Game Updates

Patch notes and dev posts · 7,640 Steam updates
Unnamed Space Idle
Unnamed Space Idle
17 days ago · Sylv

Version 0.85.1.1

- Improved challenge button flashing- Added Reintegration tracking to Progress Log (not retroactive)- Shard library not maxed now checks dissonance also- Clarified text on Crew Mastery Respec- Fixed Veil Piercer Warp node not getting activated automatically in certain cases- Fixed powercell movement buttons wrong in some cases
Moon Garden
Moon Garden
17 days ago · kairosgamesstudio

Community Update #1

It’s only been one day since Moon Garden launched, and we honestly don’t know how to thank you all enough. 💚✨More than 1,000 of you have already played Moon Garden, and seeing people finally experience something we’ve spent so much of the past year working on has been incredibly special to us. We’ve also been so grateful for all of the feedback we’ve received already. We’ve been reading through your comments and suggestions, and it’s been amazing to hear what you’re enjoying and where you think we can make things better.Unfortunately, we did have a few bugs make it into the launch version. We’re really sorry to anyone who ran into them, and I’ve been hard at work going through your reports and getting everything fixed. A new patch will be released in the coming hours that addresses the major issues we’ve found so far.And there’s one more thing we wanted to share.We originally had plans for a Supporter Pack that would include 10 additional skins as paid DLC. But after seeing how many of you have supported Moon Garden, given us feedback, and helped us get the game to this point, we didn’t feel right locking those skins behind another purchase.So, as a small token of our gratitude, we’ve decided to add all 10 skins to the game for free. 💚We want everyone who plays Moon Garden to be able to experience them, and we hope you enjoy them!Thank you so much for being here with us. We hope you’re enjoying Moon Garden, and we can’t wait to see where this little garden goes from here. 🌙🌿-docwhop and Ruru
Guilds of Mountgate
Guilds of Mountgate
17 days ago · Dr. Asi

Server Maintenance & Major Update

Scheduled Server Maintenance – September 13On September 13, 2026 at 00:00 CEST, the Guilds of Mountgate servers will be taken offline for approximately one hour.This time, it's more than just a regular patch. Alongside maintenance and a server infrastructure migration, I'll be deploying a larger game update during the downtime.The update includes, among other things:numerous bug fixes and technical improvementsfurther rebalancing of existing systemsvarious Quality-of-Life improvementsnew and overhauled content around Mountgate Harboradditional improvements and adjustments that have accumulated over the past few daysDue to the scope of the update, this maintenance will take a little longer than the short server restarts and hotfixes you've seen so far.After the infrastructure changes and update are complete, I'll first verify the game world and its most important systems before opening the servers again.Scheduled start: September 13, 2026 – 00:00 CEST Expected duration: approximately 1 hourIf maintenance takes longer than expected, I'll keep you updated here.The full patch notes will be published alongside the update.Thanks for your patience!
Increvaders
Increvaders
17 days ago · Oblomoverie

Improvements and balancing

- You can now hold click on a skill to buy it multiple time - Improved visuals to make it easier to understand - Added a timer during the game - Fixed the "afk" achievement - Did some balancing to incentivize the player to spawn more enemies - Did some balancing on the bosses to make them slightly more rewarding
Idle Fishing
Idle Fishing
17 days ago · AO Games

Update 3.0 - Rebirth Expansion, Crew Promotions & Rehire

New Free Codes!Update3.0 - gives 10 Eggs - expires after 31.12.26NewRebirth ExpansionNew infinite upgrades in the Rebirth Shop - no cap, and each level multiplies your bonus instead of just adding to it, so they keep paying off foreverNew upgrades to start each rebirth with boats, zones, and buildings already unlocked - buy more levels to start even further aheadMax rebirth is now 50New upgrade to start each rebirth with your crew already unlocked across all squadsNew upgrades that boost offered-crew bonuses and pet abilitiesNew Rebirth Shop upgrades that pay out currency - buy them again for more, with the price rising each timeCrew rework - your crew now sticks around after a rebirth instead of getting wipedAfter a rebirth you rehire your crew for Gold once you have boat spaceNew promotion feature (after your first rebirth) - promote a crewmate up a star tier for Gold, keeping their luckNew rehire panel showing the cost, with warnings when your boat is full or you can't afford itNew info popup after rebirth explaining how rehiring and promotion workNew star display showing each crewmate's stars and tier colorCrew cards show a "Needs Rehire" tag while they waitEscape and the back button now work across the gameSkip the Ascension animationClose the top popupStep back through Tasks, Daily Quests, Holiday Tasks, Trader, Medal Shop, and Fishing Contest - closes inner popups first, then the windowPetsThe Pets button now shows how much Pet Food you haveThe "bond ready" popup now takes you straight to that pet in Pet ManagementNo duplicate pets on your first 3 opened eggsImportant notices now show cleanly when you log inThe Excavation auto-play robot button now glows until you first use itChangedBalance & pacingTotems now give a lot more Amber (50 -> 500 per 10 totems)Reworked how your banked Gold boosts income - it ramps up then levels off, so late rebirths stay meaningfulPrices now climb a bit each rebirth so progress stays paced instead of getting trivialTuned how much...
Bones and Coins
Bones and Coins
18 days ago · troydgames

