Game Updates

Patch notes and dev posts · 11,212 Steam updates
Delvegg
Delvegg
10 days ago · HOU

V1.07 - New Features.Bug Fixes and Optimizations

New Features:Added a permanent lock button to the pet status bar; pets can now be locked from the Hatchery.Added an Extra Equipment page, unlocked via the Crucible talent tree.Added a damage testing feature; damage tests can now be conducted in the Magic Tower, and this feature unlocks together with the Magic Tower.Optimizations:Increased the level of equipment dropped from gambling.Revised the affix stacking rule; identical affixes now suffer linear diminishing returns.Increased the gold storage cap of the Crucible.Improved equipment drop quality for floors 500–700.Added a drill animation.Reduced the values of the Pureblood affix,Star Pureblood: All Stats +40% → +30%; Regular Pureblood: All Stats +30% → +20%.Reduced the buff inheritance rate for summoned units.Increased the attack speed of the Mountain Giant.Mountain Giant's ultimate skill no longer reduces attack speed.Increased the casting speed of the Demons Archduke.Increased the boss damage bonus for Giant Bane and Titan Slayer.Increased the value of random events after floor 600.The auto-challenge feature in the Magic Tower can now automatically challenge the latest floor.Significantly increased the difficulty and rewards of the Magic Tower.The Blacksmith's auto-fill will no longer fill red equipment.Bug Fixes:Fixed the bug where question mark blocks from random events would get stuck off-screen.Fixed the bug where decorations would not drop after floor 600.Fixed a bug where decorations would drop repeatedly and related random event issues.Fixed a bug where certain achievements could not be obtained.Fixed a lag issue on the equipment page.Fixed a blank affix bug.Fixed typos.Fixed a bug where the Vampire Progenitor skill range did not match its description.Fixed a bug where zone effects stacked incorrectly, causing damage miscalculations; buffs from the Archangel and Ice Queen will no longer stack across different individual sources.
Angel Legion
Angel Legion
10 days ago · yymoon

= Tide Aria Summon & New S+ Angel Arrival! =

Dear commanders, together with Miya, let’s join the event!Collect Shimmering Seashell to try the New S+ Recruitment! >>>>    Tide Aria Summon | New S+ Hero Recruitment    >>>    Horcard: Wu Zetian Arrival!    >>>    Combat Support Exchange Day    >>>    Horcard Bonus | Reward Increase    >>>    Seashell Collection Day | Exclusive Package    >>>    Invincible Swordsovereign | Serial Package
Evitania Online - Idle RPG
Evitania Online - Idle RPG
10 days ago · neype

Update 0.317.2

Corruption & Breaches Killing an elite while a breach is already at maximum level extends breach duration. New stat: Area Size. It increases the size of your skill areas, affecting both the visual effect and the actual hit area. Cooldown reduction buff gives 50% Area Size Elites drop the cooldown reduction buff far more often: 12 percent chance raised to 40 percent. Fixes Fixed ore sorting order. Removed leftover spells from the old pre-tree talent system. Characters no longer keep casting talents from other classes, such as a Mage using Piercing Arrow, Dodge or Rapid Fire. Breach monsters now drop loot and gold exactly like normal monsters of the same type and difficulty. Their drops were previously cut in half.
Limitless Survivor
Limitless Survivor
10 days ago · atx

Semi-Auto Feature Added & Bug Fixes Update Ver. 1.0.06

Update Ver. 1.0.06 has been released.Semi-Auto FeatureThe Semi-Auto feature is now unlocked after clearing Hard Floor 5.When Semi-Auto is enabled, the game will automatically learn new skills, upgrade existing skills, and select stat bonuses.Semi-Auto can be toggled on or off by pressing the T key on your keyboard or the Left Trigger (LT) on your controller.Bug FixesFixed an issue that caused an error when changing the language while inside a dungeon.Fixed an issue where the effect that plays when the player's HP reaches 0 was not displayed.Thank you for your continued support of Limitless Survivor.
Angel Legion
Angel Legion
10 days ago · yymoon

= Angel Legion = New Server Notice: Server 165

Dear commanders, the new server S165 will be launched on July 31, 2026. New Server Opening Time July 31, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
TBH: Task Bar Hero
TBH: Task Bar Hero
10 days ago · nugemstudio

