Game Updates

Patch notes and dev posts · 14,227 Steam updates
Professor Simulator
Professor Simulator
23 days ago · Mai

Update Notice v1.2.4

v1.2.4 Update Notes Added a new set of student outfits. Added three new special admission student characters. Adjusted the footprint of some equipment. Fixed issues where event frequency settings could fail to apply or not be remembered. Fixed an issue where the detail pop-up could flicker when purchasing equipment on the left side of the shop. Optimized the display logic when event pop-ups conflict with other interfaces. Thank you for your support and feedback. We will continue improving the game experience.
Loot Tycoon
Loot Tycoon
23 days ago · Vivi 笑笑

Summon! Power Up! Build New Playstyles! | v0.5.3 Summoning Update Now Live!

Hello, Adventurers!In the v0.5.3 update, a brand-new Summoning System has officially been added to the game! You can now summon different types of companions through Summoning Skills to assist you in battle. Each summon has its own unique combat style, while also gaining different levels of enhancement based on the player's attributes. At the same time, we have added various Summoning and Support Unique Affixes, providing more choices and possibilities for building powerful summon-focused playstyles.In addition, this update adjusts the initial cooldown mechanics for certain skills and makes a balance adjustment to the execution-type Unique Affix, making combat smoother and expanding the possibilities for different builds.Here are the details of this update:👻 Brand-New Summoning SystemNew Summoning Skills: You can now summon different types of summons through Summoning Skills to assist you in battle.Stat Inheritance: Summons inherit the player's HP and damage, with different summons having different inheritance ratios.Special Stat Inheritance: Summons also inherit the player's Critical Rate, Critical Damage, Thorns Damage, and Resistances.Continuous Recovery: Summons continuously recover HP, with an initial recovery rate of 5% of their maximum HP per second.Trigger Player Effects: When a summon hits a target, it can trigger the player's on-hit HP recovery effects as well as other on-hit trigger skills.Skill Support Affixes Apply: Support Unique Affixes that affect skills also apply to Summoning Skills, providing additional ways to strengthen summon-focused builds.💀 New Summoning Unique AffixesSkeleton Warriors: Summon 3 Skeleton Warriors that inherit 500% of the player's HP and 300% of the player's damage, with a 6-second revival cooldown.Skeleton Archers: Summon 2 Skeleton Archers that inherit 300% of the player's HP and 500% of the player's damage, with an 8-second revival cooldown.Bronze Golem: Summon 1 Bronze Golem that inherits 2000% of the player's HP and 400% ...
悠久之树
悠久之树
23 days ago · 迦美奈

