Game Updates

Patch notes and dev posts · 7,982 Steam updates
Lakeside Bar
Lakeside Bar
126 days ago · Bitcover

🎁 45% OFF – Get the Digital Deluxe Bundle Now! 🎉

Hi everyone! ^^✨ Great news — the Digital Deluxe Bundle is back with an amazing 45% OFF! 🔥This is the perfect chance to grab all 3 items at our deep discount.🗓️ Sale period: Until June 04, 20:00 PDT📰 Hot News 🗞A brand-new game is coming soon, and we can’t wait to share more with you soon.▶️ Follow our developer page to stay updated: https://store.steampowered.com/developer/BITCOVER♥️😍 Thank you all so much for your support, and we hope you enjoy the sale!!!
MISHA
MISHA
126 days ago · MOQred

Summer Collection ☀️

☀️ Misha's summer wardrobe just arrived.6 new limited outfits — available May 30 – July 1 only.─────────────────────🌟 Sea Treasures— Legendary🦆 Sunny Duck— Legendary🦈 Plush Shark — Legendary🦄 Rainbow Unicorn— Mythic🐬 Dolphin Breeze — Rare🦩 Pink Flamingo— Rare─────────────────────Don't want to rely on luck? All summer items are available directly in the Item Store.Miss them now — wait until next summer.─────────────────────🔧 This update also includes a number of bug fixes — animation glitches, autostart behavior, admin mode, and more.
Starvester
Starvester
126 days ago · shaunak0304

ultra-wide display hotfix

Hey everyone! It's been a wild release day, and I'm super overwhelmed by your support and response! I'm aware of the issues that players with ultra-wide displays are having. To that effect, I've just put out a hotfix with v1.0.1 that should hopefully make the game playable on ultra-wide displays. Please update the game and try again, and please let me know if you're still having those issues in the comments of this post! Thanks and see you all soon!- Shaun (dev)
Treasure Clicker
Treasure Clicker
126 days ago · Kappa

Crafting & Gathering Update

Treasure Clicker - Patch NotesWHAT'S NEW - Crafting skill tree: stronger gathering talent upgrades: energy, yields, field bonuses, and related perks feel more impactful - Gathering: mining, woodcutting, and foraging polish clearer energy bar, smoother herb garden dragging, and more reliable inventory when moving items between bag pages - Crafting: improved brewing flow, and continued work on the crafting bench tied to gathering resources - Alchemy & inventory: clearer unlock order so features open in the intended sequence; quick nav only shows what you've unlocked - Elixir shop: new gathering-focused elixirs, a totals panel at the top, and balance tweaks to late-game hero passive gold - Art & UI: updated wood/log/plank icons, and assorted layout fixes COMING SOON - Improved hero system- Better speed challenges- Improved Abyss bosses- Extensions to crafting and gathering JOIN THE COMMUNITY- We now have a Discord for bug reports, suggestions, help, and future teasers: https://discord.gg/h6x2e8eJa6 Thanks for playing, see you next time. -Marrimarr
RuneClick
RuneClick
126 days ago · Vosk

Update 2.1.0

XP rates adjusted Gathering and production grant more XP per action than they did in v2.0. Your existing XP and levels carry over, with the same effort credited under the new rates. Steam no longer blacks out The Steam client stays responsive when RuneClick launches and when you alt-tab between them. Big thanks to Mr. Vorx & Kaptain Kuddles for the bug report! Always-on-top sticks RuneClick stays on top through alt-tab, Win+D, and focus-stealing apps. No more falling behind the taskbar. Bank sell quantities The QTY bar now reads 1 / 10 / 50 / 100 / 500 / 1000 / All. Loadout hotkeys default off The number-key gear swap shortcut is opt-in on fresh installs. Existing preferences are honored. New app icon The taskbar and Alt+Tab thumbnail show the new v2.0 icon. — Vosk
Tap Heroes
Tap Heroes
126 days ago · VaragtP

Demo Available Now for Boby and the Witch!

