Game Updates

Patch notes and dev posts · 7,640 Steam updates
挂机神话
挂机神话
14 days ago · 狮子

作品集《挂机猫猫传》正式版

作者新游《挂机猫猫传》正式版 出品喵吸取了《挂机神话》、《闲置神话》等以往的开发经验后,《挂机猫猫传》的定位是一款 小品、欢快、最重要的是 — 完成的小游戏,在EA版历次更新后,狮子(指作者)这款甜点级放置小品完满转为 正式版。在正式版中,所有玩法系统都已完成,可尽情摸鱼欢迎进群(Q群 831328982)调教、瞎逼、以及给出开发建议。狮子会 坚持本心,搓出越来越好玩的游戏。祝各位宝贝,摸鱼愉快~
Idle Kitty
Idle Kitty
14 days ago · 狮子

正式版发行

《挂机猫猫传》正式版出品喵吸取了以往的开发经验后,猫猫传的定位是一款 小品、欢快、最重要的是 — 完成的小游戏,在EA版21次更新后,狮子(指作者)这款甜点级放置小品完满转为 正式版。以下为历次更新总汇链接在正式版中,所有玩法系统都已完成,请尽情摸鱼欢迎进群(Q群 831328982)调教、瞎逼、以及给出开发建议。狮子会 坚持本心,搓出越来越好玩的游戏。 祝各位宝贝,摸鱼愉快~
Instruction
Instruction
14 days ago · DigiPen

Malice in Wonderland Announcement

Below is a message from one of the students! Interested in more cool games? Give this a read!Announcing Malice in WonderlandHey everyone, this is Zach, one of the developers of Instruction.As some of you may or may not know, Instruction was our Freshman year game project at DigiPen Institute of Technology, made in just 12 weeks. The game's positive reception has been incredibly inspiring for us, and the team has since graduated from college. Thank you all for the support! Since releasing Instruction, we've been making a new game for the last 2 years alongside a much larger team. Malice in Wonderland is an Action Roguelike where time is your health, inspired by Lewis Carroll's original Wonderland stories. If you liked Instruction's unique take on the clicker genre, or IMP's fun interactive dialogue, we hope you'll keep an eye on this new project! Wishlist it to support us and be the first to know when the game releases, and try out our demo for free on our Steam page!
PickCrafter
PickCrafter
14 days ago · Havi

V6.0.42 - Save Data Synchronization Improvements

Hi PickCrafters, In today's update, we have improved Cloud saving and Email Sync to help keep your PickCrafter progress safe across devices. We have also fixed several Furnace issues and made save selection clearer and easier to use. ChangelogImprovementsOverhauled the entire Synchronization and Save Data system.Added the ability to view your linked Email Address and Log Out option by tapping on the "Connected" text.Added Email Address account creation validation for common domains.Added a Cloud-Sync indicator to the Loading Screen.Improved Save Selection pop-up.Updated and improved localization.FixesFixed an issue where furnace Auto-Smelting could consume crafts without awarding the results after returning to the game.Fixed an issue where the Furnace Block Selection list could appear empty.Fixed an issue where Special, Mythical, and Seasonal Furnace tabs would open automatically.Fixed an issue where large Furnace duplication rolls could freeze the game.Fixed an issue where temporary buffs could remain active after long offline periods.Fixed an issue where older saves could fail to load correctly.Fixed an issue where resetting progress could leave the game stuck on the loading screen.If you like to see any improvements or features added to PickCrafter, please let us know here in the comments or join our official Discord server!Discord: https://discord.gg/pickcrafterStay awesome and happy picking!
DriveWave
DriveWave
14 days ago · Dumbbell Games

