Game Updates

Patch notes and dev posts · 14,864 Steam updates
Vespera
Vespera
63 days ago · Thade

PATCH 0.14.0 - TALENTS 2.0 balance and buffs

All listed values are per rank. Barbarian Axemaster * Sundering Form: Initiation — Damage increased from 2.5% to 7.5%. * Brass Edge: Discipline — Crit Damage increased from 3.5% to 10.5%. Bloodreaver * Ravenous Beat: Initiation — Attack Speed increased from 1.2% to 3.6%. * Ravenous Beat: Discipline — Double Damage Chance increased from 1% to 3%. Ironbreaker * Answering Steel: Initiation — Damage increased from 2.5% to 7.5%. * Stone Aegis: Confluence — Block Chance increased from 1.5% to 4.5%. Arcanist Pyromancer * Cinder Script: Discipline — Burn Damage increased from 2.5% to 7.5%. * Furnace Rhythm: Initiation — Ability Power increased from 2.5% to 7.5%. Frostbinder * Winter Clock: Initiation — Ability Power increased from 2.5% to 7.5%. * Shatterpoint: Initiation — Damage against Frozen enemies increased from 2.5% to 7.5%. Voidcaller * Siphoning Dark: Discipline — Lifesteal increased from 1% to 3%. * Folded Current: Initiation — Ability Power increased from 2.5% to 7.5%. Nightblade Assassin * No Second Motion: Discipline — Damage increased from 2.5% to 7.5%. * Chain of Knives: Discipline — Double Damage Chance increased from 1% to 3%. Duelist * Twin Tempo: Initiation — Double Damage Chance increased to 3.6%. * Twin Tempo: Discipline — Attack Speed increased from 1.5% to 4.5%. * Riposte Line: Discipline now grants 4% Dodge Chance. * Aegis Step: Confluence now grants 1.5% Lifesteal. Venomshade * Uncut Bloom: Initiation — Attack Speed increased from 1.5% to 4.5%. * Bursting Petal: Discipline — Damage increased from 2.5% to 7.5%. Warden Deadeye * Barbed Sightline: Discipline — Damage against Bleeding enemies increased from 3% to 7.5%. * Eaglefall Draw: Initiation — Damage increased from 2.5% to 7.5%. Stormstrider * Tempest Circuit: Discipline — Damage increased from 2.5% to 7.5%. * Thunder Current: Discipline — Attack Speed increased from 1.2% to 3.6%. * Gale Step: Discipline now grants 4% Dodge Chance. * Returning Gale: Confluence now grants 1.5% Lifesteal. Deathadder ...
Professional Chef
Professional Chef
63 days ago · Eracu Studios

1.0.1 - Hotfix

* Fixed German localization issues. * Added a local save backup and recovery system. * Fixed an issue where the Restaurant could repeatedly generate the same recipes. * Now the price of the inventory climbs to 500 dollars max. * Removed some scores from the leaderboard.
Focus Grove
Focus Grove
63 days ago · hangingkicks

Next Update Announcement 🐝🐻🍯

Hey Grove Keepers!The week that we've been waiting for finally came! We are thrilled to announce that this Friday we are releasing for you a free update called Beekeper 🐝🐻🍯 This will be the first content update of this size, adding:a new character-shop,new buildings,new decorations,new flowers 🌼🌹🌻🌷,a new resourceand more...Beekeeper will let you arrange your own apiary. You will be able to build beehives that will produce different kind of honey for selling, and wax - a new resource that will enable you buy different queen bees, better hives and new beautiful (definitely not tacky) lanterns for your farm. All of this at your new character Beekeeper.Oh, and we keep the best for last as a surprise. But let's just say that there will be quite a few of brand new reward decorations and skins - IF you earn them with your real tasks and focus sessions, of course:)Ultimately, we hope this new update will breathe even more life into your groves and farms, filling them with flowers, beehives, and cheerful bees. And allowing for even more motivation in your lives.Stay cozyYour Little Lanterns Join us in the groveIf Focus Grove feels like something you’d want to keep growing with, please consider giving it a go. And if you're already growing with it, recommend it to someone who would like it - it helps more than you know. Let's all grow together!Your Little Lanterns
Berry Bury Berry
Berry Bury Berry
63 days ago · Get(Color)

Console Release Date + New Trailer!

