Game Updates

Patch notes and dev posts · 8,921 Steam updates
Candy Clicker
Candy Clicker
18 days ago · Iruka

Going Free Soon

Update • Within the next week, Candy Clicker will become free to play. • As compensation for everyone who already owns the game, all current players will receive: • Autoclick unlocked for free — normally available after 1,000,000 clicks on the main candy or via the Shop for choco-diamonds. • 2,000 choco-diamonds credited to your account. • All existing players receive these rewards — no exceptions. Community Don't miss Steam Discussions — news, promos, and feedback.
Restoration: Chronicles of Survival

Release: Patch #10 — The Great Restoration

Restoration 1.0 — The Great Restoration After my time in Early Access, Restoration: Chronicles of Survival leaves the workshop and steps into 1.0. This is not a patch — it is a rebuild. I took your feedback, tore the game down to its strongest idea, and rebuilt it into a focused, endless idle-RPG: a town that earns while you sleep, a hero who raids for loot, and a power curve with no ceiling. And every bit of your Early Access progress comes with you. Welcome to the full game. 📜 Why a rebuild? Early Access taught me which parts of Restoration people actually loved — the idle economy and the hunt for the next upgrade — and which parts spread the game too thin. So I committed to one clear fantasy and cut everything that fought it. The result is leaner, deeper, and built to be played for months, not minutes. ⚙️ One Clear Core Loop Every system now feeds a single, readable loop: Idle Economy — your buildings produce resources around the clock, online and offline. This is the fuel for everything else. Raids & Combat — send your hero into auto-battles against ever-deeper tiers of enemies for loot and experience. Gear & Character — equip drops, grow your hero, and use that power to clear deeper raids for even better loot. Prestige & Paragon — when you are ready, reset the economy for a permanent, forever-compounding multiplier. Honest idle, always. The game plays itself — buildings produce and raids run whether you are watching or not. Active play only speeds things up. It never throttles you, and it never demands you stay. 🗺️ "The Path" — Always Know What's Next A brand-new feature with its own button right next to Character. The Path is your goal ladder: it always shows the next few milestones along the core loop, auto-claims their rewards, and never runs out — after the hand-crafted chapters it continues procedurally, forever. Better still, early steps gently teach the game by unlocking systems as you go: Win your first raid → unlock Classes. Activate your first set bon...
Professor Simulator
Professor Simulator
18 days ago · Mai

Update Notice v1.1.7

v1.1.7 Update Notes Optimized the student renaming process so IF will no longer be spent when the student's name has not been changed. Reduced the base cost and cost growth rate of lab facilities. Fixed an incorrect effect description for the Nepotism trait. Reduced the cost growth multiplier for equipment. Added a time speed adjustment feature. You can now switch between 1x, 2x, and 4x speed. Academic outsourcing is no longer time-limited. Once the requirements are met, it will continue to run. Removed the research phase limits on Innovation, Workload, and Writing output. Students may now increase their research ability while using research equipment. Fixed a bug where title series with prerequisite titles would only appear after reloading the save. Added features to rename the mentor and research group, as well as change the university. Optimized the unlock timing for the selling feature. It is now unlocked earlier through the Project - Rangefinder. Thank you for your support and feedback. We will continue improving the game experience.
Wizard's Wheel 2
Wizard's Wheel 2
18 days ago · windingclock

v1.7.10 ~ Summer Sun Festival

☀️ Summer Sun Festival (v1.7.8) A new seasonal event running June 1 – Aug 31, with Sun Petals currency: - Two new heroes: Solara (caster) and Helios (tank). - New enemy & pet: the Sun Sprite, plus a June 21 solstice loot doubler. - Festival shop selling a new equipment set with a powerful 4-piece set bonuses. Other Updates - Aeon Echo Timeline — New timeline with rare mini-boss "Echo" enemies dropping exclusive Aeonic/Tithing item mods, as well as a rare Elixer of Fervor drop. - TP Fix — Fix for certain high training point freezing. - Aeon Auto-Revive — Party wipes in Aeon Boss fights now revive to full after a short countdown instead of exiting. - Universe Scrolls — Added U1–U5 Enchantment Scrolls to the Aeon shop. - Aeon Crunch Removed — Aeon arena no longer affected by Universe penalty or timeline modifiers. - Alchemist Efficiency — Multi-mixing no longer hangs. - Potion Shop — Added "Buy All Ingredients" button.
Slots & Diapers
Slots & Diapers
18 days ago · SuperiorMountain-mon

