Game Updates

Patch notes and dev posts · 14,927 Steam updates
The Merry Fairy
The Merry Fairy
90 days ago · Laura Fae

Build 70: A change of Seasons!

Dear friend,Time is a curious concept. I cannot quite believe it has been a year since I celebrated the Grand Opening of The Merry Fairy! At the same time, it feels like I just did that - like only yesterday was my birthday, and I pushed a little green button, thus launching this magical portal into my enchanted world. I don't truly count the time in days, months, or years. I count it in the number of new friends that have entered my life - many, many fairy hugs to you all! -, in the seasons that gently change in Fairyland, offering me countless days of awe and wonder, in the generosity of my garden and Fairyland, or in the endless number of projects that sometimes overwhelm me, while also exciting me to the max! But it has been a year, and I am turning 45 now, and The Merry Fairy is turning 1. Yay!I always celebrate my birthday with barefoot cherry picking, cherry cake, and dancing in the forest. Somehow, the cherry trees know precisely when to be just ripe. I also go mushroom picking, and it seems that the forest always keeps a few nice kantareller for my birthday sandwiches. Another thing I do with the Caretaker is to offer tiny sandwiches to the small gnomes that live in the Fairyland caves and who take such good care of our tools and tires. Well, for my birthday, they will get cherry cake!Inspired by indigenous ways of celebrating a birthday, I also enjoy giving gifts to those new and dear to me. This is why it is with great joy that I announce this new update for The Merry Fairy! Shiny new things available in build 70The biggest feature that is coming with this build is this:You can now click on the Weather House and change the Weather, Season, and Time of Day!Together with my wonderful friend Sebastian Dorda, also known as Hagish, who has been helping me with coding since the very first day that I told him about the idea 💖, I will continue to tweak this new feature until it feels just right. But the changes feel good enough for now. I recommend that you go ou...
Virtual Cottage 2
Virtual Cottage 2
90 days ago · DU&I

Summer Update 2026!

Hello everyone, and welcome to the Summer Update! For details, see the list below. And don’t forget to hydrate!SUMMER UPDATE 2026 Additions and Changes:Version: 1.2.0(For multiplayer to work correctly, you must be on the latest version!)Habit TrackerThe Journal was expanded with the highly requested Habit Tracker!Enter new habits, choose when you want to do them, and simply check them off when done! This will also be automatically tracked in the Journal.New LocationWe've added a new summery location: the beach! It has space for you and 3 of your friends, and it comes with soothing wave sounds and environmental animations.Item UnlocksWe’ve added 20 new Summer-themed items that are claimable in the gifts tab. (There are also curtains and kitchen tiles now!)MultiplayerYou can now host a multiplayer session by sharing a room code with others. Being friends on Steam is no longer required.Save SlotsEach customizable location now has up to five save slots, so you can keep variations of your homes without having to completely redecorate every time! Daytime ChangesThe background colors will now match more closely to your real-life day-to-night cycle. Additionally, we’ve added a colorful slider to the customization menu where you can set a preferred fixed time of the day.Quality of Life ChangesOverhauled the Location Selection to make it easier to navigate between locationsOverhauled the Settings MenuNew Settings added to fade out or completely hide the different UI elements (Session and Timer, To-Do-List, Game Music, Digital Clock, Chat)BugfixesThe lanterns from the Spring Update items can now be turned on and off again.As always, thank you so much for all your feedback and support. We’re always happy to hear your feedback and suggestions! If you'd like to chat with us or share your thoughts directly, feel free to join our Discord server as well!Cheers, Simone & Josef
Sill Cats
Sill Cats
90 days ago · SQOOL Kato

Cat Pack 3 is coming soon!

