Game Updates

Patch notes and dev posts · 7,892 Steam updates
RATSHAKER™
RATSHAKER™
102 days ago · sunscorchedstudios

RATSHAKER™ - THE RATDOG RITUAL UPDATE (+ a new plushie)

Hey RATSHAKERs,THE RATDOG UPDATE HAS ARRIVED.Step outside the house and find the hotdog sigil.Stand on it.Begin the cookout.🌭 THE RATDOG RITUAL EXPERIENCEA new hotdog-making minigame has been added outside the house.Open the fridge.Take the sausage.Grill the sausage.Summon the bun.Prepare the tray.RAT. DOG.When the sausage and bun are ready, condiments will fall from the heavens and the new skin will be yours.ALL HAIL RATDOG. 🧸 RATDOG YOUTOOZ PLUSHIERatdog has also escaped the screen."Nothing says summertime like a hotdog-shaped rat, or is it a rat-shaped hot dog? Either way, you probably shouldn't eat this plush, no matter how delicious it looks! At 9 inches tall, this perfectly cooked red rat that has pained face and squiggle of mustard down their belly as they're wrapped tightly in a golden brown hotdog bun. They're not just for shaking either, give this rat a big old squeeze to activate the soundbox inside to let them blurt out a few hilarious catchphrases!"SQUEEZE IT.BUY RATDOG NOW!"They turned me into a marketable plushie!"- RATDOG👨‍🍳 NEW FREE RATDOG CHEF SKINComplete the Ratdog Cookout to unlock the new RATDOG CHEF skin.You do not need money.You only need to complete the ritual.The Ratdog Cookout features:"Ready Aim Fire" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Thank you, Kevin.👕 RAT-CHAN T-SHIRTRAT-CHAN is now on a t-shirt (and tote bags)!"It’s a t-shirt with Rat-Chan on it. UwU I guess."BUY RAT-CHAN MERCH NOW!Oh and more thing...It’s going to be a RAT summer...HAVE A RATRATRATRATRATRATRAT-TASTIC DAY!Make sure to restart Steam to apply this update.Thanks for playing RATSHAKER™! Keep shaking that RAT! 🐀💕 - Sunscorched Studios No real rats were harmed in the development of RATSHAKER™ but many aliens were.
IdleOn
IdleOn
102 days ago · LavaFlame2

FREE STUFF - Summer Event!

GET YOUR FREE TOKEN NOW!1. Defeat any monster, and you'll be credited with +1 Pet-Bonus Token. Getting multiple of these token doesn't do anything btw. 2. Find a player with the pet bonus you want most. This can be ANY pet, including Bundle exclusive pets! 3. Double-click said player, and click "Trade". You do NOT need a pet to do this, you'll find the "Use" button once this Trade Window is up. Do not "trade" your pet itself, that is a separate system... 4. Enjoy your new bonus, forever! Note that you don't get the pet itself, this is for the IdleOn Bonus!5. If you EVER get the pet "for real" via Buying or Trading, your token is REFUNDED! This way you can use it on a different bonus! • Summer Event is HERE, with all the classic rewards you love, and a BIG NEW REWARDS you WONT wanna miss!• GO CLAIM YOUR FREE ITEM: The one of a kind PET BONUS TOKEN! Defeat one monster to receive it, and use it to get the bonus of ANY pet you want... yea, ANY! Note that you only get the bonus and not the pet itself, but if you DO get the pet later, your token is REFUNDED and you can use it on a different pet bonus! See INFO DUMP for details. (yes you can collect multiple of this item, but you only get one token to use)• Skeleton Keys: Earned from the Event Game "Buried Treasure", these can give Prisma Bubble Fragments, Cosmic Balls, or Gold Balls. Or you could save them in the hopes they give better rewards in the future, but maybe the rewards will be worse.... I wouldn't just make it worse in the future though, would I?• New EVENT EXCLUSIVE Friend Bonus: +% EXTRA KILLS! There'll be new friend bonuses every event, sometimes from older events, so while this isn't your only chance to get this new bonus, it will be for a long time!• New Map, with a new monster: the formidable GLOWFISH! They have 5,000T crystal HP, a their card gives passive Research EXP!• Added "Crystal Trillion" Damage Notation within your Player Stats display! For example, if you had 5324235M~7943045M Crystal damage, it...
Knock on Fate:The Guardian Pusher
Knock on Fate:The Guardian Pusher
103 days ago · yy295691073