4.21版本更新维护公告

致各位探求者大人:我们计划于2026年9月9日12:00对全服进行停服更新维护,预计将在9月9日14:00开服。实际开服时间可能提前或延后,如若延迟开服我们会第一时间公布消息,还请探求者大人留意后续公告。 【维护时间】2026年9月9日12:00~14:00(预计) 【维护补偿】绚晶石*400 【更新内容】▼瓜分10亿绚晶石!探求者秋日暴富大作战即将开始 格拉拉大补帖震撼登场,与全服探求者瓜分10亿绚晶石! ◇活动时间◇活动开放时间:9月9日 维护后 - 9月23日 12:00活动兑换时间:9月9日 维护后 - 9月30日 12:00 ◇活动说明◇活动期间,成功挑战「联机作战」内任意关卡,即可获取额外绚晶石&绚彩币。 ◇活动奖励◇参与活动并达成指定条件,可获取活动专属称号&头像! ◇绚彩币介绍◇使用「绚彩币」,可在活动商店内兑换各种超值道具。包括大量实用素材与全新暗属性蓬莱器灵系列虚数体「魎器·雪璃」!通过拜访商会等方式可以获取更多「绚彩币」,请需要的探求者大人不要错过。 ◇每日上限◇绚晶石&绚彩币掉落具有每日上限。上限将在每日04:00刷新。 ◇全服奖励◇当10亿绚晶石福利全服领取进度达到指定值,将额外向全服探求者大人发放特别奖励! ※详细活动规则请参见游戏内说明。 ▼【限定许愿】「五彩斑斓的明星·兰」限时概率提升! 9月9日 维护后 - 9月30日 12:00,「五彩斑斓的明星·兰」限时UP许愿池即将上线。全新暗属性LSSR稀有度角色「五彩斑斓的明星·兰」可在本许愿池邂逅获得,且邂逅概率限时提升!「五彩斑斓的明星·兰」拥有专属灵器!※暗属性&光属性部分LSSR角色可在该许愿池中邂逅。 ▼限定同调任务-兰即将开启 9月9日 维护后 - 9月30日 12:00,提升新角色「五彩斑斓的明星·兰」的同调等级,即可获取耀金星徽等道具奖励!将同调等级提升至4级,总共可获得耀金星徽×90。将同调等级提升至5级,可获得银色誓言×1! ▼【限定许愿】「幽冥·暗夜幽影」、「星云溟渤」奈亚希丝限时概率提升 9月9日 维护后 - 9月30日 12:00,新回响&虚数体UP许愿池限时开放,全新暗属性灵宿蚀痕系列回响「幽冥·暗夜幽影」、全新暗属性始源贤龙系列虚数体「星云溟渤」奈亚希丝加入许愿池,且在本许愿池内的凝聚概率大幅提升!在本许愿池内累计许愿次数达到80次时,可领取UP回响「幽冥·暗夜幽影」×1! ▼暗属性灵宿蚀契试炼战即将开启 ◇活动时间◇9月9日 维护后常驻◇开放条件◇LR等级达到11级◇活动说明◇击败境界灵使·腾蛇,获取为神狱之主角色突破的机缘! 通关关卡可获取暗属性全新素材,对神狱之主·腾蛇进一步突破,提升属性值并强化技能效果!完成突破并将等级提升至80级后,还可解锁全新的立绘!通关关卡还可获得六属性「宿命连结」刷新道具,用于为角色赋予新的连结加成。 ▼双倍掉落活动即将开启9月9日 维护后 - 9月23日 12:00 ,素材关卡、虚数体幻想战、幻象征伐战、英杰击退战、特异点讨伐战的战利品将全天候双倍掉落! ▼第64期累计充值活动开启累计充值活动限时开启,9月9日 维护后 - 9月23日 12:00,探求者大人充值达指定额度,即可获得星晨币/星夜币、心愿币、星绚之愿、星导之愿等奖励,奖励详情请参见游戏内活动面板。探求者大人可直接使用星晨币/星夜币在商店【充值&外观-星晨币/星夜币商店】中兑换星花币、极致的证明、境界的真理、虚数体自选箱等更多道具奖励。※本期活动可获取的货币为星晨币。 ▼商会更新商会部分旧礼包下架,上架全新礼包,详情请参见游戏内展示与说明。 【问题修复】 - 修复了支援分数在角色连结词条大于2个的时候可能出现计算错误的问题。  感谢探求者大人对《悠久之树》的关注和支持,相信在大家的共同努力下,我们会带给大家更好的《悠久之树》! 《悠久之树》研运团队
Necromancer Idle: The Endless Drain
Necromancer Idle: The Endless Drain
23 days ago · JBlivionDev

Patch 1.0.11

Major rebalance of Life growth Maximum Life no longer grows from the Life you lose. It grows only from the regeneration that consumables give you Every Rebirth adds 2% of all the Life that food and potions gave back to you during that life Potions have gained a lot of value: in chapter 1 they heal twice what they used to, and in chapters 2 to 5 they heal four times as much. They are also easier to save for the boss fight now, so doing optional quests to buy potions pays off a great deal more Taking hits no longer fattens your Life cap on its own: if you do not heal, it does not grow Temple Heal now runs on First Aid It no longer heals at a fixed percentage. It is an action with its own progress, and the whole action is worth one maximum Life: if it takes 100 seconds at your stats, it heals 1% per second Every First Aid level shortens the action, and by shortening it, it heals faster. Training the skill shows up directly at the temple You pay for what you heal: healing from half Life costs half an action Reaching your Life cap takes the Heal out of the queue, but no longer counts it as spent: the leftover progress is kept and the action stays in the room. So you can queue Heal, advance the exit to 99% and finish with another Heal that recovers whatever the curse took meanwhile Markets: talking to the NPC is mandatory The exits of every market now ask for the same key the quest NPC hands out, so you have to talk to them at least once per life before you can leave With this, Conversation stops being a skill you can leave at zero forever Automation plans and saved presets from before the lock fix themselves: the talk is queued right in front of the market exit Potion threshold In Settings, Advanced options, you choose the percentage of remaining Life below which potions start being drunk. Above that threshold they are left alone, so you can save them for when they are needed At 100% they are drunk like any food, and the lower you set it, the longer they stay unopened. F...
Orebits
Orebits
23 days ago · Upgraded Studio