Dear cat lovers, thank you so much for waiting. "Cat Pack 3", which adds four of the most requested cat breeds, will be released soon. Please add it to your wishlist while you wait."Cat Pack 3" is a set of the following four breeds:Calico Scottish FoldBlack Cat MunchkinPlease look forward to the release!
Guildamation
Guildamation
90 days ago · hammerbackgames

1.0.7

Idk fixing things and stuff. Made the Guild View better I guess Nerfed Crafting Quality Trinkets to the ground (has 50% diminishing return after each upgrade). If you didn't take advantage, sorry it was O.P. Buffed bonus elemental damage on hit a bit Hell Gnaw is now Aw Hell Gnaw Trial by Blows doesn't blow anymore Killing bosses that drop trinkets at higher tiers no longer drops higher tier trinkets Auto equip uses the Auto level stats instead of the character's stats Maybe fixed scroll wheel scrolling, it'll probably break again anyway, it now operates by joystick rules, down is up, up is down (not really) Enemies above level 40 get 1 dodge rating, 1 hit rating and 1 spell resist rating per level Decrease the roll amount of hit/crit rating on random items but they now add more attack Armor on equipment shows how much dmg reduction they provide in % as well now Added desert waste level Multiple hunters with Beast Mastery makes it so you can have more pets Fixed issue where enemies weren't taking advantage of their passive abilities, beware of the double attack! Fix issue where enemy spell casters weren't using magic to auto attack or bow wielding enemies not using arrows Fixed issue where the Octopus king was dropping the Spikey Cactus Pet instead of the Octopus pet
蜀仙传·挂至飞升
蜀仙传·挂至飞升
90 days ago · ~DlyJJ~

20260709日常更新

优化调整:1.继续尝试第3种方案来处理游戏异常退出时蓄灵塔变为1级的情况2.【石生】的转生被动技能调整:天命护心:回合开始时,友方全体获得1点\灵石之泽:回合开始时,自身以及随机队友获得\,持续到战斗结束3.【邱林】的转生被动技能调整:摄魄之威:回合开始时,随机2个敌方单位获得\,持续1回合神眼之光:回合开始时,友方体术攻击最高者获得\,持续1回合4.【裘芷仙】的转生被动技能调整:道破无常:回合开始时,扣除敌方全体2点真气,并有20%几率使其\,持续2回合5.【慧珠】的转生被动技能调整:培草仙子:首回合开始时,召唤一株 四叶仙草 (回复友方当前真气最低者1点真气),友方全体获得1层\培花仙子:首回合开始时,召唤一株 四叶花 (回复友方当前生命百分比最低者2%的生命),友方全体获得2点\
Daily Brew Idle: Milk Tea Tycoon
Daily Brew Idle: Milk Tea Tycoon
90 days ago · 秋风宝剑孤臣泪

Hotfix v1.0.0.0.37: New Vinyls, The Tutor's "Green Drink" & Localization Polish!

Hi shop managers! Quick maintenance Hotfix v1.0.0.0.37 is now live, bringing fresh tunes to your shop alongside some fun visual tweaks and global UI cleanups: 🎵 New Drops 3 New T2 BGM Records Added: We have injected 3 brand-new T2 (Uncommon Tier) Background Music vinyl records into the Daily Idle Drop pool! (The vintage phonograph in the corner of your shop just got a restock! Leave your boba shop running on your desktop and see which new tracks you can collect to chill out to while you work). 🚀 Event Visual Adjustments Graduate Exam Tutor Event Update: The boba drink held by the notorious Exam Tutor has been officially changed to a "Green Beverage". (You need that extra caffeinated green energy to survive hardcore QTE battles and grueling exam prep. Plus, it acts as a cyberpunk good-luck charm for getting a "green light" on all your exams!) 🛠️ Fixes & Optimizations Localization Text Alignment Fixes: Fixed UI formatting, text overflow, and misalignment bugs that occurred under certain language settings. (Our cyber-typesetter has officially recalibrated the printing press. No matter what language you manage your empire in, all the corporate data and UI panels will now look perfectly neat and aligned!) Please restart your Steam client to apply the update. Happy idling and enjoy the new music!
Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~

Ultimate Blacksmith Tycoon Update (EA r163) Patch Notes

Per-material "keep cap": You can now set a keep cap for each material in the inventory (e.g., Wood=10, Mithril=30). When you claim dispatch rewards, only newly-received amounts above the cap are auto-sold — your existing stock is never sold. This keeps warehouse space free for the materials you actually want, and makes auto-repeat runs easier to leave unattended.Obtained / auto-sold log: Claiming rewards now lists "◆ Obtained" and "◆ Auto-sold (+gold)" materials in the battle log, so you can see exactly what came in and what was sold.
Gods of Angling
Gods of Angling
90 days ago · EarthBounder

Gods of Angling v1.1.0 is Now Live!