Experience Optimization & Bug Fixes

Fixed an issue where ticket amounts would turn negative when exceeding 2.1 billion.Added a dedicated icon for experience points.Optimized the skip logic for large ticket count calculations — double-clicking now properly accelerates settlement.Added an "End Early" button for Dragon Gate Trials, which appears below the JP counter after the trial has been active for a certain period.Large numbers are now displayed in a simplified format (e.g., 100,000,000 tickets will now be displayed as 1B tickets).Polished the settings menu background artwork.Reworked the portrait animations for the White Tiger and Purple Star incarnations, fixing visual issues in the original versions.Thank you for all your support and feedback! More content is currently in the works~
Deskrawl: Idle ARPG
Deskrawl: Idle ARPG
103 days ago · First Day Dev

[0.1.12] New Content: Ancient Legendary, New Legendaries, Minion, Life Skills

Hey everyone,We're bringing even more content for you all to explore and test during Next Fest!Ancient LegendaryThere is a small chance that any legendary item you find could be an ancient legendary, it will have the max item level and max stats rolls in the possible ranges, pushing your power to a new level!4 New LegendariesMore legendaries for you to uncover, including a new weapon!13 New Life Skill NodesEnhance your idle life further and include powerful skills like more storage pages.A Super Expensive MinionThis new powerful minion can be purchased from Merchant!GameplayTreant Boss Nerf: Reduce Max HP, Heal amount by 10%. Increased Heal CD.Ogre Boss Nerf: Roughly reduced Max HP, Damage by 10%.Thorn damage can now enjoy physical damage bonus and all conditional damage bonus like (vs Elite, Vulnerable, vs injured etc.)Potions now stackable to 10.QOLMap Node Progress Indicator above the HP Orb.Map Node detail now show loot rarity color.All Material gain shows a new popup text instead of notification to differentiate.Bug FixesFlame Strike description clarifies it's Fire Damage.Fixed gaps start to appear in environment after playing for very long time.Fixed Spanish translation messed up for some items.Fixed inventory slot highlight not going away sometimes.Fixed Treant Boss Minion Heal Ability value displayFixed talent point glow condition, reset button text display.Carriage setting descriptions clarification.First Day Dev
Idle Knight
Idle Knight
103 days ago · Probably

Idle Knight - Update v1.0.2

- Adjusted the notification popup size. - Added a new notification: "Dungeon and Ranked Keys are available." - Added a new notification sound. - Added a new key exchange system for top-ranked PvP players when no match can be found (available once per day).
Bomb Vehicle Idle Clicker
Bomb Vehicle Idle Clicker
103 days ago · rimmindgame

New System Launched: Cyber Pet Module

The brand-new progression system, the Cyber Pet Module, is now live! Players can unlock battlefield cyber pets that fight alongside your vehicles across all stages. Each pet comes with unique traits to continuously boost your entire squad’s combat power, introducing brand-new battlefield support mechanics and expanding your battle progression systems.Limited Exchange Unlocked: First Cyber Pet – Zombie Qu YuanPet LoreHaving drowned in the Miluo River thousands of years ago, Qu Yuan’s loyal spirit endures, still clinging to his devotion to his homeland. His tattered robes are stained with river mold; his crimson eyes hold millennia of sorrow and rage. He terrifies all monsters on the battlefield with somber ancient Chu odes.Exclusive Trait: Chu Ode ChantQu Yuan continuously chants ancient Chu verses on the battlefield to rally all allies, permanently raising the attack power of every friendly unit.Base Buff: The entire squad gains a 5% attack boost for every full minute of uninterrupted chanting.Special Time Reduction: Slaying one Grand Master Shangguan cuts 20 seconds off total accumulated chant duration.Stack Rule: This attack bonus has no stacking cap and can accumulate infinitely.
Idle Kitty
Idle Kitty
103 days ago · 狮子