Hi everybody! ːPhhelperː The Demo for Boby and the Witch is now available to download and play! ːPdogːThis was one of the first games I ever made, originally developed back in the mid '90s when I was around 10 years old (which probably makes it a true retro game by now).It was later included as a hidden game in Fjong, but it was never released on Steam as a standalone title. I thought it would be fun to finally release it as its own game.Most of the game has been left untouched, with all of its original flaws and jankiness still intact—for memory’s sake.The only real additions are Steam achievements and two unlockables for completing the game fast enough: the Speed Cap and the Jump Cape.The game is extremely short, free to play, and can be completed in one sitting (in under 5 minutes). The proper (also free) version will be available June 30th. As for my current development I am working on finishing a demo version for No Life: Zombie Survivor and sketching out some new ideas for Plantera 3 on the side!You can also follow my Steam Developer Page to get automatically notified of any of my releases! ːPcatː
IdleOn
IdleOn
126 days ago · LavaFlame2

FORTUNE MILL REVEAL - and 11th char!

FORTUNE MILL is a standalone idle game where you must make $1,000,000 in each room to advance.Everything I've learned from 13+ years making idle games... a culmination of a career... all distilled into a 10-25+ hour complete idle game experience! Fun mechanics to discover, meaningful upgrades, systems that synergize and work together at all times as you swap between rooms with a "just one more upgrade!" cant-stop-playing vibe, fun creatures to encounter, New Game+ modes... and NO confusing wiki-required gameplay, NO boring grinding sections, NO time gates, NO microtransactions, NO live service events to keep up with, just pure FUN!Fortune Mill releases on Steam - June 2nd, 9:00am PST.With a base price of $7.99 and a 25% launch discount: Fortune Mill will cost $5.99.Fully Translated into: German, French, Polish, Russian, Simplified Chinese, Korean, Japanese, Brazilian Portuguese, and Spanish, with Regional Pricing options! Store Page Link: https://store.steampowered.com/app/4731620/Fortune_MillFAQ:Microtransactions? - No Paid DLC? - No Replacement for IdleOn? - No Same type of fun as IdleOn? - Yes Fun from start to finish? - Yes I can replay it with bonus modes? - Yes Constant weekly updates? - No Tons of fun steam achievements? - Yes I pay once, then never again? - Yes You'll kiss me goodnight for buying? - No This represents the very best of you as a game designer? - Yes Why the big reveal, why the hype, why the silence? - See comment below. IdleOn's 11th character slot is NOW OPEN! Go create your 11th character! NEW MAP - Dreadnaught Chamber (requires all 11 characters in the Pirate Mess Hall) 5000 GEMS winners from LAST Patch Notes are: PenguinSlipper, Eldaehc, Tomy2k, 0Irene0, Landrark, Clintopher, NEYHA, xingxiyi, RealTigger88, Forkodc 10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time! See you in the fortune mill!
Gelli Fields
Gelli Fields
126 days ago · fairliicontact

Gelli Fields V1.41

Thank you all for playing Gelli Fields! Launch has gone great aside from a few annoying bugs that have been fixed with this update!Fixed placeholder text for Danditty.Fixed shineshroom not counting as a collection item.Fixed spelling mistake in Cozy Caverns collection book.Fixed issue causing ending cutscene to not play.
Greenhearth Necromancer
Greenhearth Necromancer
126 days ago · abunchofdaftpunk

A Letter from the Developer

Hello necromancers! Today, we have some news for you, but we want to provide you with a bit of context before we dive in. We’ve been working on Greenhearth Necromancer for the past two+ years. It started as a game jam, with everyone collaborating to develop the concept, and it quickly grew from there. Over time, our team would expand as people came on to help develop every aspect of it. The final game you can play today is a project passionately created by a talented team that poured their hearts and wisdom into it. Developing and then launching a game of any size is a massive undertaking, a ton of work, and reaching that point always feels like a minor miracle. Since launch, we’ve spent the last few weeks addressing a host of small issues, requests, and bugs, and have released three patches to continue improving the game. We have one more minor patch in the works, due to arrive next Tuesday, June 2nd. Thank you so very much to our passionate, dedicated, and patient players who have helped us find those bugs! Because of our incredible community and also the intense focus of our very talented programmer, we’ve gotten Greenhearth Necromancer to a place we’re really proud of. There are no further major patches or expansions planned for the game in the immediate future. However, we will continue to support the game by addressing any critical bugs, such as crashes or progression blockers. Meanwhile, any minor bugs, community feedback, and feature suggestions will be tracked, but we will not be able to implement further changes to address them at this time. In today’s Steam market, games are often pushed to be a never-ending live service experience, but the truth is that just isn’t possible for every game. There may be a day down the road when the success of Greenhearth Necromancer allows us to dream a bit bigger, with maybe a DLC or more major content patches, and if that happens, we will absolutely be looking at the suggestions our community has left for us. We are not ...
Idle Champions of the Forgotten Realms
Idle Champions of the Forgotten Realms
126 days ago · CNE_Shawn