V1.1 Patch NotesSpecial DerbiesThere is now another set of Global Derbies that run each day which have specific, unique themes that are not solely focused on stacking up Weight!The Special Derby schedule is the following:Monday: Exotic DerbyTuesday: Sprint DerbyWednesday: Amateur DerbyThursday: Trophy DerbyFriday: Golden Catch DerbySaturday: Moonlight DerbySunday: Pound for Pound DerbyAngler of the WeekAt the conclusion of the week, when the Sunday Derby ends, a Weekly Champion will be crowned based on the summed performance of all 7 Special Derbies for that week. Game BalanceAdded 3 new Exotic tier FishGodstones no longer grant additional EXP to Heroes who are already Level 100 or higherReduced the power of Army of the Dead (Necromancer Level 90). Slightly reduced the duration of the Sanctified Trance debuff, caused by casting Lay on Hands. (Paladin Level 20)The Ratkin Racial, Wandering Packrat, restores significantly less Hunger than it used to. You can’t just eat Pocket Lint! In addition to the other things it could currently find, it now has numerous very rare outcomes like Items, Expedition Tokens, Dream Coins, etc.General, Misc and Bug FixesThe Lunker Watch now displays a trophy icon beside any trophy lunkersFixed an issue where Inventory Preferences weren’t persisting reliably between game sessionsThe Shared Storage should now update more responsively when transferring items between multiple active game clientsImproved the quality of the UI for gifting an item to a FriendFriend Gifts can now be placed in Local StorageCorrected a typo when Merchants were selling Exotic or Legendary ScrollsAttacks Missed is now a tracked stat in the Hero statistics
Wrath and Retribution
Wrath and Retribution
90 days ago · Mad Vulture Games

Update 1.5 - Subsystem damage, improved loot, fixes

This week's update 1.5 is here and again several aspects of the game get some nice tweaks and improvements - alongside some important fixes.One of the highlights is the increased incentive to try out new gear, because occasionally you will find higher-level items instead of just items at the starting level 1. Also destroying turrets and other subsystems of a battleship now causes additional damage to the main ship up to a certain threshold - significantly reducing the time it takes to finish off those enemies after you've taken care of turrets. And a bad bug has been fixed which caused modules to be assigned to inaccessible slots - there are additional notes for this below.As always: Enjoy and have fun!Changelog 1.5Destruction of a subsystem like turrets now inflicts damage on the main enemy ship, significantly reducing the time it takes to destroy a battleship after you took care of turretsAdded a probability to grant higher-level reward items based on your current equipment levels to incentivize additional build configurationsMade all Merlin skills appear more oftenMade Reactor Overload appear in Mars hub only in “High” instead of even “Substantial” risk missionsGranting 10% resp. 20% more credits in the two later hubsReduced Arcvolt shot audioReduced Lightlance shot audioIncreased likelihood of debris spawning in missionsIncreased likelihood of low and mid density debrisFixed an issue causing weapons and modules to disappear in unavailable slots after upgrading while having the Refabrication Kit equipped, becoming unmanageableFixed enemy shields getting reactivated to full strength when systems recovered after EMP damageFixed Drauger shields being reactivated after system EMP damage although shield generator was destroyedFixed enemy systems not recovering after getting full EMP damageFixed Saturn missions not taking place in relative location to the planetFixed display of Shield Recharge Rate % value in Upgrade screenFixed the Discord button in the main menu lock...
Land Drifters
Land Drifters
90 days ago · Land Drifters

Two New Quests at Quest Board + Game Optimization

Hello Land DriftersThis update brings three new itemsThere's two new quests at the quest board to incentivize you to push forward with the rift.Additionally, there is now a combat crystal tool found in the market place.There was also a push to try and optimize the game like so when it runs for days that it doesn't get bogged down too much, or other areas that can be generally be more resource heavy that include the world map, gathering, and combat. I'll continue monitoring it and see how it goes or if there are other improvements.There was also some minor bugfixes.Build 0.5.6Two new quests added to the quest board with their own item rewards.Crystal combat tool has been added to the market.Renamed second woodcutting zone since spruce was confusing.Lots of optimizations for game performance, including some memory leaks, or laggy spikes optimized.Fixed gathering zone titles not swapping.Fixed some minigame buttons not going back.
Crush Crush
Crush Crush
90 days ago · Sad Panda Studios

We’ve got a golden ticket… to savings!

