Game Updates

Patch notes and dev posts · 14,759 Steam updates
Galaxy Idle Clicker
Galaxy Idle Clicker
55 days ago · Soehnle

Patch 1.1.1

NEW: Notification customization options: disable animations, change notification colors, and switch between Arrow and Dot indicatorsAdded Buy MAX in Orbs field tabAdded the missing completion checkmark to the Big Bang Antimatter tabRemoved "Move to next Area" button while in Offline PlanetAttempted to fix an issue where some players received no resources after performing a PrestigeFixed the early-game Time Factor Multiplier progression to scale linearlyFixed an issue with Mech #7 EZ Mech Farm where some players could not travel to the Mech area in Insane or start the EZ Mech FarmFixed Black Hole Travel 53 requiring an additional Light Year TravelUpdated the wording of the Free Will optionFixed Quark Damage/HP upgrades incorrectly becoming locked again after a SupernovaFixed Steam Garbage Achievement #77 not triggering correctlyFixed an issue where the Minigames Played bonus could be incorrectly applied during Offline Time even when Minigames were not unlockedFixed an issue where players who triggered the Big Bang could no longer move the spaceship vertically while Auto Move was enabledFixed an issue affecting some players where the spaceship could fire more projectiles than intendedMinor fixesKnown issue: Black Matter Perks saved during Black Hole Travel may not be reassigned correctly, requiring players to manually reassign them
3D Printer Manager
3D Printer Manager
55 days ago · TMP69

Update #20

Just a little update: Wrist hurts from drawing artwork, only several more hours of that to go..Made some code changesPrevented workers from fulfilling an extra print every now and againPrevented hovering printers causing them to jump up, inducing a missclickFinal prestige now has the correct thank you screen... I finally completed the game without cheating and didn't get a congratulations
Path of Idle: Old Gods Rising
Path of Idle: Old Gods Rising
55 days ago · zangmingrui

[Demo] Version 0.3.5.0 Update

\Added 4 new Legendary Equipment.Added 10 new Mythic Equipment.Added more Build Recommendations.Added new Equipment appearances.Added a Hide Combat Text option in Settings.\Improved game rendering performance.Improved source descriptions for some items.Defensive Runes now use a shield shape for easier distinction.Improved the Outland Astrolabe activation display.Improved tip display duration.Sealed Affixes can now be sealed by clicking the entire row.Improved descriptions for some attributes.\Fine Affix strength on Equipment and Runes increased by 35%Expanded the slot ranges where some Affixes can appear.Removed the weapon requirement from the Cleric skill \.Adjusted the Legendary Affix effect of Legendary Equipment \.Increased the Shield gained from Mage Specialization \.Modified the effect of Legendary Equipment \ and renamed it.\Fixed missing multilanguage localization for some texts.Fixed inaccurate translations for some texts.Fixed a line-wrapping issue with ability stack displays in combat.Fixed being able to compare Equipment that is already equipped.Fixed a possible memory leak during combat.
Lost Vessel
Lost Vessel
55 days ago · Zim

Lost Vessel - Electron wrapper update

Hey guys, just a quick Steam App patch to address the Chromium / Electron wrap mishandling minimizing and idling on longer away-times. This has been an ongoing issue and this is just one part of the tech-side. Still fixing things on the server-side. If you are having issues, let me know in Discord and please report the specifics in the bug-channel - when you can. Thanks for playing!
World of Eggs: Idle Adventures
World of Eggs: Idle Adventures
55 days ago · SQRT Games