Bones and Coins - Hero Blessings Update!

Hey adventurers! 12 new Blessings are here! Discover new options for six heroes, experiment with new combinations, and put them to work with extra Blessing Resets. This update also brings balance changes, smoother late-game combat, and fixes. Thank you for playing and sharing your feedback! 12 New Blessings Barbarian: Ancient Pillager, Hullbreaker Ranger: Ranger's Call, Rapid Reload Shaman: Mythic Breath, Spirit Walk Pyromancer: Cursed Fire, Hungry Flame Paladin: Enlightened, Sacred Bounty Crusader: First Command, Knight's Legacy More Blessing Resets To help you try the new Blessings and experiment with different combinations: Newly unlocked heroes now start with 6 Blessing Reset chances. Already unlocked heroes have received +3 Blessing Reset chances. Balance Changes Shaman Expedition Guild XP bonus: 0.01 → 0.02 Paladin Expedition Room XP bonus: 0.01 → 0.025 Barbarian Expedition Speed bonus: 10% → 12.5% Crusader Royal Guard: Chance increased from 15% → 20%, duration increased from 5s → 6s. Pyromancer Flamekeeper: Required kills reduced from 78 → 72. Barbarian Talisman of Rage: Interval reduced from 6s → 5s. Shaman Spirit Chain: Chance increased from 35% → 40%. Shaman Grave Pact: Summoned skeleton count increased from 2 → 4. Pyromancer Scorching Aura: Damage increased by 20%. Bug Fixes & Improvements Fixed a rare bug during scene transitions. Fixed several typos and a UI layout issue on the Codex screen. Fixed several issues with Steam achievements not triggering correctly. Optimized combat performance in large, late-game rooms. The Tornado ability no longer plays sound when the game is muted. Fixed UI overflow on wide screens. The game now adjusts properly to different screen sizes. Improved windowed mode performance. Give the new Blessings a try and let us know which combinations you enjoy! If you've spent some time with Bones and Coins, please consider leaving a Steam review. Your feedback helps us improve the game and helps other adventurers decide whether to ju...
Clicker Kids
Clicker Kids
18 days ago · Forge

Version 10.12.0 - No more Language Lag + Balance changes and bug fixes!

Buffed Giga Amp shroomed bonus from 4% per level to 6% per levelFixed the lag that was happening when using alternate language optionsGuild Bosses will now cycle back around creating stronger tier versions past the final bossFixed Underworld prestige systems highest level tracking not resetting on Realm PrestigeFixed Realm prestige showing as unlocked in the Underworld when it shouldnt
Desktop Detective
Desktop Detective
18 days ago · Conradical Games

Rebirth Update, OUT NOW!

Hi everyone!It's been about 2 weeks since the last Desktop Detective update, but I'm happy to announce that we just released one right now! It has the following changes:Completely rebalanced the Rebirth bonuses. Instead of having 15 bonuses stretched across 75 Rebirths, there are now 20 bonuses for 20 Rebirths. So, we added 5 more bonuses, made each bonus stronger to make it quicker to climb, and made it such that you get at least 1 bonus per Rebirth!Increased max gear slots from 36 -> 45 through extra Rebirth bonuses.Fixed some typos.Improved the game's RAM usage. The game by default launches in maximum graphics mode, so if it's still using substantial RAM for you, try to reduce the graphics to medium, and lower your FPS to 60.Made it such that you can see gears' bonuses by just mousing over their buttons, instead of having to click on them.Fixed a bug that caused your clue gain to be displayed as negative if you had too many Forks equipped.Other small bug fixes.Thank you all SO much for playing the game so far! If you've been enjoying it, a review would be super helpful and is the best thing you could do to support the game.I'll see you soon, and I'm off to work on the game some more. Let me know what you think of it so far :)- Conrad, Lead Developer
Tap Ninja - Idle game
Tap Ninja - Idle game
18 days ago · Shamahan

Tap Ninja art contest 2026 winners!