⭐Hello Little Sprouts... Since Berry Bury Berry's release earlier this year, I've been working with Black Lantern Collective to help bring it to consoles. I'm excited to officially announce that Berry Bury Berry will be coming to Nintendo Switch, PS5 & XBOX Series X/S on August 20th! cya soon on consoles! 🍓
Spirit City: Lofi Sessions
Spirit City: Lofi Sessions
63 days ago · andrea.etingin

🔮 Spirit City: Magical Library DLC Releases on August 24th + NEW Spirit reveal

Hello Spiritographers!We're excited to announce that our next major expansion pack for Spirit City: Lofi Sessions, the Magical Library Expansion, is releasing on August 24th! 🪄✨🪄 This expansion invites you into an arcane sanctuary overflowing with magical books, enchanted artifacts, and new Spirits to discover.If you haven't already, check out the teaser trailer below, and wishlist the DLC!(Screenshots shown are a work in progress) What Secrets Await in the Magical Library Expansion?New Spirits to Summon – Conjure new Spirits to accompany your magical studies, including Mantapedia, a manta ray disguised as a flying book, and a host of other mythical creatures.A Fully Customizable Library – Personalize every corner of your library by mixing and matching different styles to create the cozy reading space of your dreams. From a cozy fireside foyer to a grand arcane study, bring your library to life with towering bookshelves, enchanted tomes, mystical artifacts, and magical curios.A New Enchanted Wardrobe – Slip into your favorite study attire with cozy new outfits and accessories, whether you're channeling an eccentric witch or a seasoned arcane scholar.New Arcane Activities – Lose yourself in a new chapter of magical study as you practice spellcraft, brew elixirs, uncover forgotten arcane lore, or simply curl up with a good book in your cozy reading nook. A New Spirit Emerges We heard you were a fan of dragons, so we're including not just one dragon, but two!The most popular legend claims that Kindlestars are wishing stars given the form of tiny dragons…As part of the new Magical Library DLC release, we will also be giving out small free goodies to our loyal players so stay tuned for more gifts from the team in the coming weeks! 💙This week, we present you with special library-inspired phone wallpapers featuring Spellsqueek, Bookwyrm and a special someone teased today for the first time: our beloved Kindlestar! And don’t forget to take a look at our newly added Spirit S...
Data Center
Data Center
63 days ago · Waseku

ECMP number of paths choice, VLAN DENY as default choice v1.1.7

New: Exposed number of ECMP (Equal-Cost Multi-Path) paths in Pause menu->Other. Default is 16. Based on your setup you might want to either lower the number for faster evaluation or increase if you want/have more complex network with many equal paths between devices.New: Added option in Pause menu->Other to set network switches default VLAN policy to DENY. And button to move all VLANs on existing switches to DENY, if the DENY list is empty.New: VLAN ID shown in network switch configuration next to Server IPFix: VLAN ID in asset management correctly shown if routed with \ to hint this VLAN is from routerCoopFix: cabling check caused clients cable be rejected on host.
Vespera
Vespera
63 days ago · Thade

