Hello everyone!We're back with another new system. We've designed seven new character packs, and you can switch them every 30 levels to suit your playstyle. We were planning to create role allocation in team games, allowing you to switch roles with a single click. Of course, this feature can be disabled if not desired, allowing the normal gameplay experience to continue. Characters have both advantages and disadvantages, providing a balanced experience.We're continuing with updates, and we have many system improvements and new content on the agenda. Don't forget to challenge the leaderboards with every new content release!Thank you for your support.
Hello hello Replicatters!It’s been a really fun and also hectic time for me after launch, but here I am finally dropping a new devlog. Thank you so much to everyone who bought the game and took the time to leave a review on the Steam page, it genuinely means a lot.I’ve been rolling out small updates, fixing bugs and adding some quality-of-life improvements to the game. I’m doing my best to listen to all the feedback you’ve been giving, and I appreciate every bit of it.BugfixesWith all the different permutations from card combos and curios, there are still plenty of edge cases that turn into bug reports. There have also been a number of visual issues fixed, and the goal is to keep making the game feel as smooth as possible. Please keep sending bug reports either on Discord or through this form, they really help.Quality of lifeI’m working on changes that should make the overall experience better, like adding more visual and textual information in key places. I’ve also been watching streamers play to understand what’s missing in terms of tutorialization and mechanic indicators.For example, some players get confused when they match an AUTO pair or reveal a single STAY card and end the turn with an odd number of moves, leaving one card revealed at the end. That can look like they clicked too fast and flipped a card just before the turn ended, even though that’s not what’s happening.Another thing noticed is that even if players read the tutorial about “new cards joining the board,” many still don’t pay close attention to the board state at the end of a turn and miss easy matches. I’ll keep thinking about these situations to find clearer wording and better tutorialization.Endless mode and balanceEndless Mode was never meant to be the main focus of the game; it’s more of a way to see what can happen in later rounds. The score system now supports really big numbers, but players keep finding ways to break it, including overflowing the money.Future updates will tackle these ki...
You can now prevent individual rocks from being auto-equipped by pressing L while hovering over them.Trading is now enabled for most common and uncommon consumable items.When multiple rocks of different rarities contribute to a loot drop, the rewards are scaled based on the damage dealt to each rock, factoring in its rarity.
Hello everyone!We're delighted to announce our new system. Every 30 levels, you can earn one of six different rewards with the dice system. Luck Increased Diamond Earnings Increased Money Earnings Increased Score Earnings Increased Kill Count Earnings Increased Weapon Upgrade Counts Random dice values make the game even more dynamic, allowing you to increase your earnings in every way possible. Other systems will be added with new updates and will be available soon. Thank you for your support.
v1.3.01: International Translation Update!- Fixed Gold Bugs/Issues- Added Spanish translation- Added Portuguese translation- Added French translation- Added German translation- Added Italian translation- Added Russian translation- Added Chinese translation- Added Japanese translation- Added Korean translation
Balanceo basico para evitar que se rompa (O que se rompa tan facil) Fix del Achievement del Rank S (creo)
GLONK
213 days ago
· Loke
Hello Glonklings! We really appreciate you playing our game, leaving such awesome reviews, and sharing cool stuff from the game. This being our first game, we didn't expect this kind of support, so we're eternally grateful, and happy you're all enjoying GLONK! We've read your reviews, and we hear you! The game is definitely short and sweet. This was always the point from the beginning, making a short, fun little experience to a low price. However, we aren't done working on the game yet! We're currently working our way towards the first update for the game, which will expand upon the current content, add new content, and give you even more bang for your buck! Stay tuned, and GLONK ON! -Mistical Studios
Al fin sale el Parche 2.0. Updates: -Modo Infinito -G.O.A.T. -Nuevos achievements -Musica nueva original -Sistema de Ranking en modo Historia -Menu de pausa -Control de volumen de Musica Y SFX por separado -Posibilidad de jugar en segundo plano en modo Infinito Fixes: -Fixed error en el que los Impuestos daban mas ganancia de la que debian -Fixed letras dificiles de leer por contraste. Ojalá lo disfruten!