Item Restoration Results, Decoration/Engraving/Inscription Recovery & Hotfix

Hello,This is the development team. \The restoration work for the full item loss issue caused by the server outage on July 25 (UTC 08:00–12:00) has been completed. As a sincere apology, compensation will be provided to all players.The compensation mail for all players will be sent out sequentially starting from July 30, 20:00 (KST | Seoul) \.(Depending on each user and their network environment, delivery may vary by up to a few hours.) In addition, players who actually experienced the full item loss issue have received an extra token of compensation. All restored items and compensation have been delivered to your in-game Mailbox. After updating and logging back in, you will see a restoration notice popup along with the details of what has been delivered. ■ If Your Decorations / Engravings / Inscriptions Were Not RestoredDuring the restoration process, we found that in some cases, the Decoration, Engraving, and Inscription data applied to equipment could not be restored from server data alone.To restore this data as fully as possible, we need your local save data.If your Decorations / Engravings / Inscriptions were not restored, please submit your Steam ID along with a compressed archive of all files in the specified folder through the survey below.Survey link: forms.gle/x9Hn5spyEuzPMii27We are currently reviewing all submitted surveys in order and proceeding with restoration. If any required information or files are missing, we will request a resubmission via email.If you were affected by this issue, please be sure to check your email (including your spam folder).We sincerely apologize for the repeated inconvenience. ■ If Restoration Is Not Possible Even with Save DataIf the necessary information in your submitted save data has already been lost or overwritten, we may be unable to restore your Decoration, Engraving, and Inscription data.In such cases, once we confirm that restoration is not possible, we will provide separate compensation. Further details on this com...
Mini Cozy Room: Lo-Fi
Mini Cozy Room: Lo-Fi
10 days ago · nugemstudio

[Hotfix] Update 1.06.01

Hello, everyone. This is the development team of Mini Cozy Room : Lo-Fi. We've discovered a few bugs in the game and have released an update to fix them.\Fixed an issue where the purchase status of furniture bought in a new room would be reset.Fixed an issue in multiplayer mode where hairstyles would display incorrectly when wearing certain hats.Fixed an issue where the "Launch at startup" setting did not work properly.Your bug reports are a huge help to the development team. If you happen to find any bugs while playing, we'd appreciate it if you could let us know on our Discord.Once again, we sincerely apologize for the inconvenience.Thank you.
Idle Awakening: Mages Path
Idle Awakening: Mages Path
10 days ago · olegbugaenko

Idle Awakening: Mages Path v0.5.5a

A small update, mostly focused on fixing critical layout issues: Fixed detail panels opening over page content without a way to close them on narrower screens. Fixed the Statistics → Multipliers search options covering the first result and remaining open after search focus was lost. Course General Stats now include all active course modifiers and highlight affected courses on hover.
1根香腸走江湖
1根香腸走江湖
10 days ago · st.store

合服公告 (7月31日)

親愛的玩家您好:為了活躍遊戲氣氛,提升大家遊戲體驗,遊戲將於7月31日10:30-11:30對以下區服進行合服,具體時間請留意遊戲,合服期間合服範圍內玩家不能登入遊戲,其他區服不受影響,不便之處敬請諒解!合服范围:1、江湖120服 江湖121服
Crazy Oddballs: Idle RPG
Crazy Oddballs: Idle RPG
11 days ago · st.store

Server Merge

Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): July 31, 10:30 AM – 11:30 AMMerge ScopeAsia-Pacific Region:1、Cultivation Server 210 Cultivation Server 2112、Cultivation Server 214 Cultivation Server 215 3、Cultivation Server 255 Cultivation Server 2574、Cultivation Server 258 Cultivation Server 2595、Cultivation Server 260 Cultivation Server 261Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
Space Rock Breaker
Space Rock Breaker
11 days ago · WAKA WAKA