💩 v1.0.5: Hotfix, Cosmetic Ticket Payouts🎟️

Hello, Diapers Club Members! Sorry for the frequent patches, but we had to fix this new issue too! We are actively working on our next major patch! In the meantime, this quick update fixes a bug where the crypto-machine stopped cosmetic ticket payouts early for players trying to unlock all skins and floors. We have also included a few quality-of-life improvements with this build.Fixes & AdjustmentsCosmetic Ticket Payouts: Fixed a bug where ticket payouts stopped before all skins and floors were unlocked.Cloud Saves: Video settings are no longer synced via cloud saving to prevent issues when switching between different hardware configurations.Reboot Warnings: The "You still have RAM" warning panel will no longer appear if you cannot afford any available nodes.Discounted Item Price: Fixed an overflow issue that occurred when displaying an item's original price before a discount was applied.Quality of Life & UIFloor Indicator: Enhanced the visual feedback for the casino ground index indicator, clearly showing if the selected floor is currently locked. Also button interaction feeling is enhanced.Node Costs: Added a visual indicator to Reboot nodes to display whether they are currently affordable or not.Controller SupportControls: Added the R2 (Right Shoulder) button to the default selection interactions. Thank you all for your patience and feedbacks! Let's keep gambling
Everfall 2: Idle Dungeon RPG
Everfall 2: Idle Dungeon RPG
18 days ago · GraphicMo

Everfall 2 - SEASON 1 Release - June 25th! NEW CONTENT & GEAR!

Everfall 2 — Update NotesSeason 1 Launches June 25th, 7:00 PM ESTThe first competitive Season of Everfall 2 begins June 25th at 7:00 PM EST. Season 1 is a fresh start for everyone — new characters, a clean slate, and its own set of leaderboards to climb.Seasonal accounts start from scratch. Everyone begins Season 1 on equal footing, racing to push deeper and climb the boards.Seasonal leaderboards are completely separate from the Eternal realm. Where you place in Season 1 is its own competition, tracked on its own boards.Your Eternal account is untouched. Switch between your permanent Eternal progress and the Seasonal race anytime from the main menu — they're fully independent, with separate saves and separate rankings.When Season 1 ends, its boards are locked in as a permanent record, and a new Season begins fresh.Pick your realm from the main menu and get ready — the race starts June 25th.The Breach UpdateLaunching alongside Season 1: a new high-stakes combat mode. Hunt down Breach Fiends, tear open a Breach, and survive a five-minute kill-rush for a cache of powerful gear.New: Breach ModeBreach Fiends now stalk the three main dungeons (Everfall, Stoneforge, Umbral). These rare, hulking enemies have a 1% chance to appear in any room. Slay one for a guaranteed Breach Key.A Breach Key's level is set by the floor you kill the Fiend on:Floors 1–10 → Level 1 KeyFloors 11–30 → Level 2 KeyFloors 31–50 → Level 3 KeyFloors 51–70 → Level 4 KeyFloor 71+ → Level 5 KeyUse a Key from the Cache tab to open a Breach: a five-minute timed run in a sealed crimson arena swarming with fast, fragile Breachlings.Every kill ramps the difficulty — enemies get tougher the deeper you push. Killing faster means more kills, which means a bigger reward.Breachlings drop no loot on their own. Your entire payout comes from the Breach Cache earned at the end of the run.New: Breach CacheThe cache scales with how many enemies you slay in a single run:Item count climbs gradually with kills, up to a ma...
Orbita
Orbita
18 days ago · ElJoka

Orbita 0.4.3.2 - Hotfix + EarlyGame Balance Update

Patch 0.4.3.2Fixes:Fixed a bug that caused hint translation prices to not display properly.Changes:Reduced the price of early-game tools to make the game flow a bit faster at the beginning:Blue Portal: 100 Blue Matter > 50 Blue MatterBlue Orbital: 200 Blue Matter > 100 Blue MatterWater Stream: 200 Blue Matter > 100 Blue MatterSlightly changed the color of fire orbs and their particles.
Focus Grove
Focus Grove
18 days ago · Dan The