{STEAM_CLAN_IMAGE}/24136664/4963ddac738ad5cc13b8c9065ef6752035a439ed.png Hey Panda Peeps, The next time you open Crush Crush, we have a little surprise for you: an all-new sale! From July 8th to the 13th, watch out for a pop-up giving you the chance to snag a very special Bundle of Diamonds, Timeblocks, and TICKETS! This is the first time we’ve ever offered a sale on Tickets, so if you’ve been saving up for something special in the Ticket Booth, this is a great opportunity! You can only buy this special bundle once, and only until the 13th, so be sure to snap it up while you can! We love you so hard, The Pandas
Idle Deepcore
Idle Deepcore
90 days ago · swissm4n

Update 1.5.1

Update 1.5.1RelicsWhen several relic discoveries pile up (for example after leaving the game idle), the popup now has a button to skip the rest in one click. You can also turn relic discovery popups off entirely in Preferences: the relic is still collected, just silently.The relics screen now updates live when you collect a relic while it is open.Newly found relics are flagged with a glow and a NEW tag until you have looked at them.AutomationNew condition "Asteroid available" (any, asteroid, comet or uranium), so routines only launch when there is a target to send a rocket to.New relic conditions "Relics held" and "Relic sets completed".Bug FixesThe Fission Furnace now appears as soon as you research it.Fixed a Mastery lock that could leave your last point unspendable.Rocket automation now fills every free launch pad each cycle.Fixed a tutorial hint that could stay stuck on the Sharp Blade upgrade.Feedback welcome!
Under Tower Idle
Under Tower Idle
90 days ago · Panda Dev

Progression Update – Faster Crafting & Skill Tree Improvements

Under Tower Idle – Progression & Quality of Life UpdateHello everyone!This update focuses on improving the overall progression of the game. We've made resource production faster, expanded the information available while upgrading, and redesigned the Skill Tree to give players much more freedom when planning their builds. 📈 Better Upgrade PlanningResource nodes now provide much more information before you upgrade them.You can now preview both the current and next upgrade levels when upgrading island resource nodes.This makes it easier to plan your progression and decide which upgrades are worth investing in. ⚒️ Faster Crafting & Smoother ProgressionOne of the biggest goals of this update was to make the early and mid-game progression feel much smoother.We've reduced crafting costs and/or increased production speed for a wide variety of crafted resources, making production chains significantly less restrictive.The following items have been rebalanced:Iron IngotSteel IngotBronze IngotTin IngotCopper IngotAdamantine IngotMithril IngotGold IngotSilver IngotOak PlankBirch PlankHemp RopeFlourDoughSilk ClothSpider Silk ThreadAncient Wood PlankTomato SauceMuttonPorkMushroom ExtractCut DiamondCelestial WeaveDragon Hide LeatherEbony FrameBull MeatCarved Rune StoneThese adjustments significantly improve production flow and reduce unnecessary waiting, especially during the early stages of the game. 🌳 Skill Tree ReworkThe Skill Tree has been redesigned to give players greater freedom.Skill branches are no longer locked behind connected paths.You can now choose the upgrades that best fit your preferred playstyle instead of following a fixed progression route.This allows for more personalized and flexible character builds throughout your adventure. Thank YouThank you for continuing to support Under Tower Idle!Your feedback continues to shape the game, and every update brings us one step closer to the experience we want to create.If you encounter any bugs or have suggestions, please...
Community Button
Community Button
90 days ago · RecursionSplash