《挂机猫猫传》新品节最后一更

《挂机猫猫传》试玩持续至新品节结束,7月夏促之后正式出品。游戏开发情况与后续更新计划详见本日试玩版更新🐱🐱🐱——— 20260618.0 ——— 🦁🦁🦁🎮增加物品界面统一整理,售卖按钮与功能,让整理仓库变得更流畅了喵🔧修正首领界面一个处可能的显示错误⭐ 跪求+愿望单+关注,这对狮子来说非常重要⭐ 跪求+愿望单+关注,这对狮子来说非常重要⭐ 跪求+愿望单+关注,这对狮子来说非常重要
Miners Settlement
Miners Settlement
103 days ago · dfurman

Release Notes v.7.2.0

- Tower is now infinite. - Added pass banner and device blocking. - Improved chat, audio, gear inventory and world tier drops. - Fixed brewing, battles, guild slots, fusing popups, item disposal, equipped slot cleanup, offers, transactions and token refresh. - Faster saves and stability.
Fantasy Miner: Idle Depths
Fantasy Miner: Idle Depths
103 days ago · Superiorita

Demo Patch 0.2.1

Based on the feedback we’ve received during Steam Next Fest, we’ve been working on improving the demo experience and making progression feel smoother and clearer. This update focuses on balance, automation pacing, and UI readability.Balance & MechanicsReworked the upgrade tree balance and reduced the research cost of several upgrade branches.Removed the requirement to research the miners branch before unlocking crusher automation.Added the Hauler Station for automated collection, along with a dedicated research branch.Reduced both the resource cost and time investment required to reach full automation.Increased the maximum level of several crusher upgrades to improve its late-demo performance.Visual & UI ImprovementsUpgrade slots now display the current upgrade level beneath them.The warehouse description now shows its current capacity and storage limits.The crusher now shows how much rock it processes and how much ore it produces per cycle.Station tooltips now show the current number of miners and goblins assigned to the relevant stations.Added an indicator on the main screen showing how many upgrades are currently available in the research tree.Added a visual effect when newly affordable upgrades become available after gaining resources.Updated the resource counter font and added dynamic effects when resource values change.Thank you for supporting the game and sharing your ideas for making it better!
The Last Cat in the Universe
The Last Cat in the Universe
103 days ago · apamatestudio

Patch notes 1.0.3

We've added improved support for controller gameplay. Please keep in mind that this game was developed with the intention of being played with a mouse, so we believe that remains the optimal way to play it. We welcome any comments or suggestions, as there may be a better way to implement controller controls that we haven't thought of yet. We’ve tweaked the balance a bit more, especially around levels 20–30, as that seemed to be a common sticking point for many players. We’ve fixed a minor visual bug in one of the cat’s animations. We’ve added a couple of extra safeguards, which should definitively resolve any issues with earning the game’s achievements.
Melon Clicker
Melon Clicker
103 days ago · GFZ Games

Steam Cloud Saves

Hey everyone,Just a quick update today! I've fully enabled Steam Cloud Saves for the game.From now on, your progress is automatically backed up to the Steam Cloud whenever you close the game. This means you don't have to worry about losing your hard-earned coins or your melon collection if you ever switch to a new PC, reinstall the game, or want to play on a different device. Your save will just sync right up automatically.Thanks for playing and happy clicking!
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
103 days ago · deleonora_hs

Event - Primordial Elements

🔥🌪️🌊 Get ready to ignite your senses in an epic adventure! 🎮🏆 🌟😄 "Primordial Elements" is here to amaze you with a mythical twist! Join us for an extraordinary experience where dragons bring you beers and the elements come alive! 🐉🍺 🍺🔥💧 Immerse yourself in a world of wonder as you journey through realms filled with fire, water, earth, and air! 🌎✨ 🎮🏆 Mark your calendars for an unforgettable quest! 🗓️ Don't miss out on this epic adventure – join us and be part of something truly legendary! 💪💎
Community Button
Community Button
103 days ago · RecursionSplash