Black screen issue on the Steam Deck is fixed.
Hi Everyone,The Steam Awards are currently accepting nominations. I think PolyPine is a great candidate for the "Sit Back and Relax" category, so please nominate us!The number one feedback I've received from players is that the game is very relaxing and perfect for unwinding after a long day. I've even seen a streamer fall asleep while playing the game 😂. That's perhaps not the desired outcome of playing the game but I take it as a compliment!Thanks,Anton
Hello everyone. I'm on Observation Duty 8 will be releasing on December 5th, 2025.Please spread the word and be sure to wishlist I'm on Observation Duty if you haven't yet.
Fixed a bug: The cutscene text at the end of the first playthrough displayed "DEMO has ended." Optimized performance: Clue icons obtained during the fog stage now fly to the center of the screen and disappear. When entering a scene, clue icons scatter from the center of the screen to the bottom.
Leaving Early AccessDear bards, you have supported us all these years, and it seems we have grown up.We were able to finish what we started, and it only took us 3 years in early access instead of the previously announced couple of months ) Your ideas and your love for Bard allowed us to go through this whole journey together, making Bard what it is today. And it is worth it! Deep storyThe fog of uncertainty has been dispelled. All the signs have come together in one place. Jelly, books, guilds — all this is the legacy of a long-gone civilization of gnomes.Only one piece of the puzzle is missing to complete the picture - the answer to the question, where did the gnomes go? Prepare your equipment, gather the best of the best, and muster your courage. The final journey lies in a deep story, deep in the sea.CodaAfter Chapter 10 of the ballad, you can write one of 20 codas.The coda is the finale of the work, but you can add to it endlessly if you have enough inspiration. Additions and changes:Changed effect of Imbalance rune. Chiromancy hand speed has been replaced with Chiromancy hand efficiency.Changed effect of Hive collection item.Fixed a visual bug where words in book tooltip could be displayed as one word.Fixed a bug where music in Treasure trove could be interrupted and start over.
Added a new UI indicator that shows how many of your 3 daily duel rewards are still available to claimFixed volume settings value not saving on exit
Hi, Rebels! 🫡We hope you are enjoying the new Endless Coffee mode. As you know, the new mode is bigger and more difficult to balance than the Story mode, so we are doing small tweaks and improvements based on your feebdack! 🔨We are launching a small patch with some balancing changes on Endless after Day 21. Also make the Luck a bit slower to increase, because it could break the game too early too easily. Besides that, some small tweaks on Beach Balls/Thunder visiblity, and trying to make Thunders not crash the game eventually ⚡Finally, we have made another change. When we first released Astro Prospector, we wanted to give some extra challenges for those of you who wanted to play more. That's how we came up with the achievements for Speedrun and Deathless run. With the new mode released, there is plenty of game to enjoy once you complete Story mode, and as of today, the biggest complaint we are receiving for Astro Prospector is about those two achievements, so we are removing them from the game 🍃We know some of you worked hard to get them, and hope you understand our decision. The achievements no longer existing doesn't erase the challenge you overcome, Space Rebel! So, if you managed to get the 2 achievements, you can enter our Discord server and we will give you a special Discord role reflecting your dedication 🏆Full Changelog:Balance: Increased Thunder min. Cooldown from 0.2s to 1.0sBalance: Thunder Cooldown Reduction Per Enemy Hit from 0.1s to 0.01s.Balance: Extra Thunders can no longer spawn additional Extra ThundersBalance: Reduced Beach Ball "Explodes on Hit" chance from 33% to 20%Fix: Applied various tweaks to Beach Ball; Stationary Damage is now applied correctlyVisuals: Beach Ball now changes visual layer based on size to improve visibility of enemies and asteroids behind it.Balance: Reduced Luck values on upgrades slightly to make reaching 100% Luck more challengingBalance: Increased enemy health scaling significantly in Endless Mode (after Day 21) to incr...