Introducing Trixie the Pixie

{STEAM_CLAN_IMAGE}/29347222/feff0f9f223326356ad2c6d3f8052cf88d9d4482.png Trixie the Pixie has been a forgettable nuisance for the Champions for a long time, often appearing astride some charmed creature and always up to some mischief. Ambitious and daring, Trixie desperately grasps at a life larger than she's been given, and blames the Champions for their constant meddling in her affairs. Driven to desperation by her many failed attempts at seizing power and influence, Trixie sets out to try a new scheme. She's seen firsthand that the Champions are always hiring. If she can't beat them, she'll join them! Trixie the Pixie is a Support, Debuff, and Control Champion who provides new options for creating formations with small (fairy, gnome, goblin, halfling, kender, kobold, and plasmoid) Champions. She increases the damage of Champions next to her, and this buff grows as you increase the number of small Champions in your formation. To help with this, she reduces the size of any non-small Champions in the two formation slots behind her and any Champions who share a species with either of them. Once unlocked, you can find this fairy druid in Seat 8 (Delina). To learn everything you need to know about this small Champion with serious swagger, read on! Trixie {STEAM_CLAN_IMAGE}/29347222/515bd9c0bec87dd3f76b025f5bd440b478cb09e6.png Trixie NAME 8 SEAT 2.5% CRIT CHANCE 100% CRIT DAMAGE Female (She/Her) GENDER 19 AGE Chaotic Neutral ALIGNMENT 5 OVERWHELM Fairy SPECIES Druid CLASS Support / Debuff / Control ROLES None AFFILIATION STR: 2 DEX: 20 CON: 8 INT: 10 WIS: 14 CHA: 15 TOT: 69 Patron Eligibility: Elminster (until June 3rd, 2029) Abilities Basic Attack Pixie Charge(melee) -A pixie subordinate dives in and stabs a random enemy for one hit. Formation Abilities Dancing Lights - Trixie increases the damage of adjacent Champions by 100%. Small Pranks - Trixie increases the effect of Dancing Lights by 100% for each Small Champion in the formation, stacking multiplicatively. Small...
Dwarf Eats Mountain
Dwarf Eats Mountain
126 days ago · Green Wizard

(v1.2.1) PP Hotfix

Hopefully safeguarded and fixed the terrible bug that would cause some players to lose all their PP after yesterday's patch. I'm not entirely clear why this happened, but I think it's related to improperly saving and corrupting the save file due to functions like PC sleep or battery death interfering, or antivirus / steam cloud lock, or something that would prevent the game from cleanly saving, especially if you disabled Auto-Save and/or Save-on-quit in the settings, which I suggest never disabling if you run the game idle for long periods. Sorry about that. As a small compensation every save file that prestiged at least once will get 50 PP when launching the game. Primordial Hunger now has: "After every 100%, the excess chance rolls for one more PP." Fixed some additional Big Number rounding issues. Fixed free scientists and runesmiths sometimes not spawning after buying Foundations of Stone. Fixed Megapick sometimes weirdly falling to the ground if Clusterpick triggered.
Eggs Must Flow
Eggs Must Flow
126 days ago · Tabsil

First Update, Quality of Life

The Skill Tree button is now more obvious Radioactive chickens can be unlocked earlier (have fun with these) More info on Holo & Radioactive chickens in the Prestige Skill Tree Special Eggs stay unlocked after you prestige You can now run the game in the background! Youhouu! Punch does not go back to its spot after you're back from the Skill Tree Thanks for playing, Enjoy the game =)
Starvester
Starvester
126 days ago · Julien Swann

