Hello Hello, Diapers Club Members!!!!Wow, what a beautifully hectic launch day it has been!!! We wanted to stop for a moment and thank you all so, so much. The reception for Slots & Diapers is far better than we could have ever anticipated!Even better news: on the technical side of things, our players have yet to encounter any kind of game-breaking bugs. (Hooray!) However, we've caught a few smaller issues that we wanted to squash immediately to make sure your time on the casino floor is as smooth and polished as possible.Here are the changes going live in today's patch:🏆 Achievements & Balance"Crapto Royale" Achievement Redo: The previous requirement relied way too heavily on RNG and bordered on the impossible. We’ve changed it! The new requirement is: Spend 100,000 Craptocurrency Spinning the Craptomachine! You can also see how much you've spent on spinning that perfect machine on the Stats Tab! "One More Spin..." Fix: This achievement was intended to unlock after spending 2 hours in-game, but a backend issue was automatically handing it out the first time some players loaded up. This has been corrected.🎰 Gameplay & Economy FixesThe 2-Billion Craptocurrency Glitch: We fixed a major issue with the 1% passive skill calculation. Previously, due to some math overflow logic, crossing the 2 billion mark would actually start taking money away from you instead of giving it. You can now safely become a multi-billionaire!Reboot Animation Freeze: Fixed a bug where certain machines would get stuck halfway through their animations right after a Reboot.🖥️ UI & Quality of Life UpdatesGlobal Leaderboard Placements: Previously, if you weren't in the Top 100, you couldn't actually see where you stood. Now, the leaderboard will display your exact numerical rank, no matter how low you are on the financial totem pole!CraptoMachine Labels: The highest bet was previously labeled as "10x," but because the rewards didn't literally multiply by 10, it was causing some confusion. We have cha...
Hello bosses!It is with great pleasure we'd like to welcome you all to your first day on the job. PAY 2 WIN: THE WORLD IS MINE is now available globally.We hope you enjoy the game as much as we enjoyed making it. If you're new to the game, please make yourself at home - your two assistants are waiting for you to get started.If you're an early access player, we hope you enjoy some of the new content and QoL improvements.We've placed lots of exciting secrets, items, and fun events in the game for everyone to enjoy. If you'd like to theorycraft with friends, discuss the story, or just hang out, feel free to join us at our Discord here
Hello, focus friends! A quick update is now live to make your Pomodoro sessions just a little bit smoother. Here is what’s new in version 1.0.8:Patch NotesWoodling Fix: Fixed a bug where the 11th and 12th Woodlings wouldn't leave their houses after you bought their room. They are now properly stepping out and ready to keep you company while you work!Zen Master: Saving your wisdom now automatically opens the notepad to show your newly saved thoughts right away.Sharper Visuals: Re-exported Birdie's animations in a higher resolution for extra crispness.Fish Icon Fix: Fixed a bug where fish icons accidentally used the massive, full-sized album artwork.UI Widget Fix: Fixed an issue with selecting custom skins for your UI widgets.Thank you for focusing with us. Grab a warm tea, set your timers, and enjoy the update!Happy focusing! ✨
Hey everyone,Lumber Jax is getting close to launch on Steam!It’s an idle clicker about chopping through worlds, upgrading your build, finding gear, collecting relics, prestiging, and pushing deeper into tougher enemy tiers.Right now I’m focused on final polish before release, including:Balance and pacingBug fixesSmoother animationsBetter tutorial flowEquipment and progression claritySteam achievements and launch polishThe goal is to make Lumber Jax easy to jump into, satisfying to progress through, and fun to keep improving over time.After launch, I plan to keep improving the game based on player feedback. Early updates will likely focus on balance, quality-of-life improvements, bug fixes, and progression polish.If you’re interested, wishlisting the game helps a lot.You can also join the Discord to give feedback, report bugs, or follow development.Thanks for checking out Lumber Jax — I’m excited to get it into players’ hands soon.
