Hi everyone, Long time no talk! I hope you're all doing amazing :schappy: After 1 year of development, we're proud to finally announce our next upcoming game: {STEAM_CLAN_IMAGE}/28693489/b776ff215c9be117067b83c8e475e9877b2a0292.png Big Ambitions is a revolutionary role-playing business sim Big Ambitions is my personal successor to Startup Company. It's the game I always wanted to play, both as a kid and as an adult. As of today, you can now access and follow our Steam Coming Soon page: https://store.steampowered.com/app/1331550 Remember to wishlist & follow! Similar to "Startup Company", I'll be covering all development through devlogs, both on the website and the Steam page. There are already 16 devlogs waiting for you. As I'll stop posting about "Big Ambitions" on the "Startup Company" community hub, I really hope you'll take your time to click the wishlist and follow me on the Big Ambitions store page. That way I can keep you updated on all the exciting stuff coming in the future 😊 I can't wait to hear what you think of what we have made so far. If you have any questions please don't hold back asking! Discord, Twitter, email, Instagram, the comments below, whatever channel you prefer 😎 Thank you so much for reading! All the best, Jonas and the Big Ambitions team
1.Added DLC hero Forrester. In order to thank everyone for your support, we decided to add it as a free DLC; 2.When the Smithy , you will get 10 dragon crystals, and the special effects for and are added; 3.Optimized some and added new missions related to the secret realm; 4.Reduced the gold coin consumption of the technology and increased the consumption of medals; 5. is adjusted to , and is adjusted to (The golden pickaxe can be obtained earlier after adjustment); 6.Fixed the display BUG of ;
Build 0.5.0-1: May 11 2021 "Smol Hotfix" Tooltip for farming plants break down base plant power, plant power buff, and total plant power now. Buffed MM2 jello costs moderately, and dice cost juust a bit. MM 4 cost was missing a digit. oops Couple issues with farming upgrades not showing in the stat breakdowns.
Increased the maximum offline progress cap from 3 days to 5 days. It scales based on total time played and is obtained after roughly 122 days of playtime (including time prior to this update). This cap might be raised to 7 days in a future update if most of you want it to Corrected the hitbox of the "Start game" button shown when you configured the game to launch paused. It listened to clicks next to it when it shouldn't MacOS: The App now closes when all windows are closed, instead of entering a sleep state for quick-launch. This is similar to how this is handled on Windows and Linux. The sleep state, while being the Apple standard, could cause steam to keep thinking you were in-game In addition, the free demo of my second game launches tomorrow (May 12th)! It's a fairly different game than Incremental Adventures, but shares the idle genre. I've been working on it for a couple of months and am really exited to share the first part of it with you! It has been a great place to use feedback that couldn't really find a place into Incremental Adventures anymore such as: The game being too confusing to some players Numbers being too high to get a real feeling of what they represent Some mechanics feeling too punishing when making a mistake Oh, and a completely new interface! I know, not everyone shared the same opinion on these topics. And not everyone considered these things issues. Keeping these points in mind right from the start of designing this game has been very useful to me though! The main goal was to make the game easier to grasp, but reward clever thinking. A little less on a mathematical level though. The concept of the game is very different from Incremental Adventures, but does aim to provide that same feeling we humans get when numbers go up! In any case, Incremental Adventures will continue to get updates. Nothing to worry about there! But the demo is completely free, and I would love to hear what you think! So if you're interested, you can find much more...
Build 0.5.0: May 9 2021 "Tons of New Stuff!" Added Map 5! Added 27 new buildings to unlock! Added dozens of research and work order upgrades! Added 8 new relics! Added farming upgrade menu to spend your hard earned harvests in! Over 100 upgrades! 2 New plants! A New Special Encounter! A bunch of new base decorations! Timescale view mode that uses your buffer threshold setting as the unit of time. Some Juices have slightly updates sprites to make each tier visually distinct. elementium gain doesn't impact cost of breakthroughs anymore. Because of ^^^, nerfed the Elementium gain relic. Base decorations can be placed further off the screen, to allow more creativity. Plant power and Breed Power didn't apply correctly to some plant types. Breakthrough paging was scuffed. Now it aint'. Wokr Orders "have:" amount now update in real time blueprints with blank names now properly use the name of an building applied, if used that's it. that's the announcement. go play! -4G
Achievement Clicker - Coal Edition DLC will be removed from the store and there will be an update out for Achievement Clicker next month.
