Game Updates

Patch notes and dev posts · 8,198 Steam updates
Life in The Janitor's Room with A JK Girl

You Could Have Chosen Pure Love. You Opened the Box Anyway.🔥

You wake up on a mysterious island with no memories. The first person you see is a nun named Sienna —She helps you to your feet, not knowing that in that very moment, an unbreakable bond has already quietly formed between you.A barrier seals off every way out. Time flows gently on the island, the distance between you slowly closes, and feelings begin to waver."I like you." Only after those words are spoken does the story truly begin. But somewhere along the way, she starts saying less —and the look in her eyes becomes something different.The pure love ending has never disappeared. It's right there, waiting for you.But another path has always had its door open — and sooner or later, you'll find yourself wanting to open that Pandora's box. 🔥Wishlist it now 📢AVANTGARDE Series of works💕COMING SOONFollow us! Steam X Discord
Thunder Tank: Iron Shield
Thunder Tank: Iron Shield
9 days ago · mikesmith66881

Game Version Update

Dear players, Thank you for your support and passion for our game. In order to provide you with a better gaming experience, we have released a version update today. The update includes the following improvements: Significantly increased the number of diamonds dropped per level, making it easier for you to collect resources. Fixed some known bugs to further enhance game stability and smoothness. Deeply optimized game performance, effectively reducing memory usage, making the game run more smoothly than ever. Thank you for your continued support, and happy gaming!
RuneClick
RuneClick
9 days ago · Vosk

Update 2.4.0 - Prayer and Thieving

Prayer A brand new skill joins the lineup. Bury the bones your enemies drop to train Prayer, anything from common bones up to dragon and abyssal bones, with the rarer drops worth far more experience. Unlock altars as you climb, a gold sink that multiplies the experience every bone gives you. There are three altars to work toward, each a steeper investment than the last. In combat your prayers draw from a points pool that drains as you fight and refills with every enemy you put down. Twenty-two prayers fill the book. Raise an overhead ward to block an incoming melee, ranged, or magic blow outright, or call on the offensive and defensive prayers to sharpen your accuracy, hit harder, and soak more damage, all the way up to a handful of elite prayers that roll several boosts into one. Select an enemy and the book tells you exactly which ward stops its attack style.Thieving The second new skill introduced with this update. Pick a mark, anything from wandering townsfolk and hooded zealots to market stalls, armoured guards, and a locked rogues' chest, and help yourself to whatever they are carrying. Stalls give up the goods they sell, logs and ores and fish and gems, while people carry coin, food you can eat mid-fight, and on the richest marks the occasional piece of rare gear. Every mark has its own pockets to pick, and stalls visibly empty out as you work them over. A botched steal freezes you on the spot for a beat. Your odds climb as your Thieving level outgrows a mark, which means the best play is always the richest target you can rob cleanly. Chain clean lifts together to run up a streak that pads your coin. Seventeen marks wait in all. And three new foods round it out: bread, cake, and a richer chocolate cake, lifted straight off a baker's counter with no cooking required.A reanimated companion Your character got a brand new idle animation, redrawn from scratch with more than twice the frames and a smoother, livelier resting pose. It is the thing you glance at most,...
Visseron Idle
Visseron Idle
10 days ago · HammaLlama

v2.25.3 - Small Relic Hotfix

This is a small cleanup patch for Skilling Relics that were previously able to behave like socketable equipment. Skilling Relic Cleanup Socketed gems are safely removed from relics - If a gem was socketed into a Skilling Relic, it will be returned to your inventory on load. If your inventory is full, it will go to overflow. Affected relics are restored - Skilling Relics that were treated like equipment are returned to inventory and restored to their normal collectable state. No relics are lost - This cleanup happens automatically the next time you load the game. No action is required. Inventory Filter Fix Skilling Relics will now appear under the Misc inventory filter. Previously, relics were scattered throughout the inventory filters. Feedback Welcome If you run into any issues after this update, or if a relic still is not behaving correctly, let me know: Discord - more closely monitored and the fastest way to reach the developer Steam Discussions Thanks for your patience with this one. -- Visseron Games
I AM THE DAO
I AM THE DAO
10 days ago · skyblack7301

《IAMTHEDAO》updatefix v0.6.11

Here are the main updates in version v0.6.11: Fixes: Fixed a bug in the Dao Debate Tower where the wrong enemies would spawn after a battle failure Adjusted the cap for cultivation attributes and relic comprehension attributes Fixed the issue where floating combat text for cultivation would disappear Save File Notes: If the computer crashes or the game process is closed during saving, save file corruption may occur. A new save backup feature (saves_backup) has been added to prevent cloud saves from being wiped. If you encounter save corruption and cannot start a new game, you can first enable Steam offline mode, then manually delete the save files in the saves folder, and copy the save files from the saves_backup folder into the saves folder to attempt a repair. Save file location: Press Win+R on your keyboard, enter the following path, and press Enter: %USERPROFILE%\AppData\LocalLow\skyblack games\IAmTheDao\userData\saves Reporting Bugs or Questions: You can provide feedback by joining our Discord or sending an email to: skyblack7301@gmail.com
IdleOn
IdleOn
10 days ago · LavaFlame2

Crystal Cove & Green Water - NEW CONTENT!