Multi Boost Button + Incubator Fix | v4.3.10

Multi Boost Button + Incubator Fix | v4.3.10 Incubator Fix Fixed an issue where the Incubator could appear "locked" after purchase when not actively in use. This was a display issue only. Clicking the Incubator again did **not** result in a duplicate purchase. In most cases, doing so simply triggered an ownership resync, restoring access without any additional charge. Multi Boost Use Boost Bottles can now be consumed multiple at a time. A new button has been added beside the Boost Bottle controls. It displays **1x** by default and can be toggled between: 1x → 2x → 3x → 4x → All Select your desired amount, then use a Boost Bottle to consume that quantity in a single click. Rate Limiting Adjustments Rate limiting has been relaxed to better support Boost Bottle usage. Previously, some players could be prevented from consuming large numbers of Boost Bottles in a short period of time. This restriction has been softened to provide a smoother experience when using multiple boosts.
Community Button
Community Button
104 days ago · RecursionSplash

Incubator Patch + Luck Boost Increase | v4.3.03

Incubator Patch + Luck Boost Increase | v4.3.03 Incubator hatch progress has been corrected. Progress was advancing faster than intended and now matches the designed rate. Luck Boost Changes Tier 25 Luck Boost increased from 1% → 5%. Luck Boost Bottle Changes Luck Boost Bottles now provide: (2 × Luck Boost %) + 5% Examples: 5% Luck Boost → 15% with a bottle 2% Luck Boost → 9% with a bottle 0% Luck Boost → 5% with a bottle These changes make Luck Boosts significantly more impactful, especially when combined with Luck Boost Bottles. Expected clicks to earn one egg, by Luck Modifier: Common • 0%: 5,000 • 1%: 4,951 • 2%: 4,902 • 3%: 4,854 • 5%: 4,762 • 10%: 4,545 • 25%: 4,000 • 50%: 3,333 • 100%: 2,500 Uncommon • 0%: 50,000 • 1%: 49,020 • 2%: 48,077 • 3%: 47,170 • 5%: 45,455 • 10%: 41,667 • 25%: 33,333 • 50%: 25,000 • 100%: 16,667 Rare • 0%: 250,000 • 1%: 242,718 • 2%: 235,849 • 3%: 229,358 • 5%: 217,391 • 10%: 192,308 • 25%: 142,857 • 50%: 100,000 • 100%: 62,500 Epic • 0%: 500,000 • 1%: 480,769 • 2%: 462,963 • 3%: 446,429 • 5%: 416,667 • 10%: 357,143 • 25%: 250,000 • 50%: 166,667 • 100%: 100,000 Legendary • 0%: 1,000,000 • 1%: 952,381 • 2%: 909,091 • 3%: 869,565 • 5%: 800,000 • 10%: 666,667 • 25%: 444,444 • 50%: 285,714 • 100%: 166,667 Exotic • 0%: 2,500,000 • 1%: 2,358,491 • 2%: 2,232,143 • 3%: 2,118,644 • 5%: 1,923,077 • 10%: 1,562,500 • 25%: 1,000,000 • 50%: 625,000 • 100%: 357,143 Mythic* • 0%: 10,000,000 • 1%: 9,345,794 • 2%: 8,771,930 • 3%: 8,264,463 • 5%: 7,407,407 • 10%: 5,882,353 • 25%: 3,636,364 • 50%: 2,222,222 • 100%: 1,250,000
Garbage Growth
Garbage Growth
104 days ago · apepatrick

Release Date + 1k wishlists!

1k wishlists! Garbage growth just hit 1 000 total wishlists! Thank you so much i'd have never reached this milestones without the content creators covering the game, i'm really grateful to them! Release DateJune 23rd is the official release date for the game :D Only 3 days awayMake sure to not miss it!
Slime Tempest
Slime Tempest
104 days ago · vocal222

[Update Preview] New Player Skill Coming Soon

A new player skill, Sniper, is planned to be added in an update next week.Sniper is slow, but delivers a powerful single shot. It will be especially effective against Black Slimes and bosses.In July, we are also preparing new stage content expansions and additional mercenaries.Thank you very much for the kind reviews saying the game is “fun” and “addictive,” as well as the sincere feedback you have shared with us.We will continue improving Slime Tempest based on your feedback.
Community Button
Community Button
104 days ago · RecursionSplash