Update 1.0.15

Hello everyone!Update 1.0.15 is here with a small set of fixes:Improved Woodling behavior when clearing bushes and fallen trees.Fixed cases where Woodlings could get stuck while watering.Fixed cases where Woodlings could get stuck when refilling their watering cans.Woodlings should no longer keep holding hammers or watering cans for no reason.Added more interaction spots to the Big Shack Storage.Made it easier to select trees behind the Personal Trainer.Fixed entering new lines in the Notepad.Statistics can now show the last 7 days, last 30 days, and all-time data. Thank you for all your feedback and bug reports!Happy focusing!
Farm RPG
Farm RPG
18 days ago · magicandwires

June Mini-Event

MINI-EVENT JUNE 11 - 14- Enjoy +10% Skill XP- Enjoy +10% more Silver when selling at Market- Enjoy more fish when fishing manually!- Buddy's Beach Ball bounce starts again!BEACH BALL BOUNCE STARTS JUNE 11- Buddy's playing with a Beach Ball and it might bounce to you!- If you see Buddy's Beach Ball, be sure to hit it to the next person- If one is hit to you, you'll see a button near the top of HOME- Each time you hit the ball, you'll get a small reward- NOTE: If you put Buddy's Beach Ball in storage, it will get removed!- NOTE: At the end of June, any Buddy's Beach Balls in player inventories will be removed- NOTE: If you keep a ball and go inactive, it will get moved to another active player- Keep it going!
AZUR BEAM
AZUR BEAM
18 days ago · Asahi Inori

AZUR BEAM — Special Discount!

AZUR BEAM is now on sale! A special discount is now available for AZUR BEAM on Steam! If you enjoy colorful anime-style visuals, simple arcade gameplay, bright effects, and casual action, this is a great time to add the game to your library. About the Game AZUR BEAM is a casual anime arcade game with colorful visuals, simple controls, and fast gameplay. Jump into bright stages, enjoy dynamic action, and relax with an easy-to-play experience. Features • Colorful anime-style visuals • Casual arcade gameplay • Simple and easy controls • Fast and dynamic action • Bright effects and energetic atmosphere • Steam achievements Don’t miss the discount! Add AZUR BEAM to your library while the special offer is available.
Terraformental
Terraformental
18 days ago · Shadowsand

v0.6.0.36 - Hotfix

GeneralOptimised saving/loading area meta flagsReduces save size slightlyImproves future compatibilityBalanceResource items are consumed more aggressively when that resource is "in danger"Micro fractures can be repaired at any location with a vehicle airlockAdded warning message to Depart for Glacier actions if you've not reached SantoBugfixesDis/Connect Solar Panel Mount is repeatableTimed event speed multipliers correctly reset on loop/loadFixes the Crop Harvest sometimes not starting until you turn it off and on againHuge thanks to my testers for tracking this one down!Corrected action tooltips when both similar actions and partial completion bonuses are activeTruck motor actions aren't visible until you examine the vehiclesCollecting closest crate discovers both dam routes (instead of just east)Cross River actions are visible but locked until the dam closesImproved handling of resolutions and fullscreenLoad Motors on Tram works properly at the quarryCorrected conditions:Move Motors through Portal doesn't require the propeller to be disassembledCan't Move Propeller to Aircraft from aircraftInstall Enhanced Motors in Truck doesn't hide as soon as you start itUpgrade Truck Motors hidden when you have enhanced motors to install directlyDeath message regarding issues at Astrape doesn't show if you got the artifactLoad Motors on Tram lock condition was inverted (you could only load them on the tram when it wasn't there)Typos
Mushi
Mushi
18 days ago · Raptor Claw Games