Hello, everyone. Thank you for enjoying Crusaders Quest: Mini.We have quickly prepared a patch to address the inconveniences Here are the patch details and how to apply them.1. Patch Details (Hotfix v 1.1.2) Stabilized server communication issues occurring in certain environments. Fixed an issue where certain heroes’ portraits were not correctly applied with their original versions. The issue where foreground input did not function properly on Linux and Steam Deck environments has been resolved. However, input may not work correctly if the game is run on background in these environments.2. How to Apply the Patch Please completely exit the game, then reconnect to Steam and launch it.We appreciate your continued interest.
It’s time for Christmas fun in Farm Empire again! The Christmas empire is back, filled with everything that belongs to this magical season: the smell of cookies, sweet reindeers, jingling bells – and of course plenty of opportunities to earn big bags of money along the way! This year, we’re bringing back last year’s Christmas cooking game. We’ve added some brand-new yet classic Christmas dishes for you to bake to perfection in the oven. Everything from donut holes to sausage to roasted pork. Overall, it works just like last year: Put a random raw dish in the oven and stop the cooking at just the right moment. You need to hit the green zones on the gauge above the oven – the more precise you are, the more you earn in the Christmas land. But be careful! Ending up in the red zone will give you raw or burnt food, and guests certainly won’t pay for that. If you manage to cook all three dishes on the menu on the right-hand side, you’ll be rewarded with a boost coin above the dishes. The better you perform, the larger the boost coin becomes – and the more you can cash in! This year, you can make cooking even easier and better by purchasing gold or crystal timers, which can make your dishes perfect or even divine! When you use the gold timer, a golden zone appears on the gauge. Hitting it gives you an even greater reward. If you use a crystal timer, the dishes become perfect every time simply by letting the timer run out. And if you hit the pink zone, the dishes even become divine! A crystal timer is definitely a good investment, as the dishes will never burn. So jump into Farm Empire’s Christmas empire right away and get those ovens warmed up – delicious dishes and big earning opportunities await in this year’s Christmas empire. Have fun and enjoy the ride!
https://clan.fastly.steamstatic.com/images/40124497/cf74fe835c8a98f6033cebd639621c425c511eef.png Christmas is coming, and so are the Hidden Cats! Go find them all and get into the mood for the most feline Christmas ever! https://store.steampowered.com/app/4124880/Hidden_Cats_in_Christmas/?beta=0
https://clan.fastly.steamstatic.com/images/40124497/cf74fe835c8a98f6033cebd639621c425c511eef.png Christmas is coming, and so are the Hidden Cats! Go find them all and get into the mood for the most feline Christmas ever! https://store.steampowered.com/app/4124880/Hidden_Cats_in_Christmas/?beta=0
https://clan.fastly.steamstatic.com/images/40124497/cf74fe835c8a98f6033cebd639621c425c511eef.png Christmas is coming, and so are the Hidden Cats! Go find them all and get into the mood for the most feline Christmas ever! https://store.steampowered.com/app/4124880/Hidden_Cats_in_Christmas/?beta=0
Hello everyone, Incredicer is out! I can't wait to see what you all think about the full game. Thank you all for everything. Have Fun. -pochi
Just addressing the unity vulnerability
- IMPROVEMENT: Auto, Stay and Ghost cards cannot receive their existing abilities from a Chaos Essence- BUGFIX: Save & Quit, then loading a game immediately duplicates the essences- BUGFIX: Money going negative when it reaches big numbers- BUGFIX: Same curio offers showing up in the boss rewards- BUGFIX: Game never loading properly after the computer loses power midgame- BALANCE: Nerfed some curios and cards that earn you gold to balance things in the endless mode
This update fixes a couple of bugs: Fixed an issue which would cause the camera to get stuck in the bottom left. Fixed an issue with the logo hanging around as tiny specks in the middle of the screen. Fixed an issue with black pixels changing colour when zoomed in.
This update fixes a couple of issues: Fixed an issue which would cause the camera to get stuck in the bottom left. Fixed an issue with the logo hanging around as tiny specks in the middle of the screen.