• Cavern 18 - The Crystal Glunko Cove!• Collect gooey shapes, from Triangles to Nonagons, in order to upgrade your Cove Stats -- you have a unique Drop Rate, AFK Gains, and Multikill value while in Cavern 18.• Each Gooey Shape counts on the Slab, so thats +12 new Slab Items to add to your collection!• Green Water added to Cavern 16 - The Fountain• 20 new Green Water upgrades which include bonuses to the rest of IdleOn of course, 3 new Fountain Currencies, rubber ducky and more!• 7 new Schematics to build via Kaipu, the Engineer villager!• 6* Cardifiers added - everybody gets 1 for free... in fact, I'm gonna DOUBLE that to 2 cardifiers for everyone who is an active player!! They will show up on special occasions in the Limited Gemshop section, and are of course used in the Cards section of Codex to turn any 5* Card into a 6* card.• New Crystalline Glunko pack and Limited Items available now in the Gemshop! • The kill requirement for the next map is now show in the top-left! This used to only be true for the first few worlds, but it's permanent, it makes the furthest map you've reached feel like you're on the front-lines, gives it that battle vibe!• Changed most big number displays in the game to be more uniform and better -- for example, say you had 4216B / 52T exp. Not only would this now show in just Trillion notation, but you'd also get a decimal place, so it would be 4.2T / 52.0T• The killcount of Gloomie Mushroom, Ancient Golem, and new Crystal Glunko cavern monsters are all properly shown by each mob's Card in Codex • Fixed a display issue where Dungeon Rank 60+ would visually show up as Rank 1. No gains were lost, just a momentary display glitch. 5000 GEMS winners from LAST Patch Notes are:Amendu, Gorrat, oshawut, mistaneat, kilvan, Boods, ScurvyDan, wRyu, ypppoiu, BopeBrancis10 people who comment their 1st IdleOn player name on THIS Patch Notes will win... Well... how about YOU tell ME what you want to win: Say "Gems" if you want the prize to be 5000 gems. Sa...
Bit Heroes Quest
Bit Heroes Quest
10 days ago · Adrian

Season of Sun: Webpage Updated

Our webpage has been updated with new content from the Season of Sun!Visit www.bitheroesquest.com/ for the following:See this Season’s new legendary pets and accessoriesCheck out the upcoming events reward schedulePreview the gallery of new cosmetic itemsSign-up for email notifications to receive the biggest Bit Heroes news right to your inbox
FeeBay Simulator
FeeBay Simulator
10 days ago · Lake Country Games

v0.1.24 - Launch Update

v0.1.24 - Launch Update Listing Improvements Manual price input in the "List for sale" modal alongside the slider Custom +/- buttons for fine-tuned price adjustments Quick-select presets: 50%, 75%, 100%, 130%, 160%, 200% of reference value Listing duration picker - Half-day (4 min), 1 day (8 min, default), 2 days, 3 days Sale odds panel shows per-minute chance and total chance for the full duration Fixed pricing above 1.6x reference no longer hard-cuts to 0% sell chance - now scales smoothly to near-zero Grading Screen Improvements Card and slab images in Active Submissions and Recently Graded are now larger and easier to read Added zoom/inspect button to every card and slab in the Grading screen - click the magnifier to get the full-screen card detail view Grading Added a cancel button to in-progress grading submissions - click Cancel next to the timer, confirm the prompt, and the card returns to your inventory as raw. The grading fee is forfeited Fixed "Reveal All" did nothing after pausing and unpausing the game - grading timestamps now use game time consistently across all reveal paths Grading submission timers now pause and resume correctly alongside the rest of the game Grade 0 (authentication failure) now displays as "Auth Failed" in the grade distribution on the Grading and Stats screens The "best grade" stat no longer counts auth failures toward your personal best Bulk Reveal Improvements Added an animated scrolling card marquee to the Reveal All summary screen - your graded slabs scroll past sorted by grade Fixed the marquee now loops seamlessly with no visible snap or seam at the end Fixed "Best of the run" label was showing the grading company name twice (e.g. "ZAG ZAG GEM 10") Removed the redundant gem count line from the summary screen Inventory Fixes Fixed sorting by Condition could display cards out of order when condition label tiers overlap in score. Sort now groups by label tier first, then uses score as a tiebreaker within the same tier Pause Sys...
FeeBay Simulator
FeeBay Simulator
10 days ago · Lake Country Games