🛠️ Patch 0.13.9 — Talents 2.0 Reliability

Talents 2.0 bonuses, Milestones, saved builds, and combat feedback now behave consistently across every subclass. ⚔️ Talent Effects Restored * 🟠 Fixed subclass bonuses sometimes not applying, including Damage, Crit, Lifesteal, Ability Power, and other allocated stats. * 🟠 Affected characters now receive their intended damage and survivability again. * 🟠 All 72 Milestones across all 12 subclasses now trigger and deliver their intended damage, healing, Shields, counters, resources, and cooldown effects. * 🟠 Milestone activity now appears by name in combat feedback, logs, and Damage/Healing Reports. 🔥 Subclass Repairs * 🟠 Fixed Pyromancer’s Flashpoint Seal, Furnace Rhythm, Ember Crown, and related Scorch, sequence, charge, damage, and cooldown behavior. * 🟠 Fixed Void Continuum so it correctly replaces and upgrades Folded Current instead of disabling both effects. * 🟠 Folded Current and Void Continuum now correctly extend eligible Arcane Buffs from Glyph Current, Clockless Rush, Hourglass Step, and Last Hour Fold. * 🟠 Fixed Bloodreaver Buff Duration bonuses so they properly extend eligible effects. 💾 Builds and Combat Clarity * 🟠 Subclass build slots now remain saved after resetting, changing subclasses, or returning to a previous subclass. * 🟠 Keystone descriptions now clearly identify which Milestone they replace and strengthen. * 🟠 Divine Blessing’s Spellflow effect now displays its proper combat icon.
Idle Pixel Fantasy
Idle Pixel Fantasy
63 days ago · Wishlist Idle Pixel Battle

The gameplay of Idle Pixel Battle

In this devlog, I would like to give you a closer look at the gameplay loop of Idle Pixel Battle and introduce some of the systems I have implemented over the past few months.From the different heroes and their abilities to randomized items and permanent upgrades, there are many ways to improve your party and progress further and further.The HeroesAt the beginning of each run, you assemble your party from a selection of different heroes. Each hero has their own stats, equipment, and abilities, giving them a distinct role within the team.KnightThe Knight usually stands at the front and protects the rest of the party. His abilities focus on direct damage, defensive effects, and controlling enemies. Here is a selection of his abilities:ArcherThe Archer specializes in high damage, critical hits, and special arrows. With the right equipment and upgrades, he can create particularly powerful damage combinations.MageThe Mage uses a variety of spells to weaken enemies and pressure them with status effects such as Burn, Slow, and Power Down.By changing the positions of your heroes and combining their abilities, you can experiment with different party compositions. - More heroes will be added alongside these three! - Stats and Level-ups Each hero has several stats that determine their strengths in battle: LVL shows the hero's current level.Power increases the damage they deal.Crit determines the chance of landing a critical hit.Armor reduces incoming direct damage.Speed affects how quickly the hero attacks and uses their abilities.Luck improves, among other things, the chances of receiving better rewards and rarer level-up options. After winning enough battles, a hero gains a level. With each level-up, you can choose from several randomized upgrades and decide how the hero develops during the current run.You might build an exceptionally fast Archer, an extremely resilient Knight, or a Mage with a high critical hit chance. The upgrades offered are different in every run.Items, ...
IDLE_DIRECTIVE
IDLE_DIRECTIVE
63 days ago · Kevinfu510

Patch Notes for v1.0.7

Hey everyone! the following are fixed/changed in this patch:FIX: Game crash when opening the Augment window while the map is rendering (thread related).FIX: Random game crashes due to the game-engine trying to access invalid objects (Crashes might still happen, this fix solves only possible crash sources that I could find).FIX: Floating-point errors causing players to stop gaining energy (energy capacity capped at 9.9999999999998)FIX: Using up upgrade materials from Materials Cases not notifying the Replicator or newly emptied space.OPTIMIZE: Salvager and Harvester backend has been slightly optimized (10% faster), but it will still cause stutters at late-game stages (200k power or more). Further optimization will take time.For players who were regularly experiencing crashes, do let me know if it is still happening or not in the Steam Forums/below this announcement!Thanks for reading, and thank you for playing! - Kevin
Snt Plan
Snt Plan
63 days ago · Sn兔子