Dear commanders, together with Miya, let’s join the event!Collect I Star Coin to try the S+ Recruit! >>>> Moonlit Arrival | S+ Hero Recruit >>> Horcard: Tamamo no Mae Arrival!
Hey everyone! Thank you for your patience while I roll out the updates with the requested fixes and changes! The most requested feedback so far has been about: bug fixes, reducing idling time and giving more clarity to the player.To that extent, I've just pushed the v1.0.4 update with the following changes: Fixes:- Titanium requirement for expansion (at Pistol Star) has now been removed- Triton's Eye Satellite cost no longer freezes when discount is maxed- Integer Overflow at Aeolus has fixed by putting a hard cap on costs = 1 Quintillion resources (for now)- Loss of drones while loading game - a potential fix has been put in placeBalancing changes:- Star Dust requirement for expansions have been reduced- Proxima Ares upgrades have been extended so Star Dust can be collected faster- Population requirement for expansions have been reduced- Black Hole - Population requirements have been reduced- Black Hole - Requirement for detonation has been reduced- Neutron Stars - upgrades scaling has been reduced- Max Drone limits at Vesta and Triton's Eye have been increased from 200 to 300 (for now)- Buying Trades at Cybele cost have been increased from 1 Spyce to 2QOL changes:- Numbers now shown on progress bars on Cindermoon and Black Hole- Golden Asteroids now look more golden (instead of orange lol)I know that these changes will not fix every issue and there's more that needs to be done. I'm also reading every feedback so please be assured that I'll get to your suggestions eventually. But while I work on those, hopefully these changes result in a smoother experience for your next run! This update has had quite a few changes so please let me know if there's anything that isn't working correctly after this update that used to before. Also please let me know if you're still encountering any of the issues that this update should have fixed! (especially about the loss of drones when loading in)Please keep the feedback coming :)On another note, I wanted to quickly say another tha...
Hello everyone!I'm excited to announce that Deep Sea Fish: Hidden World has officially launched on Steam!What starts as a simple and relaxing fishing trip quickly grows into something much bigger. Catch fish, earn gold, unlock upgrades, and watch the ocean transform into a spectacular chain reaction of explosions, lightning, lasers, and massive catches.Relax and fish at your own paceCast your line and discover a variety of fishEarn gold and steadily grow strongerEnjoy a calm and satisfying progression systemUnlock powerful upgradesExplore 250+ upgrades across multiple upgrade treesCreate unique combinations and strategiesTurn a simple fishing rod into a deep-sea powerhouseDive deeper into the unknownDiscover mysterious creatures hidden beneath the wavesExplore increasingly strange parts of the oceanUncover what lurks in the darkness belowWhether you're looking for a cozy fishing experience or a screen full of crazy effects and giant catches, there's always something new waiting beneath the surface.Thank you for checking out the game and supporting this project!See you in the deep sea. 🎣
Dear commanders, the new server S157 will be launched on Jun 5, 2026. New Server Opening Time Jun 5, 2026(Friday) at 18:00 PM(UTC/GMT+8) New Server Event Blessing of Valkyrie Commanders can use Star Dollar to purchase the God of War serial package, which contains S Equipment-Master Sets, special fashion Dragonborn and White Secretary, rare S angel related to the unique scythe (AOE) - Valkyrie Gene*200. TIPS: When purchase the God of War serial package, you need to purchase the previous level to unlock the next level. New Server S Hero Recruit Rate UP Rate Up Hero: Valkyrie Valkyrie, one of the Three Goddesses of War, is known as the most powerful Angel Hunter of the Star Alliance. Attack all enemies with a chance to carry out an additional round. When she appears on the battlefield, it often means that this battle is going to be a massacre. So it’s best not to provoke her! Commanders, if there is a Goddess of War to fight for us, our adventure will be easy and fun! New Server Time-limited Recruit Mission Commanders in new server come and get massive rewards by completing specified number of Adv. Recruit!
