle of the summoning upgrade board. Visually fulfilling!• Sushi Combo Highscores reset due to the following balance change below.• Salt Shaker no longer counts for Sushi Combo. While I intended it to be a fun, small part of building a combo, I've come to realize that due to its large potential effect on combo, it incentivizes purposefully avoiding proper interaction with sushi in order to build up a massive stockpile. This removes what I believe to be the more fun and strategic way to build your best ever combo, which is through real combining and not spamclicking salt.• Fixed Royal Guardian's "Commander Rank" - it now correctly gives a new unit every rank (Worker, then Trader, then Guard, then Surveyor) from rank 1 on...
MOTM pop up celebrationCompare option in player profileRequest scout report moved to header in player profileJob Vacancies show weeks openPlaying a team now unlocks the teams player stats