1.Open a new town building , players can challenge difficult bosses to get rewards; 2.Achievements have been added to the , including achievements related to lair and secret realms, and the achievement points for hero achievements have been reduced; 3.The difficulty of has been improved, and special effects in the secret realm level have been added; 4.Merchant adds 6 fruit awakening items, which can increase the six-dimensional attributes; 5.Added SS-level awakening items. Players can use the S-level awakening items to synthesize ss-level awakening items through the smithy smelting function; 6.Blacksmith's function adjustment: When refining each piece of equipment, only 1 point of the six surrounding attributes can be refined; 7.Thor’s skill and Raphael’s skill are adjusted to : dispels the target with 1 layer of buff; 8.The casting time of Dora's skill is adjusted to the first round; 9.Reduced the growth damage of the white Wolfe's skill ; 10.The number of attacks of Catherine and Kayla’s skills has been adjusted from 3 to 2; 11.Fixed the bug that could not be equipped; 12.Adjusted the effect of , the HP restored for each action increased from 10% to 20%; 13. is adjusted to , its effect is: Healing may trigger a crit effect; 14. is adjusted to ; 15. is adjusted to : The number of attacks of and +1; 16.The upper limit of RES and the upper limit of EVA are adjusted from 70 to 50;
Thank you for playing! This update contains many stability and performance improvements.
New Content: - New achievement for consecutive waves passed. - New leaderboard titles for consecutive waves passed and spell upgrade levels. - Added enemies killed and highest gold drop to the current run metrics menu. Changes: - Challenge Map points rewards now scale a bit quicker at higher waves, encouraging you to push further (more info on Discord). - Cargo and Tech HP reduction upgrades in the gem store now cap at level 100. Bug Fixes: - Fixed bug where the Tournament leaderboards sometimes would not load, preventing you from claiming your rewards. - Fixed bug where Cargo Ships would sometimes spawn with 0 HP and be unkillable.
Transcension Feats are somewhat like Ascension Trails, but come without a penalty. You don't need to queue them, and they aren't directly related to transcension layers. They provide a bonus to the transcension points formula after reaching certain ascension layers within 3 or 14 days after transcending Expanded the buy max button with information of how much it would buy for claimed points, available points and the next target Available points to the previous Ascension/Transcension layer is now displayed above the next layer, if the ascension dashboard has been enabled Added a warning when you try to ascend your highest layer and have an uncompleted trial but no trial queued Reduced the diminishing return of offline time from hours^0.95 to hours^0.98. That means there's still a small diminishing return on being offline for longer periods, but your offline time is closer to the actual time away Added an option to launch the game in a paused screen
{STEAM_CLAN_IMAGE}/35373709/15d7b1cf9647d3001b696eb0ea772ef6d543a7ad.png Whats going on? Arcadius is the upcoming update for A Mining Game it is a completely new experience. A new game if you will, Arcadius turns the base mechanics of A Mining Game into a fully-fledged 3D Social Mining Simulator. When is the release date? There is no known release date. Discord members however can play the private alpha on steam. Can I play? Join our discord here. From there check the announcements page for details on how to get access. Screenshots {STEAM_CLAN_IMAGE}/35373709/aa87a0854b4e19da172aa63432839ea51f8945be.png {STEAM_CLAN_IMAGE}/35373709/f089f26a51ba000cededbc7bd0b88299f170024a.png {STEAM_CLAN_IMAGE}/35373709/58971ef06b9cf38c18a15711b94d87adf185bab3.png Updates will continue and I do apologize for the lack of updates to A Mining Game. Thank you, Atlas.
Trading cards, badges, emoticons and backgrounds are available now!