🥚 Hatch Optimization Update | v5.0.05 🥚

🥚 Hatch Optimization Update | v5.0.05 🥚 This update focuses on improving hatch reliability, click submit handling, and overall egg progression stability. 🔧 What This Update Fixes This should resolve several long-standing issues, including: 🥚 Ghost eggs 📊 Incorrect hatch tracking ⚡ Slow or delayed click submits ✅ Failed submit attempts 🔒 Submit lockouts These changes should make the hatching system more stable, more responsive, and more reliable overall. 🥚 Improved Egg Earning Efficiency This update should also improve how quickly you can earn new eggs. Egg slots with HATCHING status are now treated as available for new egg drops. That means once an egg is already hatching, you should be able to earn a new egg immediately the next time your clicks submit, instead of the old “pending” eggs blocking new drops. This should make egg earning feel smoother and more efficient during active play. 📢 Please Report Anything Unusual As always, if you notice anything strange after the update, please let me know so I can investigate it quickly. Thanks for playing and helping improve the game!
Desktop Driller
Desktop Driller
90 days ago · Andrea Fantastico Studio

Fix: the game could reinstall itself after uninstalling — and how to clean it up

We shipped a fix for a serious bug, and we owe some of you an explanation and an apology.What went wrongOn first launch, Desktop Driller used to automatically enable the "start with Windows" option, and it registered that startup entry in the following way: instead of pointing to the game's own executable, it pointed to Steam with a command telling Steam to launch the game.Steam's uninstaller does not disable that entry, so it stayed behind after uninstalling. At every login, it told Steam to launch a game that was no longer installed, and Steam responded by adding it back to your library and queuing the download. Because the game is free-to-play, it could even re-add the license to accounts that had removed it.This was a bug, not a dark pattern. It was never meant to survive uninstalling, and we are sorry for the time and trust it cost you.What we changedThe startup entry now points to the game's own executable, so it stops working the moment the game is uninstalled. Windows ignores it.Starting with Windows is now opt-in. New players choose during the tutorial, existing players are asked once the first time they launch the updated game, and the option can be changed anytime in Settings. The Settings toggle also used to display the wrong state for Steam players, showing "off" while the option was actually on. That is fixed too.If you still have the game installedYou do not need to do anything. The next time the updated version runs, it repairs the old entry automatically.If you already uninstalled the game and it keeps coming backThe leftover entry is still on your PC, and the update cannot reach it. There are two ways to deal with it. Both take about a minute, and you can pick whichever you are more comfortable with.Option 1: stop the entry yourself, without reinstalling anything1. Press Ctrl+Shift+Esc to open Task Manager, then open the "Startup apps" tab.2. Right-click the column headers and enable the "Command line" column. This matters: the entry launches Steam...
Mining Miner
Mining Miner
90 days ago · klNuno

WHERE IS MINING MINER ????

Hello, You are billions probably wondering why Mining Miner did not release today, we don't know as well. Kind regards, Skollheim & MTSU ___________________________ Okay what really happened is that Steam asked at the last minute some changes to the early access info appearing in the store page (literally today) because our game of ping pong e-mail with Steam support turned out to last until the Mining Miner's release date. We are very sorry that this happened. We know that this is the most awaited game of the decade, and for the records we will blame Valve entirely for this and not our immaculate incompetence at managing a video game's release. As soon as Steam gives us the green light, we will release Mining Miner to the store. It's only a matter of days. Oopsie, Skollheim & MTSU PS: 20% discount for the release
JAMs
JAMs
90 days ago · maplesyrupghost

Fixed Silver Crafting!

Hey fixed that silver crafting bug. Took exactly 2 hours of AI nonstop combing over the game's files, and a dozen build attempts later, we actually got silver crafting working again! Was strange to see it break -- and so severely at random like that? Didn't change any files in months. If you were curious, this is the actual solution that made it work. Facepunch didn't change recently but maybe some of those variables became more strict or something at Steam. No idea. But finally got past this one lol. It seems fast too!
Tiny Aquarium: Social Fishkeeping
Tiny Aquarium: Social Fishkeeping
90 days ago · Robyn

A-Lotl Axolotl is Back!