Major Boost + Progression Sync Bug Fix Update | v4.3.00

This upcoming update focuses on synchronization reliability, progression accuracy, boost calculations, and overall game responsiveness.Synchronization FixesThis update should resolve all known synchronization issues, including:Daily Challenge list populationDaily Challenge progress trackingAchievement progression trackingBoost calculation inconsistenciesAdditional sync improvements:Equipped eggs should now remain equipped until they are genuinely pending for hatch or manually swapped.Equipped pets and eggs should no longer occasionally revert during click submissions.Incubator claims should no longer revert progression.ALL BOOSTS FIXEDThis is the biggest change in the update.While click gains were previously calculating very close to their intended values, Coin and XP progression were not fully scaling from boosted click values.Previously:Coin and XP boosts were being applied to raw clicks.The client was displaying it calculated from boosted clicks.This mismatch could result in visible progress pullbacks.With v4.3.00:Coin progression now properly compounds from boosted clicks.XP progression now properly compounds from boosted clicks.Hatch progression now properly compounds from boosted clicks.Luck progression now properly compounds from boosted clicks.Store ownership click boosts, achievement XP boosts, and related progression bonuses now remain synchronized with server validation.Players should no longer experience progression pullbacks caused by boost desynchronization.Boost Bottle ChangesBoost bottles have been updated:Hatch Boost Bottles now provide 2x your multiplier.Luck Boost Bottles now provide 2x your multiplier.XP Boost Bottles now provide 2x your multiplier.This change provides significantly more value to newer players and allows boost scaling to remain effective throughout progression.Coin Queue ReturnsThe Coin Queue system has returned and click queue has been tweaked.How it works:Clicks/coins are collected into a queue.At each submit interval, the serv...
The happiness of maggots
The happiness of maggots
104 days ago · 君羊

Concerning the Audience, Fan Creations, and Ways of Enjoying the Work: A Stateme

First, let me address the simplest matters. For this essentially non-commercial, quasi-doujin work, there are no strict restrictions on secondary creations—including fan art, Let's Plays, cosplay, merchandise making, and similar activities—as long as they do not involve the paid redistribution of the work itself or other infringing commercial behaviour.That said, this work holds little commercial value. Whether in its creation by me, or in the feedback and exchanges it generates from players, nearly everything is driven by love—much like the classic doujin works of earlier days. It is precisely because I approach this with the mindset of a circle project that I can write more freely than in commercial titles. Accordingly, I trust that those of you who have taken the time to engage with a work like this will not act out of certain intentions that have become more common in this era—hence I do not feel the need to impose as many rules and restrictions on fan creations as some commercial works do.I am deeply grateful to all players who have taken a liking to these two works and have devoted their precious time and energy to express that affection in various forms. I am not often online and may not see these expressions firsthand, yet I remain thankful that you are willing to share your valuable love and enthusiasm. Whatever changes the future may bring, I also give thanks for this very moment in which all of this exists.At the same time, there are no significant restrictions on how you choose to enjoy the work—whether by projecting yourself onto the characters, treating them as independent individuals, expressing affection through self-shipping fantasies, or enjoying character relationships in whatever manner pleases you. The only things I ask are that you do not go so far as to say, "What a misfortune that this character was created by such an author, so I'll just take them as my own OC," and that you refrain from attacking others over their different ways of experien...
OVER THE TOWER
OVER THE TOWER
104 days ago · Minaduki

Ver. 2.1 Update

The Ver.2.1 update is now live! Version 2.1 includes the following changes: ・Added a display of the rarity rate during REROLL. ・Adjusted REROLL costs and the rarity rate. ・Added total "Dmg per Element" and total "Dmg per Stamina" entries to the Status display. ・Long-pressing the ASTRAL Crystal exchange and enhancement buttons now accelerates the response speed further. ・Improved performance for coins, damage text, and other elements. Thank you for playing OVER THE TOWER! (AI assistance was used to translate the above text.)
Clicker Kids
Clicker Kids
104 days ago · Forge