[0.4.0] Ancient Kraken

Patch 0.4.0 - Ancient Kraken Patch 0.4.0 introduces the first world boss, guilds, the Nature element, new warships, and a major shard balance update. World Boss: Kraken The depths of the sea have awakened. Kraken has arrived as the first world boss. Players can fight the boss together and compete on a new leaderboard based on their total damage contribution. Boss Information: Element — Frost Health — 40,000,000 Duration — 7 days Victory Reward — Kraken Tenderloin Kraken Tenderloin is a new tradable epic item awarded after defeating the boss. Hunting the Kraken requires special warships capable of carrying unique creatures: Barge — 3 creature slots Barge Drakkar — 5 creature slots The Barge Drakkar offers 100,000 cargo capacity, 2,200 durability, increased speed, and an extended vision radius. Prepare your fleet carefully. The sea does not forgive weakness. Dragonpack DLC The cosmetic World of Eggs: Dragonpack is now available on Steam. The pack includes: A new island theme Exclusive avatars Profile statuses A collection of emojis This DLC contains cosmetic items only and does not provide any gameplay advantages. Guilds and Guild Storage Guilds are now available for the first time. Creating a guild grants access to a shared guild island in the Yellow Zone and a storage accessible to all guild members. Guild Information: Creation Cost — 1,000,000 coins Weekly Island Rent — 50,000 coins Storage Capacity — 1,000,000 items Rent Grace Period — 72 hours Every member can contribute to the guild treasury and help maintain the shared territory. Guild island loot remains protected for the guild for seven days. This is only the foundation. More guild progression and cooperative activities will be introduced in future updates. New Element: Nature Nature has been added as a completely new combat element. New Nature-related content includes: Emerald Island expeditions Verdanite Wildheart Emerald Chests Nature Spawn Eggs Hatched Nature Spawns Leafy Woody Nature creatures use their ...
Muse Corner
Muse Corner
55 days ago · revan

Cat Theme Update

Hi everyone, Our first big update is here. We hope you enjoy it!WHAT'S DIFFERENT?New cat skinsNew character hats and headsets (including cat hats!)A little cat interaction mechanic: Now you can pet your cats!New Jazz music albumCat themed room decorationsTray icon for WindowsBug fixes & performance improvementsDiscord Rich PresenceThank you for your support! See you in the next update.Aquila Team
Idle Inferno
Idle Inferno
55 days ago · 御魔

【v0.89 巅峰盘、无尽副本更新】

更新了新道具【点金石】 更新了巅峰等级与巅峰盘 更新了无尽副本 优化了因技能拖拽造成的报错卡顿 优化了部分ui显示 优化了数值显示 增加了部分游戏设置 解决了装备数值异常bug 解决了图鉴不解锁异常bug 如有bug反馈请联系 yumosa0716@gmail.com
Pawns of War
Pawns of War
55 days ago · FLARE

⚙️ Hotfix 1.0.3.4

Added:Added a new filter for the Pawn and Weapon inventory. The selected filter is now saved even after exiting the game.Weapons and Pawns now display "Level Up" in the inventory when the required unlock level is reached.Added a new Pawn class — CREW. Currently, this class is only available for SARLINE.Abilities can now be used with hotkeys during Auto-Battle on PC.Resources can now be clicked to view additional information about them.Added a new weapon class — PDW (Personal Defense Weapon). This class is available to a larger number of Pawns. XM8 PDW and Colt 753 have been moved to this class.Added a new weapon class — LMG (Light Machine Gun). XM8 LMG has been moved to this class.White Pawns in LOCATOR now use Night Desert Camo.Added a new Pawn TORCH — EIT machine gunner.Added 4 new weapons. One of them is SALLY's signature weapon, which has also been added to the LOCATOR campaign.Fixed:Numerous minor changes and fixes have been made to the VICTORY DAY campaign.The ability to install bipods on the AK-74 has been removed. Already installed bipods will remain.Fixed the localization of mission names.Grenadiers can now perform an "HE" shot only with weapons of the GL class.M24 bipods have been given a purple rarity and added to the loot box.PMM magazine capacity has been increased to 12 rounds.Fixed an issue where the player's name was displayed incorrectly after playing campaign turn-based battles in random missions.The blue Mosin Rifle can now penetrate shields.The characteristics of 7.62×51 mm and .300 ammunition have been changed.Fixed the "Recruit" skill.The PPSh attack radius has been increased to 4 cells.In the VICTORY DAY campaign, Panzerfaust damage has been increased from 40 to 120.Fixed an issue where the final SNOWFALL mission allowed players to immediately proceed to VICTORY DAY.The knife has been removed from enemies.Fixed weather particle rendering. Previously, weather particles could appear above the UI.Fixed the lock icon display for Pawns in the inven...
SIGame
SIGame
55 days ago · vladimir.khil