v0.1.24 - Launch Update

v0.1.24 - Launch Update Listing Improvements Manual price input in the "List for sale" modal alongside the slider Custom +/- buttons for fine-tuned price adjustments Quick-select presets: 50%, 75%, 100%, 130%, 160%, 200% of reference value Listing duration picker - Half-day (4 min), 1 day (8 min, default), 2 days, 3 days Sale odds panel shows per-minute chance and total chance for the full duration Fixed pricing above 1.6x reference no longer hard-cuts to 0% sell chance - now scales smoothly to near-zero Grading Screen Improvements Card and slab images in Active Submissions and Recently Graded are now larger and easier to read Added zoom/inspect button to every card and slab in the Grading screen - click the magnifier to get the full-screen card detail view Grading Added a cancel button to in-progress grading submissions - click Cancel next to the timer, confirm the prompt, and the card returns to your inventory as raw. The grading fee is forfeited Fixed "Reveal All" did nothing after pausing and unpausing the game - grading timestamps now use game time consistently across all reveal paths Grading submission timers now pause and resume correctly alongside the rest of the game Grade 0 (authentication failure) now displays as "Auth Failed" in the grade distribution on the Grading and Stats screens The "best grade" stat no longer counts auth failures toward your personal best Bulk Reveal Improvements Added an animated scrolling card marquee to the Reveal All summary screen - your graded slabs scroll past sorted by grade Fixed the marquee now loops seamlessly with no visible snap or seam at the end Fixed "Best of the run" label was showing the grading company name twice (e.g. "ZAG ZAG GEM 10") Removed the redundant gem count line from the summary screen Inventory Fixes Fixed sorting by Condition could display cards out of order when condition label tiers overlap in score. Sort now groups by label tier first, then uses score as a tiebreaker within the same tier Pause Sys...
Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~

Ultimate Blacksmith Tycoon アップデート (EA r35) パッチノート / Patch Notes

Thank you for the reports! This update fixes a couple of dispatch issues.Bug FixesFixed losing to the boss even when you exceed the recommended CP The recommended CP didn't account for the boss on the deepest floor — it was based only on the regular enemies, so the much stronger boss actually required more CP than shown. The recommended CP now reflects the boss when you aim for the boss floor, and the dungeon list's recommended CP is now based on a full clear. It should be a far more reliable guide.Fixed being able to change equipment while on dispatch Changing a dispatched adventurer's gear had no effect on the ongoing run ("I changed it but nothing happened"). Equipment is now locked while on dispatch, with a message ("Can't change equipment while on dispatch — change it after they return").Please keep the feedback coming — thank you for playing!
Yolk Heroes: A Long Tamago
Yolk Heroes: A Long Tamago
10 days ago · 14 Hours Productions

Hey everyone! Our new game's demo just launched...

Hello fellow Yolkers,On the forums people have probably seen me say things like 'we're working on another project so that's why this is all slow' or 'i'll try and get to that if i get a break from the other project'. Don't fear, Yolk Heroes IS still being developed on, just VERY slowly. VERY slowly.However, the project that keeps taking time away from my Yolk Heroes baby is finally playable!For the Steam Next Fest we have Burn-9! Which is probably as hard a left turn tone wise from Yolk Heroes as we could possibly go, but it's been what we've been working on.Feel free to not be interested, I mean, I can't say I feel the overlap is all that strong between the two projects. Other than this one is also sort of a 'management' game. You play as the tech in the chair trying to keep a soldier on a suicide mission alive!You can go play the demo now if you want, wishlist it, or badmouth it.The choice is yours!Wish Yolk Heroes luck as well, the designer is on summer break from school and trying to finish up some stuff for Poke Place. Yes, I haven't forgotten about that, and yes, I want it in the game. Look how cool:However, that is still far off on the horizon.-Always14 Hours Productions (Matthew Ritter)
TBH: Task Bar Hero
TBH: Task Bar Hero
10 days ago · happyone