This June 4, 2026 update focuses on custom province population, province defense, and dynamic army size limits. Custom population and defense: Added custom population settings to the Province panel. You can now set current population and max population for a province. Max population can be locked so load validation and map recalculation will not overwrite your custom value unless it is invalid. Added custom defense settings to the Province panel. You can now set current city defense, max city defense, and home battle efficiency. Custom defense values also support locking, giving custom maps and scenarios more stable province-level control. Added district population settings. A total district population can now be distributed across all provinces inside that district. Army size limits now scale dynamically with province population, so more populated provinces can support larger armies. Custom map images: Added support for placing custom images directly on the map. Images can be dragged, scaled, rotated, replaced, copied, hidden or shown, and adjusted with transparency controls. Custom map images now support layer selection and order within the same layer. Image data is saved with the map save file. District editing: Added a Set as District Center action and a dedicated city icon for district centers. Districts can now share the same name, and district color storage is more stable. Improved district editing performance, especially painting, erasing, color refresh, and button state refresh. Optimization: Optimized runtime caching for custom military unit setups, reducing repeated calculations during battle and UI queries. Autosave can now run normally while the game is paused. Bug fixes: Save files are now identified by absolute paths instead of temporary indexes, fixing cases where same-name saves, Workshop saves, or changed sorting could select the wrong file. Save names now filter invalid characters, and saving uses a safer atomic write and backup flow to reduce the...
Hello, dear fishing friends!A fishing-themed incremental game from a developer friend has just been released today.The bundle is here~Happy fishing!
Hello, fellow cats! 🐱This is Jebi, the developer of OUTTA SPACE. I'm excited to announce that the demo version of OUTTA SPACE is officially out today!In this demo, you can journey all the way to Sirius with a select group of adorable cats.We hope you have an amazing cosmic adventure! Enjoy! 🚀✨
Thank you everyone who played the game and sent valuable feedback. Your time is highly appreciated, and i’ll keep looking into everything recieved!! Here are some changes in this patch: Gameplay Strongholds are easier to understand, with clearer costs, output, bonuses, construction, repairs, threat, and defense feedback. Echo Trials are now a clearer 5-floor mode with difficulty, routes, boons, rewards, shop flow, and Stronghold pressure support. Combat HP is now live-synced between the top bar and combat screen Eat Food updates right away and was moved out of the confusing sub-stat area. “Drop Modal” was renamed to “Enemy Details.” UI / Readability Mounts renamed to Pets/Mounts. Removed extra HUD and Settings icons. Away Report is now full-height Fixed button/chip text clipping Quest NPC names are clickable from objectives and Inspect. Mastery checkpoint pips replaced the confusing Checkpoint 0 badge. Hero profile chips are clearer and more consistant. Badges / Pets / Wallet Sidebar badges now show useful alerts. Shop badge now only counts afordable/actionable purchases. Pets & Mounts now shows Crowns, Crown source hints, clearer shard/currency rules, and better unlock/source chips. Bank wallet Marks now refresh in real time. Added clearer explanations for Tether Shards, Astral Echoes, Faction Tokens, and Echo Splintera. Tutorial / Language Added first-time tutorial after character creation. Added tutorial replay in Settings and an Exit button. Improved translations across menus, tooltips, Settings, pets, and UI text. Some of the NEW text (that came with the updates) has been translated with Google Translate, also I've seen the words/sentences to the translators and depending on how fast they reply, they will translate it properly if there are issues. This could take a while because I am talking to 6 translators. THank you for understanding.
Today's patch makes the game load a bit faster + removes a stutter when launching in window mode. This patch is also introducing a new saving system which should be bulletproof and way more robust, no more "my file got wiped cause Windows crashed" hopefully 🤞 Let me know if you find any issues, enjoy!