DriveWave v2.0 - The One Where You Are Not Driving Alone

Hey everyone, Last time I posted here was the fullscreen patch on 2 August. In that post I said the first piece of multiplayer would be "the hub only" and that nothing was playable yet. Six weeks later this is v2.0. Multiplayer, an endless procedural road with three ways to drive it, rally, drag, police chases, 76 new cars, a livery editor, 70 new rims, 30 spoilers, and a driving model that went through more passes than I want to admit. The changelog for this period is longer than the game's entire changelog before it. It is essentially a remake at this point. Grab a coffee. If you only read one line: everyone in a session has to be on this version. Older builds cannot join a v2.0.2 lobby, and v2.0.2 cannot join theirs. 🚗 You can drive with other people now This is the big one. DriveWave has multiplayer. There is a meet zone where cars park up on pads. You start a session from there, join one with a code, or jump in from your Steam friends list. Everyone sees your car the way you actually built it. Paint, livery, stickers, rims, rim size, spoiler. Damage too, and the repair. The host picks the mode, the world seed and the biomes, so everyone is driving the same road, not a lookalike. Traffic is synced. The host runs it and sends it out, which took an embarrassing number of attempts before it stopped teleporting. Other players' cars are solid. You can bump into them. Whether you should is between you and them. Every mode below works in a session. Cruise the endless road together, run a rally event, line up at the drag strip, or split into cops and runners. The multiplayer panel shows a summary of whatever mode is selected right next to the buttons: format, round length, how many people are ready. No more opening the big lobby window just to check. New setting: "Multiplayer exit gap". How long the game waits before dropping you out of the session after you leave the drive. Default 10 seconds. 🛣️ Endless: the road that does not end This is the new heart of the game. A ...
It's Fine
It's Fine
14 days ago · HelloDodi

Notice: It's Fine demo saves will not be supported in the full game

Hey everyone!Due to big system changes made to the game, it was too difficult to make demo saves sadly won't work in the full game.Because of this, and also because we feel the demo is already very much behind the full game and does not properly represent it, we will be removing the demo from Steam once the full game launches (September 23) Apologies to anyone this may effect, and thanks for your understanding! See you on launch day ❤️
Chicken Miner
Chicken Miner
14 days ago · daramg ddomi

Chicken Miner Quality-of-Life Update

The “Click!” prompt on the chest now appears when you have a combined total of 5 tickets across the three ticket types.Shortened the auto-harvest time for all three rare mineral types.Changed the Yeti Hunter’s sound effects.Added a brightness adjustment option.Reduced the coin cost of all research by approximately 10%.Reduced the coin cost of unlocking all minerals, hunting grounds, and chickens by approximately 10%.Added a tutorial for the Gacha Machine.
Sphere TD
Sphere TD
14 days ago · SphereTD

0.17.6

- Improve main tutorial for new players - Added 2 new towers Scrap Sentry and Rusted Sentry, as part of new player tutorial - Sentry I is now unlocked in map 1 - ModCards now unlock at map 5 instead of map 25 - You can now skip a ModCard offering. Skipping spends the pick. - Build Tower upgrades no longer roll a downgrade. Upgrades now roll 1 to 6 tiers above the current tower.
Pibcremental
Pibcremental
14 days ago · annkett

Day 2 patch notes - version 1.0.02

Thank you everyone who played Pibcremental on the first day of launch! We are very excited to see the reception and also to make the game even better for you all! Thanks to the feedback and diligent bug reporting of our lovely community, we've pinpointed some major issues we've fixed in this first patch. This update fixes the following issues:The Stargazer Pib no longer gets distracted and/or confused at the bottom of the tree when reloading the game. It now finds its way back to its assigned task without getting stuck!Minor localization improvements in Simplified and Traditional Chinese, Japanese, Korean, Italian, and SpanishFixed an issue that was leading to players receiving CU3 less often than intendedFixed an issue where players were unable to buy Special Menu items in the Market as intendedFixed an issue where unassigning Pibs would lead to losing the effect of some costumesCoupons and tax returns are no longer being wasted on spawning PibsImprovements and bugfixes applied to cutscenesImprovements and fixes for UI not always displaying correctly such as incorrect juice or market pricesFixed a bug that was causing unintended behavior in buy and sell price fluctuations in the market. Players can no longer print infinite Pibbits by repeatedly buying and selling the same resource. Unfortunately, we had to put a stop to this very legitimate financial strategy We are planning on continuing to support the game including not just bug fixing but making sure some more obscure mechanics are explained better, as well as some content updates in the future! If you want to keep up to date with what's we're working on, share your thoughts, or report new bugs, feel free to reach out to us via one of the following methods:Discord (recommended): https://discord.com/invite/29MaUnhWyEGoogle Forms: https://forms.gle/9F78gvkVZXL5r67NAEmail: support@arcanecabinet.com
Bookstore Incremental
Bookstore Incremental
14 days ago · Exaeryth

Update V1.1.1

Update Changelog for V1.1.1- Added New Setting: Hide Popups- Added New Setting: No Screen Shake- Added New Setting: No Shredder Noise- Made Golden Thief slightly easier to catch- Golden Thief now has a guaranteed chance to spawn on Day 10 and every 30 Days- The game should run in Fullscreen when launching the game on Steamdeck- Fixed Data Loss in certain circumstances- Fixed Localization Errors
Rushcremental
Rushcremental
14 days ago · Tyre Bytes

Rushcremental Just Released, Rule the Wasteland!