Devs Play Orebits!

Devs Play Orebits!Join us, Maarten & Bob from Upgraded Studio, as we sit down and play Orebits for 75 minutes!How do the devs play?We’ll start a fresh mining operation and show you how we like to play, which upgrades we prioritize and how we build synergies between Mining Tools, Deployables and the roguelite Upgrade Tree.Strategy, builds & questionable decisionsThere’s no carefully rehearsed showcase here. We’re simply playing the game, talking through our decisions and probably disagreeing about the best strategy along the way (mostly Idle or Active).Join us in the asteroid belt!If you’re new to Orebits, it’s a great way to see how the game plays. And if you’re already mining, you might pick up a strategy or two for your own operation.Grab a drink, tune in and watch the two developers of Orebits try to prove they actually know how to play it.Happy mining!Maarten & Bob Upgraded Studio
Wuwei Cultivation
Wuwei Cultivation
23 days ago · 玻璃猫

《无为修仙传》v1.2.0 更新日志

1. 新增宗门禁地与宗门神兽:太清宗可挑战清风灵羽鹤,幽冥教可挑战幽冥玄骨蛟,副宗主及以上职位方可进入。 2. 宗门神兽挑战每次消耗500点宗门贡献;战胜后进入30分钟休养期,再次出现时全属性提高10%。 3. 每只宗门神兽累计战胜10次后,可获得对应圣品镇宗之宝:星月玉清冠或玄煞裂魔爪。 4. 新增圣品头部装备“星月玉清冠”和圣品护臂“玄煞裂魔爪”,均不可出售,轮回后仍会回到行囊。 5. 功法参悟达到200层上限后不再升级;宗门功法上限同步修正为200层,并修复兑换价格错误递增的问题。 6. 筑基期及以上地图的敌人攻击力提高20%;野外、险地与绝境的境界提示改为建议,不再强制限制,最后一个绝境除外。 7. 坊市手动刷新费用会随当前轮回内的刷新次数逐步上涨,各级坊市分别统计,轮回后重置。 8. 坊市功法秘籍的售价会随对应功法当前层数提高;图鉴同步标明物品可能出现的具体坊市级别。 9. 战斗日志现在会显示玩家与敌人的普通攻击、实际伤害等信息。
TBH: Task Bar Hero
TBH: Task Bar Hero
23 days ago · yunalee

Known Issues Following the Version 1.2.0 Update

Hello,This is the development team.We would like to inform you of the known issues identified following the version 1.2.0 update.\Some stats, including Cooldown Reduction and Block Chance, are displayed above their maximum values.Incorrect translations in the \ menu.\ appears locked on Nightmare difficulty.An issue where the Sanctuary skill’s healing amount was changed to an incorrect value.We have identified an issue where entering Plagueland on a lower difficulty (Nightmare or Hell) while progressing through it on Torment difficulty resets your stage progress.A hotfix is planned to address this issue, and we are discussing whether the lost stage progress can be restored.We apologize for the inconvenience. Please avoid entering Plagueland on lower difficulties until the hotfix is released.We are thoroughly investigating these issues and working to resolve them as quickly as possible.We sincerely apologize for the inconvenience.We will continue doing our best to provide a better gaming experience.Thank you. Development Team
Snt Plan
Snt Plan
23 days ago · Sn兔子