SIGame 8.13.2

Thanks to user GoldensFire for help with this release!Ability to start a game using a Steam account (previously, it was only possible to join a game using one).Duplicate the package comment in the chat.Separate fullscreen button.Preserve the voice chat link after restarting the tab.Link to the official Discord channel in the main menu.Improved content preloading interface.Content preloading for the host.Improved host card.The game host is marked with a star on the game screen.Player management menu is always available.Added Make Host and Kick commands to the player management menu.Improved Ready button styling.Players are not ready by default.Clickable correct answer (allows checking the answer in a search engine).Choose the package download source from Trends (Steam/SIBrowser).Improved How to Play mode (hints, button highlighting, progression only via the Next button).Steam icon displayed next to the player's name in various places.For the Point on Image answer type, the host sees an image fragment instead of coordinates.New language switcher design.Spanish language support.SIQuester Online: a notification is displayed when saving a package.SIQuester Online: line breaks in question text are preserved when saving.
Abyss Horde
Abyss Horde
55 days ago · 619070440

Optimization Update v1.2.2

1.Added autosave feature for Endless Mode. Now, in Endless Mode, the game will automatically save every 20 waves. This allows you to pause anytime and continue your challenge later. 2.Optimized late-game performance in Endless Mode to reduce stuttering, resulting in a smoother combat experience. 3.Slightly reduced the drop rate of high-quality runes from Bosses to make the overall drop pacing more balanced. 4.Increased the range cap for skills and towers to 1900. Thanks for your feedback , I'll keep improving the game! Happy gaming!
Bit Heroes Quest
Bit Heroes Quest
55 days ago · Adrian

Season of Entertainment: King of Games

Our Season of Entertainment is here and Sardinex needs your help to maintain their lucrative new status!Collect Ludicrously Expensive Plastic during this event to exchange for cool rewards!!New PetsPawncer and Pawnstopper will be available via a special Egg during Pet Shop weeksNew AccessoriesRook 'n Load and Board Stiff will be available via a special Box during Accessory Shop weeksNew FamiliarFollow Neflarian on Youtube for an upcoming Sneak Peek of Scholaire!
Multiverse Loot Hunter
Multiverse Loot Hunter
55 days ago · 天野小茫

《Bandit Simulator TD》Dev Log#2

https://store.steampowered.com/app/4267800/_/ After the last round of playtesting for Bandit Simulator TD, we received a ton of feedback and suggestions from our players! Now, the game has entered the full-content development phase. We'd like to continue sharing some of our recent fixes and progress with you: Building Visual Upgrades We've replaced the original building designs to achieve a more unified and consistent art style. {STEAM_CLAN_IMAGE}/45936264/c3ee9dc0c04dbc51ee3b52cd9758937e89c4ba5f.png Better Map Integration Buildings now look more coordinated and harmonious with the surrounding map environment. {STEAM_CLAN_IMAGE}/45936264/59014f1492422d2281292295466bb6a96926cff4.png Rich Building Progression The game features a deep and varied building upgrade and evolution system. {STEAM_CLAN_IMAGE}/45936264/a10ec587d455a7340b530e1d1fcb3889b8526f6c.png We sincerely beg all our brothers and sisters who enjoy Xiao Mang's games to Follow + Wishlist (click, click!) ↑↑↑↑↑↑! Game Introduction TL;DR Keywords: Tower Defense TD + Base Building + Idle Clicker = Addictive & Satisfying This is a simple game that combines "Tower Defense Combat + Base Building + Idle/Clicker" mechanics. The game simulates the development of an ancient bandit stronghold. Combat is based on Tower Defense mechanics, paying homage to (and blending with) several classic genre masterpieces (like the Warcraft RPGs Bandit TD, Element TD, Immortal Simulator, etc.). We've refined and simplified these concepts, combining them with idle/clicker gameplay to deliver an experience that is both "satisfyingly addictive" and "simple and relaxing." Every character acts as a fixed tower. They don't move on their own. Whether it's combat, gathering, or crafting, everything is carried out through Tower Defense mechanics. If you enjoy Xiao Mang's games, please be sure to Follow & Wishlist—it really helps the game survive and thrive! https://store.steampowered.com/app/4267800/_/
Kaetram
Kaetram
55 days ago · Keros