Starvester is out now! 🚀

Hey everyone!🚀I’m super excited to announce that my game Starvester is Out Now!! 💫 I can’t wait to hear what you all think and see just how giant you can build your megastructures ✨A reminder of what to expect before flying in:⭐ Deploy swarms of drones⭐ Mine resources⭐ Unlock upgrades⭐ Harvest the power of the stars!  Join the fun in our discord here and see what’s going on over on Instagram / TikTok ♥️Starvester is a game that I’ve poured all my passion into over these last 8 months of development, and I’m overwhelmed by the response so far. Thanks for all your support and feedback in the past few months, I couldn’t have finished the game without it!I’ll be here working to fix any issues that come up over the next few days. See you in space 💫Shaun (dev)
Guilds of Mountgate
Guilds of Mountgate
126 days ago · Dr. Asi

Semi-Public Beta Starts Today

Semi-Public Beta Starts TodayToday marks another important milestone for Guilds of Mountgate.Starting at 18:00 (CEST), the first Semi-Public Beta will be available for Early Testers and Founder Edition owners.This testing phase is intended to gather valuable feedback, identify remaining issues and continue polishing the overall gameplay experience ahead of the upcoming public demo.Over the past weeks, the focus has been on bug fixing, balancing, progression improvements, UI polish and preparing the game for larger scale testing. Recent additions include equipment durability, repair systems, functional jewelry stats, expanded crafting progression and numerous quality-of-life improvements.For those interested in supporting the project and participating in early testing, additional information can be found on the official Guilds of Mountgate website.Public Demo Coming June 8thThe fully public demo is currently planned to launch on June 8th, shortly before Steam Next Fest begins.This will be the first opportunity for everyone to explore the world of Mountgate, experience its progression systems and help shape the future of the game through feedback.Thank you to everyone who has followed the development so far, added the game to their wishlist and supported the project along the way.
Community Button
Community Button
126 days ago · RecursionSplash

🥚 Eggcelerator Boost⚡ & Pirate Theme 🏴‍☠️ | v3.3.11

EGGCELERATOR BOOST | v3.2.00 A new boost has been added to Community Button! New Boost: Eggcelerator The Eggcelerator boost adds a brand-new way to speed up egg progress through regular gameplay. 25 upgrade tiers added Boosts up to 15% at max tier Click progress now contributes toward idle incubator progress Both incubators benefit from the boosted rate This means your clicks can now help push your incubators forward, making egg hatching feel more active and rewarding while you play. The DLC incubator also includes a 25% boosted hatch rate compared to the free in-game incubator option. You can check out the DLC here: https://store.steampowered.com/app/4704130/Community_Button__Egg_Incubator_Idle_Hatch_Slot/ New Theme: Pirate Theme A brand-new Pirate Theme has also been added! Set sail with a new look for Community Button and bring some pirate energy to your clicking, hatching, and idle progress. New pirate-themed visuals Fresh theme style for your game More customization for your Community Button experience Mailbox Added A new in-game mailbox has also been added! This gives me a better way to send players: Game updates Important notices Rewards Thank-you gifts Future event items Free Thank-You Reward Check your mailbox in-game to claim your thank-you reward: 3 Free Egg Catalysts! Thanks again for playing, testing, reporting bugs, and helping Community Button keep growing. CLICK THE BUTTON 🟢
Clicker Ore
Clicker Ore
126 days ago · Tiny Depth Studio

Demo version is live!!

The demo has finally been released after a long wait. Thank you for your patience. The full version will be released after Next Fest, based on your feedback. Break through all the ores and explore the depths of the earth. Your feedback is crucial for the development of the game.
Talented
Talented
126 days ago · TurtleFox Games