Dear Adventurers,Hello everyone!Since the game's release, I have received endless care and encouragement from countless adventurers. As I continue to optimize and push my development progress forward, your active and timely feedback in the community has always been my most precious guide. I want to extend my sincerest gratitude to everyone who supports and loves Loot Tycoon!To let you experience the new game content as early as possible while ensuring the stability of the public version, I have officially opened the \ test branch.🌀 What is the \ branch?I will push the latest updates to this branch ahead of time, and all adventurers are welcome to come and test them! The content of the official release will be adjusted and optimized based on your feedback and suggestions.🛠️ How to join the \ branch?No beta keys or passwords are required; any adventurer can opt in freely. Please follow these steps:Open your Steam client and go to your Library.Find the game, right-click it, and select Properties.In the left-hand menu of the Properties window, select Betas.In the Beta Participation dropdown menu on the right, select the beta branch.Close the window. Steam will automatically download the beta branch files. Once the download is complete, you can launch the game!📌 Tip: If you wish to revert to the public version, simply select None in the same dropdown menu. Since this is a test version, I highly recommend backing up your save files before switching branches.The default save location is: C:\\Users\\\\\AppData\\LocalLow\\Parallel Portal\\Loot TycoonAlternatively, you can copy and paste the following into your File Explorer address bar to open the save directory directly: C:\\Users\\%USERNAME%\\AppData\\LocalLow\\Parallel Portal\\Loot Tycoon🎁 Update Notes for This Beta Test:🚀 Optimizations & UpdatesSpecific optimizations for GPU performance to lower GPU usage, power consumption, and heat generation.Multiple different skills can now be cast simultaneously. Equipping multiple ...
Micro nano pico fixes ːcool_seagullːFixed that annoying rare bug when an almost dead mob is not being targeted by your unitsBigger fonts on the Friends screen, for Steam Deck and mobiles.Mobiles only: New setting for the beam offset for your finger (left, right, off)
Official Version V1.0.117 Patch NotesAdded Tower Crystal gameplay: Tower Crystals start dropping after clearing Floor 100. Drop rate rises with higher floors, capped at 10% beyond Floor 1000. Crystals do not drop under Double Harvest, Lifesteal, Stun or Armor Break effects. 【A prompt for Tower Crystal disassembly pops up during Equipment Fusion; all Tower Crystals are automatically deposited into Warehouse upon Reincarnation】Added Evasion calculation formulas to Divine Sense tooltip panel.Reincarnation auto-converts Spirit Stones and inventory supplies into Contribution Points.Added a 【One-Click Prep Materials】 button to the Alchemy Recipe popup; clicking it automatically splits and synthesizes all required herbs for the selected recipe.Added bulk consumption for Attribute Pills: select pills inside Storage Ring, tick Select All and tap Use to consume multiple Attribute Pills in batches.Fixed potential forced save failure bugs.Resolved startup conflict with Steam shaders. 【If the game freezes on launch: open Steam settings to disable shader cache download; launch the game EXE directly from the installation folder if the issue persists】Updated built-in auto-guide system.Optimized Equipment Fusion log layout for compatibility with Quick Deduction feature.Fixed minor UI switching bugs on the Fertilizer page.
Fix: Nightmare fights caused extreme GPU usage on some devices. Caused by the nightmare vignette overlay rendering at millions of pixels instead of the intended 1280x720.
