Enjoy!
V1.8 is now available, with added puzzle hints! We received a lot of feedback from players who said that the game was a bit difficult and that it was difficult to find the puzzles, so we worked overnight to add the puzzle hint feature, which is located on the top left of the game screen. We hope you have a better experience! Stay tuned to Aurora, more DLC content is in development, so stay tuned!
- Fixed the random glitches with generators’ sprites - Fixed a bug with some essences not working in some cases - Repricing of “Files Folder”, “Zero IDLE Stock”, “Triple Nunchucks” and “Balloon” - Improvements of “Default Mouse”, “Taco” and “Corn Pops” formulas - Minor “The Ring” and “Case Of Plutonium” fix - Better optimization for high-resolution screens - Better error handling
V1.7 Now Available -Bugs fixed.
{STEAM_CLAN_IMAGE}/11634242/dd83fb1fb523f7b94e333cf7e92fd026ac3e4a4a.png In a world... where Mayonnaise is all but forgotten, this sole sequel could rekindle the flames of its former glory... Huh? Too much of a dramatic kickoff you say? You won't think that when you play the new game! That's right, the Team at Green Lava released a sequel for My Name is Mayo! Give it a shot, if you wanna go for another round of clicking mayonnaise around. This new game now has some mini games, a collectable album, good old mayonnaise stories, hidden secrets and more! https://store.steampowered.com/app/1437340/My_Name_is_Mayo_2/ Thank y'all for being part of this, this coudlnt be possible without the support on this title. Cheers, Sean Callaghan Community Manager Sage
CryptoClickers v1.5.2 Added Added back the play time text, this time in Settings. More speed tokens allocation sizes in Refinery. Buy Max to P0.0.1 Server Upgrade. Changed Cleaned up Node a little for people who just unlocked it. Cleaned up the UI in general for people who are new to the game. Cleaned up Server’s preset screen. Nerfed Node’s 51% Attack Bitcoin Boost. Minor tweaks to Drone UI for less confusion. Improved Bitcoin’s initial Grand Hardfork screen to make it noticeable that you need to do Node in order to GHF. Fixed Halvening wasn’t boosting Ethereum properly while in the Halvening Screen, screwing up the gains from run time. Refinery bugs. Auto Grand Hardfork not activating after unlocking Halvening. Event changing pop up while in event. Time Machine E’s “Ready for nothing”. Halvening Stats Screen not showing Time Machine E’s stats. Small visual bugs. Challenge 9 bugs with Auto Challenge. Old UI pop ups and pop ups. Halvening Upgrades Buy Max not buying the “Gain 1.25x More Bitcoin WHILE in Halvening” upgrade. Fixed a bug where Importing a code would buy more on top of what you currently have. Removed More silly “satoshi” mentions... Buy Max in Server. Time to drink EVEN more seltzer, strawberry flavored. As always, enjoy the update! Thanks for your patience! Cheers, CryptoGrounds
Hey, mothercluckers! If you're looking for a little action this weekend, make sure you stop by the official Akupara Games stream on Friday, November 13th! Buddy, our Community Manager, will be playing Chicken Assassin: Reloaded on stream, answering questions, dying a lot, having fun, dying a lot, you get the picture! If you've been looking for a good reason to get back into Chicken Assassin, now's the time! He'll be getting started at 1PM Pacific and you'll be able to find the broadcast right on the Steam homepage. {STEAM_CLAN_IMAGE}/25448448/bcf0ccb4b0ddf2b15ea7742def984007fe54200c.gif Chicken Assassin: Reloaded will be featured all weekend in Steam's Fighting Game sale, so keep an eye out! If you've never checked out Buddy Gets Good, make sure you give it a look on our Youtube channel!