Thank you to all of the artists that participated and submitted a work of art for the Tap Ninja art contest 2026!Check all the submissions on the Discord server: ⁠https://discord.gg/WcgUKc8Fp5Best Art:1st place: Gabi2nd place: Hoverland TwiXtter3rd place: CompaneroSpecial Categories:Best Portrait: EndWolfGirlBest Hero: MasamanBest Vibe: HimmelswächterBest Meme: NarielBest EightPack: 最海Best Analog: GodHonerBest Animation: UnknownmaraBest Foreshadowing: Dr.NoBest Craft: NateParticipation Rewards: Everybody who participated by submitting an art work!
Revolution Idle
Revolution Idle
18 days ago · Oninou

REVOLUTION IDLE v1.076 (Massive Hotpatch)

Dear Revolutioners, The Mid QoL Update is now available, bringing several improvements, bug fixes and new QoL features! At the same time, we're making steady progress on future content. We've also had to migrate to a new number library so we can push the game to even greater heights and handle much larger values. We'll share more about what's coming soon. Stay tuned! Features 🆕 Added 5 new Achievements and 3 new Secret Achievements 🆕 Added Singular Zodiac Auto-Delete with configurable Rarity and Level filters 🆕 Added the ability to lock Singular Zodiacs with a double-click 🆕 Added a Singular Zodiac pity system: your first 12 Singular Zodiacs are guaranteed to be different. Delete is also locked until all 12 have been obtained 🆕 Added Auto Attack Prestige 🆕 Added a Double-Click to Buy Singularity Tree Nodes 🆕 Added a Singularity Tree overview table showing each node's Level, Ascension, and Next Level Cost 🆕 The Buffs & Penalties window now automatically scrolls to the latest entry when opened or after manually Singularizing 🆕 Auto Flush is now automatically disabled after purchasing Pentacle Upgrade 11 🆕 Local Speed values now display both base and Shop-boosted values Balance ⚙️ Reduced the base Mineral cost by 100x, from e110 to e108 ⚙️ Boosted early-game Mineral and Tarot progression Fixes 🐛 Fixed Auto Singularity triggering before the required Atom amount was reached 🐛 Fixed Shop Boost bonuses for Local Plague Speed and Local Singularity Speed not being displayed in brackets 🐛 Fixed SMs not spawning when Justice was used with automation set to Max and the cost was 0 🐛 Fixed Auto-Dissolve ER checkboxes not working correctly 🐛 Fixed game freezes during Time Flux caused by SM bulk spawning and Arcana Justice effects 🐛 Fixed incorrect wording in Macro Block redirects for the Infinity Tree, Infinity Generators, Infinity Challenges, and Infinity Stars 🐛 Fixed incorrect wording for Achievements 605 and 606 🐛 Updated the Achievement 539 icon to better match its descriptio...
Whack-A-Monster
Whack-A-Monster
18 days ago · Brainfog Games

Major Update Coming Soon

Hey everyone! It's been about a month since our last update and this is for good reason. First of all both of us rested up a bit after a long stretch of very intensive game development. Secondly and more importantly, we were working very hard on the new update. The update has been completed and is currently undergoing testing! Another teaser for what's coming!A second new level and a very cool new boss {STEAM_CLAN_IMAGE}/45950371/6723aa3bc397767a7b43903de5bbfe2c2b6b3145.gif As for the Prestige System that's coming in the update, we'll share more details about that on update release! We expect to release the update somewhere in the next 2 weeks with a week from now being the earliest Untill then. Have an awesome day. Brainfog Games. P.s Please enjoy this cow gif that is completely unrelated to anything in our game {STEAM_CLAN_IMAGE}/45950371/38faf66653c81e58e766460f51cee75971b9e9de.gif
Orc Incremental
Orc Incremental
18 days ago · Velasco