Hi everyone! Are you enjoying Satone’s new outfit? We’d love to hear from you about what kind of clothing you'd like to see her wear next! Please let us know by dropping a number in the comments by June 11th, 23:59 (JST). We will decide which outfit Satone will pull out of her closet based on the popularity and number of votes across all social media platforms (*).*Please note that this only decides the order in which Satone takes outfits out of her closet, so even if an outfit doesn't win 1st place, she might still bring it out later...!Also, our director will be hosting an AMA on our official Discord today, June 4th, starting at 19:00 (JST). Even if you can't make it live, you can leave your questions in the text channel beforehand, so feel free to drop by!Discord: https://discord.com/invite/8EAsHRvxnw
Greetings Fellow cultivators! Here is another patch of minor fixes Note! There seems to be a bug where the Dao Companion asks for an item, but the displayed item is wrong, restarting fixes this. I’m still trying to figure out how this bug occurs, so if you encounter it, let me know in detail how you got it in the Discord. Today’s Changes Added toggle to Auto Finish Dao Companion Tasks, now if you have met the goal of the task, it will automatically finish the task. This can be toggled in sect settings but is on by default Hide breakthrough popup, and hide lootbox poup have the wrong hover info Fixed so Hide Breakthrough and lootbox popup now have correct tooltip Fixed so hiding lootbox popup now applies to opening lootboxes normally and not just all at once Adjusted Ship Upgrade cost, now upgrading from tier 3 -> tier 4 costs earthly (Tier 4) materials Fixed incorrect name on Immortal Earth Puppets Fixed typo in Sect Artifact Panel Previous Fixes Collection log now shows name of item, even if you havent found it yet. Should hopefully remove some of the confusion on what items you are missing. Added more checks on what items Dao companion can request Fixed Auto Recruit bug Added Active Cultivation modifier to Dao Companion buff. Changed some values for skill tasks from Dao companion, should no longer default to 20m. Should now be more appropriately capped to your cultivation
武道残编
24 days ago
· 26672146
每周日为固定更新日,将上线新功能、新内容及各项优化调整。其余时间我们会根据玩家反馈及时修复已知问题,并持续完善后续大版本内容。欢迎持续提出建议,与我们一起见证游戏的成长!
There's a bug (possibly engine bug) that's causing a game UI / HUD issue for large map loads that might be taking longer on slower machines. I'm putting in a fix to try to work around what I'm seeing might be potentially an engine issue, but still doing some more debugging on it. If you end up seeing anything while you're playing where the game stops updating resource counters or game objectives, let me know, you might be one of the rare few in this situation that could help debug further.
🎉 Eternamine Monthly Contest is LIVE! 🎉 Join this month's contest for a chance to win exclusive in-game rewards and a permanent spot in the Eternamine Hall of Fame! ⛏️ How to compete? Talk to the contest master and travel to the contest mine. There your goal is to simply earn as many points as possible by mining and upgrading your contest pickaxe. (Note, the contest mine is completely separate from the "main game", no upgrades, skills, pets, abilities etc. from the main game will work in the contest mine and vice-versa) 🏆 There are tons of prizes to claim at the end of the month for the top miners. Including an exclusive skin, tons of valuable items (like geodes and cosmic money & token bags) in the "main-game" as well as exclusive discord roles for the top 3 miners. {STEAM_CLAN_IMAGE}/43141036/ab1af0c79596365cb99bd1796a14b3e0cfee20f9.png Haven’t joined Eternamine yet? Now’s the perfect time! Good luck, miners!
优化调整:1.大神推荐阵容页面内新增PG大神的最新力作【硬汉硬刚流】(心脏不好慎用)Bug修复:1.修复了灵兽被动技能【初阶·同归/中阶·同归】偶数回合也会触发的Bug
Hi, Brave Hero! Arya here. Challenge chapters just got tastier — there are new rewards waiting for you!New Feature: Challenge Chapter Completion Rewards: After completing all plots in a challenge chapter, you can claim Soul Brew rewards from the Challenge Chapter Assistant panel.Improvement: Game Performance: Slightly optimized overall game performance for a smoother idle experience.Go claim your Soul Brew in the challenge chapters, Brave Hero!Contact: yunthelia@zohomail.cn / QQ: 37530735 / QQ Group: 1047804252 / Discord:https://discord.gg/hSdJ7gDjDQ
We are so proud to be participating in this year's World Ocean Day event on Steam running from June 4th to the 11th! During the event, a portion of all sales for Boardwalk Builders will be donated to help save whales in Norway.From the organizers: "This year’s event will focus on our campaign to end whaling in Norway through our Norway for Whales campaign, mobilising a wave of change within Norway to bring an end to the brutal hunts."The game will be streamed during the event on Twitch, so catch it wherever you see streamers participating in World Ocean Day! We would have loved to help further by discounting the game during the event, but due to Valve's discount cool-down rules we aren't able to with being so soon after launch. It's a perfect time to buy the game if you've been thinking about it. And if you've already bought it, maybe gift to a friend to help the cause! -Joel