V0.008 Update Announcement

Notice: The early-game tutorial is not yet fully implemented (the developers have already heard about it 9,999 times). If you need help, please join one of the following communities: QQ Group: 1098841891 Telegram: https://t.me/+KkKgOeeWXbM0NmM1 Discord: https://discord.gg/2g6mZfAPq Test reward items are available to claim. Update Details: 1. Fixed issues with Auto Battle in solo and multiplayer battles. If you still encounter a problem, please log out and back in. 2. Fixed issues with the Farm system's one-click operations. Players can now perform actions such as tilling and planting in batches. 3. Updated Personal Technology content, unlocking Level 1 Agricultural Order Expansion, Level 2 Agricultural Order Expansion, Profession Materials, and Combat Skills. 4. Fixed incorrect physical and magical critical damage calculations. 5. Fixed an issue that prevented Speed-up Tickets from being used in Processing mode.
Vespera
Vespera
63 days ago · Thade

HOTFIX 1.7 FOR TALENTS 2.0

* 🌀 Fixed Void Continuum so it properly replaces Folded Current and triggers after three different direct Arcane abilities. * 🔄 Additional Arcane Buff casts, including Auto-Cast, no longer reset or break Void Continuum’s sequence. * 📝 Clarified Void Continuum’s replacement and activation rules in its description. * ✨ Added a unique combat Effects icon for Divine Blessing’s Spellflow buff. * 💾 Fixed Reset Subclass deleting saved builds. All three build slots now remain saved when switching between subclasses.
Delvegg
Delvegg
63 days ago · HOU

V1.09 - New Features.Bug Fixes and Optimizations

Added a growth-level sorting option in the Hatchery. When "skip animation" is enabled, sorting by growth level will now be applied by default.The damage test in the Magic Tower can now be closed at any time. A settlement screen has also been added for the damage test, which will pop up when the test is manually closed.Added BOSS damage statistics to the Roster page.The cumulative count requirement for the achievement "Keyboard Smoking?" has been reduced from 600 to 300.Fixed the issue where the Demon Archduke's attack animation had no recovery (after-swing) time.
Limitless Survivor
Limitless Survivor
63 days ago · atx

Movement Speed Limit Feature and Bug Fixes Update Ver. 1.0.08

Update Ver. 1.0.08 has been released.New FeatureMovement Speed LimitYou can now set a maximum movement speed for the player from the menu.Movement speed can be limited through the settings menu.Bug FixesFixed an issue where an incorrect attack increase value could be displayed when enhancing Attack. *This was a display-only issue, and the correct value was applied to the player's actual Attack.Thank you for your continued support of Limitless Survivor.
Pay 2 Win: The World is Mine
Pay 2 Win: The World is Mine
63 days ago · Patriots Division

PAY 2 WIN - Patch 1.2

Hello bosses! It's time for another patch - this month we're taking a swing at a few core systems, rebalancing a few others, and bringing up some underserved builds and playstyles for folks. In particular we're taking a look at player QoL to add a few features and extras that have been highly requested by you, our lovely playerbase.GENERALLINUX Native now available! Players who are used to running the game via Proton or other compatibility layers can now run the game natively on most popular distros. Save locations should stay in the same spot and move over when you do.MAC version now available! We placed a call to Tim Cook for one last favor before his retirement to secure this one - now you can enjoy the P2W you know and love on your beautiful Apple displays. Note - sometimes new builds won't force to their native version due to some weird quirks with Steamworks. We are currently sorting the matter with Valve.New option to see output formula for your Facilities - simply hold the assigned key while hovering over a Facility and you can check things like current increment amount, buff bonuses, studio bonuses, and a preview of what the final output for a trigger will be. Check it out and tell us what you think!A new Bug Reporting feature has been added to the game. This feature will allow us to more accurately find and fix new bugs arising in the game that players may encounter. You can find this feature in the main menu.New option added to turn off coin animations. This is for players who want to leave the game running in the background/other monitors to better AFK play.Improved clarity for spells in some areasAdded several new link increase talents in the Ascension treeAdded new talents in a secret other placeAdded 2 new achievementsReplaced audio in Next Gen scenePointer now switches colors for better clarityCatgirl maid now has her associated sounds. Nya!Idea Guy's link bonus increase now shows separately in the output windowStarlight buff environment visuals now ...
Idle Hero TD - Tower Defense
Idle Hero TD - Tower Defense
63 days ago · TBiz5270