Real Pause & Optimizations

Howdy, another small-ish patch coming through Firstly, I have finally added a real in game pause that actually freezes the game and doesn't just open the menu. This has been quite requested, and I apologize it took so long to implement. I've also done another round of optimization. This should make the game run a bit smoother, especially on Steamdeck. Last main addition is a widget in the main menu to show you some games me and my friends have been working on. You can toggle this off in the settings if it is ruining your vibe. Other notable changes:Fixed some visual bugs on the SteamdeckFixed some visual bugs for non standard resolutionsTried to fix an error that caused controllers and Steamdecks to not select buttons in the main menuFixed an error where the mouse control cursor would show up in play while using a controllerThanks for playing!
Vespera
Vespera
11 days ago · Thade

Patch 0.13.0 — Combat Control, Ability Balance & Progression Improvements

**⚔️ Combat Flow & Auto-Cast** 🔸 Area Combat now lets you choose between advancing through the full area or repeatedly fighting the selected enemy 🔸 Advance and Repeat controls are available directly during Area, Dungeon, and Tower combat 🔸 Auto-Cast conditions can now use ALL or ANY for each ability 🔸 Temporary Haste buffs now correctly reduce both actual and displayed ability cooldowns 🔸 Wildfire Crown now supports a secondary Cinderbrand Burn and a Rank 2 double-ignition chance 🔸 Piercing Strikes now consistently ignores 50% of the target’s Defense **✨ Class Ability Balance** 🔸 Barbarian’s Cragquake Stomp, Stormhide Crack, Thornplate Reprisal, and Gemstone Crash have been strengthened 🔸 Arcanist’s Frostglass Shard, Prism Rend, Glyphfall Stream, Empty Chalice, and Crystal Whiteout have been strengthened 🔸 Warden’s Antler Pierce, Gale Reed, and Briarfall Drizzle now deal more damage; Gale Reed also costs less Mana and recovers faster 🔸 Nightblade’s Nocturne Lunge now deals substantially more damage, costs less Mana, and has a much shorter cooldown 🔸 Ability details now correctly explain the +3% per level for the first 20 levels, then +1% per level, up to 2.5× scaling rule **🗼 Tower & Dungeon Clarity** 🔸 Tower bosses above Floor 200 now grow gradually tougher, while 100-floor Guardians remain the strongest milestones 🔸 Tower enemy cards now show Kill XP and a complete breakdown of enemy XP, floor-clear XP, total floor XP, and replay reductions 🔸 Tower Vanguard bands now remain unlocked when their completed Guardian milestones exist in saved progression 🔸 The Dungeon Journal now shows effective Combat XP and Hitpoints XP, including current bonuses and level-band effects **🛠️ Crafting & Gathering** 🔸 Aetherglass Ingots can now be refined at Crafting Level 90 🔸 Riftwillow Planks can now be refined at Crafting Level 90 🔸 Aetherial equipment recipes remain at Crafting Level 95 🔸 Nightmare Reforging now preserves the consumed Heroic item’s rarity as its minimum result: Le...
World of Eggs: Idle Adventures
World of Eggs: Idle Adventures
11 days ago · SQRT Games

[0.3.99] Changelog

Changelog vNetwork IssuesWe have significantly reduced the game's network traffic consumption, and we will also further optimize traffic in the future and store core game sprites locally on the clientBugsFixed a sorting bug in the task scheduler that caused the order to resetFixed bugs related to the neutral island where processes would not visually completeContentAdded the creation of spawn eggs to the Creature Incubator: lava, frost, lightning, voidAdded a new resource type, Abyssarite, as well as the Void Core crafted from itImprovementsAdded a logistics panel for purchased and dispatched shipments so you can track your packagesAdded a low PC resource consumption mode, which lowers the game's visual qualityIt can be used when the game is left running in the background or if visuals are not important to youUnpacking has been added to tier 1 of the carpentry workshopBalanceRequirements for constructing the Creature Incubator have been corrected to the intended ones, as the old balance got into the game by mistakeThe city now has the option to expand the warehouse capacity up to 1,500,000Starting warehouse capacity in the city increased from 100,000 to 300,000Fish consumption calculations have been adjusted, and you will now consume more foodThe breakdown frequency of the mechanical cart has been significantly reduced
Memory of Memorie : A Chill Story
Memory of Memorie : A Chill Story
11 days ago · bx_Huckleberry

