Game Updates

Patch notes and dev posts · 15,462 Steam updates
Doodle Kingdom
Doodle Kingdom
382 days ago · Mileo

The Sequel Is Sliding In! Meet Bouncemasters 2: Pengu Throw

https://clan.fastly.steamstatic.com/images/33026674/4a62fe85150281401209037263702d812515cff8.png 🚨 While there’s only ONE HOUR left until the free launch of Bouncemasters, we’ve got a snow-ballistic surprise: The Bouncemasters 2: Pengu Throw is officially on the way! Why you should smash that Wishlist button right now: • Brand-new art style (shinier than a fresh fish). • 10 wild biomes, crazy boosters, and new Arcade mode • Branching Levels Map • Advanced Leaderboards & Leagues • Levels Editor! Your Wishlist BOUNCEMATTERS → https://store.steampowered.com/app/3936420/Bouncemasters_2_Pengu_Throw/ Want sneak peeks, giveaways, and the chance to name a penguin? Slide into our Bouncemasters Pengu club Discord: https://discord.gg/8kDBMSf7VF
Cauldron
Cauldron
382 days ago · wazp

New languages available in playtest!

Hi folks! Autumn sale is upon us, and alongside that we have an update on languages. The game is now available to test in Japanese, German, French or Brazilian Portuguese! The language update also includes a bunch of bugfixes and performance updates, and it’s available NOW on the playtest branch. The reason for us first deploying it to a playtest branch rather than to the live version is that we still need to test and see if we’ve missed anything in the localization, or if other bugs have popped up. If you try it out and encounter anything that looks weird please let us know!! If you’re not sure how to access a beta branch, simply right click on Cauldron in your Steam library and follow the steps below. Allow the game to update, and after that it should read Cauldron . {STEAM_CLAN_IMAGE}/44841449/0904f11da1d2f0c5fc70af957ad410037ec75c98.png {STEAM_CLAN_IMAGE}/44841449/065f953ac88fa91a21c3564c65f8bc9b4b5b0f7e.png If you have any other issues don't hesitate to join our Discord and ask! Thank you for reading! https://store.steampowered.com/app/2619650/Cauldron/
Coin Pusher Casino
Coin Pusher Casino
382 days ago · TreeNutsGames

Autumn Sale Update

🍂 Autumn Update is Here! 🍂Greetings Coiners,The Autumn Sale has arrived and so has a brand-new update for Coin Pusher Casino! This one’s packed with fresh levels, new features, rebalanced gameplay, and more music to keep the coin vibes flowing.🏰 New Levels5 new levels including Boombox Night2 levels debuting the Air Castles Machine🪙 Coin Selection ProfilesIntroducing Coin Selection Profiles at the buy-in screen:Save up to 4 custom profilesQuickly swap between your favorite coin combinations🎶 More Music5 new songs added to the soundtrack⚖️ Gameplay RebalancingClassic 32 difficulty has been fine-tunedArcade 1 & 2 time and bonus balances adjusted🐞 Fixes & ImprovementsBoombox 25K chips now correctly show their true valueMinor text updates and polishWe hope you enjoy the new content and improvements, happy gaming and keep pushing those coins!Cheers, TreeNuts Games
My Little Life
My Little Life
382 days ago · Klippy

My Little Spider + Updated Localisation

Hello everyone! I just pushed an update that updates the localization/translation for all languages with an emphasis on fixing issues with the Chinese language. It should all be a lot clearer and more understandable.Fixed issues with some Traditional Chinese letters not appearing in the font and displaying as a “?” instead.Overhauled the translation for the Chinese textFixed translation issues with other languages.Added support for Russian glyphs to the font. (To allow some fan translations)My Little Spider In other news, a cute spider has made its web on your screen and catches rare bugs for you to collect.This is a brand new game created as a collaboration with myself and Fatal Fawn Games. There will be a heavy bundle discount for people who own My Little Life, so don't miss out!Check it out here and add it to your wishlist!
Burgie's cozy kitchen
Burgie's cozy kitchen
383 days ago · Nau