Devlog #101 - New Branch

We're back Talented Gamers!It seems update 1.4 went down quite well with people enjoying the new Mythic Weapons, Trading Cards and many of you returning to the game to give the auto-aim and cast features a go. So you might be wondering what's next?...We're very pleased to announce that we've begun work on both a 1.5 update and another paid DLC that will be announced in the coming months... but this time we'll be doing things a little differently!Special Tree-tThe 1.5 update will introduce a bunch of new features focussed on the Talent Tree itself. Over the last few updates we've been adding a ton of combat features and we thought it was time to get back to our roots (ha) and put some focus on what makes Talented unique.We'll be completely eradicating dead talents with all commons either converting into brand new infinitely scaling stats or reworks to make them scale infinitely. This will effect: That's a whole lotta Talents, we'll be revealing exactly how that works in our next devlogs!Alive Ends?Nobody likes feeling like they're moving in the right direction when boom... it's a Common Talent and a whole lot of empty space. We're cooking up something new that should make dead ends feel a bit more rewarding and may even contribute towards a entierly new strategy for making a broken build..And More to Come...That's nowhere near everything we're exploring with 1.5, we're also experimenting with:Rebalancing the length of nights along with other difficulty factors to make runs feel snappier but just as challengingNew Talent Tree shapesReworking some of the lesser used Abilities and TalentsAnd of course we have that DLC, which is going to be very different from our previous expansions. Looking forward to running you through all of this in our coming devlogs! Until then...Stay Talented
Coloring Pixels
Coloring Pixels
127 days ago · ToastieLabs_Lee

Announcing The Sci-Fi Fantasy Vistas 2 DLC!

Announcing the Sci-Fi Fantasy Vistas 2 Book DLC!This Sci-Fi & Fantasy Vistas-themed book unlocks 20 additional levels for Coloring Pixels! The Sci-Fi Vistas book is back by popular demand! Take another dive into the Fictional and Fantastical!Experience many versions of the Fantastical future, from water worlds, cybernetic vistas and more!Available for the price of $0.99, £0.95, or your regional equivalent. The pack will be released on the 12th of June at 20:00 UTC+1/12:00 PDT. For a chance to win this DLC for FREE, join our Discord and enter the competition!
F.A.R.M.S.: Chill Factory
F.A.R.M.S.: Chill Factory
127 days ago · Plema

Patch 1.1.31: Range Copy & Paste Feature and UI/UX Improvements

Patch 1.1.31: Range Copy & Paste Feature In this update, we have implemented the "Range Copy & Paste" feature, dramatically speeding up factory layout design and expansion! New Features ・Range Copy & Paste  You can now select and copy multiple machines, relays, and links at once, and paste them all together in another location.  Settings from the copied machines, such as storage output settings, lock states, and sorter settings, are also carried over to the pasted machines. ・Individual Color-Coded Paste Preview  Before executing a paste, the layout is shown as a preview, with each object color-coded in real-time based on its placement validity.  - Green: Ready to be placed.  - Yellow: Machine is out of stock / needs to be purchased, but will be auto-purchased as you have sufficient money.  - Red: Cannot be placed (overlapping with another object or placement limit reached). ・Auto-Purchase Feature  When pasting a copied selection that contains machines you don't own or need to buy more of, they will be automatically purchased and placed if you have sufficient money. ・Paste Failure Toast Notifications  If a paste fails, a toast notification will now pop up on the screen to show the exact reason (e.g., "Something is already placed in this position" or "No machines in stock"). ・Cheat Sheet Update  Instructions for copying and pasting have been added to the in-game Cheat Sheet.
Birdwatching Notebook
Birdwatching Notebook
127 days ago · 想养一只小鸡啊啊啊啊

Birdwatching Notebook Mac Save Recovery Guide

If your save data appears to be missing after opening the game, please try the following steps:First, make sure the game is updated. You can force an update through Steam and install the latest version.Open the following folder: /Users/YourUsername/Library/Application Support/com.DefaultCompany.DeskBirdIf there is data inside, please back up all files first.Then locate the save folder: /Users/YourUsername/Library/Application Support/Birdwatching Notebook/Birdwatching Notebook Please back up all files there as well.Copy all files from /Users/YourUsername/Library/Application Support/com.DefaultCompany.DeskBird into /Users/YourUsername/Library/Application Support/Birdwatching Notebook/Birdwatching Notebook and replace all existing files.Additionally, if some players cannot find their username folder:On Mac, click 【Go】 in the top-left menu bar.Select 【Go to Folder...】 and enter the following path:~/Library/Application Support/Birdwatching Notebook/We are truly sorry about this save issue, and we hope this solution can help everyone!Thank you all so much for your support and feedback after launch 😭Indie game development is never easy, but we’ll continue fixing issues and updating the game. We hope we can keep birdwatching together with all of you for a long time to come.
Click and Conquer
Click and Conquer
127 days ago · SOCKHOUSE STUDIOS