Build 0.4.10-3 "Hotfix" Fixed some fixes that didn't fix stuff but this fix fixes it maybe I swear
Build 0.4.10-2: April 17 2020 "Random Additions!" New Colours added to gain/loss display, along with a setting. If production is negative stocks will last longer than the specified time, gain/loss will be in yellow, otherwise orange. If you have
Hi friends I didn't release an update for a long time because I started a large amount of work. Today I want to show you what I am working on and what content you will receive soon. New game world - I decided to leave the auto-generated world anyway, as it creates obstacles to adding unique objects. That's why I manually create a beautiful and balanced island. New locations: Settlements of a friendly tribe. Settlement of an unfriendly tribe (enemy). Hunter settlement. Shaman's hut. Also added to the game: Shop and currency. You can swim in the lake. You can drink anywhere in the reservoir. Ambient temperature and its impact on the player. Аction and environment sounds. Pets (It is possible to buy a pet from a hunter, on which you can move faster or hunt together). You can buy medicinal herbs and recipes for crafting potions from the shaman. And that is not all (More news coming soon). {STEAM_CLAN_IMAGE}/39388107/08feb9a60c0095daf557f93a1473c0afff2c8988.png {STEAM_CLAN_IMAGE}/39388107/ac4fc989ea7853a68ec9e48aca2fdb0dc5e68592.png {STEAM_CLAN_IMAGE}/39388107/2bfa13b4645eb0a7a45072c54bc34517fe8d8ec4.png {STEAM_CLAN_IMAGE}/39388107/71a2eb60cfa42b731fd093ff408d5ae9764c773e.png If you have any thoughts or feedback, you can let us know. Also join our community on discord https://discord.com/invite/VBBPuv9ssz
Hotfix Fixed : Bugs of highlighted Enhance Zones
+3 unique achievements Fixed error 0x781 Fixed the Shop bug Fixed sprite glitches on some machines Fixed the rare crash occurring after activating the back up Improvements of "Clickers", "All the good jokes", "Zero IDLE Stock" and "Math & Cone" formulas Significant "Tenac" and "The Z Word" fix Minor "The E" fix Minor performance improvements Minor visual improvements Faster. Fancier. Fart#3r.
why are you reading this dummy go play the dang game
Hotfix Added : Traps reward in Slime Challenge Fixed : Duplication of Yellow Epic Spider in Tier 13 Challenge Fixed : Typos and minor bugs
New Content: Challenge Map rewards - earn a new resource by playing this minigame, and spend them on a whole new set of upgrades! Customizable leaderboard icons and titles - show some flair by unlocking new icons and titles via upgrades and challenges. Significantly improved the Farm/Push map perks, and added mini-perks to all the normal maps. Prestiged achievements - continue completing achievements for huge 50 gem rewards, even after completing all 12 stars. New achievements for Challenge Map, Leaderboard Icons, and Helicopter Bonuses. New "Reduce Tech Ship HP gem upgrade". Changes: Reduced the achievement requirements for some that were very unreasonable. Improved the "Reduce Cargo Ship HP" gem upgrade by reducing its cost and increasing its effect. Improved the "Gold Drop" gem upgrade to give +2 per level.
It's happening! (In a week!) https://store.steampowered.com/app/1433990/NGU_INDUSTRIES/ Discord server is also here if you want a special title that will be IMPOSSIBLE TO GET after Early Access Launches: https://discord.gg/BbWNm2kDGe
Hotfix Added : A toggle that activates Nitro Booster at the game start Added : Tips about the milestones Fixed : Craft Save/Load bug Fixed : Typos and minor bugs
New premium items in Epic Store!! Added : Fast Attendance in QoL4 of Epic Store, which enables allocated monsters in challenge-base improvement to be stayed through Ascension Added : Formation Save in QoL5 of Epic Store, which adds a button to save/load Ascension Spirit allocation in Ascension Formation Hi, thank you for the wonderful feedback!! In this update, you can buy new QoL items in Epic Store. Please try it. We, the IEB development team, will continue to work on improving this game!!
New: Full night. Female character. Added sounds. Improved enemy wariors navigation. Added quests. Improved animal navigation. Regular attack by an enemy tribe on your shelter. Changes and Fixes: Main menu redesigned. General optimization. Replaced interface icons. Fixed being able to dig up grass roots. Reworked save system. What we are working on: Shaman content. New world map. Pets. We do our best to make it interesting for you to play. If the game has already made a good impression on you, leave your review in the store, this is very important! We are also waiting for your feedback and suggestion in our community https://steamcommunity.com/app/1218480/discussions/
Spring is here with a new set of decorations for Bunny Park! Grow cherry and orange trees to feed your bunnies! Adopt ducks and ducklings to keep your bunnies company! Decorate your park with new items such as a windmill, tulips and a pond! This seasonal event will last until June. However, spring themed decorations placed in the park during this event will stay in your park even once the event is over. {STEAM_CLAN_IMAGE}/36387775/a2c6de803c39d4a57cd43a08560e0d0b3520f610.gif