Update 1.0.2 Now Available

Thank you for playing Memory of Memorie : A Chill Story.Update 1.0.2 was released on July 30.This update includes new features, improvements, and bug fixes based on the feedback and reports we received through the Steam Community and other channels. Thank you so much for sharing your feedback with us!Please see below for the full update details.New Features and ImprovementsSubtitles are now displayed for Memorie’s monologues. Added the “Activity Switching” option. Selecting “Keep One” allows Memorie to continue with the same activity during focus sessions.Pomodoro Timer settings can now be entered directly using the keyboard. Added support for importing FLAC and AIFF audio files into playlists.Sounds previously grouped under Ambience have been divided into the following two categories, each with its own volume setting:AmbienceBackground sounds from the surrounding environmentCharacter SFXSounds from Memorie’s actions, magic, and moreYou can now adjust the volume of the sounds played when the Pomodoro Timer starts and ends.The “Focus Time Mute” setting can now be used to turn Ambience and Character SFX on or off together during focus sessions. Ambience and Character SFX will play during breaks, even while the timer is running, so please take a moment to relax.Adjusted the magic sound effect that plays when Memorie picks up her staff.Added “3840x2160” to the resolution presets.Bug FixesFixed an issue where setting “Full Screen” under “Graphics” in the Options menu could cause increased PC load in some environments.Fixed an issue where focus time would not be saved if the game was closed while the Pomodoro Timer was running.Achievement unlock animations will no longer play while the Pomodoro Timer is running. Unlock animations for achievements earned during a timer session will be displayed after the timer ends.Fixed an issue where the names of imported tracks containing Simplified Chinese, Traditional Chinese, or Korean characters might not display correctly.Fixed var...
Tiny Slime Farm
Tiny Slime Farm
11 days ago · Choco Dev

Update 1.1.155 - May Arrives!

🌱 May Has Arrived at the Farm!The protagonist, May, has finally arrived on the farm.May now wanders around the farm, spending time with the slimes, checking on the crops, and bringing little moments of life to your daily farming.The farm has become a warmer and more lively place. 🛠 Other Bug FixesFixed an issue where silhouette buildings could sometimes not be clicked.Fixed an issue where the crop planting window would unexpectedly close during the tutorial, preventing progression.Fixed an issue with incorrect cursor icons.Fixed an issue where purchasing slimes would continue in the background if the "Purchase Until Target Rarity" window was left open.Fixed an issue where returning slimes did not correctly restore their original rarity. We hope you enjoy your farm with May!Thank you, as always, for your valuable feedback and support.
Eldara
Eldara
11 days ago · Eldara

Patch #22 (2 NEW LANGUAGES)

Eldara — Languages & Quality Update (29 Jul 2026) ✦ New Languages — German & French German is roughly 98% complete and French is roughly 97% complete across player-facing game text. THESE WILL CONTINUE TO BE WORKED ON I PROMISE, THESE ARE ROUGH DRAFTS! Combat names, tags, damage feedback, spell tooltips, Hunting contracts, titles, Codex entries, settings, and more now adapt to your chosen language. A clearer new Language setting has been added under Display Settings, with a themed dark dropdown. More languages are planned. This is the beginning of Eldara becoming more accessible to players around the world. Translations are still being polished. If you spot missing, incorrect, or mixed-language text, please report it so it can be fixed quickly. ✦ Improvements Language switching now refreshes more live UI immediately, including equipped titles, navigation labels, combat headers, inventory/backpack surfaces, and the Codex. Codex item cards have been tightened so their names and metadata no longer clip inside the grid. Their Max Hit — combat now shows the biggest hit the current enemy can land on you in your current gear. Hover it for the full damage breakdown. Repeat Track — a new music-player toggle loops the current song. Rebirth confirmation is now a fully themed screen, clearly showing what resets, what carries over, and your new XP, Luck, and gear bonuses. ✦ Fixes World Boss loot-pool percentages no longer overflow their cards at high Luck. Localized combat names now remain translated when a fight begins or when changing language mid-session. Fixed several UI labels that could remain in the previous language after switching. A COUPLE OF OPTIMIZATIONS REGARDING FPS! MORE TO COME STILL! Thank you for helping test this update. Please report any translation issues or UI bugs you find — especially mixed English/German/French text — so we can keep improving it.
Hydra Heli
Hydra Heli
11 days ago · ideaspersecond

Hydra Heli 2 is Out Today!