Update v1.0.4

FIXESFixed an issue where Assassins could get stuck walking back and forth when unable to reach their preferred target. Assassins now reassess their target when they cannot make progress. Thanks to Funk, Mr.Random, Josh, and an anonymous user for reporting this.The Assassin's health bar is no longer semi-transparent while stealthed.Fixed an issue where the Steam achievement for defeating the Snake was awarded when defeating the Skeleton King. Thanks to Wolfgarr, kringusam, catlover42187shadowdeathh and an anonymous user for reporting this.Numpad keys can now be used to enter a level number. Thanks to Dragon Hunter for reporting thisFixed an issue where Juggernauts could detonate during a boss's entrance animation without dealing damage to the boss.GAMEPLAYCard draws now offer 3 choices instead of 2 (or 4 instead of 3 with the "Lucky Pull" upgrade).BALANCEReduced Blight Tree cost scaling from x4 to x3 per depth tier, making deeper upgrades cheaper.DragonCommon Dragon's damage increased from 20 to 60.Common Dragon's health increased from 300 to 450.Rare Dragon's damage increased from 35 to 100.Rare Dragon's health increased from 330 to 500.Epic Dragon's damage increased from 32 to 90.Epic Dragon's health increased from 340 to 500.Legendary Dragon's damage increased from 43 to 125.Legendary Dragon's health increased from 360 to 540.JuggernautJuggernauts now deal 3x damage to bosses.Common Juggernaut's damage increased from 70 to 450.Common Juggernaut's health increased from 100 to 250.Common Juggernaut's explosion radius increased from 100 to 160.Rare Juggernaut's damage increased from 105 to 600.Rare Juggernaut's health increased from 140 to 350.Rare Juggernaut's explosion radius increased from 125 to 200.Epic Juggernaut's damage increased from 95 to 570.Epic Juggernaut's health increased from 125 to 320.Epic Juggernaut's explosion radius increased from 175 to 275.Legendary Juggernaut's damage increased from 150 to 900.Legendary Juggernaut's health increased from 180 ...
Pizza Empire
Pizza Empire
18 days ago · bando ✮

🍕 Pizza Empire - Update v2.13

✨ New Leaderboards now show the full player list, page by page - click a player's photo to view their Steam profile. 🎨 Improvements Redesigned the Crafting tab for better usability. Refreshed several in-game assets and icons. Crafting now shows a clear "in progress" state and displays the item you just received, with less waiting. 🐛 Bug Fixes Fixed several Steamworks Inventory sync issues that could prevent Collection/Crafting items from loading or displaying correctly. Fixed the Golden Pizza sometimes not registering clicks. Fixed the Craft button getting stuck if a craft attempt failed.
Next Reign: Kingdom
Next Reign: Kingdom
18 days ago · Matt

Hotfix v1.0.9 - Magic Cap Adjustments

Greetings fellow rulers! The recent patches did some changes to the maximum storage within the game. However, Magic capacity has been untouched. This patch aligns Magic capacity more with the regular storage. Also, it includes some general fixes and adjustments. Decreased second "Mana Crystal Capacity" costs Added third "Mana Crystal Capacity" Upgrade Drastically increased amount of max Magic per Magic Crystal per default Drastically increased amount of max Magic per "Magic Crystal Capacity" Upgrade Flattened Magic Crystal costs curve from 50% increase to 30% Capped any Magic cost to never exceed 50,000 Added starting option for opengl3 on Windows to handle GPU related crashes thanks to some engine bug (again) when no dedicated GPU is being used Added additional handling when saving/loading settings to prevent crashes Fixed an issue where multi-queue using LShift didn't work when individual resource costs got very high and other weird behaviour with high costs Fixed an issue where selected specialists in Tavern distributions wouldn't display correctly (related to final prestige tier) Fixed an issue where menus could be closed using escape during tutorials with highlights Added missing sounds to newly added ship selection buttons during worker/unit selection
Crown Siege
Crown Siege
18 days ago · 2 Left Thumbs

Coming in 1 Week!

Crown Siege is right around the corner, and we're now over 30,000 Wishlists!!It's pretty surreal to see how far this game has come in the last ~9 months. Most of the fundamentals of the game - scaling up a massive army to fend off waves of enemies - are effectively the same as they've been since the very beginning. Yet nearly EVERYTHING surrounding that has been expanded and enhanced! You'll be able to see it all for yourself on September 18thMore than just knights and goblinsWhile goblins are still the main foe you'll be contending with, the roster has expanded to include MANY new enemy and player units to put to the testA whole new world to exploreProgress is no longer linear through a preset sequence of levels. You'll now venture out between nodes on a map, pushing into new territories, and earning new resources to upgrade withEarn Crowns and upgrade you armyThe skill tree has seen some MASSIVE expansions since the demo. Use a mix of experience, additional resources and unit-specific SP to upgrade as you see fit!More from 2 Left Thumbs?Coming just 1 week later on September 25th...Decklings is a creature collector + deckbuilding + resource management game. It's not an incremental, and is a little more strategic than Crown Siege. But a charming cartoony style, exploring new areas, acquiring new monsters to fight with, and managing/leveling them up for greater power potential are all held in common between the two.Please be sure to add it to your Wishlist if you're interested!
Coloring Pixels
Coloring Pixels
18 days ago · ToastieLabs_Lee

The Wild West DLC is Out Now!