Warehouse, outdoors and new mechanics

I always say that this will be one of the last updates before I consider the game finished… but here we are! What was supposed to be a small project is receiving such a warm welcome and so much love that I often feel like adding new mechanics and systems. For the past few days, some of you have already been able to enjoy the new major mechanic: the warehouse. Warehouse The warehouse replaces the previous automatic restock system, making the game flow much smoother. In the warehouse, you can find all the ingredients you purchase to restock when needed, but be careful! If you restock during a service or leave the boxes in the kitchen, customers will complain. Still, I decided to keep the classic restock system in case you make a mistake by throwing a pan in the trash or mess up the kitchen so much that you need help to serve your burgers again. {STEAM_CLAN_IMAGE}/45293601/d40144ea4321a36948a43b0d27d6470b6870d302.png Small Mechanics This is unusual for me, since I’m alone in the team and don’t have much time, but this time I made an effort to compile all the minimally relevant changes I’ve added to the game. Here’s the list: - Crouch with the C key - FOV configurable from the options menu - Accessibility zoom to better read orders for people with reduced vision. Use the Left Ctrl key - Floor colors improved to avoid motion sickness - Throw objects with the Right mouse click as an alternative to the classic inertia system, which is still maintained. - FOV effects when running, throwing objects, etc. - Order descriptions in random order. Meat will always appear first and sauce last - Automatic restock only for tools. Ingredients must now always be restocked manually - Minor tweaks to game feel and previous mechanics - Auto-critique system for Streamer mode. If chats are less active, customers will automatically complain even if the chat is absent, so the failure mechanic isn’t lost in smaller chats {STEAM_CLAN_IMAGE}/45293601/a3d897f8defcdb6f258dc95d27bf394474e24c87.png ...
Screen Cat
Screen Cat
383 days ago · VorhGames

0.7 Jinjer cat

New paid skin: jinjer cat .New feature: Scale UI.New feature: Show game from taskbar.New feature: Show game in tray.New profile panel for cat.Fixed bug: Reset game settings after restart.Fixed bug: Hat incorrect position.Achievements for each item in the collection have been removed.Function: Start with Windows has been removed. The cat's behavior has been completely reworked. I tried to preserve the old behavior as much as possible, but I may have missed something. If you feel the cat is behaving differently and you don't like it, please let me know in the comments.
Egg Surprise
Egg Surprise
384 days ago · SQRT Games

Announcement of World of Eggs - End of Crafting in Egg Surprise

Dear players, this evening all crafting and resource gathering in the game will become unavailable, as we begin the phase of converting items into the new game. https://store.steampowered.com/app/3381130/?utm_source=eggnews Plans for the launch of the new game: 27.09 - 10.10 Stop crafting, publish the final conversion value table, and stop trading 10.10 - 13.10 Closed testing of World of Eggs 13.10 - 20.10 Next Fest October - Open testing of World of Eggs 20.10 - 30.10 Conversion and automatic transformation of items Requests to transfer inventories from Steam to the game are no longer accepted
Digging Dogs
Digging Dogs
384 days ago · kaptitstudio

Who Let the Dogs Out? We Did.

14 new dogs have arrived at the park to start there digging adventures. Head to the item store to adopt a new pup. Apparently all the cracked bones have been dug up and are gone (for now). 3 new bones have been found deeper down. - Tigger bone (community submitted bone) - Wood bone - Lava bone -Various bug fixes and updates to the UI. -Added new Dog selection panel. -Added exchange cooldown to ensure all exchanges are done properly and lets the game sync to steam correctly. -Submit your bones ideas on our discord and one of the dogs may just dig up your bone. -Plenty of new bone varieties to come collect them all. You never know which ones may run out. Now quit reading this update and go adopt a dog before they unionize. Digging Dogs Team.
Pickle Clicker
Pickle Clicker
384 days ago · Shard