Version 10.8.0 - Quality of life and bug fixes

Added the 'S' hotkey to open guild chat anytime Renamed reset button to set to max for 'Minimum levels' custom level option Fixed a bug where the monster skin was occasionally broken in the underworld Fixed Giga ability transfer window not closing with esc Updated cloud load confirm window highest ever level to include realm prestige Fixed issue with a stale snapshot being used and overwriting shop values on realm prestige Fixed Shatter prestiges performed achievement tracking resetting on realm prestige Realm upgrade Hellforged Armaments now starts at 10% Added a max level 'Calculate' option for upgrade leveling Improved Wild Mycelium and Truffle Shuffle purchase flow and styling Save buy increment selections across realm switches Max buy options now show the cost of a single level purchase when current currency is insufficient
Crush Crush
Crush Crush
104 days ago · Sad Panda Studios

It’s Raining Waifus

{STEAM_CLAN_IMAGE}/24136664/59b7e86ba298e1b6062d5f3bcbf111d046db46a6.png Hey Panda Peeps, We just checked the long-range forecast, and it looks like they’re predicting periods of sunny skies, scattered clouds, and love in the air! From June 25th to 29th, the Valentine’s Event is returning to Crush Crush, with featured girl Marybelle! So don’t worry about carrying an umbrella, but do plan to crush your lovey-dovey Event Goals in time to score tickets for the Ticket Booth and/or cowgirl Marybelle for your main game! We love you so hard, The Pandas
Guilds of Mountgate
Guilds of Mountgate
104 days ago · Dr. Asi

Update v0.2.0.7 - Weather, Journal & Atmosphere

Guilds of Mountgate - Update v0.2.0.7Greetings Adventurers,the past few days have been focused on polishing, expanding, and connecting existing systems to make the world of Guilds of Mountgate feel more immersive and coherent.One of the biggest highlights of this update is the continued expansion of the weather system. Rain is no longer alone — fog, snow, frost, and cloud cover now have their own visual effects, while the first version of the new ambience sound system helps bring the world to life. Combined with recent improvements to World Events, traveling through the world should feel more dynamic than ever.The Journal has also received a significant expansion. In addition to tracking discovered resources, players can now collect crafting recipes and automatically keep track of how often individual recipes have been crafted. The long-term goal is for the Journal to evolve into a personal record of your adventures, discoveries, and progression throughout the world.We've also continued refining progression systems. Armor can now take durability damage during dangerous situations such as Travel Events, extending the durability system beyond tools and making equipment choices more meaningful even before the full combat system arrives. Crafting progression has been adjusted as well, with recipe durations and experience rewards now scaling more naturally based on the complexity of the item being produced.On the quality-of-life side, several frequently requested features have made their way into the game. Customizable hotkeys are now available for major windows such as Inventory, Storage, Character, Journal, Quest Log, and the World Map. Trading has become more convenient, player coin information is now displayed directly within merchant windows, and storage shipments can now be observed traveling across the world map as their own visible trade routes.Founder Edition owners can now proudly display their exclusive Founder title, while numerous localization fixes, UI impr...
Coloring Voxels
Coloring Voxels
104 days ago · ToastieLabs_Lee

The Factory DLC is Out Now!

The Factory World DLC is Here!This Factory-themed world unlocks 16 additional levels for Coloring Voxels. Construct fabrication, automation and robotics in this modern factory-based world!Maximise the factory production by building everything this factory needs!Available for $1.99, £1.79, or your regional equivalent.
Vacuum Warrior - Idle Game
Vacuum Warrior - Idle Game
104 days ago · Benz56

Update 0.12.0 - More Devices & Tribute Skins

Vacuum Warrior now runs on a lot more devices! Some phones and PCs couldn't show the dust effects before and were stuck on an "unsupported" screen - they can finally play. The game sorts this out for you automatically, with a new Particle Mode setting in the Graphics options if you ever want to adjust it. I've also added two tribute skins for Yobnomekop, who recently passed 24,000 hours (over 1,000 days!) in Vacuum Warrior. These skins celebrate that milestone, and everyone can unlock them just by playing.
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