Hotfix - ver 1.00.13

Hello.This is the TBH : Task Bar Hero development team.The game has been updated to ver 1.00.13. ■ Bug FixesFixed an issue where invalid chests could be received too quickly upon reconnecting.Fixed an issue where Decoration / Engraving / Inscription could not be applied to non-synthesizable legacy equipment.Fixed an issue where the floating text for the amount of Gold gained from Alchemy displayed a value without the Rune buff effect applied, differing from the actual amount gained.Fixed an issue so that the next Act Boss battle does not begin before the Act Boss chest has been received. As always, thank you for playing and for sharing your feedback with us.
Bloobs Adventure Idle
Bloobs Adventure Idle
10 days ago · Bloobs_Dev

Version 1.0.6.4 — Homesteading Infrastructure Update

Updates New Content Added 5 new Homestead structures. Added 3 new bridges. Added 1 new dock. Added the Homestead Waypoint, a new buildable waypoint that can be unlocked and used through the Waypoint UI. Added a new Exploration Challenge: Homestead Waypoint. Added the official Bloobs Adventure Idle trailer music to the game. Challenge Improvements Repeatable Challenge reward scaling has been adjusted. Previously reached 50% rewards after 10 completions. Now gradually scales down to 10% rewards after 20 completions. Challenge UI Improvements Updated challenge state labels to improve clarity. Challenges can now display the following states: Start – Challenge is available and ready to begin. Resume – Challenge is currently active and can be resumed. Locked – Requirements have not yet been met. Slots Full – All challenge slots are currently occupied. Complete or untrack another challenge to free a slot. Challenge Store Changes Time Bank purchases have been standardized. Players now receive 1 minute of Time Bank time for every 1 Challenge Point spent, regardless of purchase size. Bug Fixes Fixed Waypoints not automatically opening their interface. Fixed Move to Cauldron not automatically opening its interface. Fixed Soul Opacity settings not being respected after certain soul summon/unsummon actions. Fixed the Mirage Minnow Challenge incorrectly requiring Level 225 Homesteading instead of Level 215. Fixed Challenge Grand Master displaying the wrong achievement in the Achievements UI. Fixed Auto Dexterity occasionally failing to switch courses correctly. Fixed Fishing not always updating the current idle activity correctly. Fixed Dexterity Course Speed not scaling with game speed. Fixed equipment tooltips disappearing when removing items. Fixed enemy HP bars remaining visible after Bloob's death. Fixed Fullscreen mode not remembering the previous window position. Fixed an issue where saved Homesteading seeds would only grow the quantity originally planted. Fixed Eaten Info...
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
10 days ago · deleonora_hs

Event - Stardust

⭐️🚀 Embark on the quest of a lifetime with "Stardust" - Harness the Cosmos! 🌠🏆 🌌🔭 Step into the role of cosmic explorers and masters of the celestial, navigating the vast universe in this captivating event! 🛸✨ ✨🎉 Demonstrate your courage, collect mystical meteorites, and unlock the secrets of the cosmos to enhance your powers. 🎉 🌠 🚀🎁 Discover extraordinary rewards and leave your mark among the stars! Join "Stardust" and seize your destiny in the cosmos today! 🌟🤝
Retro Manager
Retro Manager
10 days ago · retromanager90

Update

🏟️ New Campus SystemAdded a brand new Campus management screen.Training facilities, youth academy, and commercial infrastructure are now managed from a single hub.New ability to set Youth Academy intake focus.Provides clearer long-term club development and progression.🏟️ Stadium OverhaulCompletely redesigned stadium rendering system.Stadiums are now built from multiple layers:Stadium bowlTerraces & seatingRoofsFloodlightsConstruction overlaysStadium upgrades are now visually reflected in-game.Stadium seating is dynamically tinted using club colours.Added dozens of new HD pixel-art stadium assets.🛡️ Team Crest ImprovementsRefreshed a large number of club crests.Higher-quality HD artwork.Cleaner white backgrounds.Smaller file sizes for improved performance.Added missing crests for many clubs, particularly from the newly added countries.🐞 Bug FixesFixed an issue where the game could become stuck when advancing after transfer window negotiations.Improved season progression stability.
Cradle of the Dark Brood
Cradle of the Dark Brood
10 days ago · RyuseGames

v1.0.17

Small polish and bugfix update focused on Genetic Recreation clarity and Dominion assignment popups. Changes Rework the Genetic Recreation confirmation popup with clearer sacrifice and breakdown details and show role-by-role sacrifice counts, power totals, and live-updating projected founder stats Clarify the next Genetic Breakdown threshold, including bonuses from effects like Deferred Collapse Bugfixes Fix the Forger creature assignment modal not appearing Improve Dominion role assignment modal handling across all servitor roles
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