v 1.1.1 Update

New:Added 15 more auto picklesNamePickles Per SecondMark25Vault35Collector45Land50Ship100Sea150Creature200Island250Ruins300Altar350Clouds400Star450Galaxy500Universe1000Multiverse2500Added Air PoglinGives a speed boost to poglins that are in it's radiusAdded Radiant PoglinCreates reflections/clones of itself. Killing the main body will also stop it's clones.Changes: Changed formula for calculating cost and upgrade cost for auto pickles Changed how much pickles each auto pickle gives:NamePickles Per SecondBeast6 -> 10Cave7 -> 15Dungeon8 -> 20Town9 -> 35Kingdom10 -> 40Changed poglin's stealing rate:TypeStealing RateNormal10% -> 5%Pink25% -> 15%Gold35% -> 30%Elemental \30% -> 7.5%Changed gold poglin's collection rate (2x -> 2.5x)Removed individual poglin stats as the poglinary already displays those statsIncreased pickle jar spawn time:Upgrade Level For "Jar Detector"Time (Seconds)0600 -> 9001450 -> 6002300 -> 4503200 -> 3004150 -> 2405120 -> 150Bug Fixes:Fixed upgrade cost for auto picklesNotes:That's about enough auto pickles I'm every going to add, but I'm finally working on the rebirth/prestige, a required mechanic for any incremental game.
Rusty's Retirement
Rusty's Retirement
385 days ago · MisterMorrisGames

Autumn mini-update coming October 1st!

Hey folks!I'm happy to announce a new Autumn mini-update coming to Rusty's Retirement on October 1st, just in time for Halloween and the falling leaves.What's new?A new Autumn map where mushrooms spawn randomly across the map. They will be harvestable by your harvest bots, and they can be used to produce biofuel!Small note: mushrooms will only spawn on unused tilesMore berry bushes (finally!)We've added plenty of Halloween decorations for you to get your spook onAll pumpkins will be converted to Jack-o'-lanterns for the month of October, with several different variations, including a giant version!Oh, I almost forgot! Rusty will also be dressing up as a ghost :laugh_rusty: :laugh_rusty: :laugh_rusty:See you on October 1st!
PC Building Empire
PC Building Empire
386 days ago · Moose Games

Stability Patch: Bug Fixes & Improved Offline Progression

• Refined offline progression: now correctly accounts for remaining time in the current level and chains multiple levels when enough time is available. • Fixed inconsistencies in higher levels, where characters would not level up even after hours offline. • Preview/UI now matches exactly what is applied when returning to the game. • General stability improvements and minor performance tweaks.If you notice anything odd, please report it on Discord/Steam with your save and log details.
WinMon
WinMon
386 days ago · mutltsnhongoc

Sad new: Demo Still Delay (from 25/09/2025 to 07/10/2025)

Hello everyone,We have another important update to share.Our demo was planned for September 25, 2025. Unfortunately, Steam’s review process is still ongoing. Since our game’s name was changed from Tiny Gunmon to WinMon, the review is taking longer than expected.👉 New Demo Release Date: October 7, 2025We know waiting is never fun, and we’re really sorry for the extra delay. But please rest assured—this extra time will make sure everything is polished and ready when you finally get to play.Thank you so much for your patience and support. Your WinMon friends are getting ready, and they can’t wait to meet you very soon! 🐾💻—The Dev Team
The Eastern Sacrifice
The Eastern Sacrifice
386 days ago · 我妻由乃

Update, update! Fix, fix!