Update v16.0 - Language Localization and Automation Improvements

New Content: You can now play the game in up to 8 different languages (and more are coming soon)! Change your language selection in the Settings menu to experience the game in your native language. Added new upgrades to almost every Automation Function to increase bonuses, add super procs, improve active play bonuses, increase Prestige Intro Skip, spawn Golden and Supreme Bosses, etc. Changes: Removed all boss stalling strategies (you can’t spawn new bosses manually or from Automation until the previous set was killed). Stalling was super OP, so this may feel like a nerf, but several changes were made in an attempt to balance the loss. Removing stalling was heavily favored by 95% of the community. More buffs to bosses will be coming in a later patch. Changed the mechanics of the stat boost Automation Functions (damage, gold, energy and exp) to allow them to stack to MUCH higher values. Added a Credits page in the Settings menu to thank all of the major helpers with the game's development. QoL Improvements: Added presets to the Wave Perk Priority automation function. Bug Fixes: Fixed bug where offline mastery exp did not overflow to the next level progress after ranking up. Fixed various minor UI issues.
Vespera
Vespera
63 days ago · Thade

HOTFIX 1.6 TALENTS 2.0

🟠 Fixed subclass talent bonuses being ignored, restoring missing damage, Crit, Ability Power, Lifesteal, and passive bonuses. 🟠 Repaired all 72 Milestones across all 12 subclasses so their triggers, payoffs, cooldowns, caps, and spell relationships work properly. 🟠 Milestone activations now appear clearly in combat logs and combat status displays. 🟠 Fixed Pyromancer’s Flashpoint Seal, Furnace Rhythm, and Ember Crown. 🟠 Fixed Voidcaller’s Shadeflame/Siphoning Dark behavior and description.
Upgradia
Upgradia
63 days ago · Remy

Upgradia Online is Out Now in Early Access!

Hello Adventurers!The gates are officially open. Upgradia Online is now live in Early Access!We are incredibly excited to welcome you into Upgradia. Thank you so much to everyone who has wishlisted the game, followed development, shared feedback, joined the community, and supported us on the road to launch.To celebrate Early Access, the EA Crown Drop Party is live from August 3 to September 3, 2026. During the event, players can hunt for Crown Chests and limited cosmetic crowns while adventuring through Upgradia.As this is Early Access, your feedback and reports are incredibly helpful. If you need support or spot something that does not seem quite right, you can contact us in-game through Settings > Support / Report a Bug, post in our official Discord, or email us at bugs@upgradiaonline.comThis is just the beginning. We have a long road ahead with more updates, polish, balancing, optimisation, and new content to come, and we are so excited to build that future with you.Thank you for being here at the start.See you in Upgradia!
Tiny Slime Farm
Tiny Slime Farm
63 days ago · Choco Dev

Patch 1.1.163

Various UI and gameplay-related issues have been fixed. #### Fixes * Fixed an issue with the clickable area of decoration images in Edit Mode. * Fixed an issue where top menu buttons (such as Frame Mode) could be clicked while placing or moving objects. * Fixed an issue where food quantity text could appear outside the frame in Frame Mode. * Fixed an issue with May's second thought text not displaying correctly. * Fixed an issue where May could still be interacted with after using **Find May** while she was sleeping, even though she was not visible. * Fixed an issue where some text could appear outside the frame in Frame Mode. * Fixed an issue with crop growth time calculations based on planting scale.
HEXSTORM: Tears of Arcadia
HEXSTORM: Tears of Arcadia
63 days ago · tearevo