Hey Wunderdoktor fans! We just released our second long-term project called Penko Park. Journey through an abandoned wildlife park and take pictures of tons of adorable, sometimes terrifying creatures. You can check it out here on Steam! Enjoy your time in the park – and don't let the Berlbub bite you! {STEAM_CLAN_IMAGE}/30641648/bb756d0bf4e9539df8f15e2f887b025ab99ae845.gif
Greetings everyone, A Mining Game as many of you know has been in limbo for some time with updates being non-existent. AMG was released as a free hobby project inspired by the original browser version. which has been very outdated. A Mining Game is something that has a special place in our hearts but we feel as we are limited by the ideas of the old game loop and 2d element. There has been no drive or funding for AMG to stay updated, So as of today we are announcing that we are discontinuing the game. Servers will stay online however and you will still be able to enjoy the current content. The Future With that being said we are passionate about the general Resource gathering element of A Mining Game and Game Development in general so there is some good news we are working on Arcadius: A Mining Game which is a 3d Iteration of AMG it will be Massively Multiplayer with Mining and puzzle aspects. The game is already in development. If you are interested in learning more you can join our discord using the link below. Sneak Peak https://i.ibb.co/cYGyx45/ss.png Stay Connected & Support Us https://i.ibb.co/8rc3KGT/discord.png
The game!! The game we've been working on for years and years!! It's out! Join me on the Tenderfoot Tactics game page where I'll soon be streaming myself playing, answering your questions, and blushing at your praise. - Badru https://store.steampowered.com/app/1061610/Tenderfoot_Tactics/
{STEAM_CLAN_IMAGE}/9406293/f7cb1cb637db4021225e792e0f2362c392f20b4c.png Destroy the floating pumpkins to get bonus Gold, Time Cubes, Weapon Cubes or Maximum Damage. This limited time event is available from October 15 - 31! Want to collect candy & launch it at pumpkins to upgrade & unlock Halloween costumes? Checkout the Time Warpers Halloween event! https://store.steampowered.com/app/676500/Time_Warpers/
The game now supports (Simplified) Chinese language. Many thanks to Chengzhi Zhang.
Changes in the version 1.25: -Added Simplified Chinese localization -Fixes in Brazilian Portuguese and Ukrainian translations
- Added a new feature for automatically buying technologies from the supply depot. The new options are set per technology, and when enabled, if the price of that technology is less than 1% of your current credits, that technology will automatically be bought when the next supply freighter arrives. - Other miscellaneous fixes.
Yooooo friendos, We’ve talked about it on Stream, but we realized that there isn’t a post on Steam that gives a definitive “State of the Zombidle” and wanted to fix that. We get a lot of questions about updates, platforms, etc. so here’s an F.A.Q. that should clear it all up: TL;DR: We made Zombidle to push Berzerk into consoles, thanks to it and to all of you, it happened. It's now time to say goodbye so we can focus on larger projects. The Flash engine we’ve been using is no longer being supported by most platforms, which means we’re unable to keep it updated everywhere without sinking an astronomically irreasonable amount of time in it, so we really can’t keep going. We won’t be updating Zombidle any more, but we're also not planning to shut the servers that run the game down as long as the game can cover its own costs. Don’t worry tho, if we ever plan to pull the plug on the servers we’ll give you a much needed advanced warning. So if this is as far as you’ll read (I get it, it’s pretty wordy and words bad) know that we are truly grateful to everyone that has played Zombidle over the past four years, from the OG 100 on the Flash Beta to whoever just signed up according to the analytics. You are all awesome, each and everyone of you. It was a hell of a ride and it wouldn’t be the same without you. ### F.A.Q. ### Are you planning to update Zombidle again? After 4 years of live support, we’ve had to move on to working on other projects and games, so Zombidle is officially done getting updated, and will remain in its current state. Are you going to shut it down? Not for the foreseeable future. While we may not be able to update it, we know a lot of people still enjoy playing Zombidle, and we want to make sure they can for as long as it’s possible. As of right now the game can still cover the cost of keeping the servers to run it, and as long as that’s the case we are happy to let it keep running. In the event the game can’t support its own server costs in the future...
- Fixed some more performance issues on the time inversion screen and the "# of Upgrade Levels" selector now goes up to 1Q instead of just 10m.
- Fixed a bug where leveling a time inversion perk above 2 billion levels would cause that perk to go negative. - Other miscellaneous fixes.
- Added a new time inversion perk, Credits Bonus Upgrade Boost, which increases the effect of the credit bonus technology by 25% (up to 100%). - The Supply Freighter Upgrade time inversion perk now also decreases the time between supply freighters by 30 seconds per level. - Other miscellaneous fixes.
- Added a new time inversion perk, Credits Multiplier, which doubles the amount of credits from all sources. - Fixed some bugs and performance issues on the time inversion screen. Also, the "# of Upgrade Levels" selector now goes up to 10m instead of just 1m. - Added an "end of game reached" screen. - Any uncollected crystals in the chroniton collector dish will now be automatically collected when a time inversion is triggered. - Other miscellaneous fixes.