Update Overview: Added more detailed filtering and search functions (Optimizations for internal affairs and automatic skill release are planned to be updated during the National Day holiday... This change is more complex than expected and requires additional time. /(ㄒoㄒ)/~~) Update Details: - Added name search function for the backpack in the disciple interface. - Added filtering function for the backpack in the disciple interface. - Added filtering function in the sell interface. - Added "Sell All on This Page" function in the sell interface. - Optimized compatibility handling when numerical values overflow. - Fixed an issue where numerical overflow could cause save errors. - Fixed missing map data issue in Figure 12. - Optimized performance and reduced save data size. - Fixed an issue where critical hits could not be triggered. - Fixed critical hit damage multiplier values for accessories. - Fixed armor penetration rate values for accessories. - Improved display when attribute values are excessively large. - Improved display of excessively large values for health and divine sense in secret realms and battles. - Fixed incorrect level display for max-level characters in the disciple interface. - Fixed incorrect quality display for some equipment. - Fixed an issue where equipment quality effects were not being applied.
Scratch Inc.
Scratch Inc.
386 days ago · Makopaz

Post-Release Patch (v1.2.01-11)

Thank you all for the kind words and feedback, some quick fixes have been made to improve the experience: Stopped background throttling bug that pushed game into offline mode when behind another window or not fully in the foreground Fixed cosmetics bug and made cosmetics menu more suited to desktop A few other minor visual and functional glitches in menus
Insomnia: Theater in the Head
Insomnia: Theater in the Head
387 days ago · 君倾朝野

Calling All Creative Minds: Playtest of Our New Game We, Junk Artists!

It's been a while. Autumn is here in the blink of an eye. How have you been?This is KeKe from Perfect Day Studio, the Lead Artist of A Perfect Day and the Producer & Lead Artist of Insomnia: Theater in the Head.For a long time, we've been quietly working on ideas for a new game. Now, we're finally ready to share this exciting news with all our gamers: Our third game, We, Junk Artists, is now live on Steam!This is the second game I've led as a producer. From September 25 to October 8, a free playtest will be available on Steam. We hope you could give it a try. Your support will mean a lot to us.We've been wondering how to introduce We, Junk Artists. To us, it's a game that defies simple labels. After much thought, we've settled on this: A "collage-and-guess" multiplayer game for up to 6 players, where anyone can enjoy the fun of creation.We hope it feels more fulfilling than A Perfect Day, and more heartwarming than Insomnia: Theater in the Head. Yet, the studio's philosophy has remained unchanged—to care about the inner worlds of ordinary people, and forge connections through our games.About We, Junk ArtistsTurning a rolling pin into Pinocchio's long nose, mineral water bottles into Dumbo's ears, and an old wooden comb into a steed's mane...In this game, you become a junk artist who collages ordinary items into wildly imaginative artworks. The controls are simple: drag, rotate, scale, flip... Whether you can read each other's minds and instantly get each other's wild creations, that's the real test of chemistry.This game is inspired by a simple idea: to create a community for wild creations where there is no judgment or competition, only the freedom to unleash imagination, appreciate and cheer on one another.We believe the desire to create exists within everyone as a small, warm spark; our goal is to fan it into a blazing fire.We're eager to hear your feedback to help refine We, Junk Artists. We sincerely invite you to join the playtest and share your insights on ho...
Meow's Meow
Meow's Meow
387 days ago · night

Roadmap Announcement

{STEAM_CLAN_IMAGE}/45774257/1668b2073399a7284f0ce1fe68c0c98ca80aff45.png Hello everyone, this is the dev team! Our game has just launched in Early Access, and we’d like to share what’s coming next. Upcoming Updates 5 New Animations Making cats look even more cat-like and adorable. 2 New Cats Two more cuties are joining soon! 6 New Toys Keep your cats entertained with fun new toys. 2 New Cat Furnitures Upgrade your home with fresh furniture for your feline friends. These updates will be released step by step. We’re also exploring new features so that Meow’s Meow can grow into more than just a game, but a true utility companion. Your support and feedback mean the world to us. Stay tuned and keep cheering us on! -Nightvendors Studio
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