The world has become a wasteland and you can start looting scrap today. Collect enough, earn a reputation and you just might rule over the wasteland.Shift your way to victory, support a community of followers and they will bring resources to upgrade your vehicles. The winners of Rush Wars live longer, their engines roar louder while the losers fuel the fire.Find the upgrades that make collecting faster, more efficient, and more rewarding. There are more than 400 upgrades through the game that permanently improve your abilities to travel deeper into the wasteland.Dive into the wasteland and search for scrap right now, the wasteland needs you.
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
14 days ago · deleonora_hs

Patch 9.1.2 is live!

Changes: Optimized game loading time to help you get into the game faster. Made technical improvements for smoother navigation and lower memory usage.Optimized in-game assets to improve performance. Fixes: Fixed Liberation Missions scroll position resetting after closing a popup.Fixed relevant achievements not accounting for the Mercenary Garret.Fixed translation for Guardian's Rune in some languages. Reduced brief freezes when saving progress. We want to thank everyone for reporting issues you encounter! Support: www.holydaygames.com/support/ Facebook: https://www.facebook.com/firestonegame Discord: https://discord.com/invite/StzRZmv For the full patch notes list visit: https://holydaygames.com/patchnotes/firestone-patch-notes/
Ratalorica
Ratalorica
14 days ago · Cold Coffee Studio

RATALORICA IS NOW FREE!

Big news!Ratalorica is now free!Hello everyone, It's Ben from Cold Coffee Studio, I recently decided (with Steam blessing) to change my "strategy" for our games made by interns. From today to eternity:Coffee Craze is free - by intern dev: NikofeeRatalorica is free - by intern dev: Tas de NeigeOops! INC. Emergency Center is free - by intern dev: UnBocalRush Ultimate was already free - by intern level designer: Erwann Masbut also...Foxy Potion's Shop coming September 29th will be free - by intern graphist: The Foxy Guiz
Firestone – Idle Clicker Online RPG
Firestone – Idle Clicker Online RPG
14 days ago · deleonora_hs

New server – Pacahuara!

Join Pacahuara server NOW and engage in two New Server Events - the one called Emperor, to reach the best Max Stage, and another - Warfront, to get most Campaign Stars! Players that will be at the 🏆 top 50 rankings 🏆 of the global leaderboard at the end of either event will get amazing prizes! Most important! Their names will be forever marked in the Pacahuara ⚔️ Hall of Fame ⚔️. And the champion who will claim 🥇 top-1 of the Emperor event 🥇, will also get 1 random Ancient Artifact as a bonus prize! 🏆 Join the competitions NOW and carve your name into history! 🏆
3D Printer Manager
3D Printer Manager
14 days ago · TMP69

Update #28 - Amended price (finally) and some QoL

I've recovered, sorta. The game is finally its real price. Thanks everyone for the extended extended beta testing, you'll all keep your copies. :)I implemented some feedback:ChangelogPrestiging now saves straight away, instead of waiting for the next autosave.Pausing a worker no longer greys out their Resume and Fire buttons, and the label saying they're paused.The orders counter in the sidebar no longer runs off the edge late game. Past 10,000 it shortens to 12k / 1.2M, and hovering shows the exact figure.Sorting orders by "expiring first" now holds finished ones below the live ones, instead of letting their dead clocks carry them up the list.Didn't manage to fix the lag at 260 printers, but I won't give up trying.
Orebits
Orebits
15 days ago · Upgraded Studio