The Wild West Book DLC is Here!This Wild West-themed book unlocks 20 additional levels for Coloring Pixels. Go back to the untamed wilderness of Western America: cowboys, wild animals and rolling hills!Take a trip to the Wild-Wild West and relive the stories of the past!Available for the price of $0.99, £0.95, or your regional equivalent.
UNHUMAN
UNHUMAN
18 days ago · hachirita

Hotfix 4: save storage fix, mining rig cap

Hotfix 4 (v1.0.4) Mining rigs take far less save space, fixing the "save storage full" problem. Mining rigs are now capped because of that save problem. Existing rigs above the cap keep working. INSANITY LAYER leaderboard cap raised. Armor stat label was mistranslated as "arm" in TR / ZH / RU, fixed.
Hidden Cats in London
Hidden Cats in London
18 days ago · Nukearts - Studios

General Bug Fixing Update

Hello, friends! We are happy to say that we've fixed the following issues in this latest update: -Steam Cloud not working; -Congratulations Screen not triggering when completing advanced mode of the main level; -Cat on train not coloring at first click; -Sound Settings not muting despite being set for it; -Cat on Windowsill no longer spawning in a weird position; We hope these fixes improve your overall experience of the game. Let us now if everything works as intended for y'all now, happy Finding!
Dwarf Eats Mountain
Dwarf Eats Mountain
18 days ago · Green Wizard

(v1.5.0) Japanese and Korean localization patch!

By the beard!Added Japanese and Korean language support!Fixed various dwarf damage upgrades sometimes improperly applying until game reload.Fixed a lot of potential crashes related to massive numbers (BigNum) that would impact very late game states and large bloated save files.Fixed a few timer issues in very late game states.Optimized and safeguarded against a couple memory leaks for very late game states.Fixed and added guards against a couple GUI related crashes.Limited max mithril per mountain from mithrilLuck, so that absurd late game values do not cause an unending flood of mithril.Added a small "Close All" button to the top left of the spelunker return panel.Spelunker return panel queue is now limited to 30 max, to help with late game performance.The little scientists drawn in the laboratory are visually capped to 50 now to help with late game performance.Various minor performance optimization.Few localization and text fixes.Few minor bug fixes and tweaks.The game is also 20% off for the next 7 days! Tell your fellow hungry dwarves who have yet to feast upon the great world spire! The time is nigh!
Horripilant
Horripilant
18 days ago · traz

Official Merch Drop

Hey y'all!While NG+ is not out quite yet and still needs time in the oven...I'm happy to announce the very first merch drop for Horripilant, featuring designs from the community, is now live!As a special thank you for early supporters, everyone who orders this week (Until Sept. 18th 1PM ET) will get 10% off their order!Get Your Horripilant Merch here!This drop includes 2 unique T-Shirt designs, see them here:You can buy them individually, or together for an extra discount!
Moon Garden
Moon Garden
18 days ago · kairosgamesstudio

Moon Garden - OUT NOW!!

After a year of hard work, late nights, and a whole lot of passion, we’re incredibly excited to finally share Moon Garden with you! :) From the very beginning, it’s been our dream to create games that bring a little more positivity and happiness into the world. We wanted to make something people could relax with, enjoy, and hopefully find a little meaning in along the way.We’re a very small team, just one programmer and one artist, so bringing the game to life has been a huge journey for us. There were plenty of challenges along the way, but we kept pushing because we truly believe in what we’re making.A huge thank you to everyone who played the demo, wishlisted the game, shared it, gave us feedback, wrote reviews, followed development, or simply supported us along the way. It has meant the world to us. 💚✨We’ll be closely watching your feedback and reading your comments, suggestions, and reviews. We want to improve Moon Garden as much as possible, and your feedback will play a huge part in that. So please tell us what you loved, and what you think we could improve.We genuinely hope you enjoy Moon Garden as much as we’ve enjoyed making it. -docwhop and Ruru 🌙🌿
← Prev
Page 15 of 306
Next →