Hey friends, I rolled my face across my keyboard enough times and got lucky enough that it compiled into a new update for you all! Here be the patch notes: * Added 26 new Card Arts, along with some new card names! Yes, I wrote Arts in plural. I like Arts. * Added a special new card that maybe spawns after Sadistic....? Very spooky. * Added Several new unlockable player portraits. * Added some previously-missing set completion bonuses. * Added a secret new Hack! * Added a secret-er Blood Spell! * You will now Autokill Exile with 24 manual kills. * Fixed some issues with bonuses to Idle Attack's power which also TLDR; means idle attack is a bit stronger at the start. * Added a couple sadistic challenge rewards :). * Added the final move, Move 69. How do you unlock it? Simply go )W=SUs^%dre^&*(7# and then you have it! * New Sales in, Old Sales out, the usual. * I'm gonna go eat 2 entire hotdogs after writing these patch notes. * THE END DRAWS NEARER. Now eating 2 entire hotdogs, -4G
Hello Ahaus! The server merge is now complete: Xlapak, Uxul and Muyil are now all one big world: Apasko! To access Apasko simply launch the game normally and press "Continue" from the initial screen. We hope you enjoy this new world, let us know any time if you have questions or if you encounter issues accessing Apasko. Contact us via: https://lionmoon.freshdesk.com/support/tickets/new Good luck and have fun! Your Tentlan Team
Version 1.105 combines 5 minor versions and adds: In-Game Leaderboards! Prestige time tracking Prestige currency per minute tracking Timing Stats menu Offline Progress for all automatable prestige levels! -New offline starts on second login after update -Offline is based on currency per minute Thank you so much to you all for playing and for being patient while I’ve been unable to develop much over the last month. Very glad to say I am back and ready to add content! Make sure to join the discord for updates on ongoing development and upcoming features including universes and possible events! Join the Discord Submit Version Feedback/Bugs
Hello Ahaus! UPDATE: Date has been moved from Sunday to Saturday. Final merge date is now: Saturday 19th, 18:00 CEST. The time has finally come for server merges to hit Steam worlds in Tentlan! Next Sunday 20th Saturday 19th, Xlapak, Uxul and Muyil will be merged into one server. Read all the details here: https://forums.tentlan.com/index.php/Thread/6381-Server-merges-September-2020/#post30025 Good luck and have fun! Your Tentlan Team
We have added AUDIUS streaming support, https://audius.co/ Now you can choose songs from AUDIUS library: 50k artists and 100k tracks all available for now and expanding.{STEAM_CLAN_IMAGE}/33138856/84cc0e4a1a67b0461925f78cef30389b6cf8aa79.png
Highlighted Feature: • Added new endgame city "Pineapple Island" aka "Isla Piña" New Features: • 20 New Challenges (Steam Achievements) • 9 new quest NPCs • Various other NON-Quest NPC's • New jobs • New activities • New items • New secrets • Final 2 pendants • Final 2 skins • Final "Hunt" QoL Improvements: • Added "Quest Log" in Populous • Added new ability to time stone • Populous now displays all deeds • Added Friend Coins to Farmbook • New Dog Sitter NPC in Golden Springs • Added pet food at the vet • New items have been added to help players complete minigames Tweaks: • Casino Tournaments now grant Klick Coin rewards • Keeping your dog alive grants Klick Coin rewards • Elon now requires finding HIS laptop • Alicia is now on the friend's list • Increased max candy mixers to 10 • Removed job lock from bobs and city sushi • Slightly increased needed STR and INT early game • Increased late-game requirements • Made small changes and fixes to old quests • Updated several particle effects (Fire and Portals) • Nerfed XP needed for Bachelor's and Master's degrees • Buffed work bonuses • Buffed money tree bags • Buffed beef cows slightly • Buffed task rewards payout • Buffed farmbook app corn payout Bugs: • Fixed bug were cows reproduced asexually • Fixed Helicopter collision • Fixed lighting issues with NPCs that leave on events • Fixed needs energy display • Fixed broken "i" buttons • Fixed Typos and various other bug fixes Space Blasters: • Added "Tournaments" that reward you for getting higher scores • Slightly increased rate of fire This is it the final* update I hope it has been an enjoyable ride! This game is the best thing I have ever done… so far. I am turning my attention to bigger things, but I am extremely happy with the success of Super Life and I can't wait to make another game in the franchise! *I will still put out small patches when I get the chance.