V0.066 Update Announcement

Fixed missing enhancement and weapon materials in warehouse equipment categories, and completed material data composition for skill and other categories. Fixed inventory synchronization after task-order submissions and battlefield general summons, and improved targeted warehouse recovery after synchronization errors. Fixed stale battle material counts after depletion and ammunition counts affected by unrelated item caches. Fixed blank profession levels and missing unlocked stamina-processing mode when reopening Processing after actions in other systems, and improved parameter and statistics refresh after asset synchronization, signing in again, or switching recipes. Quality Compendium submissions now include the client version information required by the server, resolving incorrectly rejected submissions. The Quality Compendium now asks players to update and restart when the client version is incompatible, instead of repeatedly suggesting a refresh. Left-click an item in the Industrial Warehouse to carry it with the pointer, then click a device slot to place it. Device input and output slots support transfers in both directions. Stack capacity follows the machine setting; the Quality Recycler currently holds 200 per material slot. Right-click a device slot item to adjust its quantity or take all of it back. Each plugin slot holds exactly one Quality Matrix. Common Crystal Medals now appear in the Industrial Warehouse and are eligible quality materials, requiring 500 CC to recycle. Fixed periodic fire-energy grid refreshes preventing Inspect from opening or losing the selected device. Inspection and fuel interaction stay bound to existing devices, and routine combustion refreshes no longer reset the entered fuel quantity. Fixed warehouse synchronization preventing further industrial interactions after an item was deposited or retrieved. Matrix installation and retrieval, output-slot deposits, right-click quantity changes and full retrieval now support consecutive int...
Little Ghosties
Little Ghosties
23 days ago · Acrylic Pixel Games

Little Ghosties Has Launched!

Hi! I'm so pleased to let you all know that Little Ghosties is out now on Early Access!We launched the game with 10k Steam Wishlists! It's the most I've ever gotten for a game, I'm chuffed. Thank you.We already have 6 positive reviews! That is amazing to see. It feels great to wake up and read the lovely feedback from players. If we could get 4 more today I'd be very grateful.I've already fixed some text bugs and fruit bugs and people have been great so far over on Discord letting me know about potential improvements.
Multiverse Loot Hunter
Multiverse Loot Hunter
23 days ago · 天野小茫

Development Log #6

https://store.steampowered.com/app/4267800/_/ Hello everyone! We're thrilled to announce that: Bandit Simulator TD is officially set to launch on Steam on October 12, 2026! Compared to the demo version, we've made massive changes and will be adding plenty of new content and gameplay features! In this edition, we're covering a major rework: Stronghold Defense & City Walls. City Challenge Mode Overhauled One of the most common complaints from our previous playtest was: Enemies in the city wave challenge would circle around the map. When they wandered out of our defensive range, players were forced to drag their units into an awkward "chase" — which added unnecessary mental burden and tedious micro-management. It was genuinely frustrating! We've now reworked the City Challenge into a proper Siege Mode: Enemies now have actual siege capabilities. They will charge straight toward your stronghold walls and, upon reaching them, begin attacking the walls directly. This change ensures enemies will concentrate at your walls instead of wandering all over the map. You only need to position your units near the walls — units that can both defend the fortifications and idle-farm loot from passersby — for a comfortable idle experience while still handling challenges. {STEAM_CLAN_IMAGE}/45936264/8062702002f72620f3d8e9d33831e3be55b898cd.png Fun New Mechanics: Defend & Repair Walls We've also expanded the crafting/skill system. You can now assign characters with strong building abilities to repair walls mid-battle. This "fight while repairing" dynamic adds tons of excitement and tension to the late game. Upgrading, advancing, and constructing walls also adds a whole new strategic dimension to base building. And we're not stopping here — we plan to expand this system further with even more intense modes like massive siege assaults and beast-tide survival. These will greatly enrich the overall gameplay experience. {STEAM_CLAN_IMAGE}/45936264/b3e7b0940a8640679e011d36d1300377884ce1bc.png ...
Daymark
Daymark
23 days ago · JK