We're flying — HEXSTORM: Tears of Arcadia is out now

{STEAM_CLAN_IMAGE}/45994743/8baf05432fd3f094218b9fb3a6cfe937c52a791c.png We're taking off! HEXSTORM: Tears of Arcadia is out. We worked on it longer than we planned, rebuilt more of it than we wanted, and never dropped a single idea we believed in. The Arcadia is in your hands now. The last few days turned out to be the longest of the whole project. The game was ready; the button wasn't. Thank you to everyone who waited them out and kept the game on their wishlist. There are several thousand of you, and that drives us harder than any deadline. Inside: a thirty-mission campaign, four challenge modes, air combat, meteor showers, sandstorms and ice peaks. Turrets, drones, ship upgrades, a story worth following, and no two battles alike. Windows, macOS, Linux. Six languages. 15% off for the first week. Thank you for waiting. See you aboard the Arcadia.
Nomad Idle
Nomad Idle
63 days ago · The Fox Knocks

New Incremental Game and Better Regional Pricing!

Hello! Hope you're all doing well. Today, I'd like to announce that my latest incremental game has been released. Kin and Conquest:I also want to announce that I've updated the pricing model for Nomad Idle. It's come to my attention that I was using an old model that had very unfair pricing conversion in many countries. I've rectified this by making the price more balanced across the board, with many countries seeing a sharp drop in price.Thank you.
Kin and Quarry
Kin and Quarry
63 days ago · The Fox Knocks

New Incremental Game and Better Regional Pricing!

Hello! Hope you're all doing well. Today, I'd like to announce that my latest incremental game has been released. Kin and Conquest:I also want to announce that I've updated the pricing model for Kin and Quarry, but it unfortunately won't be available until later in the month due to some timing with plans I have ongoing with Steam, but I really wanted to let you know that it's in the works. It's come to my attention that I was using an old model that had very unfair pricing conversion in many countries. I've rectified this by making the price more balanced across the board, with many countries seeing a sharp drop in price.Thank you.
Kin and Conquest
Kin and Conquest
63 days ago · The Fox Knocks

Kin and Conquest - Available Now!

Kin and Conquest is now available!⛏️Dive Deeper⛏️Explore 12 challenging floors, each with three difficulties.⛏️Unlock True Power⛏️Unlock and utilize brand-new weapon abilities, each one unique to its own weapon type. ⛏️Forge Your Build⛏️Gather resources to upgrade a wider variety of available equipment, weapons, and an extended skill tree.This is the full, complete version of the game. I've made adjustments to the pricing for many countries so that hopefully it feels like a fair price for all regions.The demo has been removed because at this point it's very different from the full version. In case of any bug fixes, I also don't want to manage two versions. I'm a solo-developer, so I hope you understand.I hope you enjoy the game!Thank you.
MyBiz: Pomodoro Desk Tycoon
MyBiz: Pomodoro Desk Tycoon
63 days ago · Bizpro Games

Update patch 3 August 2026

Update v1.1.0 🎉 New Guided setup for new players — first-time players now get a hands-on, step-by-step walkthrough: buy a desk, hire from the CV panel, seat your staffer, run a focus session, collect payroll & coins, then take a break. (Returning players aren't interrupted.) ✨ Improved Per-account saves — each Steam account now keeps its own separate save on a shared PC. Your existing progress is migrated automatically the first time you launch. Proper Steam presence — the game now launches through Steam, so friends see you "In-Game," and "Open on startup" now starts it via Steam. Online World now requires Steam sign-in — keeping the park tied to real Steam players. Single-instance guard — running two copies at once is now prevented, protecting your save from conflicts. 🐛 Fixed Character customization skin tones "Medium" and "Dark" were swapped — labels now match the sprite. Fixed a crash that could happen on a brand-new profile (window centering). Corrected tutorial wording that said to "drag" staff onto a desk — it's click-to-assign.
Abyss Horde
Abyss Horde
63 days ago · 619070440

Optimization Update v1.1.0

1.Adjusted the effect of Black Hole on Bosses: it can still effectively restrict Boss movement, but will no longer forcefully pull them to the center. 2.Reduced the initial Luck of Cleric from 66 to 50. Thanks for your feedback! I'll keep improving the game!
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