Orebits Update 1.06 // Progression, QoL & Fixes

Hey everyone!Our first Orebits update is here!We've spent the first few days after launch going through your bug reports, reviews and feedback. This update fixes some of the most noticeable issues, adds a few quality of life improvements and we've polished some extra things along the way. Thank you all for your valuable feedback. We've also heard you on long term progression. Some of you feel the game gets too grindy later on, without enough new things to unlock or change up the gameplay. We agree there's room to make that part of Orebits more rewarding, and we're already working on some pretty cool stuff. More on that below! First, the things we've changed in this update: Quality of LifeHold Space to mine: You can now hold Space to use the Clickaxe in Active Mode, just like holding the mouse button. This makes it easier and gives some relief from holding the mouse down constantly. 3 starting Rerolls: New games now start with 3 Rerolls. Returning to Earth gives you 3 new Rerolls, plus any extras unlocked through your Research.Better Upgrade Rerolls: Using a Reroll now also rerolls the tier of the new Upgrades. The previous three Upgrades are still excluded, so you're guaranteed a fresh selection.Window settings are remembered: Orebits now remembers whether you were playing in Windowed or Fullscreen mode.Cleaner resource UI: We've improved the way Cargo, Gold, Research Points and Xeno Seeds are displayed (with enough space to make the numbers really high).Better number formatting: Numbers now smoothly progress through K, M, B and T before switching to the late game A, B, C... AA, AB notation. Progression & BalanceStarting Capital reworked: Starting Capital now gives you 1% of the total Gold mined since your previous visit to Earth per Research level. Spending Gold along the way no longer reduces this bonus.Invested Interest fixed: This Hired Help now multiplies the Gold earned from your current asteroid up to the Target Depth, instead of multiplying your entire gold ...
Feed the Greed
Feed the Greed
15 days ago · Elifam

Thank you!

Hello everyone!I would like to thank you all for the support you have shown us in the last year. It has been 1 year since we released the game and a little over 5 000 of you have played our game, which is amazing!To celebrate, we will be running a 50% discount for a week.As some of you may know, I am still working on Erden: the Climb. Once I finish that, I will join up with my wife again to bring you more experiences similar to Feed the Greed.Cheers,Motas
Sludgineers
Sludgineers
15 days ago · Funk

Sludgineers : Patch #4 (v1.00.04)

Hi everyone,🛠️ Patch #4 is now live! 👷 Welcome to Carl's Amazing Resource Exchange! Patch #4 (v1.00.04)Added new Resource Exchange;Unlocked in Region 6 (City Levels).Click on the Region Exchange on the map or in the top HUD to access Carl's Amazing Resource Exchange.Buy or sell resources to get what you need for upgrades.Complete 2 new Quests to improve your buy and sell rates (located in regions 6 and 7).Updating Your GameHow to force the game update: Try restarting the steam client, then validate the game files by either right clicking the game in your Library, or click the gear icon from the game's Library page on the far right > From the drop down menu, select Properties > Select the Installed Files tab and click the Verify integrity of game files button.What's NextOur focus now is on Update #1: Adding new challenges / modifiers to each level to improve end game replayability (post final level), for new and higher rewards. We're still in the design, planning and discussion phase for this update, and it will be a fairly substantial chunk of work, so it will take us some time. In addition, we've been working nonstop over the last 6+ months, so will be taking a couple of weeks off to 'recharge our batteries' 🪫➡️🔋. Appreciate your patience! We will keep you posted on progress, and thank you again for playing, reviewing, providing feedback! 💖--Cheers,Andy & Aaronp.s. Thank you again for playing Sludgineers
Knock on Fate:The Guardian Pusher
Knock on Fate:The Guardian Pusher
15 days ago · yy295691073

Experience Optimizations & Bug Fixes

Greetings, masters of the Treasure Pavilion! This small patch includes the following updates:Fixed an issue in the DLC "Canghai Yuzhu" where, during the Jie Yuan challenge, if a player had both "Su Hui" and "Dragon Claw" active, the Dead Zone return from the Nail Forest would be doubled.Balance adjustment: The trigger probability of the DLC red affix \ has been adjusted to 30% at Level 1 | 60% at Level 2, and is still affected by Luck bonuses.For the base game's "Divine Dragon's Tribute" Tianji event, an additional chance has been added for players above Level 70 to spawn a "Supreme Experience Pill" treasure. Knocking it down grants a huge amount of Experience and Lottery Tickets, smoothing out the mid-to-late game progression.We've also recently received feedback and suggestions from new players. Combined with our previous plans, the following areas will be prioritized in upcoming updates:The base game's "Treasure Compendium" and "Affix Compendium"The DLC Yuzhu Terrace's idle/AFK experience and the satisfying multi-marble launch experienceSurprise and discovery momentsFeel free to reach out to me on Bilibili, Xiaoheihe, or the Steam Community!You're also warmly welcome to join the official QQ group: 1073054003 to discuss and explore the future of this game together!Thank you all for your continued support and feedback!💖
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