Kaetram v3.2.2

This update focuses primarily on the UI/UX for the game, I have gone through almost every single interface and standardized them, significantly improving the readability and available space for information. I have also reworked the entire HUD, opting for a more MMORPG friendly approach. But that's not all, I have gone through 4 of the bosses (Skeleton King, Ogre Lord, Forest Dragon, and Supreme Rabbit) and completely reworked their mechanics. Due to the change in difficulty and mechanics, I have reset the leaderboards and collection for all of them in order to be fair towards newer players. Last thing to outline, I have also polished all the existing abilities, and will continue improving and tweaking them in upcoming update. There are plenty of other fixes, additions, and tweaks, full change-log: - Mana is purple now. - Added shadow system.- Added skill tracking.- Added Soul Dragon pet.- Added mad emperor crown.- Added quest tracking system.- Added colourful lootbags (rarity).- Fixed map scrolling for the sidebar.- Added browse/history/stats to exchange.- Added customizable interaction keybind.- Added ability to turn off interaction prompt text.- Added new area effects to underwater, lava, and snow areas.- Added 'Keep me logged in for 30 days' option to the website.- Added elemental modifiers to mobs, weapons, projectiles, and more.- Added ability for Gooseymoosey's Pacifist to train Defense and Health (and any other pacifist I guess). - Fixed evasion never working.- Fixed Soul Dragon spawn duration.- Fixed lootbag interface duplicating.- Fixed pets getting stuck in doorways.- Fixed weights not properly computing.- Fixed dismount not working in combat.- Fixed gathering/crafting simultaneity.- Fixed dialogue persisting after death.- Fixed ability UI not having cooldowns.- Fixed jellyfish not stacking correctly.- Fixed Google Play prices/subscriptions.- Fixed drag and drop destroying tooltips.- Fixed entity area chests not despawning.- Fixed friend list not properly ...
Cindervale Idle
Cindervale Idle
56 days ago · Smokeys Tavern

Small Changes v0.9.101

Just a couple small fixes patches up before a big UI change. You cannot sell equipped gear anymore. Skill list can now be sorted by category. Fixed a small issue with skill icons layering/going black. Please feel free to continue to report bugs or share your ideas through the in-game menu, or through the discord. Thank you!
Myriad Realms: Ascend to Sage
Myriad Realms: Ascend to Sage
56 days ago · Aran