Combat feeling, Dragonkin, Lizard and Warlord Update

In this update we have fixed the last major critical issues deep embedded in the combat that was the main causes for many of the racials not working correctly at launch. This should greatly improve the overall combat feeling for all classes and races now. So here comes Dragonkin and Lizard also fully functional in the game. Next patch will include fixes to resolve Hawk, Gokron and Noggin and with that we can now confirm that it will be possible to get all races 100% working as intended. The Warlord class has also been reworked abit in this update. Shoutout to all that helped out with feedback. You are all legends in our book. This means that we are getting closer to being where we want to be with the launch build state of the game and it is stable for the future and for our plans going forward. Internal testing for Keelborg and Winterhaven is ongoing and we have some other suprises coming up next. Do you like the music in Mushi? Here is something from our music composer - Mushi OST main theme including piano roll view: https://youtu.be/ui6F87ieR9w Here are the patch notes (1.49.133): Restart dungeon now consumes the strongest "Scroll of Resurrection" available Adjusted some of the enemy amount sound diffusers (made spell hits to quiet when there was more then 10+ enemies) Fixed critical issue that could cause racial abilities not working correctly. Greatly improved combat feeling for all races and classes. Fixed major combat issue that could cause stuttering in targeting for all classes RACES Dragonkin "Altered timeline" talent now works correctly Dragonkin "Altered timeline" talent description has been updated Dragonkin "Echo Shift" talent now works correctly Dragonkin "Echo Shift" talent description has been updated Dragonkin "Dragon’s Breath" talent now works correctly Dragonkin "Dragon’s Breath" talent description has been updated Dragonkin "Draconic Surge" talent now works correctly Dragonkin "Draconic Surge" talent description has been updated Lizard "Reptilia...
Vanguard Galaxy
Vanguard Galaxy
18 days ago · Arnie

Beta Update 0.8.1.6

Hello captains,Another Beta update for you all with a decent amount of fixes. Hope you enjoy!And as always, if you run into anything, lets us know here on the Steam forums or Discord. Thank you all for enjoying Vanguard Galaxy. :) Update availabilityThis update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.Added/Changed- New music added: Remember (by Firefly) - Of course also added to the Soundtrack DLC- Added new Utility Drones (skill unlock in Drone tree); Painter (-15% damage Reduction on target ship, more drones won't stack the effect), Scanner (increase yield on target asteroid/salvage wreck, won't stack) and Shield Repair drone (shield repair will need some balancing, let us know how they feel, too strong/too weak...)- Added the amount of hull upgrade kits the players has to the Dry Dock Hull Upgrades section- Increased default size for the panel showing the boarding minigame (this can be resized and moved by the player, so if you played before this patch it will remember the old size)- Boosters can now compared whilst hovering over a booster item (like turrets and modules)- Improved how crew bonuses (such as salvage/mining/combat power) are shown in the Ship Information tab- Missions generated while the player is max level will now add an XP rewardBalance- Ship and Installation integrity are now dependent on the size of the ship/installation. This should improve durability for larger ships and installations- Corridors in boardables are quicker to secure- SpaceStation HP back to normal for most places, modifier for installations remains, this will be revisited when it actually has a gameplay purpose- Corsair Cyndicate will try to scuttle less, the player gets a warning when the enemy is about to scuttle, so it can be responded toFixes- Fixed issue with officer upgrade item h...
Professor Simulator
Professor Simulator
18 days ago · Mai

Update Notice v1.1.6

v1.1.6 Update Notes Fixed an issue where other equipment could still be clicked while moving equipment. Fixed an issue where the time speed could behave abnormally after opening the conference panel. Fixed an issue where the application list would not refresh after unlocking new titles through conferences. Added an option in the music settings to automatically mute the game when minimized. Fixed an issue where joint training could not be unlocked. Thank you for your support and feedback. We will continue improving the game experience.
AI Society
AI Society
18 days ago · b8ve

AI Society V2.7.9 | Patch Notes

Hey everyone!In this recent update, we've added the following: Fixed Ai unloading between each call which improves performanceAdded ability to connect game to a remote machine on your local network running OllamaFor any issues, please contact us at team@b8ve.com or in the community discussions for any suggestions/feedback.Thank you!B8ve
Glenwich Idle MMO
Glenwich Idle MMO
18 days ago · boom

New Skills: Thieving and construction. Player settlements. Level 200. And more!