Daymark 1.1.1 Update

Kiki's Default Collection CompletedKiki now has four complete poses: Working, Listening, Sleeping, and Drawing.New unlockable collectibles:· Channel Zero: Listen to music with Kiki for a total of 90 minutes. · Dreaming on Her Tail: Spend a total of 180 active minutes with Kiki. · Spark at the Brush Tip: Complete a total of 10,000 keyboard presses or mouse clicks while using Kiki.Each new pose now comes with its own unique animations and reactions:· While listening to music, Kiki responds to music playback. When leveling up, the particles around her ears and her tail movements become more lively. · While sleeping, Kiki features breathing animations, subtle ear movements, mouth animations, and pulse feedback in response to input. · While drawing, Kiki blinks, reacts to input, and generates particles around her brush. She also closes her eyes when being dragged around the desktop. · Level-ups and task completions now trigger animations based on Kiki's current pose.Character Tasks & Collectibles· Added a complete Character Tasks page where you can view task requirements, real-time progress, and unlockable rewards. · Added task completion notifications and companion animations. · Newly unlocked collectibles now use a progressive notification dot system to guide you to the relevant page. · Fixed an issue where notification dots could remain after completing a task. · Fixed an issue where some new tasks and collectibles were not registered correctly. · Fixed an issue where task progress could display outdated values until the page was reopened. · Added complete localization support for all new tasks, rewards, and interface text.Window & Desktop Companion Experience· Added a Remember Main Window Position option, disabled by default. · When enabled, Daymark saves the main window's last position locally when it is closed. · Window position data is not included in Steam Cloud saves and will not sync between devices. · Improved split-screen behavior: when the main window loses ...
万词破 - 单词女友
万词破 - 单词女友
23 days ago · 157134335

林霏霏 2026年生日限定 女仆装 上线!

老铁们!7 月 26 日,是我们的专属助教 —— 林霏霏的生日,也是游戏上线后,女主迎来的首个生日。原本我们并未规划在本次生日同步推出全新服饰。但看到大量玩家期待女主生日能有专属活动,也十分盼望能解锁更多女主外观,我们临时追加制作了这套生日时装,希望大家能够喜欢。后续其他女主生日时,我们也会尽量做到同步上线对应的生日限定服饰。下一个过生日的女主是 姐姐-宋敏恩(11月16日),老铁们想要什么样的服装可以留言,我们优先出玩家呼吁高的服装。感谢各位老铁支持!
Vending Machine Co.
Vending Machine Co.
23 days ago · Troypc

Vending Machine Co. v1.2.2 Banking & Polish Update

Hey everyone! Vending Machine Co. v1.2.2 is now live with a batch of quality-of-life improvements, visual polish, and a few useful changes to banking and warehouse management. What's New Warehouse Trash Bin A trash bin has been added to the warehouse, along with a new discard flow for getting rid of unwanted items. Banking Improvements Withdrawal and deposit limits have been increased, and the amount selector now moves in larger steps to make bigger transactions faster. Money Tracking Fix Your save slot's total money now correctly includes both the cash you're carrying and your bank balance. Trash Bin Visual Update The trash bin received new art and an updated sprite. Summer Heatwave Accessibility The Summer Heatwave screen-space shader effect is now affected by the game's visual filter setting. We've also made a few smaller tweaks and polish changes throughout the game. Thanks for playing and for continuing to send us your feedback on Steam reviews! 💙 Vending Machine Co. v1.2.2 is available now. https://store.steampowered.com/app/3622640/Vending_Machine_Co/ A Word From Rogue Duck We would like to present you with the latest game we are publishing called Mixed Spirits, where you work as a bartender and prepare drinks for your quirky customers. https://store.steampowered.com/app/3891400/Mixed_Spirits_Bartender/ Wishlist Mixed Spirits now; get notified when it is released on 15th September!
TBH: Task Bar Hero
TBH: Task Bar Hero
23 days ago · nugemstudio