Wanjie v5.1 Update Announcement

Ladies and gentlemen, friendly: The main thing done in this update is to change the "online marketplace" and "exotic treasure system" to local mode - marketplace coins, shelves, check ins, demon king coin drops, exotic treasure drops, and transactions are all run locally, no longer relying on servers. At the same time, an "enhanced" system has been added to the treasure. Explanation: Lingyun Pavilion (homework sharing/ranking list) is still a networked function and is not affected. 1、 Market and exotic treasures changed to local mode Previously, a lot of data from the marketplace and Yibao were stored on servers (marketplace coin balance, shelf goods, Yibao inventory, transaction records, etc.) and needed to be connected to the internet for use. After this update: ·Market currency: changed to local records, check-in, demon king drop, and Lingyun Pavilion first pass rewards are directly credited to the local balance. ·Shelf products: Built in a set of default shelves (daily shelves: spirit stone gift package, merit gift package; activity area: Hongmeng point gift package), purchase directly deducts local market coins and rewards are issued. ·Daily check-in: Local check-in, supports consecutive signing rewards, can be claimed once a day. ·Demon King drops market coins: Endless mode Demon King (entire ten waves) drops market coins according to probability, and is directly credited locally. ·Strange Treasure Drop: Endless Demon King (starting from 100 waves, the entire ten waves) drops exotic treasures according to probability, with quality and entry randomly generated locally. ·Yibao Trading: All Yibao guidebooks, backpacks, listings, listings, and purchases are localized, with a deduction of handling fees for listings and purchases made in local market currency. ·Old data migration: The existing market coin balance before the update will be smoothly migrated to the local area without loss. From now on, the marketplace and exotic treasures can be used normally even whe...
山上那个猴儿
山上那个猴儿
56 days ago · 19378370

v1.0.30版本更新内容

1.游戏内右上角新增随机提示信息 2.角色新增致命伤害属性,初始为250% 发生致命一击时 玩家最终伤害=实际伤害*暴击伤害*致命伤害 3.撼山谷及以上地图BOSS新增祭炼石掉落 4.铸造坊新增仙器祭炼功能 5.祭炼功能需要玩家达到识神期圆满(50级)方可使用 撼山谷及更高的地图掉落的仙器方可进行祭炼 祭炼时消耗金币与祭炼石,随机提升装备中词条的属性 仙器所有词条祭炼到圆满,将赋予致命伤害属性
Snt Plan
Snt Plan
56 days ago · Sn兔子

V0.021 Update Announcement

The early-game New Player Guide is not yet fully implemented (the developers have already heard about it 9,999 times). If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq The following test reward items are available to claim (remaining: 96/100): Trade Voucher x1 Auto Battle Unlock Voucher x1 Pet Egg x1 1. Reduced the single-unit recruitment and healing requirements for Infantry, Archers, and Mages in the Battlefield system. The specific changes are as follows: Infantry recruitment: Strategic Wood 2-->1, Strategic Stone 2-->1, Strategic Grain 3-->1; Infantry healing: Strategic Grain 2-->1. Archer recruitment: Strategic Wood 2-->1, Strategic Stone 3-->1, Strategic Grain 2-->1; Archer healing: Strategic Stone 2-->1. Mage recruitment: Strategic Wood 3-->1, Strategic Stone 2-->1, Strategic Grain 2-->1; Mage healing: Strategic Wood 2-->1. 2. Updated treasure purchase orders in the Battlefield system. They are now settled through either Gold Purchase or LV1 Battlefield Gift Box Purchase. 3. Improved eligibility prompts for Battlefield unit recruitment, healing, formations, and combat. When building levels, queues, camp capacity, currency, or strategic materials do not meet the requirements, the interface now displays the specific reason before submission. 4. After a battle victory, the settlement screen now separately displays the Gold reward earned by the current player in that battle. 5. Updated battle monsters, skill books, and drop content: Random skill-book drop pool count 0-->4: A1 pool skill-book count 0-->18, B1 pool 0-->5, C1 pool 0-->4, D1 pool 0-->4, for a total of 0-->31 books. Added base drop chances for skill-book pools: Howling Wolf · C1 pool 0%-->0.5%, Mud Hopper · B1 pool 0%-->3%, Cloudtail Sleep Rabbit · C1 pool 0%-->1%, Plump Radish Sprite · A1 pool 0%-->3%, Pinecone Clapper Bear · D1 pool 0%-->1%. Battle recommended level and drop chance adju...
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