Hey folks, I've attached the most recent set of changelogs since the last update. Firstly, I want to thank everyone for their patience. I've had some real-life stuff get in the way of dev time so have not been able to do as much as I would have liked.If you have any problems with account access and such please do drop an email or join our Discord and reach out. I will be more than happy to help. We will work on improving our integration with the Steam SDK for this in the next set of updates.For the fun stuff: we have some drips and drabs of new content that is still in its infancy but takes us a step closer to End-game Glenwich. We've added a new WIP skill for thieving where players can now steal stuff with content mapped all the way from level 1 to ±60.We've also introduced construction, a new skill to offer additional idle time to your skill timers at the cost of sinking large quantities of items (scaling still to be tweaked in time).Lastly, we've lifted the level cap from 128 to 200! That way level number can still go up as well as EXP number. Nice!9th June, 2026More thieving locations added from level 20-60Construction skill added to convert logs into planks and bars into nailsPlayer owned settlements have been added to the gameThese are 10 new buildings per character which offer increases in idle time for each skill in +15 minute incrementsEach building can be levelled up to a max level of 12 offering up to 3 hours of additional idle timeAll combat stat orbs are now shown on the left sidebarStat orbs and level progress bars on the left sidebar now smoothly animateGuest accounts now have a gold incentive and banner nudge to add an email and password for recoveryLevel cap raised from 128 to 200Fixed useless push notification error popping up on the settings page 8th June, 2026Thieving skill added with two nodesA/N: Please share any feedback in the forums and/or Discord!16-hour timers fixed! A/N: Sorry for this one. Will post some EXP buffs to compensate.Side-bar ...
Bloobs Adventure Idle
Bloobs Adventure Idle
18 days ago · Bloobs_Dev

Version 1.0.6.2 — Homesteading Expansion Preparation

Updates Challenge QoL Update. Once a Challenge reaches its Repeatable stage, it becomes Mastered.Mastered Challenges that are currently being tracked will now automatically restart themselves when completed.The goal of this change is to reduce micromanagement for players who have already fully completed a Challenge, while preserving the progression, challenge slots, and automation upgrades that players have worked towards.Players must still complete all tiers and reach the Repeatable stage first, ensuring automation is earned through progression rather than available from the start. Tracking Changes. Polar bear now drops, Raw Polar Meat. Boreal Yak now drops, Raw Yak Haunch. Brindle Hyena now drops, Raw Hyena Meat. Arid Bear now drop, Raw Arid Bear Meat. Cooking Changes. You can now Cook Raw Polar Meat at Level 125. You can now Cook Raw Yak Haunch at Level 175. You can now Cook Raw Hyena Meat at Level 225. You can now Cook Raw Arid Bear Meat at Level 275. Barkhor Meat Changed Requirement from 70 cooking to 75 Cooking Skill Guide Updated and Tracking to Reflect changes. Item Compendium Updated with new items. Challenges Updates. Cooking Categorie Meat add four extra challenges with 10 tiers each, with the new meats added to cooking. Abandon Button now Hightlights as red when hovering. Accessibility Update. Added an option for no Custom Cursor. After reading people are struggling with the games default cursor ive added an option in Bloobimization Cursor for no Custom Cursor. As I saw people saving up 500k gold for the Bloob Cursor for Accessibility reason ive now made this free for everyone. Bug Fixes Fixed an issue where Tracking egg images appeared as a white box. Fixed an issue with Tracking where the Soul Bonus wasn't applied correctly.
NERMIUS
NERMIUS
18 days ago · ≤Ţhė Nebeský Mûž≥

Steam Achievements Update - 32 Achievements Now Live

🏆 New: Steam Achievements32 achievements are now live (sorry for the delay)Already earned some? They sync automatically when you open the menu.ːsteamthumbsupː New & ImprovedChest Locator - an arrow now points you toward any chest that drops off-screen, and chests stay around longer (now 60s) so you can actually reach them.NEPHY now have a proper explosion sound, and their first wave arrives a bit earlier.Auto language detection — on first launch the game matches your system language (English, 日本語, Русский, Deutsch, 한국어, 简体中文).Smoother planet-select transitions.ːsteamthisː BalanceORBIT-X - the drone upgrade now stops appearing once you have all 3 drones, and its card shows the correct level. Damage keeps scaling through the Augmentation Bay.ːmissingː FixesThe upgrade menu no longer skips a pick if you were holding movement keys as it opened.Localization pass across all 6 languages - fixed untranslated/broken text.
万词破 - 单词女友
万词破 - 单词女友
18 days ago · 157134335

6月9日更新

1. 修正了答题图商店中,切换人物背景信息和商品时,有时造成UI堆叠的问题。 2. 体育馆增加了说明指引和NPC的击败标志。 3. 体育馆NPC刷新后,可以再次挑战。 4. 修正了NPC排名和玩家排名可能相同的问题。 5. 修正了部分词库中的错误。
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