Content Update Ver 1.02.00 - Plaguelands

Hello, this is the development team. After a long wait, the Plaguelands update has arrived. Please see below for details. * This update may cause a login queue of up to 1 hour. New items will become tradable on the Market 1 hour after the update. * The skins are available as a free download for a limited time, as compensation for the service disruptions that occurred after launch. They will become paid items on September 17, so please claim them before then. {STEAM_CLAN_IMAGE}/45637239/cb1b9c4afe49c15a2aa3118af4b4628dc6540409.png Update Highlights New Area Added: Level 90 Items Added New Unique Stats Added Statistics Feature Added New Runes Added Settings UI Options Added Appearance System Added New Skins Added: Balance & Description Adjustments Fixed incorrect Unique Stat descriptions on certain items Adjusted Act Boss Chest rewards Adjusted weapon attack speed Reduced elemental damage of some monsters Adjusted Alchemy material requirements QoL Improvements Other Improvements Bug Fixes Update Details 1. Plaguelands Gameplay The Plaguelands content becomes available with the 1.02.00 update. You can enter the Plaguelands through the Portal UI on Nightmare, Hell, and Torment difficulties. The Plaguelands unlock after clearing Stage 1-10 of each difficulty. Chests drop less frequently in the Plaguelands than in normal areas, but you can obtain ultra-high-grade items (Celestial or higher) that cannot be found in normal areas, and have a higher chance of obtaining high-grade items. Treasure chests obtained in the Plaguelands are stored separately from those obtained in normal areas. Plaguelands chest capacity and auto-open can be acquired or upgraded through dedicated Rune nodes. When entering the Plaguelands, you can select the Plague Intensity. Higher Plague Intensity makes monsters stronger and increases the chance of better rewards. Contamination Entering the Plaguelands requires Contamination. You need at least 30 Contamination to enter the Plaguelands from a normal...
Gelli Fields
Gelli Fields
23 days ago · fairliicontact

Hingewood Heights & Moving On

Hello everyone! The day has come, the final biome for Gelli Fields is out now!Hingewood HeightsDeep in a forest with a bunch of abandoned electronics is Hingewood Heights. This biome is home to some cute new gellis, goofy items, and crafting!Other New StuffThere's a TON of Quality of Life changes in this update, from being able to instantly jump to your gellis as you please, to seeing what challenges you have left to complete without even needing to go into a biome! You'll have to play for yourself to see them all! As always I'm just one guy working on this game so bugs can happen, if you find any please join the Discord and let me know, or post on the community here. I'll be fixing any issues still!The supporter pack DLC is also out now. I had intended for this to be up while I worked on a bunch of free updates, but since there's no more updates I still wanted to release it in case anyone still wants to show support for my future projects.The EndI am so grateful to ALL of you for your support and kindness. The entirety of Gelli Fields wasn't ideal. I started this project as a passion and it turned into a bit of a nightmare, and I truly apologize for it. The game launched with many bugs, and was unfinished. I made promises of fixes but it's not financially feasible for me to continue progress on the game as it's a massive time sink and the game has issues at the core level that makes development hard. I have tried to address these issues with changes to the game, but to properly fix them I would essentially need to remake huge portions of the game, which I think wouldn't be an enjoyable time for anyone to go through. Instead I am taking everything I've learned from this game and putting that energy towards a spiritual successor. I've posted a development log for that game here if you're interested. I've posted a longer post going into more details if you want to know exactly what went wrong, and the struggles I faced during development on the Kickstarter page I don'...
Lakeside Bar
Lakeside Bar
23 days ago · Bitcover

🤗✨ Seaside Wash Demo - 🎉🎉🎉 Out now on Steam

Hi everyone! ^^The wait is over! Seaside Wash Demo, our new game, is officially available now on Steam! 🎉If you enjoyed the cozy atmosphere of Lakeside Bar, we’d love to invite you to try something a little different with us▶️ Play the Seaside Wash Demo: 🎁 Join The Giveaway!After playing the demo, don’t forget to join the Seaside Wash Steam Key Giveaway for a chance to win a copy of the game!▶️ Detailed of event: Your feedback can help us improve Seaside Wash, so every thought, suggestion, and review is greatly appreciated! 💙So, what are you waiting for?🤗😊 Come aboard. Grab your tools. Let’s get those ships sparkling!
Crimson Engines
Crimson Engines
23 days ago · Gurgling The Goat