Minor Update 1.4.1

Hey everyone,I just pushed a small update for Click and Conquer focused on the long-standing windowed mode issue.This update is focused on fixing the long-standing windowed mode issue. I believe this patch should resolve it. If it still happens on your setup, I already know the full fix path, it will just take a bit more development time (and I won’t disappear for another year before handling it).For anyone curious about the technical cause:When a game window matches your monitor resolution, some operating systems automatically treat/optimize it like fullscreen. In Click and Conquer, switching to windowed mode could reset the game window back to the project’s hardcoded resolution (1920x1080). On 1080p displays, the OS would then immediately push it back into fullscreen behavior.I couldn’t reliably reproduce this on my own machines because my monitors are larger than 1920x1080.I’m not yet sure whether this behavior is specific to Godot or not, but please test this update and let me know if you still see the issue.A permanent “fix for all cases” would require changing the project’s base resolution, which requires a bigger UI pass (rescaling/repositioning across the game), so I wanted to get this improvement out to you first.I have some future announcements to follow, but for now thank you for sticking with the game
Book of Yog Idle RPG
Book of Yog Idle RPG
127 days ago · qihesee

Patch Notes of May 29

Dear Commander:We plan to start update maintenance on 15:00, May 29 (UTC+8). The maintenance is expected to take 120 - 240 minutes.*Please pay attention to the community and in-game rolling announcements for specific times.After the maintenance, please update the client to the latest version before start the game.During the maintenance, the players will be forcibly disconnected and unable to login. Please logout before the maintenance to avoid any data loss.The following is the introduction of update contents:Star Corona SP — "Illuminated SilverDragon" Arrives!Reunited with a figure from her past, Vina's latent power awakens completely, transforming her into the Illuminated SilverDragon. In the future, other SP will also experience their own breakthrough moments as their stories unfold.Reach Sanguine 2 with Legendary Dragon · Vina and consume an Astral Engraved Rule to activate her Star Corona SP form — Illuminated SilverDragon. She will gain an all-new skill set, exclusive Sanguine skill, exclusive weapon and relic, a standalone Archive entry, and brand-new voice lines.How to obtain Astral Engraved Rule:Head to the Fate Starwheel and spend Sanguine Stone to draw for it.Star Corona Growth System Notes:Level Inheritance: The Star Corona hero perfectly inherits the base hero's growth level.Independent Configuration: Certain growth systems (such as Front, Pact, and Talents) require independent point allocation. These can be reset and reassigned at any time.Further Growth: To raise the growth system's upper limit or continue training, switch back to the base hero.New System: "Fate Starwheel"Each spin costs 300 Sanguine Stone and grants 1 Fate Pointer. You can activate up to 3 pointers per spin. Claim all 3 Grand Prizes on the wheel, and every remaining reward on the board will be yours in one sweep!SP Blackguard Rerun — Legendary Dragon · VinaEvent Period: After the update ~ June 25, 2026Starborne Era — New ContentPrologue: "First Arrival in the Otherworld"Entering the ...
Farm Empire
Farm Empire
127 days ago · Superpog

Jurrassica is back!

Jurassica is back in Farm Empire – and this year there’s even more to look forward to! Besides the popular dinosaurs and the cozy summer atmosphere, this year’s version introduces two brand-new surprises: Dino Bingo and an automatic camera. The new Dino Bingo mini-game gives you even more opportunities for fun and rewards while exploring Jurassica. Keep an eye on your bingo cards and see how many Boost Coins you can win! At the same time, it has become much easier to photograph the dinosaurs to increase your earnings. The new automatic camera now takes pictures completely on its own, so you no longer have to sit and click manually all the time. This means you can now simply relax and enjoy the journey through the dinosaur park. All players with access to the world map can visit Jurassica, and as always, plenty of prehistoric fun, and great earning opportunities await. Have fun in Jurassica!
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