A-Lotl Axolotl is Back! For one week only, you will be able to do quests and earn special Axolotl Currency. This seasonal currency can be spent on the reward shop for curious exclusive decorations, items, and of course, the Axolotl Egg! This event will end on the 15th of July, depending on local time. Best fishes and see you soon for more aquatic updates! - Can & Egon from the Lunheim Team 🐙
Legacy of the Ark: The Long Awakening
Legacy of the Ark: The Long Awakening
90 days ago · KamelKisser

Update 1.5.4 — "Anchor" is live on Steam!

🛰️ Update 1.5.4 — "Anchor" is live on Steam! This one's all about stability and your saves/purchases being rock-solid. A big thanks to everyone who reported issues. 💙 🔧 Fixes ⚙️ Crew Missions crash — Opening Crew ▸ Missions while you had a completed mission waiting could hard-crash the game. Squashed. 🔄 Cross-device saves — PC (Steam) and mobile now use the same account identity, so your progress properly syncs between devices instead of your PC keeping a separate save. If you play on both, this is the big one. 💳 Store purchases staying put — Purchased permanent boosters/unlocks are no longer wrongly removed on reload when the Steam client briefly fails to report your inventory. And if you already lost something you paid for, it's automatically restored on your next launch. No action needed. 🔒 Clear upgrade requirements — Memory upgrades with extra unlock conditions (like Shard Continuity Archive) now tell you exactly what's needed instead of showing a button that does nothing when tapped. ✨ Awakening Milestones explained — The panel now spells out how milestones advance: reach the shown Memory-Core target in a single Awakening (your best-yet is displayed). No more guessing. 📲 Update now on Steam (mobile update rolling out). If you were affected by lost purchases or save sync, updating + relaunching should sort it out — and if anything's still off, drop a note in the support channel. 🙌
Blush Blush
Blush Blush
90 days ago · Sad Panda Studios

Summer Fun Sale

{STEAM_CLAN_IMAGE}/34491490/3fbee7b28ac36ef2e79ec3663731479304667bbb.png Hey Panda Peeps, Can you believe it?! We’re more than halfway to 2027! How about a sale to celebrate? From July 8th to the 13th, take 10% off all Diamond Bundles and receive an ultra-exclusive bonus gift to boot! What bonus, you might be wondering? It’s the Summer Outfit Bundle! That’s right, you get the entire bundle with your purchase! That’s twelve beachy, backyard barbeque-y, or otherwise outdoorsy outfits, one for each of the twelve core boys. Make sure to bring some sunscreen. And maybe a fan to fan yourself with, because these outfits are HOT! We love you so hard! The Pandas
The Interdependent View-Dimension: Zena
The Interdependent View-Dimension: Zena
90 days ago · jiezankeji

Version 0.3.2.4 Update

Optimizations & Bug Fixes:System Tray: You can now double-click the game's icon in the system tray to bring Zena back if she was accidentally hidden.Entrance Animations: Entrance intro animations now play correctly. (Note: You must own the corresponding action to use it.)Item Stacking: Items in the inventory can now stack and display normally. (This specifically fixes the issue where items removed from the Steam Community Market were not merging properly.)
BitCraft Online
BitCraft Online
90 days ago · CL-Lutra

Scheduled Maintenance - Thursday, July 9, 2026

Scheduled Maintenance Hello Everyone. Please note that BitCraft Online will be inaccessible during the upcoming scheduled maintenance, for the times below. We apologise for any inconvenience this may cause and appreciate your patience and understanding. Maintenance is expected to last for 1 Hour.* Time & Date JST: Thursday, July 9, 2026 10:00 PM CEST: Thursday, July 9, 2026 3:00 PM BST: Thursday, July 9, 2026 2:00 PM PDT: Thursday, July 9, 2026 6:00 AM Maintenance Details: Bi-weekly update, summer is coming. Please note that the maintenance start time & completion time is subject to change. *
Kittens Game
Kittens Game
90 days ago · cheshire.panther

Update Notes for July 8

* Better Time panel breakdown * Better quick trade pins * Adaptive default theme * Logout option * Added on-screen keyboard support and fixed gamepad controls on Steam Deck * Various small fixes for themes, badges and achievements
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