Update v0.2.16 - Combat Currency Drops, Crucible Shift Parity & Quality of Life

Update v0.2.16 introduces dynamic combat currency drops, Crucible shift validation fixes, desktop inventory category reordering, Coven auto-cycle synchronization, economy adjustments, and elixir tooltip corrections. Combat & Loot Ledger - Dynamic Currency Drops: Currencies (Blood Shards, Grave Steel, Cursed Ichor, and Stabilized Ichor) now dynamically register in the gathered combat loot ledger when dropped by monsters. - Combat Event Feed: Monster currency drops now post directly into the combat event log with proper icons, names, and quantity indicators. - Ledger Optimization: Currency entries only appear when actively dropped during a combat session, keeping the gathered loot ledger clean. Enemy Stats & Combat Balance - Blood to Sorcery Migration: Changed all monster and Blood Echo weaknesses from "Blood" to "Sorcery" across client and server definitions. - Resistance Realignment: Updated all monster resistances from "Blood" to "Sorcery" (including Night Inquisitor, Bone Knight, Crimson Warlock, Elder Werewolf, and Blood Echoes). - Combat Formulas: Updated the combat formula engine to evaluate Sorcery style advantages against enemy Sorcery weaknesses and resistances. Inventory & Controls - Desktop Drag-and-Drop Fix: Resolved an issue in the desktop client where inventory category buttons could not be dragged. - Single-Click Category Filtering: Clicking any category badge now instantly filters the inventory grid to show only items belonging to that category, with live filtered item counts. - All Items Button: Added a permanent "All Items" button at the top of the category sidebar to instantly clear any active filter and restore full inventory viewing. - Quick Reorder Arrows: Added clickable up and down arrows directly to each category badge, enabling instant priority adjustments without needing to drag. - Touch & Controller Support: Added universal pointer event fallbacks for full compatibility with touch controls and handheld devices such as the Steam Deck. Cruci...
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
23 days ago · rimmindgame

Regular Update Patch

This update centers on the synergy between the "Reincarnation" and "Tradable Items" systems: three new marketplaces officially arrive, and tradable item drop rates take a qualitative leap.New Reincarnation Skills:MarketplaceBonus EffectApplicable Item TypeSticker MarketplaceSticker-type tradable item drop rate +50%Bomb Sticker, Cereforge Sticker, Cannonspire Sticker, etc.Vehicle Livery MarketplaceVehicle skin-type tradable item drop rate +50%Battle-Worn Skin, Azure Alliance Skin, Savage Tribe Skin, etc.Vehicle Attachment MarketplaceVehicle attachment-type tradable item drop rate +50%Various tech attachments
MeowCraft
MeowCraft
23 days ago · MISCHIEF

"MeowCraft" Community Items Now Live!

Hello everyone!MeowCraft Steam Community Items are now officially available! 🎉 And to celebrate, the game is now 10% off for a limited time!You can now collect cards, badges, emoticons, backgrounds, and other exclusive community items simply by playing the game. Customize your Steam profile and show off your identity as a Meow Blacksmith to your friends!Here are the main highlights of this update:Apprentice/Assistant System Adjustments: Added a new Assistant Goals feature, allowing you to unlock character-specific abilities by completing various objectives.Reworked Apprentice Abilities. Once an apprentice's ability exceeds the requirements for crafting a Blueprint, the excess value will now trigger the corresponding inherent effect: \/\/\. A new arrow indicator has also been added to the crafting interface to highlight when these effects are triggered.Added new items that can be used to increase Apprentice Abilities, including Cat Treats and Canned Food.Adjusted the color-coding rules for Apprentice Ability values. The displayed color is now determined by the current value plus Growth, and the tier will be recalculated whenever abilities are increased through skills, Growth, or items.Added several new Apprentice Skills, primarily focused on increasing Apprentice EXP, Blueprint EXP, and Apprentice Abilities. The rank requirements for unlocking certain Apprentice Skills have also been adjusted. Skills already obtained in existing save files will not be affected; when rebuilding a skill, the updated rank requirements will apply.Added a Skill List button to the Skills tab in the Apprentice Details interface, allowing you to view the complete skill list and see which skills are currently available for rebuilding.Added new Assistant Goal Achievements, along with corresponding Steam Achievements.Other Adjustments: Adjusted Growth Abilities: Cat Spark will now trigger when crafting items or researching Blueprints personally.In the Exploration Quest Dispatch interface, after...
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