Attention Pilots, you are cleared to engage all threats on the high seas!!Hydra Heli 2 lauches today with a variety of bundles and discounts to celebrate the launch of the game! Get an additional 15% off if you already own Hydra Heli
All About Luck
All About Luck
11 days ago · Flow Universe

“All About Luck” Bug Fix 1.1.0a

“Epic Rage” Bug Fix Event – Phase 30As a small indie team, we sincerely appreciate your support and positive reviews! If you encounter any bugs or issues, feel free to join our group and contact us directly: 149577079. Thank you!Thanks to our community member “Long Ear” for the timely feedback! We've fixed the following issues:Rebirth System Fix Fixed an issue where resetting the Rebirth system would incorrectly grant additional Rebirth Points each time. (Why does the system keep secretly giving players free benefits?!) Resetting now works correctly and only refunds the points that were actually spent.One-Click Red Card Fusion ImprovementsStar Upgrade Cards have been excluded from the One-Click Red Card Fusion feature to prevent unnecessary consumption.Additionally, we adjusted the one-click quality fusion system so that EXP cards are no longer included in fusion recipes. Let EXP cards be used for leveling as intended!Destiny Mage Pack Fix Fixed a text alignment issue that occurred while drawing cards from the Destiny Mage Pack.Coming Next UpdateTargeted Shop Refresh feature Free your hands and make shop refreshing much easier! 🎉
Crazy Oddballs: Idle RPG
Crazy Oddballs: Idle RPG
11 days ago · st.store

Server Merge

Server MergeDear Players,To create a more vibrant gaming atmosphere and enhance your overall social and competitive experience, we will be conducting a Server Merge for select servers in the Asia-Pacific and NA/EU Regions.Maintenance Schedule:Asia-Pacific (UTC+8): July 30, 10:30 AM – 11:30 AMMerge ScopeAsia-Pacific Region:1、Cultivation Server 202 Cultivation Server 2032、Cultivation Server 206 Cultivation Server 2083、Cultivation Server 252 Cultivation Server 2534、Cultivation Server 254 Cultivation Server 256Important Notes:Access Restricted: During the merge period, players from the affected servers listed above will be unable to log in to the game. Please plan your gameplay accordingly.Unaffected Servers: Players on all unlisted servers can continue to play as usual.Maintenance Completion: The actual completion time may vary slightly. Please stay tuned to our official channels or in-game notices for the latest updates.We sincerely apologize for any inconvenience this may cause and thank you for your continued support and understanding!Best regards,Crazy Oddballs: Idle RPG Support Team
RuneClick
RuneClick
11 days ago · Vosk

Update 2.6.2

Fixes Hover text and dropdown menus no longer get their right edge cut off where they run past the overlay's clickable area. This one kept coming back, because the hover text Windows draws is not something the game holds on to, so it could never be added to the list of things the overlay checks. It is now handled for every tooltip and every dropdown at once, including any added later. Melee combat no longer shows a bare arm through the gap in the chest plate. The armor was only ever drawn against the shorter idle sway, so against the longer one (Added in v2.4.0) it lined up with the wrong pose for three frames out of seven. Melee goes back to the shorter sway, and the plates sit correctly again. Equipped jewelry keeps animating properly in melee combat as part of the same change. One cause of the overlay locking up On every frame, RuneClick was asking Windows whether a Fullscreen program was in front, which is how it knows to step out of the way of your other games. Answering that makes Windows walk every open window on the machine, under a lock the whole desktop shares. If anything else is holding that lock, the answer never comes back. A memory capture taken while RuneClick was stuck caught it stopped dead inside that one call, long enough that Windows logged the program as not responding. That call is gone. The check that actually decides whether to give up the top slot never needed it. A lock held around incoming keyboard and mouse events is now released much sooner. Held too long, Windows can quietly stop delivering input to a program without telling it, which in this game would mean your typing stopped earning experience until you restarted. That has never been seen happening, and it can no longer build up. One that is still open.. There is a second, separate way the overlay can stop responding, and this update does not fix it. It accounts for most of what has actually been captured so far. That one sits in how Windows composites the transparent window rather ...
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